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IRC log for #minetest-hub, 2018-03-14

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All times shown according to UTC.

Time Nick Message
00:23 paramat joined #minetest-hub
00:27 Fixer PART FISH @ PART GIRL
00:28 Fixer reminder: we have too many tools, unbalanced, think about bronze
00:38 paramat we did discuss, it's problematic to remove tools
00:38 Fixer rebalance them somehow
00:39 paramat possibly yes
00:39 Fixer wonder if Notch still likes to develop voxel games
00:40 Fixer he did not want responsibility for such huge hit, but what about not a huge hit? :)
02:01 lumberJ joined #minetest-hub
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03:05 rud0lf is there efficient way to load N last lines from a large text file in lua?
03:06 rud0lf my only idea is os.execute("tail ..") but that's OS dependent
03:14 rud0lf hm i think i found the way, nvm
03:46 AndroBuilder_ joined #minetest-hub
04:16 nore joined #minetest-hub
04:32 paramat left #minetest-hub
04:51 spacial_being joined #minetest-hub
05:08 bwarden joined #minetest-hub
05:25 rubenwardy https://www.theguardian.com/science/​2018/mar/14/stephen-hawking-obituary
05:56 sofar do you have a sense of humor?
05:56 sofar "it's sad he died, he was the funniest actor on The Big Bang Theory"
05:57 sofar people like him should have the option of eternal life
05:57 sofar but they will end up declining it with grace
05:58 sofar also, 2 cool new boxes on ITB this week, got some new builders making really nice boxes
07:26 Megaf WHAT, he died!?
07:26 Megaf =(
07:27 Megaf "They did not reveal the cause of his death, stating that he "died peacefully"."
07:28 Megaf Why isn't that in the news everywhere!?
07:29 Megaf my first scientific book was by him
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09:25 red-001 joined #minetest-hub
09:36 lumberJ joined #minetest-hub
10:22 Megaf web#124
10:22 ShadowBot https://github.com/minetest/m​inetest.github.io/issues/124 -- [WIP] Screenshots And Artwork by Megaf
10:55 Megaf Interesting stuff
10:55 Megaf !title https://info.ecosia.org/what
10:55 MinetestBot Megaf: What is Ecosia? - The search engine that plants trees
12:15 Fixer joined #minetest-hub
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13:13 DI3HARD139 joined #minetest-hub
13:19 srifqi joined #minetest-hub
14:06 CWz joined #minetest-hub
15:22 IhrFussel joined #minetest-hub
15:23 IhrFussel Is it necessary that sauth.sqlite gets accessed ~ 50 times every 10 or so secs?
15:23 sfan5 sqlite is probably doing internal bookkeeping
15:23 sfan5 this won't impact performance, especiall as the OS will cache those writes/reads
15:24 Peppy joined #minetest-hub
15:24 IhrFussel Okay and is it normal that there are quite a few map.sqlite-journal files created?
15:26 IhrFussel I mean I already run on a SSD now...there is not much I can do to speed up disk speed
15:27 sfan5 yes that's normal
15:28 IhrFussel Is that a problem within Minetest code? Or does MT just reach some sqlite limit for transactions?
15:29 IhrFussel Oh wait...seems like sqlite just creates those files on every write not just when the transaction is large
15:53 srifqi joined #minetest-hub
15:56 sniper570 joined #minetest-hub
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16:16 benrob0329 joined #minetest-hub
16:17 benrob0329 hello
16:20 benrob0329 Mesetint can be abbreviated MST, and Minetex MTX
16:21 benrob0329 but MineTex makes me think of LaTeX
16:25 Fixer eh
16:25 Fixer MineHitman
16:25 Fixer 47
16:26 benrob0329 Sagent47
16:26 benrob0329 xX_Sagent_47_Xx
16:28 Fixer i'm really sad about minetest name, in 2011 it felt like a silly joke, but you don't develope jokes for 8 years...
16:30 benrob0329 Fixer: not if you ask c55
16:30 Fixer i doubt he cares
16:31 Krock joined #minetest-hub
16:34 Peppy d
16:37 Peppy oops, sorry. Good evening everyone
16:37 Fixer if you even boot him out of the project, he probably will notice it in 10 years and totally not cares
16:38 ThomasMonroe hi Peppy
16:41 ircSparky is every mod (including the gamemode) kept in RAM on the server whenever it is up?
16:41 ircSparky or is it only brought up to RAM when a player needs it?
16:42 Fixer gamemode? o_O
16:43 Megaf So, the toilet is going to get married.
16:44 sofar ircSparky: the game runs entirely in RAM, but the memory can be swapped out
16:44 Krock Megaf, my congratulations for them
16:44 ircSparky ok
16:44 Krock I hope they'll have a nice time
16:44 Fixer what toilet?
16:44 sofar may they flush in hapiness?
16:45 Megaf So, the toilet is going to get married. (ask why)
16:45 Megaf joke I just came up with ^
16:46 sofar why are you telling a joke?
16:46 Megaf meh
16:46 * Megaf don't like this channel anymore
16:46 Megaf left #minetest-hub
16:46 sofar lol
16:47 Krock ok..
16:56 Fixer i don't get it
16:59 sofar the toilet gets it
16:59 Fixer probably
17:00 Fuchs doesn't the toilet always get it in the end?
17:01 sofar sometimes it doesn't get everything and some ends up on the side
17:01 sofar I'm... not a teenager, just saying.
17:01 sofar just in case there is some confusion
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17:23 Gael-de-Sailly joined #minetest-hub
17:58 * Shara reads back some lines and wonders what channel this is
17:58 Fixer toilet one
18:03 Krock #minetest-toilet-hub
18:07 paramat joined #minetest-hub
18:11 zorman2000 joined #minetest-hub
18:12 zorman2000 Hi all, is there any way to disable camera movement (moved when using mouse)?
18:17 aerozoic joined #minetest-hub
18:18 Krock 3 ways:  mouse_sensitivity = 0  ,  unplug mouse  or  use an invisible formspec
18:19 Krock losing focus of the minetest window also disables camera movement
18:33 benrob0329 joined #minetest-hub
18:43 zorman2000 Thanks Krock. Can I set mouse_sensitivity = 0 from a mod, or from a game.conf, or something similar?
18:43 zorman2000 I'm looking to disable mouse movement by default
18:44 zorman2000 Invisible formspec would stop movement though, right
18:45 Krock zorman2000, minetest.conf file
18:46 Krock or in singleplayer you could try to use /set mouse_sensitivity 0
18:47 zorman2000 Ok, thanks. A minetest.conf in a subgame folder would override any other minetest.conf settings? Like for example, the minetest.conf in Minetest home dir?
18:47 zorman2000 If the user sets a minetest.conf from the command line, would that override the subgame one?
18:47 zorman2000 Sorry for pestering, just curiosity on how it would work :)
18:47 Krock hmm... priorities. will have to dig into the code
18:50 Krock main.cpp: minetest.conf or a specified --config  file is loaded first
18:51 Krock the game.conf or mod.conf settings are only the default values (if nothing other is specified, they'll be used)
18:52 zorman2000 Ok, so in theory a user could override it. Ok got it... thanks for this info
18:52 zorman2000 A generic question: any setting in the advanced settings tab can be set by a mod? I doubt it but just want to check
18:52 zorman2000 I guess a mod could override minetest.conf
18:53 Krock yes, mods can change Minetest settings unless they start with a "client." or "secure." prefix
18:55 zorman2000 Ok, thanks for the info!
18:55 Krock !next
18:55 MinetestBot Another satisfied customer. Next!
18:56 zorman2000 Wow, too fast. I was about to say, you can do "!next!" now
18:56 Krock My fingers have that command hardcoded so I don't have to think anymore :P
18:56 zorman2000 Seems fair :P
19:09 Fixer !makeAmove
19:16 nerzhul Krock are you around ? :)
19:16 Krock yes!
19:17 Krock asking for 7131?
19:17 nerzhul oh yeah :D
19:17 nerzhul #7131
19:17 ShadowBot https://github.com/minetest/minetest/issues/7131 -- Server: delegate mod management & config to ServerModConfiguration by nerzhul
19:17 nerzhul the refactor permits to add unittests
19:17 nerzhul and i have added many test cases, maybe not all but more than previously which is zero
19:17 nerzhul i think we should think about a rule to add unittest to new C++ objects
19:18 nerzhul and on each refactor on old objects we can introduce mor and more
19:18 Krock is that init.lua a copypasta from our minimal game? looks very overloaded for what we actually need
19:18 nerzhul i regret i'm the only to add all
19:18 nerzhul yes it's all because i can't do better, but maybe i can remove many redundant infos
19:18 nerzhul but if we test lua stack we need many nodes test case
19:18 nerzhul or maybe i should cheat the system to make the mods dir into minimal directly
19:18 aerozoic joined #minetest-hub
19:19 nerzhul except that part, do you have comments on the refactor itself ?
19:21 Krock looks good overall
19:21 Krock nerzhul, you forgot to update the copyright notices in the new files
19:22 nerzhul okay i will look at this, it miss my name or the year ?
19:22 Krock yes, as you added further code - not just moving around
19:23 Krock oh well, the files are not that large so that's just a trivial request
19:32 lumberJ joined #minetest-hub
19:38 nerzhul i don't know if you read -dev but PR has been cleaned up :)
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21:43 Fixer https://www.youtube.com/watch?v=ltncQ0t8I6A
22:11 lumberJ joined #minetest-hub
23:19 paramat joined #minetest-hub

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