Time Nick Message 00:08 rubenwardy oh nice, papirus has a minetest icon which is cool 00:08 rubenwardy https://cn.pling.com/img/a/8/4/b/56595a54f9c931a8cac235caf97bccef5ab4.png 00:30 rdococ ooh, that's a nice icon theme 00:34 rubenwardy yeah, I'm using it now 01:10 rubenwardy https://i.rubenwardy.com/Ibu89.png 01:10 rubenwardy woah, so few packages 01:17 rdococ Idea: Disaster survival game 01:18 rubenwardy basically a mixture between wasteland and how Hade's World should be 01:18 rubenwardy Hade's world?! 01:18 rubenwardy https://forum.minetest.net/viewtopic.php?t=19121 01:19 rdococ ooh 01:19 rdococ a terraforming game 01:19 rubenwardy see my reply there 06:27 nerzhul rubenwardy, welcome to arch world, but you must use zsh to be a real use :p 06:27 nerzhul user* 07:41 Hijiri and i3 07:41 Hijiri and you must put an arch sticker on your computer 10:26 Fixer https://pbs.twimg.com/media/DaDKtICX4AISkkU.jpg:large 14:01 rubenwardy nerzhul: lol, I'd hate to not be a real user 14:01 rubenwardy Hijiri: sounds like a meme, Manjaro user putting Arch sticker on laptop 14:05 Fixer it is pretty much arch based 14:08 rubenwardy It's Arch but with a sane easy installer 14:08 rubenwardy Afaik 14:09 longerstaff13 yup 14:09 longerstaff13 I tried manjaro a while back 14:11 Mr_Pardison line 443 in this is confusing me: https://pastebin.com/KkcSN3zg 14:11 Mr_Pardison it says it's using ruby but I'd like to know why when I'm trying to get it to check the lua file for any errors (using travis-ci.org) 14:25 Mr_Pardison ~o~ 14:25 Krock uwu 14:27 longerstaff13 :Ð 15:10 ircSparky does open_ai have the best pathfinding? 15:10 ircSparky https://forum.minetest.net/viewtopic.php?f=9&t=16032 15:14 Krock it has a custom pathfinder, so it could have better results: https://github.com/jordan4ibanez/open_ai/blob/master/ai/pathfind.lua 15:21 ircSparky ok 17:21 rubenwardy alias yoghurt=yaourt 17:21 rubenwardy :) 17:23 Krock alias alias=local 17:23 Mr_Pardison alias A_Hamilton 17:41 rubenwardy https://i.rubenwardy.com/eZZmh.jpg 18:07 Krock rubenwardy, sweet nostalgia, old http://notebooks.com/wp-content/uploads/2013/10/shutterstock_133277192.jpg 18:55 lisac hey IhrFussel, did you know minetest has a nice feature that sends a message to only one player, and not all of them? :) 18:56 ThomasMonroe *mind blown* 0_0 18:57 rubenwardy revolutionary 18:58 Mr-Pardison this changes everything. 19:02 Raven262 He is talking about IFS, almost every major action a player takes (such as using the different gravity feature) needs to be reported to everyone on the server. The question is why? But not out of pure curiosity, rather because one can easily spam the server chat as long as they like. 19:02 IhrFussel If I show a chat message public there is a reason for it..other server messages are private 19:05 IhrFussel Players will ALWAYS find ways to spam the chat if they want to...even if it#s just join/leave spamming 19:08 * Shara also didn't like so many things going to public chat there 19:09 rubenwardy Player123 has opened a door at (3,44,5341) 19:09 Raven262 They think it's fun, you know. 19:09 rubenwardy Player123 is now sitting on the toilet 19:10 Raven262 Actually, I think I have witnessed the spam a few times. 19:10 IhrFussel IMO it's a pretty major event if a player enables moon physics and everyone should be notified about it... plus I already prevent the spam for certain commands 19:12 Shara How is that a major event? 19:12 Shara As a player I generally don't care if another player is trying out fancy commands. 19:21 IhrFussel The public messages have been reduced a lot already, most server messages are just join/leave ones I can't make private ... then there are the ocassional "new server event" messages and the server info that appears once every 5 minutes ... the rest depends on player behvior...if a player types lots of commands then chances are high that some of them will output publicly 19:22 Shara It's the command based ones I find... well, let's call it unhelpful 19:23 Shara It generally put me off doing certain things on your server, because I don't really care for everyone to know exactly what I'm doing all the time 19:24 IhrFussel Like I said: It highly depends on what players type... switching to another chat channel *is* important for example to let others know "you cannot talk to me in this channel anymore" which could be abused (simply spam /join rp and /join main for example) 19:25 * twoelk often forgets to enable chat after making screenshots - and enjoys the silence - until it feels too lonely 19:25 IhrFussel I could add a "switch limit" but that would be weird, restricting how often players can switch channels 19:27 * twoelk turns silent again 19:27 Shara Heh 19:27 Shara FUssel, you seem to switch issue each time I reply anyway. 19:28 Shara It's good you did reduce some of the spam, but I still won't ever like that you display certain things as messages 19:28 IhrFussel You could list the exact commands you think are not needed public... /moon /fair and /pvpoff already restrict their usage 19:29 Shara Well, moon physics being announced to everyone is silly 19:29 Shara I also dislike teleporting being announced 19:29 IhrFussel They only announce to everyone if the last moon command was 30+ seconds ago, otherwise private 19:30 IhrFussel Only teleports issued by staff are public 19:30 Shara Hmm, so you changed it since I was there? 19:30 IhrFussel Cause players have no prompt there 19:30 Shara From what I recall, couldn't even go to spawn without everyone being told 19:32 IhrFussel That's /spawn which is public and I could make that private...that's true..same about /lba ... but /tp /tpr /teleport only show private 19:32 IhrFussel Teleporting to locations is also private now 19:33 Shara Good. It was probably the thing that annoyed me most 21:00 rubenwardy sigh 21:00 * rubenwardy unfollows yet another SJW that somehow snuck into his twitter follow list 21:05 Sokomine er. strange observation: i click on a travelnet...it shows its formspec...and flowers continue to wave but way more slowly 21:07 Fixer what flowers? 21:12 Sokomine just normal mtg flowers 21:12 rubenwardy the waving code won't be FPS independent 21:13 Sokomine ah. whatever the effect was seems to have past. it was just bothering to see how they changed from normal waving to slow-motion waving. maybe another process interfered? 21:40 sofar when you open a formspec, MT puts the render engine into 'pause' mode 21:40 sofar in 'pause' mode, the rendering fps is reduced 21:41 rubenwardy shouldn't cause that to happen though 21:41 sofar just hit escape and you see the same thing 21:41 sofar I agree 21:41 sofar the waving code should use time and not frames as a reference 21:42 IhrFussel The inventory formspec doesn't trigger a "pause" ... FPS can be still 50-60 there for me 21:43 rubenwardy it lowers the FPS but doesn't pause the server 21:43 IhrFussel Pause FPS is 30 and inventory is 50 for me 21:44 IhrFussel I think default pause is even 20 21:46 IhrFussel Well of for the night, see ya 21:46 IhrFussel off* 22:01 Fixer sofar: even chest formspec reduces fps? 22:03 sofar any formspec `pauses` singleplayer 22:03 sofar which is why it's called `pause fps` 22:03 sofar there's even a minetest.conf setting for it 22:04 Fixer sofar: here is the problem 22:04 * Fixer searches 22:08 Fixer sofar: few times I had strange problem, actually I don't get fps drop on any formspecs, but sometimes it drops up to 17 or so 22:09 Fixer sofar: https://github.com/minetest/minetest/issues/6905 22:09 rdococ I can't really see a difference as on servers my average FPS is 15 or so 22:10 Fixer another bitcoin miners victim? 22:41 rdococ Concept: Disaster survival game in Minetest. Each round would have one or more disasters on a randomly selected map you must avoid.