Time Nick Message 03:20 sofar popcorn for everyone 03:26 * Wayward_One munches 08:41 lisac hey nerzhul, can you please review #7069? 08:41 ShadowBot https://github.com/minetest/minetest/issues/7069 -- [WIP] Add minetest.register_on_moveplayer by lisacvuk 08:41 nerzhul no 08:41 nerzhul i'm at work 08:44 lisac okay 11:07 xerox123_ school was called off today 11:26 lisac xerox123_: what for? 11:48 xerox123 snow 13:37 IhrFussel Can I just pass a var that contains get_luaentity() to a function and then simply modify the entity? Like function somefunction(obj) obj.exp = 0 end local obj = hitter:get_luaentity() somefunction(obj) 15:23 lisac IhrFussel: In the docs it says it returns a reference, so yes 15:23 lisac if it works correctly 16:22 Shara Was the crazy long placement range issue in the official app or only unofficial apps? 16:29 IhrFussel Every Android app AFAIK (maybe not in very old ones) 16:29 IhrFussel lisac, seems to work so far 16:30 Shara And neither anti cheat nor anything else can prevent it? 16:30 IhrFussel Anticheat can 16:30 Shara I have anticheat running and a player claims they can still place things at really long range 16:31 IhrFussel My debug.txt is full of "2018-03-01 17:30:56: ACTION[Server]: Player renail tried to access [node under=2001,1004,1997 above=2001,1004,1998] from too far: d=70582, max_d=40. ignoring." 16:32 Shara I've never seen that. All I see is where players moved too fast 16:35 IhrFussel The lines don't exist in your debug.txt? 16:35 Shara I can't check right now, but I've certainly never noticed it 16:36 Shara Will have another look later. 16:36 aerozoic I see that all the time too. 16:57 IhrFussel Shara, tell the player to prove it first...not sure how well you know them but making sure is always better 16:58 Shara Too much effort on my part right now (can't get into game to observe 16:58 Shara ) 16:58 Shara WHich is why I figured I'd just ask :) 17:36 Wayward_One Shara, that's a known bug in the Android version of 0.4.16 stable (and I just confirmed it on RC to be completely sure), and is already fixed in MT master. The Hometown server seems to have a way of preventing that, but they appear to be running a custom MT build 17:36 Shara Wayward_One: thank you - good to know 17:37 Wayward_One Np :) 17:37 Shara Just sure I heard people say anticheat prevent it, but I guess that was wrong 17:37 Shara prevents* 17:37 Wayward_One It appears so 18:26 IhrFussel Anticheat does prevent it, or else my map would look horrible now with players modifying nodes from 100+ away and maybe not even on purpose... maybe they just want to move the camera view 18:27 sfan5 Anticheat has always prevented crazy interact ranges 18:29 Shara Apparently not on my server. 18:33 Shara Just checked to be sure, anticheat is running 18:34 Shara Interesting. 18:35 Shara Wayward_One: what placement range were you getting on RC? 18:35 Shara I am actually getting: 18:35 Shara ACTION[Server]: Player Yuvraj tried to access [node under=1187,-28,10 above=1187,-27,10] from too far: d=196.153, max_d=100. ignoring. 18:35 Shara From the player who reported this. 18:35 sfan5 max_d=100 huh 18:35 Shara But nothing from Wayward_One 18:36 Shara sfan5: Is that the range limit? 18:36 Wayward_One Definitely further than I remember regular creative mode allowing. I can join and try again if you want 18:36 Shara IhrFussel's paste earlier was max_d=40... which is still not the number of nodes it should be 18:36 sfan5 Shara: yes, do you have a custom hand item? 18:36 Shara sfan5: no 18:37 sfan5 then it should default to 40 (= 4 nodes) 18:37 Shara It's a creative server 18:37 Shara so if 10 == 1 node it's okay 18:37 sfan5 here's what it does https://github.com/minetest/minetest/blob/backport-0.4/src/network/serverpackethandler.cpp#L1384 18:38 Shara Wayward_One: could you check how many nodes distance it allows? 18:38 Wayward_One Sure 18:38 Shara Thanks... no way to test it myself :) 18:41 Shara Wayward_One: you are managing to trigger it this time at least 18:43 Wayward_One Yeah, I finally noticed it removing them, there seems to be a large lag between placement and removal at least for me 18:43 Shara Hmm 18:43 Shara max_lag, for whatever that's worth, doesn't show any problem 18:43 Shara And server seems to be fine 18:44 Fixer https://pbs.twimg.com/media/DW-G9PDX0AE-Tja.jpg:large 18:45 Wayward_One It appears to be related to distance too. I was placing torches about 60 node out just fine, but once I got closer most of them disappeared 18:46 sfan5 the servers might not be sending new mapblocks if you are very far away 18:46 sfan5 s/new/the changed/ 18:46 Shara That would explain it. 18:47 rubenwardy the server has anti-cheat, and as said you don't see anti-cheat working if you're far away 18:47 Shara So we can conclude it's all fine :) 18:48 rubenwardy as long as you have anti-cheat 18:48 rubenwardy and the interact fixes 18:48 Shara Thanks Wayward_One and sfan5 for helping confirm 18:48 rubenwardy (players could interact with chests etc from anywhere 18:48 rubenwardy ) 18:48 Wayward_One Np :) 18:48 Shara interact fixes? 18:48 rubenwardy yeah, engine change 18:48 rubenwardy probably in backport 18:48 Shara Well, no idea about that 18:48 Shara I didn't know there was a problem with it 18:49 Shara But Wayward_One's confirmed it does handle placement range either way 18:50 sfan5 uh huh I'm sure i backported that one 18:50 sfan5 but it's not there 18:51 Shara sfan5: could you please make sure the PR for entities, for map limits, is also added? 18:51 sfan5 paramat has already added those to the TODO 18:51 Shara Okay. Just kind of eagerly waited for it to get added, because I really need that one :) 19:11 Krock hi Mr_Pardison 19:12 Mr_Pardison \o 20:55 Fixer o/ 22:12 * Fixer sends her to isis 22:12 Fixer for chat sensitivity training 22:17 Megaf How can I express imense sadness and angryness with Minetest withut being unpolite? 22:17 Megaf Every freaking time I update the subgame or the server something crashes 22:17 Megaf http://paste.debian.net/plain/1012664 22:17 Megaf 2018-03-01 14:58:51: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod '' in callback environment_Step(): ...MegafServer/BinMegafServer/bin/../mods/default/trees.lua:507: attempt to call field 'is_area_protected' (a nil value) 22:21 lisac #7069 22:22 ShadowBot https://github.com/minetest/minetest/issues/7069 -- [WIP] Add minetest.register_on_moveplayer by lisacvuk 22:25 rubenwardy Megaf: you're using 0.5.0-dev 22:25 rubenwardy expect that 22:25 Megaf rubenwardy: I am not 22:25 rubenwardy well, you're using 0.5.0-dev 22:25 rubenwardy of something 22:25 rubenwardy MTG at least 22:25 Megaf unless git clone --depth=1 -b backport-0.4 got messed up 22:26 rubenwardy MTG only works with the comparable commit of MTE 22:26 rubenwardy you need to do backport-0.4 on MTG too 22:26 Megaf fucking hell 22:26 Megaf I know that 22:26 Megaf I am on backport-0.4 22:26 Megaf I'm not stupid 22:26 sfan5 Megaf: why is there a "default" in your mods/ folder? 22:26 Megaf fucks sake 22:26 sfan5 that should be inside a subgame if anything 22:26 Megaf I had enough of bugs today 22:27 rubenwardy is_area_protected is a 0.5.0-dev function, so should only be in 0.5.0-dev of MTG 22:27 rubenwardy and I'm pretty sure that hasn't been backported, given that it was only the over day 22:27 rubenwardy *other 22:27 rubenwardy and shouldn't be anyway 22:27 sfan5 I don't- right 22:28 Megaf I quit before I am even more impolite, cya 22:28 rubenwardy his mistakes his bugs 22:28 rubenwardy what an ass 22:29 sfan5 * uses broken configuration / setup 22:29 sfan5 * it's never his fault 22:29 sfan5 * is not actually interested in solving the problem 22:29 sfan5 did I miss anything? 22:32 lisac that was... /impolite/ 22:36 sofar I don't think he's an ass, he just needs to vent somewhere, and sadly this is the channel he does that 22:37 sofar just like me in #minetest-dev, apparently? 22:38 sofar chat sensitivity training 23:21 Fixer eh, as usual https://www.youtube.com/watch?v=ZjJzO2bgoZQ