Time Nick Message 00:27 Fixer PART FISH @ PART GIRL 00:28 Fixer reminder: we have too many tools, unbalanced, think about bronze 00:38 paramat we did discuss, it's problematic to remove tools 00:38 Fixer rebalance them somehow 00:39 paramat possibly yes 00:39 Fixer wonder if Notch still likes to develop voxel games 00:40 Fixer he did not want responsibility for such huge hit, but what about not a huge hit? :) 03:05 rud0lf is there efficient way to load N last lines from a large text file in lua? 03:06 rud0lf my only idea is os.execute("tail ..") but that's OS dependent 03:14 rud0lf hm i think i found the way, nvm 05:25 rubenwardy https://www.theguardian.com/science/2018/mar/14/stephen-hawking-obituary 05:56 sofar do you have a sense of humor? 05:56 sofar "it's sad he died, he was the funniest actor on The Big Bang Theory" 05:57 sofar people like him should have the option of eternal life 05:57 sofar but they will end up declining it with grace 05:58 sofar also, 2 cool new boxes on ITB this week, got some new builders making really nice boxes 07:26 Megaf WHAT, he died!? 07:26 Megaf =( 07:27 Megaf "They did not reveal the cause of his death, stating that he "died peacefully"." 07:28 Megaf Why isn't that in the news everywhere!? 07:29 Megaf my first scientific book was by him 10:22 Megaf web#124 10:22 ShadowBot https://github.com/minetest/minetest.github.io/issues/124 -- [WIP] Screenshots And Artwork by Megaf 10:55 Megaf Interesting stuff 10:55 Megaf !title https://info.ecosia.org/what 10:55 MinetestBot Megaf: What is Ecosia? - The search engine that plants trees 15:23 IhrFussel Is it necessary that sauth.sqlite gets accessed ~ 50 times every 10 or so secs? 15:23 sfan5 sqlite is probably doing internal bookkeeping 15:23 sfan5 this won't impact performance, especiall as the OS will cache those writes/reads 15:24 IhrFussel Okay and is it normal that there are quite a few map.sqlite-journal files created? 15:26 IhrFussel I mean I already run on a SSD now...there is not much I can do to speed up disk speed 15:27 sfan5 yes that's normal 15:28 IhrFussel Is that a problem within Minetest code? Or does MT just reach some sqlite limit for transactions? 15:29 IhrFussel Oh wait...seems like sqlite just creates those files on every write not just when the transaction is large 16:17 benrob0329 hello 16:20 benrob0329 Mesetint can be abbreviated MST, and Minetex MTX 16:21 benrob0329 but MineTex makes me think of LaTeX 16:25 Fixer eh 16:25 Fixer MineHitman 16:25 Fixer 47 16:26 benrob0329 Sagent47 16:26 benrob0329 xX_Sagent_47_Xx 16:28 Fixer i'm really sad about minetest name, in 2011 it felt like a silly joke, but you don't develope jokes for 8 years... 16:30 benrob0329 Fixer: not if you ask c55 16:30 Fixer i doubt he cares 16:34 Peppy d 16:37 Peppy oops, sorry. Good evening everyone 16:37 Fixer if you even boot him out of the project, he probably will notice it in 10 years and totally not cares 16:38 ThomasMonroe hi Peppy 16:41 ircSparky is every mod (including the gamemode) kept in RAM on the server whenever it is up? 16:41 ircSparky or is it only brought up to RAM when a player needs it? 16:42 Fixer gamemode? o_O 16:43 Megaf So, the toilet is going to get married. 16:44 sofar ircSparky: the game runs entirely in RAM, but the memory can be swapped out 16:44 Krock Megaf, my congratulations for them 16:44 ircSparky ok 16:44 Krock I hope they'll have a nice time 16:44 Fixer what toilet? 16:44 sofar may they flush in hapiness? 16:45 Megaf So, the toilet is going to get married. (ask why) 16:45 Megaf joke I just came up with ^ 16:46 sofar why are you telling a joke? 16:46 Megaf meh 16:46 * Megaf don't like this channel anymore 16:46 sofar lol 16:47 Krock ok.. 16:56 Fixer i don't get it 16:59 sofar the toilet gets it 16:59 Fixer probably 17:00 Fuchs doesn't the toilet always get it in the end? 17:01 sofar sometimes it doesn't get everything and some ends up on the side 17:01 sofar I'm... not a teenager, just saying. 17:01 sofar just in case there is some confusion 17:58 * Shara reads back some lines and wonders what channel this is 17:58 Fixer toilet one 18:03 Krock #minetest-toilet-hub 18:12 zorman2000 Hi all, is there any way to disable camera movement (moved when using mouse)? 18:18 Krock 3 ways: mouse_sensitivity = 0 , unplug mouse or use an invisible formspec 18:19 Krock losing focus of the minetest window also disables camera movement 18:43 zorman2000 Thanks Krock. Can I set mouse_sensitivity = 0 from a mod, or from a game.conf, or something similar? 18:43 zorman2000 I'm looking to disable mouse movement by default 18:44 zorman2000 Invisible formspec would stop movement though, right 18:45 Krock zorman2000, minetest.conf file 18:46 Krock or in singleplayer you could try to use /set mouse_sensitivity 0 18:47 zorman2000 Ok, thanks. A minetest.conf in a subgame folder would override any other minetest.conf settings? Like for example, the minetest.conf in Minetest home dir? 18:47 zorman2000 If the user sets a minetest.conf from the command line, would that override the subgame one? 18:47 zorman2000 Sorry for pestering, just curiosity on how it would work :) 18:47 Krock hmm... priorities. will have to dig into the code 18:50 Krock main.cpp: minetest.conf or a specified --config file is loaded first 18:51 Krock the game.conf or mod.conf settings are only the default values (if nothing other is specified, they'll be used) 18:52 zorman2000 Ok, so in theory a user could override it. Ok got it... thanks for this info 18:52 zorman2000 A generic question: any setting in the advanced settings tab can be set by a mod? I doubt it but just want to check 18:52 zorman2000 I guess a mod could override minetest.conf 18:53 Krock yes, mods can change Minetest settings unless they start with a "client." or "secure." prefix 18:55 zorman2000 Ok, thanks for the info! 18:55 Krock !next 18:55 MinetestBot Another satisfied customer. Next! 18:56 zorman2000 Wow, too fast. I was about to say, you can do "!next!" now 18:56 Krock My fingers have that command hardcoded so I don't have to think anymore :P 18:56 zorman2000 Seems fair :P 19:09 Fixer !makeAmove 19:16 nerzhul Krock are you around ? :) 19:16 Krock yes! 19:17 Krock asking for 7131? 19:17 nerzhul oh yeah :D 19:17 nerzhul #7131 19:17 ShadowBot https://github.com/minetest/minetest/issues/7131 -- Server: delegate mod management & config to ServerModConfiguration by nerzhul 19:17 nerzhul the refactor permits to add unittests 19:17 nerzhul and i have added many test cases, maybe not all but more than previously which is zero 19:17 nerzhul i think we should think about a rule to add unittest to new C++ objects 19:18 nerzhul and on each refactor on old objects we can introduce mor and more 19:18 Krock is that init.lua a copypasta from our minimal game? looks very overloaded for what we actually need 19:18 nerzhul i regret i'm the only to add all 19:18 nerzhul yes it's all because i can't do better, but maybe i can remove many redundant infos 19:18 nerzhul but if we test lua stack we need many nodes test case 19:18 nerzhul or maybe i should cheat the system to make the mods dir into minimal directly 19:19 nerzhul except that part, do you have comments on the refactor itself ? 19:21 Krock looks good overall 19:21 Krock nerzhul, you forgot to update the copyright notices in the new files 19:22 nerzhul okay i will look at this, it miss my name or the year ? 19:22 Krock yes, as you added further code - not just moving around 19:23 Krock oh well, the files are not that large so that's just a trivial request 19:38 nerzhul i don't know if you read -dev but PR has been cleaned up :) 21:43 Fixer https://www.youtube.com/watch?v=ltncQ0t8I6A