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IRC log for #minetest-hub, 2018-04-09

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All times shown according to UTC.

Time Nick Message
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08:39 Tenplus1 joined #minetest-hub
08:39 Tenplus1 hi folks
08:45 lumberJ hello Tenplus1
08:46 Tenplus1 hey lumberJ
08:50 longerstaff13 o/
08:50 Tenplus1 hey longer
08:53 Tenplus1 looks like we're removing hoe's from farming afterall...
08:54 lumberJ pimps up hoes down
08:54 lumberJ sorry, couldn't resist low fruit
08:54 Tenplus1 so that'll just leave wood, stone and steel... no more
08:54 Tenplus1 ehehe
08:59 Tenplus1 hrm, should I remove them from farming redo as well ya think ?
09:03 lumberJ all kinds of hoes are sort of pointless. i doubt too many people are making mese/diamond hoes
09:04 Tenplus1 it's more of a bling thing...  to show how many diamonds etc they have :D
09:04 lumberJ i think there should probably be just one steel hoe with a moderate amount of speed and durability
09:05 Tenplus1 yeah, that's already been merged into minetest_Game...  steel hoe's are up to 500 uses like diamond hoe's were... and bronze/mese/diamond hoes can no longer be crafted
09:05 lumberJ people that rich pay peasant to hoe for them
09:05 Tenplus1 it's official
09:05 Tenplus1 aha yeah... here's 2 diamonds, go hoe my farm
09:05 Tenplus1 lol
09:06 lumberJ if there should be something more elaborate it should be something like a plow
09:07 Tenplus1 there's a mod that multi-hoe's fields...  lets you do 3x3 or 6x6 patches at a tinme
09:07 lumberJ you can hitch to a mob or something and set it going in one direction making a row plantable dirt until you click off of it
09:07 Tenplus1 or the maidbot's can be used to do it
09:07 lumberJ yeah, i'd be surprised if i was the first one to come up with something like that. something that you can mount like a minecart would be fun though
09:08 Tenplus1 a huge tractor with additions. 1 to plow, 1 to remove grass etc:D
09:10 Tenplus1 ooh, how about a plow bomb... you throw it at grass and it removes the top node, turns grass into wet soil :)
09:10 Tenplus1 can have different sized bombs
09:10 Tenplus1 damn, I may add that to lucky blocks as a special item :DDDDDD
09:12 Tenplus1 brb
09:13 lumberJ you should also add a doodoo bomb
09:13 lumberJ it can fertilize a 3*3 area
09:13 lumberJ :P
09:17 Tenplus1 heh, that's what bonemeal mod does :D
09:23 Tenplus1 brb
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09:24 TenPlus1 :P
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09:41 TenPlus1 wb red
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10:03 TenPlus1 hi fizer
10:03 TenPlus1 er... hi fixer :P
10:04 lumberJ TenPlus1, bonemeal mod has doodoo bombs? :P
10:04 TenPlus1 not bombs, but you use the mulch, bonemeal, fertilizer to fertilize areas and grow crops/saplings
10:04 TenPlus1 btw, almost done with the hoe_bome in farming :) will add it as a lucky block prize
10:06 Fixer hi
10:07 lumberJ ik, just messsing. i use bonemeal on my server ;)
10:09 TenPlus1 I kept the bronze/mese./diamond hoe's as lucky block rewards... the only way a player will get 'em
10:09 lumberJ sounds fair
10:13 TenPlus1 how big a radius should the hoe_bome affect ?
10:14 TenPlus1 am thinking 8 to make it a worthwhile item
10:17 lumberJ sounds generous
10:18 TenPlus1 5 ?
10:18 TenPlus1 yeah, that seems better
10:24 lumberJ yeah, will allow a little more precision in placement
10:26 TenPlus1 you win 10 in a lucky block anyhoo, so should suffice :D
10:33 TenPlus1 Farming Redo updated with hoe-bomb lucky block item
10:33 lumberJ guess i'll have to put in a github issue for doodoo bombs :D
10:33 TenPlus1 lol
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10:36 TenPlus1 hey raven
10:39 Raven262 hey ten
10:45 longerstaff13-m_ joined #minetest-hub
10:45 TenPlus1 hi longer
10:45 rubenwardy capital T today?
10:45 rubenwardy madness
10:45 TenPlus1 hey ruben
10:46 rubenwardy o/
10:47 TenPlus1 farming redo updated with new hoe changes, new lucky blocks and hoe bomb lucky item
10:47 rubenwardy TenPlus1: https://i.rubenwardy.com/P6c18.png
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10:47 rubenwardy you can even enable texture packs from there with a new buttom
10:47 rubenwardy much more user friendly
10:48 TenPlus1 nicely done :)))
10:48 TenPlus1 its coming together nicely dude
10:51 rubenwardy TenPlus1: https://i.rubenwardy.com/poqpp.png
10:51 TenPlus1 :P
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11:20 TenPlus1 bbl o/
11:20 TenPlus1 left #minetest-hub
11:20 rubenwardy quick, TenPlus1 is gone
11:21 rubenwardy everyone say things about him!
11:21 rubenwardy like he's such a cool guy!
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11:32 Fixer rubenwardy: does it download from github?
11:32 rubenwardy depends
11:33 rubenwardy if the release of the package is made using a git commit, then it links directly to the download of that git commit on github
11:33 rubenwardy however you can also upload .zips, in which case it links to that file on the content server
11:33 rubenwardy this is hidden from the client
11:34 rubenwardy the client just requests a URL like    https://contentdb.rubenwardy.com/mods/rubenwardy/awards/download/
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11:35 rubenwardy you can't actually upload .zips yet as my server disallows it
11:38 Krock upload .7z or .tar.gz
11:39 rubenwardy the engine doesn't support that
11:39 Krock well then, rename the .zip to .zip1
11:39 rubenwardy the issue is that the files are too large
11:39 rubenwardy not the extension
11:39 Krock oh lol
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12:53 Fixer minetest has some of those bugs https://www.youtube.com/watch?v=mXO6tYkjYMc
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13:12 Fixer nice, we need that in minetest too https://www.youtube.com/watch?v=5dhs3ithXDA
13:15 * Krock prefers in cases like these non-native english speakers.. easier to understand
13:18 Krock Fixer, it's much more risky to do that SkyGrid in MT due the depth you can fall
13:18 * Mr_Pardison jumps
13:18 Mr_Pardison banzai!
13:20 * Mr_Pardison hits a node on the way down and dies
13:21 Fixer Krock: still kinda nice to see it
13:27 Krock Fixer, found him on a meme: https://i.redd.it/ugr7cqzn8oq01.jpg
13:27 Fixer lol
13:33 Fixer hah https://www.youtube.com/watch?v=wT7UZZ7unj0
13:39 Krock Fixer, I already expected this kind of trick
13:39 Fixer sorcery https://www.youtube.com/watch?v=dTUUYWNupvg
13:50 Fixer loool https://www.youtube.com/watch?v=gCIYqAFwr38
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18:01 tenplus1 hi folks
18:01 Mr_Pardison hello hooman.
18:02 tenplus1 lol, hi mister :P
18:03 Krock hi tenplus1
18:04 tenplus1 hey krock o/
18:08 shivajiva Hi peeps :)
18:09 tenplus1 hey shiva
18:09 ThomasMonroe o/
18:09 shivajiva some kind soul tell me how to make the ball float in the soccer mod pls :')
18:09 Krock hi shivajiva
18:09 ThomasMonroe put it on your face and blow really hard :P
18:10 shivajiva only works with ping pong balls :P
18:10 ThomasMonroe oh. :(
18:10 ThomasMonroe :P
18:10 shivajiva ;)
18:10 tenplus1 lol, remove gravity acceleration
18:10 ThomasMonroe go live in the ISS XD
18:11 Mr_Pardison tie a string to it ofc.
18:11 Krock tie a tie to it
18:11 Mr_Pardison Krock: mono-filament is less visible.
18:12 tenplus1 shivajiva: change this line:   self.object:setacceleration({x = 0, y = -10, z = 0})    to all 0's
18:12 shivajiva so essentially negate gravity if the node below is water
18:13 shivajiva makes sense
18:13 tenplus1 that line removes gravity and will eventually slow ball to 0 in all directions when kicked
18:15 shivajiva hmm but that wont make the ball rise up to the surface
18:15 tenplus1 you'd have to do a node check to see if it's in water and change Y to +5 to float
18:15 ThomasMonroe ^
18:16 shivajiva cool :D
18:17 shivajiva just need throw and we have water polo!
18:17 tenplus1 heh, use throw code from teleport potions, that's a simple one
18:17 shivajiva throw/catch
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18:29 tenplus1 wb
18:30 Mr-Pardison danke.
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18:32 shivajiva now the ball bobs perpetually lol
18:32 shivajiva must be heavy
18:33 Fixer shivajiva: is your skyblock stable enough? Wonder this is not included as another game into distribution, as well as CTF, ISB, MC2 etc
18:33 tenplus1 the +/- y speeds shoudl be close to stop major bobbing, but... on a laggy server it might fgloat away
18:37 shivajiva needs some thinking, this thing is going down 2 nodes into the water and then popping out and the cycle repeats
18:38 tenplus1 make +y accel 2 if you are doing it live dtime
18:39 shivajiva it's in the timer so it's running at 0.1
18:40 tenplus1 that shoudl be ok...  when under water set +y to 2 so it rises slow enough that it wont bob too hard
18:41 shivajiva yea I think that's the best place to dampen it
18:41 tenplus1 that's what I do for mobs in water
19:14 paramat boats mod in mtg has good buoyancy code
19:15 shivajiva thanks paramat I'll have a look
19:15 tenplus1 o/ paramat
19:18 paramat hi. i tackled cyclic bobbing too when i worked on boats code
19:20 shivajiva wow you pull the boat up hard when it's underwater :D
19:22 paramat yes but only when it's going downwards, it's all tuned from trial and error :]
19:22 shivajiva what happens if the player places it on the bottom?
19:22 tenplus1 zooooooom! right into space :) lol
19:23 shivajiva the test is for water below isn't it
19:24 paramat one test is
19:24 tenplus1 do you get multiple nodes when checking for water ?
19:25 paramat then below a certain y velocity the velocity is set to 0 to stop y motion and the boat placed at the surface. that was necessary to avoid endless bobbing and seasickness, but also reduces processing
19:25 tenplus1 ahh, handy
19:26 paramat see code, i think it works for any liquid
19:26 shivajiva that's what I'm after :)
19:28 shivajiva if you place the boat on the bottom it stays under
19:28 paramat even when getting in?
19:29 shivajiva can't get in underwater
19:30 paramat ok. yes boats are still a little weird, it's tough to get the right behaviour
19:30 tenplus1 :P
19:31 shivajiva I appreciate that having tried to make a ball float xD
19:32 shivajiva so far I can do bobs 4 nodes down up 1 or sinking :D
19:34 shivajiva as for getting in the boat when it's under isn't that because the water is effectively selected not the boat?
19:37 shivajiva paramat: I still had the boat stack in my wield hand, that's why I couldn't get in
19:38 shivajiva they pop you to the surface on attach
19:44 paramat ok
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19:48 tenplus1 hi sniper
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20:40 sniper338 tenplus1: Yo! o/
20:41 tenplus1 :p
20:41 tenplus1 hi raven
20:41 sniper338 :)
20:41 tenplus1 hows thigns sniper
20:42 Raven262 Hi ten
20:43 sniper338 tenplus1: ok on ma side but been a bit busy wiz doin some backups etc. n wbu btw?
20:50 shivajiva got a nice behaviour for floating soccer balls now :)
20:51 tenplus1 working on farming :) added some new lucky blcoks and a special item :D
20:51 tenplus1 Xanadu has latest farming changes if anyone wants a play around
20:55 shivajiva basically just needed to remove the velocity when it hits the water surface and push it up if it's under replicating reality, suppose I could try and get it to pop out and come to rest on the surface on the fall
20:59 tenplus1 nitefolks :D
20:59 tenplus1 o//
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21:05 paramat yes soccer balls are so buoyant they tend to just slap the surface and stop instantly
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21:39 shivajiva Hi longer o/
21:56 longerstaff13 o/ shivajiva
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22:03 longerstaff13 hull osn
22:03 longerstaff13 hullo sniper338 *
22:44 sniper338 longerstaff13: ohayo! :)
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23:41 ircSparky is there a way to "force" a client to stay connected for a few more seconds?
23:41 ircSparky this could be useful for an anti combat logging mod

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