Time Nick Message 00:21 benrob0329 >minetest 0.4.16 in repos 00:21 benrob0329 I love Debian Testing 01:15 rdococ benrob0329: the TARDIS runs Linux 5.7.0-3 and Minetest 0.8.0 which adds VAEs! 02:54 benrob0329 o/ Jordach 08:41 tenplus1 hifolks 08:49 lumberJ g'morning tenplus1 08:50 tenplus1 hi lumberJ :) 08:50 tenplus1 also hi Xio 08:58 tenplus1 hijor 08:58 tenplus1 *hi Jordach 09:15 tenplus1 Bonemeal updated to use place_param :) 09:39 Wayward_One Hi all :) 09:39 tenplus1 hey wayward :) 09:42 tenplus1 hi red 10:02 tenplus1 wb 10:02 Calinou hi :) 10:02 tenplus1 hey Cal 10:03 Calinou I'm in the process of migrating my web server to nginx 10:03 Calinou it feels a bit slower than Apache for some reason on static content… or at least, it's not any faster 10:03 Calinou thing is, my website is loading very fast already so there's not a lot to optimize :) 10:03 tenplus1 any advantages ? 10:03 Calinou I also upgraded to PHP 7.2 (my homepage doesn't use it but other services do) 10:07 tenplus1 wb Jordach 10:12 tenplus1 o/ Fixer 10:39 tenplus1 hi longer 10:39 longerstaff13-m Hi 10:39 tenplus1 o/// 10:49 rubenwardy Calinou: on bench marks it performs way faster on static content 10:49 rubenwardy I suggest making sure stuff is cached on the client 10:55 Fixer \\\o 11:23 tenplus1 wb ssieb 11:48 Fixer PROMISE ME THE LIGHT 11:48 * tenplus1 gives fixer a torch 11:48 * Fixer lights up MTG dev room 11:49 tenplus1 lol 11:49 tenplus1 they all sleeping ? 11:50 Wayward_One Not for long.. 11:50 tenplus1 ehehe, hi wayward 11:50 * Wayward_One pulls out an air horn 11:53 Wayward_One Lol, hi :P 12:24 Mr_Pardison \o 12:24 tenplus1 hi mister 12:26 tenplus1 hi DI3HARD139 12:26 DI3HARD139 Hello tenplus1 12:27 tenplus1 Bonemeal mod updated, uses new place_param settings 12:27 tenplus1 hi benrob 12:28 benrob0329 Hi tenplus1 12:28 tenplus1 o// 12:58 tenplus1 hi Jordach 13:09 tenplus1 o/ CWz 13:09 BillyS yay 13:09 BillyS Thanks to whoever did that 13:09 tenplus1 hi BillyS 13:10 BillyS hi 13:10 Mr-Pardison cello BillyS 13:10 BillyS olleh 13:36 tenplus1 wb sniper 13:37 sniper570 thx tenplus1 :) 13:39 benrob0329 Wb Jordach 13:40 tenplus1 o// 13:42 Mr-Pardison \\o// 13:42 tenplus1 :P 13:47 BillyS o7 13:48 tenplus1 sun too bright ? 13:49 tenplus1 hi fussel 13:51 IhrFussel Hi there =) 13:52 Mr-Pardison ahoy, IhrFussel 13:53 IhrFussel Firefox won't open any websites...any solution? 13:53 Mr-Pardison start it from a terminal? 13:53 IhrFussel I only see "waiting for google.com" right now 13:53 Fuchs does a different browser work, if yes: are proxy settings broken? 13:54 Fuchs including wpad / auto-proxy-foobar 13:54 tenplus1 hi Fuchs 13:54 Fuchs yes, hello 13:54 IhrFussel I didn't change any settings since yesterday...not sure how they could break..will try another browser...(need to install one first) 13:55 tenplus1 > sudo apt-get install chromium-browser 13:55 Fuchs if other browsers do not work but name resolution (nslookup, ping, host, whatever you have) does work: check any sort of firewall that might block 80 / 443 13:55 Mr-Pardison shivajiva: I was wondering if I could borrow some of your code for the sban gui for my bounty hunting mod? I will give credit for that in the README file for your contribution) 13:55 Fuchs if name resolution doesn't work: well, there you have the issue 13:56 IhrFussel Fuchs, ping google.com works 13:56 Fuchs okay, see if other browsers work, if no: potentially something blocks http(s) 13:56 tenplus1 fussel, this may sound silly but is your time/date set ok ? 13:56 Fuchs if other browsers do work: potentially the firefox settings, proxy would be a best guess, are wrong 13:57 IhrFussel date/time should be fine...I wonder how something can be modified/corrupt if I didn't touch any settings 13:58 IhrFussel Chromium works...so Firefox is the problem 13:58 * tenplus1 uses chromium as main browser (disk cache disabled though) 13:59 IhrFussel I guess I need to re-install firefox 14:00 tenplus1 just delete or rename .mozilla folder to reset 14:00 IhrFussel Proxy settings are set as "use system proxy" is that correct? 14:01 tenplus1 could always set to "no proxy" and see if that helps 14:01 IhrFussel Ok now it works again...who or what changed that setting and/or my system proxy settings?? 14:02 IhrFussel A virus on Xubuntu is *very* unlikely 14:02 tenplus1 what setting changes ? 14:02 tenplus1 proxy ? 14:03 IhrFussel Yes...I think either something changed my firefox proxy settings from "no proxy" to "use system proxy" OR something changed my OS proxy settings 14:03 tenplus1 least it was a simple setting 14:04 IhrFussel Yes but I still wonder what the cause was... You don't think it could've been malicious software? 14:04 tenplus1 nah, doubt it 14:05 rubenwardy try ping-ing a domain you've never been to 14:05 tenplus1 did you do update or somthing ? 14:05 rubenwardy as ones like google.com will probably be cached 14:05 rubenwardy so try ping minecraft.net 14:06 rubenwardy for future anyway 14:06 rubenwardy the DNS sometimes breaks on my computer, not sure why 14:06 rubenwardy probably need to find a proprietary driver 14:12 tenplus1 ff is kinda lagging behind chromium browser of late, feels sluggish... 14:12 rubenwardy :( 14:13 rubenwardy even quantum? 14:13 tenplus1 yup, sad but true 14:13 rubenwardy I've found that it freezes quite often - ie: the tabs break 14:13 rubenwardy but it's generally pretty snappy 14:14 tenplus1 onyl reason I never used chromium before was because I couldnt turn off or limit the cache... but since I figured that out it's been my daily driver 14:14 rubenwardy I have fibre optic though 14:14 * tenplus1 feels slowdown on his net-top 14:15 IhrFussel Minetest really seems to delay my connection...like when I click in my browser on a link while someone joins the server I have to click on the same link again to actually load the site 14:15 rubenwardy sounds like you have a crappy router which is having congestion issues 14:15 rubenwardy do you host your server from home? :O 14:16 rubenwardy also, do you use remote media? 14:17 IhrFussel No, I connect to my root server when playing and it doesn't need remote media cause the bandwith is up to 1 Gbit/s 14:17 rubenwardy minetest media sending is slow, no matter your bandwidth 14:19 tenplus1 any way to speed things up 14:22 IhrFussel Is minetest.net having connection problems right now? 14:22 IhrFussel I mean forum.minetest.net 14:24 tenplus1 working ok here 14:24 Fixer my nonquantum FF ESR on fu----- SSD coldstarts like 10 seconds 14:24 Fixer this is fucked up 14:25 Fixer my windows starts almost like that time 14:25 tenplus1 *shudder*... chromium 14:25 tenplus1 hwo many plugins/addons you got ? 14:26 Fixer 17 14:26 tenplus1 o.O seriously ? 14:26 Fixer problem? 14:26 Fixer most of them are tiny 14:27 tenplus1 damn... I have 1 plugin on ff and chromium... ublock origins 14:28 Fixer i also have like 6000 bookmarks 14:28 Fixer you know, I'm using the browser 14:28 tenplus1 THE browser ? 14:28 Fixer i can't just remove 6000 bookmarks 14:29 rubenwardy reminds me of Minetest's issue system 14:29 rubenwardy you could close all of them 14:29 rubenwardy but there could be useful stuff there 14:29 Fixer yes 14:29 rubenwardy and going through them all is time consuming 14:29 Mr-Pardison wb Jordach 14:29 tenplus1 wb 14:29 Fixer my oldest bookmarks just in firefox are like decades old or more 14:29 Jordach fuck me CUPS on Apple devices are the fucking tits with that postscript 14:30 Jordach *inserts printer USB cable* 14:30 Jordach oh it works 14:30 tenplus1 Fixer: why not save them as .html file and whittle them down to what you need 14:31 Fixer tenplus1: this is possibility, but I doubt it will help much 14:31 Fixer I also have a scrapbook 14:31 Fixer fuckers at Mozilla can;t just add MHT support, so annoying 14:32 rubenwardy export all 14:32 rubenwardy delete all from firefox 14:32 rubenwardy re-add ones you need 14:32 tenplus1 yup 14:32 rubenwardy should do that will MT issues 14:32 tenplus1 that's why I like chromium... I can literally start typing "fo" and forums.minetest.net appears 14:32 rubenwardy close every single one, reopen on request 14:32 tenplus1 saves on a ton of bookmarks 14:32 rubenwardy /jk 14:32 Fixer but then why do I need a fucking firefox? 14:32 rubenwardy happens on FF too 14:33 rubenwardy and forums.minetest.net isn't bookmarked 14:33 Fixer I'm expecting it to just work with bookmakrs 14:33 Fixer of any size 14:33 tenplus1 bookmark system needs work on ff 14:33 Fixer let it load it on the go or smth 14:33 tenplus1 so slow on importing/using 14:34 Fixer quantum works better, but then again, no flashgot, no tabmix, no addbookmarkhere, no scrapbook, no mht support, it is just yet another chrome clone 14:34 Fixer people used firefox for a reason 14:34 rubenwardy how do you find out how many bookmakrs you have? 14:34 Fixer powerful addons 14:34 Fixer there is a plugin for that, it also cleans up 404 ones and dupes too 14:36 Fixer now quantum development is like: BUT PRINCESS IS IN ANOTHER CASTLE 14:36 Mr-Pardison then ask the stereotypical Italian plumber to find that princess. 14:36 tenplus1 its-a me... chromium :DDDD 14:37 Fixer it is in castle quantum 60 14:42 Fixer literally 14:42 Fixer i left a bugreport to a addon developer 14:42 Fixer and it said, oh yeah, that will be avail in FF60 in half-a-year 14:43 tenplus1 damn... so much for fixing issues quickly 14:44 xerox123 hello hello hello 14:44 tenplus1 o/ xerox 14:45 Mr_Pardison cello xerox123 14:46 BillyS ♫♬ 14:46 BillyS YaY 14:46 tenplus1 moozak 14:49 shivajiva Mr_Pardison: what bit would you like? 14:49 shivajiva Hi tenplus :) 14:49 Mr_Pardison the part where it will list the players on the side of it. 14:49 tenplus1 hey shiva :P 14:49 Mr_Pardison will need that as a target selector for the bounty. 14:50 shivajiva help yourself 14:50 Mr_Pardison thanks. 14:51 shivajiva when you have refactored it you could make a pr, the whole mod needs a bit of that 14:53 Mr_Pardison I feel like the pressure to complete the bounty mod has been ratcheted up a few clicks since Shara changed the tasks for modders text on the website. 15:00 * tenplus1 sets a bounty for Mr-Pardison's left shoe 15:00 * Mr-Pardison takes his left shoe and chucks it at tenplus1 15:01 * benrob0329 sets a bounty for fixing transparency in MT 15:02 * tenplus1 chucks 2 gold back 15:03 * benrob0329 realizes that the dynamic shadows PR is a much more realistic bounty 15:05 tenplus1 that would be an awesome add 15:08 Mr-Pardison which one? 15:09 tenplus1 dynamic shadows 15:09 tenplus1 they looked awesome 15:09 rubenwardy they were glitchy 15:10 tenplus1 shame 15:11 * tenplus1 secretly adds pova :D mwhehehehehe 15:12 benrob0329 https://github.com/minetest/minetest/pull/6165 15:13 tenplus1 niiiiice 15:13 benrob0329 s/dynamic shadows/tod based shadows 15:13 benrob0329 tenplus1: author was pissed off by kilbith 15:14 tenplus1 checking comments 15:14 rubenwardy not that hard to be 15:17 tenplus1 brb 15:21 rdococ hm, weird 15:21 rdococ I thought I set location services to off on my tablet 15:21 * rdococ eyes Google suspiciously 15:21 benrob0329 Google always know 15:21 * rdococ then yays 15:22 rdococ benrob0329: at least it isn't Microsoft™ 15:22 benrob0329 Thats debatable 15:23 rdococ Google is definitely not Microsoft, but it may be debatable as to which is worse 15:23 benrob0329 I'd argue they are both large corporations who only care about money 15:25 rdococ I can understand wanting money but I can't understand not wanting anything much other than money 15:29 tenplus1 mo money mo problems 15:30 rdococ fictional universe concept: in the year 2203, GNU buys Microsoft and releases its products as open source 15:31 tenplus1 w0000t! 15:31 tenplus1 I still cant get over the fact that winblows needs at least 1gb to run as the base Os to run things on 15:32 rdococ in 2234, Minecraft which is now owned by GNU would be merged with Minetest to form a highly flexible voxel-based game engine with things like VAEs 15:32 rdococ which would, of course, be open source 15:36 rdococ GNU would acquire Microsoft after a (hopefully not) unlikely series of events in which people become gradually less and less trustworthy of it, awareness of other web browsers increases and more and more people stop using Microsoft products including You-Know-What 15:36 tenplus1 lol rdcoc 15:36 tenplus1 wb benrob 15:37 rdococ which means that after the Minetest-Minecraft merger, the resulting voxel engine would be called Minetest as by that point, people had lost faith in Microsoft completely before its acquiral by GNU 15:39 tenplus1 I think many ppl have already lost faith in microsoft... wait until MS core Os makes an appearance 15:40 rdococ sure but many still use their products. over time people would find alternatives and begin to stop using Microsoft products altogether until it gets acquired by GNU 15:41 rdococ Canonical is based in the UK, interesting 15:41 * tenplus1 has been using ubuntu as main Os since 8.04 15:42 Fixer "Progressive Web Apps" 15:42 Fixer lul 15:43 rdococ I think Canonical really has a good thing going for it, it's able to make good revenue while supporting open source (although it appears to have been involved with the "linux subsystem in windows" thing, which might or might not be worrying, idk for sure yet). 15:43 tenplus1 FriendUP is a pretty neat web Os... runs on all browsers :) 15:44 rdococ hm, now how to run Firefox as a kernel... 15:45 tenplus1 considering the chromium web engine is being used for many browsers and android mobiles they should stick with that and work on the 1 15:45 rubenwardy "Os" stresses me 15:46 rubenwardy it's OS not multple Os 15:46 rubenwardy :) 15:46 rdococ :Os 15:47 rdococ rubenwardy: I can't wait for an open-source supporting company to acquire Microsoft 15:49 rubenwardy you're gonna have to wait 15:49 rubenwardy unfortunately 15:50 tenplus1 kewl 15:50 rdococ rubenwardy: it would be a worthwhile wait though 15:58 IhrFussel Guys if "TLS-Handshake is processing" is shown a lot when loadign sites...is it most likely my connection? 15:59 IhrFussel Looks like my connection isn't that stable right now, just MT doesn't really notice 165 packets transmitted, 161 received, 2% packet loss, time 164246ms 16:01 tenplus1 check your router/modem settings 16:04 IhrFussel No errors, nothing changed 16:05 sofar smells like a MITM attack 16:06 sofar or you are using a very slow computer 16:06 tenplus1 lol, hi sofar 16:08 Mr-Pardison 'ello sofar 16:08 sofar sup 16:11 IhrFussel sofar, the PC is not slow...what's an MITM attack and why would someone use it on me? 16:13 IhrFussel It happens randomly... "Waiting for ..." and when I refresh it could work again 16:13 sofar to make sure you'll vote extreme right wing 16:13 Mr_Pardison o/ 16:13 tenplus1 o// 16:13 Mr_Pardison ~o~ 16:15 BillyS 7o7 16:15 Mr_Pardison What some ppl are: 404 errors. 16:16 tenplus1 _o/ 16:16 BillyS [ERROR] COde: 403 16:16 BillyS It is forbidden.™ 16:17 rdococ It has yayed™ 16:17 IhrFussel http://allestörungen.de/stoerung/vodafone/berlin << My ISP provider (look the the rating lol) 16:18 tenplus1 there site is so slow 16:19 IhrFussel The graph shows the amount of reports at that time (in case it's in German) 16:19 IhrFussel I mean complaints* 16:19 rdococ looks like Vodafone has got a lot of recent complaints from Berlin 16:20 sofar they're probably attempting to insert ads into HTTP 16:20 tenplus1 wouldnt be surprised 16:20 rdococ I would be, if only slightly 16:20 rdococ I don't know of any ISP providers that do that but I've only ever used virgin media and sky broadband 16:21 rdococ sky broadband isn't that bad even if I sometimes get angry over it 16:21 rdococ especially for lower cost 16:21 sofar either that or they are attempting to do some sort of censoring or monitoring 16:22 tenplus1 hi Krock 16:22 Krock hi tenplus1 16:22 Mr-Pardison hola duck. 16:23 Mr-Pardison hello EvergreenTree 16:23 tenplus1 hi evergreen 16:23 EvergreenTree o/ 16:24 Krock hi EvergreenTree 16:24 rdococ I saw an ever-red tree once 16:24 rdococ It was very odd 16:24 tenplus1 lol 16:24 Krock I saw ever-brown tree multiple times 16:24 rdococ hm, I wonder if you could override grass and leaf nodes to simulate seasons 16:24 Krock *trees. They're pretty much dead 16:24 EvergreenTree my dead brethren :( 16:25 rdococ Krock: really? I saw an ever-brown tree that wasn't dead 16:25 Krock maybe just sleeping 16:25 rdococ in fact, it was groaning about how it wanted to eat the system of roots and fungi below other trees 16:26 rdococ it was almost like a zombie tree, very bizarre 16:29 tenplus1 wb octacian 16:29 Mr-Pardison & hello. 16:30 octacian thanks tenplus1. 16:30 octacian Won't be here for long though :P 16:30 rdococ ? 16:31 octacian Just popped on IRC to attempt to contact c55 regarding something. I'm usually just on Discord now though 16:31 rdococ why are so many people using Discord now 16:31 tenplus1 ? prefer irc 16:32 Krock octacian, you joined the wrong dark side. 16:32 octacian While I do dislike the feel of the Electron web-based Discord client, it can do way more and just flat out looks nicer. 16:32 rdococ Discord has a counter-intuitive interface, lags and is proprietary 16:32 tenplus1 *shudder* 16:32 rdococ I don't want my PMs - oh wait - DMs now - to keep shifting up and down as I click on them 16:33 octacian True. The little lag that it does have though is just caused by the performance of Electron. 16:33 * octacian has never experience that issue, or any other issue with Discord for that matter 16:33 Mr-Pardison same since I haven't ever used discord :D 16:33 rdococ octacian: when a DM appears on the sidebar to the left and you click it, it disappears and all the DMs below it shift upward 16:33 Mr-Pardison and Krock is right. that is the wrong dark side. 16:34 tenplus1 wb Jordach 16:34 rdococ this is very unintuitive behavior because you have to account for the constant shifting of the DMs 16:34 octacian rdococ: Oh. That's a feature. The DM shows up there as a notification. When you click on it, the notification is dismissed and therefore the direct "link" to the DM is removed. 16:34 rdococ octacian: that's a pretty bad feature then 16:34 tenplus1 yup 16:34 octacian Why? 16:35 * tenplus1 uses Pidgin for it's simplicity 16:35 rdococ and if I want to revisit an earlier DM I don't want to have to click another button that pops up a GUI that covers the usual chatting interface. and when I'm administrating a channel/server/whatever I want to see the chat too 16:35 octacian When you get a notification on your desktop, do you expect it to not disappear when you click on it? 16:35 octacian Discord's interface is pretty good TBH, it has a much simpler system for controlling permissions via a role system, allows editing and deleting messages, has builtin voice and video chat, has a nice emoji (and custom emoji) system, has link previews, and a much nicer system for sharing files/images/videos. 16:35 rdococ When you get a notification on your desktop, do you expect it to appear in a sidebar along with other "notifications" that are actually channels/applications? 16:36 octacian So... you don't really dislike the feature, you just dislike it's implementation due to being used to other things :P 16:36 octacian Discord does take some time to get used to, but once you are, I far prefer it to IRC. 16:36 rdococ I dislike the feature itself, even if the channel list was somewhere else, I would still find it annoying 16:37 octacian While I do prefer the open source nature of and the wider variety of (native) clients available for IRC, Discord just has more features, and the few negatives are more than outweighed. 16:37 rdococ The system for controlling permissions I couldn't care less about. !flags is simple and intuitive when I'm administrating an IRC channel on a network with ChanServ ! commands enabled 16:37 octacian > on a network with ChanServ 16:37 octacian You have to have ChanServ for that. There is no definite system for that in IRC. It can differ from network to network. 16:38 rdococ true, but IRC networks are different from Discord servers in that one network may have many channels owned by many different people, and so you don't need as many 16:38 octacian But, if there was another option that had more features similar to Discord, was open source and had native clients, I'd jump at it in a instant though. 16:38 rdococ s/need as/need to be on as/ 16:38 rdococ I am completely unconvinced by Discord's interface 16:38 Mr-Pardison same. 16:38 Mr-Pardison that and I've seen the horror of it. 16:39 sfan5 octacian: IIRC matrix aims to become that 16:39 octacian Well. If you did take the time to become very familiar with Discord's interface, I think you'd like it. 16:39 octacian sfan5: Yeah, I've been looking into it recently. 16:39 rdococ there was a time where I did use Discord often, and I never cared for the interface even then 16:39 octacian If Discord wasn't quite nice when you become familiar with it, the platform wouldn't have 25 million users :P 16:40 rdococ People can have differing opinions on how easy an interface is for them to use 16:40 rubenwardy Quassel-core has the loading of Discord 16:40 BillyS I have a top of the line iMac mini, which is about the most powerful personal computer you can get, and Discord made it bog down. No thank you. 16:40 rubenwardy but the good looks of IRC 16:40 rdococ ew, an Apple computer? 16:40 BillyS Apples are tastey. 16:41 octacian Another really nice thing about Discord for me is the chat history, where you can see past discussions even if you weren't there. And without having to have some custom logging system setup. 16:41 rubenwardy that's what Quassel-core does 16:41 BillyS I prefer a ZNC myself. 16:41 octacian huh. Interesting. 16:41 rubenwardy and IRCCloud 16:41 rubenwardy ZNC sucks 16:41 rubenwardy QuasselCore is way better than ZNC 16:41 BillyS Discord is no doubt great and all, but, well, its not. :P 16:41 BillyS I wouldn't know 16:41 octacian When an open source alternative that is directly comparable to Discord comes out (and Matrix may already be that), I'll be switching though :) 16:41 BillyS ZNC works for me 16:41 rdococ octacian: IRC networks are highly flexible, and IRC clients are highly flexible. you can essentially choose your experience 16:42 octacian Anyways... I suppose that most of us here will probably just have to agree to disagree regarding Discord as I highly doubt I'd be able to convince any of you lol 16:42 rdococ most likely 16:42 BillyS True 16:43 octacian I wonder though. 16:43 rdococ although BillyS having an Apple computer surprises me more 16:43 BillyS YOu knew that. 16:43 octacian If there were an alternative with the features of Discord, that was open source, might any of you be convinced to switch? 16:43 rdococ no 16:43 * octacian is going to get an Apple computer soon 16:43 BillyS I need to to develop apple apps. 16:43 BillyS I've told you at any rate. :P 16:43 rdococ BillyS: for the app store thing? 16:44 octacian Hey! Exact reason I'll be getting one. 16:44 BillyS Yep 16:44 rdococ the App Store for iOS has stupid policies 16:44 octacian +1 to that 16:44 BillyS octacian: Interesting. What language are you planning to use 16:44 rubenwardy Swift 16:44 octacian BillyS: Swift, probably. 16:44 rubenwardy Objective-C sucks ass 16:44 BillyS Same 16:44 rdococ Subjective-C 16:44 octacian yeah. I didn't even know you could still use other languages. 16:45 tenplus1 seductive-C ? 16:45 BillyS rdococ: Nothing that is Apple, Mikros0ft, or g00gle has good policys 16:45 rubenwardy err, don't think you really can 16:45 BillyS If I found anything seductive, it wouldn't be C. :P 16:45 rdococ BillyS: the person with an Apple computer, dislikes Apple's policies™ 16:45 BillyS Yep 16:45 rdococ romantic-C 16:45 rubenwardy just use Swift 16:45 tenplus1 eew swift 16:45 rubenwardy nooo, it's great 16:46 rdococ Yay for Xubuntu 16:46 rubenwardy iOS dev kinda sucks, there's no package manager and both XCode and Swift are unstable 16:46 BillyS True 16:46 rubenwardy well, Swift isn't great it's just better than ObjC 16:46 BillyS But it has a nice git interface 16:46 rubenwardy you shouldn't judge an IDE based on that, really 16:47 rdococ C++ has classes which are an OOP thing IIRC 16:47 BillyS correct 16:47 rubenwardy not sure how that's relevant, rdococ 16:47 octacian Swift does seem to have pretty nice syntax. 16:47 BillyS A wee bit wierd, tho 16:47 octacian As much as I've heard that it is somewhat unstable. 16:47 rdococ rubenwardy: Objective-C is OOP 16:47 rubenwardy the syntax is good, it's just killed by the instability 16:47 BillyS With its optional varibles 16:47 sfan5 rubenwardy: have you heard of CocoaPods? 16:48 octacian Really? What I've seen so far is that it's pretty similar to JS. 16:48 BillyS Yeah, it's always 5 versions ahead of the docs. 16:48 rdococ what, Objective-C doesn't even look like C or C++ 16:48 rubenwardy yes, I've even used them when I was a professional iOS developer 16:48 rubenwardy they suck 16:48 rubenwardy it's also not official 16:48 sfan5 sure 16:48 sfan5 but it's a package manager and it worked nicely from the little time I'd used it 16:48 rubenwardy Apple are working on spm (swift package manager), it's just not stable yet 16:48 rdococ Objective-C looks like a weird version of Smalltalk 16:48 tenplus1 prefer c++ 16:49 rubenwardy Objective-C is the PHP of the systems/app dev world 16:49 rdococ I prefer Smalltalk to Objective-C, but I'm unfamiliar with both Objective-C and C++ - and to be honest, I'm not that familiar with Smalltalk either 16:49 octacian I suppose you can't use C++ for basic app dev on iOS though, can you? At least probably not easily... 16:49 rubenwardy should never have been a thing 16:49 rubenwardy Swift isn't that similar to JS really 16:50 BillyS ^ 16:50 rubenwardy ES6/7 has some functional features, but that's not enough to say it's similar to Swift which is a functional language 16:51 rdococ I like how Smalltalk is basically 100% object-oriented, even the booleans are objects you can send messages like ifTrue and ifFalse to (although I think those are optimized away) 16:51 BillyS Sounds a bit like java. :P 16:51 rdococ but then Lua can emulate basically every common paradigm out there 16:51 tenplus1 -.- 16:52 * BillyS is not a fan of Lua 16:52 rubenwardy kotlin is way better than swift, further ahead 16:52 BillyS It gets the job done, but just barely 16:52 BillyS And you have to do it a clunky roundabout way 16:52 * rdococ likes Lua as a fun novelty and scripting language which allows for weird hax 16:52 rdococ BillyS: I would like to see a yayexample 16:52 BillyS Splitting a string 16:52 tenplus1 lua is fun 16:53 rdococ BillyS: I agree there, Lua doesn't offer the best string manipulation functions 16:53 rdococ although there are probably libraries for it 16:54 octacian The biggest problems I have with Lua is the lack of proper class definition syntax and ternary operator syntax. 16:54 Mr-Pardison ping me if this discussions has something I might like. 16:54 tenplus1 lol mister 16:54 rdococ Ooh, I had an idea for mercury salt deposits that kill you if you touch it 16:55 rdococ You would be able to use it to set up booby traps for players and other mobs 16:55 rdococ But you would have to be careful and not get too close 16:58 * tenplus1 imagines rdococ's world full of acidic liquids and blocks 16:58 rdococ tenplus1: Acids would turn metals into easily diggable salts, but certain metal+acid combinations would have different properties 16:59 * tenplus1 wanders around with obsidian vacuum cleaner to suck up metal 16:59 * rdococ pours acid into the vacuum cleaner, causing it to break and spew salts everywhere 17:00 tenplus1 obsidian vacuums are indestructable 17:00 rdococ but they can still be forced to spew out salts 17:01 tenplus1 ehe 17:01 rdococ hm 17:02 rdococ I'm trying to decide if metal+acid reactions should use up the acid 17:02 * Mr-Pardison puts on a hazmat suit and grabs some mercury salt blocks and sets a trap for tenplus1 17:02 rdococ if so, then that means metals would only be able to react next to acid source blocks, but if not, then you only need one acid source per acid type to get all the salts 17:03 tenplus1 on_walkover and node damage will be working overtime :) but would make a fun adventure map 17:16 * Mr-Pardison puts on his thermal NVG's and jet-pack and starts flying around in search of these nodes 17:18 BillyS OOoooh, a jetpack mod! 17:19 tenplus1 sounds good... 17:23 Shara Mr-Pardison: what do you mean about me changing tasks for modders? 17:24 tenplus1 hi shara 17:24 Shara The info about the bounty hunting mod idea has been on there since long before you wanted to try it. 17:24 Shara Hi ten, and everyone :) 17:24 Mr-Pardison dis: Bounty hunting mod for Dark Lands: Should allow a player to specify a target and reward which will then be taken from their inventory and stored, and that will then be granted to a player who successfully kills the named target. 17:25 Shara Yes, but that was there since long long ago 17:25 Mr-Pardison but that is exactly what I am going for. 17:25 Mr-Pardison that info can be gleaned only from the README. 17:25 Shara wasn't that why you were going to try it though...? 17:25 Shara Which readme? 17:26 Mr-Pardison for the github repo for my mod. 17:26 * Mr-Pardison moves his timeline to late 2018 early '19 17:26 Shara I'm still not sure what tasks you are claiming I changed... 17:28 IhrFussel Nodes without texture appear as black on the minimap in 0.4.17 17:29 IhrFussel Not sure if black is a good color for them 17:29 tenplus1 hi lisac 17:31 BillyS Mr-Pardison: I like that idea 17:31 BillyS I happen to be the richest person in MT, at least on VE-S 17:31 Mr-Pardison lemme post le link. 17:31 tenplus1 is there a way to view biome patterns via bitmap without loading minetest ? 17:32 BillyS I could hire assasins! 17:32 Mr-Pardison https://github.com/cordial-cobra/Bounty_Hunting 17:32 Mr-Pardison !title 17:32 MinetestBot Mr-Pardison: GitHub - cordial-cobra/Bounty_Hunting: Adds in the ability to set a bounty on a player in a MT server. Once you are on the list, the only way to be ta[...] 17:32 BillyS !title 17:32 MinetestBot BillyS: GitHub - cordial-cobra/Bounty_Hunting: Adds in the ability to set a bounty on a player in a MT server. Once you are on the list, the only way to be ta[...] 17:32 Mr-Pardison that's just the initial commit for it and I'm working on the bugs. 17:33 BillyS ah 17:33 Mr-Pardison I have gotten the SFINV page to properly register but when I click on the tab for it, MT crashes. 17:33 lisac hey tenplus1 17:33 Mr-Pardison cello lisac 17:33 lisac guitar Mr-Pardison 17:34 Krock Mr-Pardison, you'll soon get more spam due the published email 17:34 Mr-Pardison bah 17:34 Mr-Pardison that's my junk email :D 17:35 BillyS ™ 17:35 Krock erm.. also your WIP branch looks very.. WIP lol 17:35 Mr-Pardison very much so. 17:35 Krock looking at the first line of code tells me that it won't compile 17:36 Mr-Pardison as I said, my timeline is early 2019. 17:36 Mr-Pardison and I haven't updated it to my latest part yet. 17:36 BillyS HMm, maybe I'll go hack another open-source game 17:36 BillyS People should know better the to make an open-source game in which you have to PAY> 17:37 BillyS *. 17:37 Krock BillyS, hacking open-source is boring. Expoit it. 17:37 Krock *Exploit 17:37 BillyS Hehe 17:37 * Mr-Pardison likes finding exploits 17:37 Shara early 2019? 17:38 Mr-Pardison yeah. 17:38 Mr-Pardison I've got this thing called college and real life to contend with. 17:38 Shara I may possibly make it for you by then 17:38 tenplus1 hi raven 17:38 Raven262 Hi ten 17:39 Mr-Pardison I have this summer to work on it. 17:39 Mr-Pardison I can probably crank it out then. 17:42 Shara Anyone know at what depth liquids start appearing in caves? 17:42 Shara Even a rough idea would help 17:43 Mr-Pardison found caves that have water at about -250 17:44 Shara Playing around with the ability to set different kinds of liquids for caves 17:44 tenplus1 ooh, wht you adding ? 17:44 Shara Just want to extend the custom liquid types in HW into the underground 17:45 Shara Already have multiple different stone types 17:45 tenplus1 yay 17:45 tenplus1 will brighten up caves more :D 17:45 Shara You get things like this http://gingercat.tk/dg/hw_stone_mix.png 17:46 BillyS I don't like caves with water. 17:46 BillyS Idk why. 17:46 tenplus1 nice, is it using default functions or voxelmanip 17:46 BillyS Especially not IRL 17:46 Shara Well, maybe caves with poison will suit you more? 17:48 tenplus1 would be super creepy to find a cave with meat/flesh walls and blood pools... 17:49 Shara hehe 17:50 Shara sadly there is still quite limited control... not sure how well this will work yet 17:50 Mr-Pardison tenplus1: that would be a dungeon where ppl had been killed. 17:50 tenplus1 yeah... would be super creepy though, seeing zombie's crawling on the floor trying to get ya 17:51 Mr-Pardison ugh. 17:51 Mr-Pardison \o longerstaff13-m 17:51 tenplus1 wb longer 17:51 tenplus1 o/ paramat 17:51 longerstaff13-m Hi and thanks 17:53 paramat Shara depth of classic water/lava or of the new biome-defined cave liquid? 17:54 Shara paramat: biome defined 17:54 Shara since that's what I want to use (though I've gotten distracted looking at biome height boundaries for now anyway ) 17:55 paramat biome defined cave liquid will appear wherever large caves are, bu tonly 50% of large caves have liquids (hardcoded) 17:55 paramat in any mapgen there is a parameter for 'large cave depth' that sets the upper limit for them 17:56 Shara Hold on... so smaller caves won't have any liquid or will only use old liquid? 17:56 paramat the limit is usually -33 but -256 in mgv5 17:56 Shara I don't think I ever saw a large cave with liquid before... it was always the small ones, so I assumed this would replace that 17:57 paramat by small caves i guess you mean the tunnels, no liquids in those 17:57 Shara I mean.. whatever always had liquids :P 17:57 paramat oh 17:58 paramat don't confuse large caves with massive caverns 17:58 Shara I assumed this would just replace where water/lava had previously been with the defined liquid 17:58 paramat terminology issues :) 17:58 Shara Yea :) 17:59 paramat there's 3 types of cave in non-mgv6 mapgens: tunnels, large caves, massive caverns 17:59 Shara okay 17:59 paramat we call them 'large caves' because those are the larger caves from classic mgv6 18:00 Shara That would explain it 18:00 Shara I just call them caves :) 18:00 paramat "I assumed this would just replace where water/lava had previously been with the defined liquid" yes 18:01 Shara awesome then :) 18:01 tenplus1 :P 18:01 Shara Thank you 18:02 paramat yes, :P hehe 18:04 paramat :P is how i feel working on MT 18:07 tenplus1 that reminds me, gotta redo the crop mapgen for farming :P 18:08 paramat the tunnels are everywhere, the large (liquid) caves are underground, the giant caverns are much deeper 18:08 Mr-Pardison I do like the giant caverns. 18:08 Mr-Pardison offers plenty of space to roam around in. 18:17 tenplus1 back laters 18:17 * Mr-Pardison backs tenplus1's later actions 18:38 Shara Is there any easy way to quickly regenerate a specific part of a map? 18:38 Shara I am sure I came across something for this once, but can't remember what it was part of 18:45 IhrFussel Shara, //deleteblocks pos1 pos2 from WE? 18:46 Shara I was looking at that, but was unsure what it actually does 18:47 Shara But someone trashed a big chunk of my map, so may as well try 18:47 IhrFussel Wait it's just //deleteblocks and it takes the pos from your marker so regular region 18:48 IhrFussel It will delete the mapblocks forcing the engine to re-generate that part for the DB again 18:48 Shara Perfect then 18:48 Shara Thank you 18:49 IhrFussel Could potentially cause false results if you switched the mapgen since 18:49 Shara I didn't 18:49 Shara Just need to undo some WE stupidity 18:50 Shara First serious mess up anyone made on this scale in the history of the server 18:50 IhrFussel I found out yesterday...wanted to repair a hole and used the command...suddenly the hole was even bigger and it added water in it 18:53 Shara I knew there was something that could do it, just couldn't find the command 18:53 Shara You saved me a headache here, thanks 19:13 paramat meh how about the engine's builtin /deleteblocks chat command? 19:14 paramat https://github.com/minetest/minetest/blob/24b6bd0f679f3cc5ff07bb5eb5ee787c20d3a5e8/builtin/game/chatcommands.lua#L505 19:15 paramat remember it will regenerate entire mapchunks though 19:16 paramat any mapchunk that the specified volume intersects 19:18 Shara Well, I already fixed as much as I can right now. Very low on time since I want to actually finish what I started with these biomes.... 19:18 Shara But might try that when fixing the rest 19:22 IhrFussel The one from WE is easier to use since you can mark a region and don't have to type the positions manually 19:22 IhrFussel And the "here" parameter isn't always useful 19:26 rdococ hm, looks like I fell asleep 19:29 paramat planetoid experiment https://github.com/minetest/minetest/pull/7241#issuecomment-385764950 19:31 Shara I really hope this PR makes it in. Ability to set air nodes could be very useful 19:43 tumeninodes votes needed to change #minetest-hub to #minetest-hubba-bubba 8D 19:44 Shara Yesss... underground poison pools! http://gingercat.tk/dg/hw_toxic_underground.png 19:44 Shara paramat: seems this works nicely :) 19:45 tumeninodes sending in unaware children to test it out 19:45 Shara Sounds like a plan 19:49 paramat "I like to compare everything that goes into the engine for how well it suits a gravitation-less space game without ground surface. If everything is either disableable or suitable for such, then it gives much more freedom for people to experiment and create interesting things, even in ground-based worlds." c55 in 2013 19:49 paramat ooh nice 19:50 Shara paramat: Now imagine that cave with vines growing from the ceiling and so on, maybe some weird plants growing in the water 19:52 tumeninodes ... moss, with little poison, grassy plants or spores growing from it..., with poisonous snails which hang out and feed upon it 19:53 Shara If you want to make me a snail model... :P 19:53 rdococ mercury salt deposits that damage you on touch . . . 19:53 * Fixer copies more children and sends them to underground poison pools (Ctrl+S/Ctrl+C/Ctrl+V/child rush, zeg smth!) 19:54 Fixer yay, new mob for MTG 19:54 tumeninodes Shara, eventually 19:54 * rdococ cuts Fixer with Ctrl+X, and then pastes him to determine what it feels like to be deleted temporarily 19:54 tumeninodes was thinking fire ants too 19:55 tumeninodes *for other areas 19:55 Shara tumeninodes: Well, this thing already has an insects mod... 19:55 paramat new mob: disposable-test-children, lol 19:55 tumeninodes you think this thing is a highway 19:55 Shara paramat: yess :D 19:56 tumeninodes sounds like a Manson song :D 19:57 tumeninodes that would be sure to garner some attention for Minetest... Disposable_test_children 19:58 tumeninodes may not be the sort of attention desired but, can't be too fussy 19:58 paramat i want MT to be able to 'do space'. to me MC and MTG seem to simulate the progression of humans through the industrial ages, the natural extrapolation of that is the space age and leaving the planet for others 19:59 Shara Well, you know it's something I'm interested in seeing happen. 19:59 tumeninodes does this mean we can look forward to apocalypse being added to MTG? 19:59 Shara But for me it's also about height in both directions. 20:00 rdococ Near the center of the Earth IRL, gravity would be decreased as the Earth from the other side of the planet would be pulling you more and more 20:00 Shara tumeninodes: one meaning of that is probably what they tempted by involving me :) 20:00 rdococ Actually, I think I got that explanation wrong - more and more of the Earth would be above you 20:00 tumeninodes wait??? how does one get height in two directions? 20:01 rdococ tumeninodes: down to -31000, up to 31000 20:01 Shara tumeninodes: if I stand above you on a hill, it doesn't suddenly mean you have depth instead :P 20:01 tumeninodes I was being fassescious..., fasee..., fac... I was being silly 20:01 Shara :D 20:02 * tumeninodes has no depth 20:02 rdococ facetious 20:02 tumeninodes ^that's obnixious 20:02 tumeninodes :D 20:02 rdococ obnoxious 20:02 tumeninodes see? 20:03 rdococ tumeninodes: it is also facetious, as I am doing it playfully 20:03 tumeninodes I know, me too 20:03 rdococ two 20:03 Mr-Pardison g2g cya 20:03 tumeninodes to... I win 20:03 rdococ wen 20:04 tumeninodes I'm stopping before I push my luck... back to MTG 20:11 Shara And if you don't want to drop the disposable test children in the poison pool, right next to it is this... http://gingercat.tk/dg/hw_lava_flow.png 20:11 Shara So we even have choices! 20:12 tumeninodes hmmm, that is where disposable kittens would come in handy 20:12 Shara Nooo 20:12 Shara Not cooked kittens 20:13 tumeninodes heh 20:13 Shara I love this lava. I guess there myst be a good texture person involved somewhere? :P 20:13 Shara must* 20:14 tumeninodes if there is, send them over..., we could use one :D 20:14 Fixer https://i.imgur.com/5XiEkNm.png mmmm, translucency 20:15 tumeninodes mc, so it doesn't count 20:15 Shara Sorry tumeninodes, I don't feel like sharing my texture person :P 20:15 tumeninodes uh oh 20:17 tumeninodes I prefer "graphics valet" thank you very much 20:17 tumeninodes don't forget to tip 20:17 Shara :D 20:24 rdococ Shara: what server? 20:24 rdococ I would like to see the poison pool and the lava pool 20:24 Shara No server 20:25 rdococ Fixer: I can't wait for GNU to acquire it in the 23rd century ;) 20:25 Shara This is a game that I'm working on with a few people 20:25 rdococ Shara: ah 20:25 rdococ Shara: is it based on MTG? 20:25 Shara No 20:26 rdococ I would find it pretty difficult to start a game from scratch 20:26 Shara Different textures, different biomes, different crafting system, even different player model now 20:27 Shara We keep saying MT is meant to be a game engine, so we shouldn't need to build from MTG to create games 20:27 ThomasMonroe lol, true 20:27 Shara I have used sfinv, but it being used in MTG wasn't a factor in that decision either way. 20:29 Shara It does have fireflies as well, but it had them before MTG did. It also uses the same spawn system that was just added for MTG, but again, it was planned since before MTG had that :) 20:37 longerstaff13 hello people 20:39 Shara Hi longerstaff13 20:40 longerstaff13 o/ Shara 20:43 rdococ Shara: What is the game called? I'd love to try it out. 20:43 Shara Hidden Worlds. But it's not public yet. 20:44 rdococ Ah. 20:44 Shara Lots of messy bits still. And by messy I mean unplayable. 20:45 Shara I'm hoping we can have a version that is at least fit to be tested by others by the time 0.5 happens 20:45 Shara But since we don't know when that will be... :P 20:46 rdococ Oh my god I think I found a forum filled with people that think alchemy is real 20:46 Shara It won't work in stable though. Lots of features in dev are being used 20:47 rdococ Ooh, 0.5.0-dev features 20:48 Shara The ability to set different liquids underground was only added a few days or so ago 20:54 aerozoic Is there any way to track down the source of lag? 20:55 tumeninodes yes..., it's called Fixer 20:57 rdococ I'm trying to create an antidote to sauce of lag 20:57 rdococ the sauce tastes nice but results in the world appearing... laggy 21:36 IhrFussel aerozoic, profiler.load = true 21:36 IhrFussel Then ingame /profiler save 21:36 IhrFussel Then there is a .txt file in your world directory with lag values for each callback in each mod 21:38 IhrFussel Well the execution time for them I mean 21:38 aerozoic thx IhrFussel 21:39 aerozoic ThomasMonroe, did u know about that? ^ 21:41 IhrFussel Many don't know that the save option exists and only use print to print the results in the chat ... with .txt files it's much easier to parse the output to a script that for example calculates the values for the worst mods 21:42 aerozoic IhrFussel, does the server need to run for awhile before using the save command? 21:43 aerozoic or should i strategically use the command only when the lag is happening? 21:43 IhrFussel aerozoic, IMO it's better to take multiple results ... one after 5 minutes, another after an hour and a thir after a few hours 21:44 IhrFussel Some callbacks in some mods only run rarely...and those could cause lag 21:45 ThomasMonroe aerozoic, no I didn't, I'll try it sometime 21:45 aerozoic ThomasMonroe, i'm doing it in a few minutes :) Maybe we can solve this issue! 21:45 IhrFussel Also concentrate on the average time...min/max aren't that useful 21:46 IhrFussel And remember that the logged times are in µs so 1,000 = 1ms 21:47 IhrFussel Everything < 1,000 should be fine 21:51 rdococ When I create an online service, all accounts must be at least 16 characters long, have spaces in them and there will be no upper limit on the number of characters 21:51 rdococ er, I mean account passwords 21:52 sfan5 have fun with nobody using your service then 21:53 rubenwardy lol 21:55 sofar /msg nickserv nickchange sofar123123123123123 22:07 rdococ Functions are kind of like eager-to-recalculate tables. they never want to calculate anything before it's required, but they also never want to cache it so that they don't need to recalculate it. 22:15 rdococ repl.it's anonymous repl names are getting weirder: "SereneDarkProcedurallanguage" 23:52 Fixer *,,,,,,*