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IRC log for #minetest-hub, 2018-02-02

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All times shown according to UTC.

Time Nick Message
00:02 IhrFussel It's definitely tied to camera mode...in 1st person I see partly through a node, but as soon as I switch to 3rd person I see the node normally
00:06 paramat joined #minetest-hub
00:07 IhrFussel Here you can clearly see it's not broken in 3rd person it seems http://94.16.121.151/glitching2.mp4
00:11 IhrFussel Maybe I need to clear my cache? Where is the cache directory on Ubuntu?
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00:19 IhrFussel Found it... .cache/minetest/media
00:20 IhrFussel Nope didn't help
00:24 Sokomine IhrFussel: oh, intresting. but not as wired as the graphics bug i had. that was caused by a loose cable. it looked extremly strange close up and didn't show up on screenshots
00:26 sniper338 joined #minetest-hub
00:29 sofar I posted mtmapprune coords for north america, if anyone tries it, I'd appreciate if they post a minetestmapper image of the result somewhere so I can check it
00:41 Fixer dl stopped at 14%, sad
00:42 sofar what download?
01:07 Fixer earth one
01:07 Fixer oh well
01:11 sofar I'm seeding
01:11 sofar 5 seed atm
01:13 sofar wow, some servers really should be using the prms
01:13 sofar 6 minutes and 20% downloading media
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01:57 redblade7 prms?
02:29 lumberJ joined #minetest-hub
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05:48 sofar redblade7: public remote media server
05:49 redblade7 never heard of it
05:49 redblade7 that like a cloud thing?
05:50 sofar https://forum.minetest.net/vi​ewtopic.php?f=14&t=18951
05:51 redblade7 interesting, but if i make some changes to a mod will i have to rename it to avoid conflict?
05:51 sofar no
05:51 sofar everything will just work
05:51 sofar minetest uses hashing to prevent conflicts
05:52 redblade7 even if something bathroom_sanitation.lua and kitchen_furniture.lua from homedecor_modpack have something commented out and changed?
05:53 redblade7 so it will then skip over homedecor_modpack entirely
05:53 redblade7 while if something else does not have any changes it will load from the public server?
05:54 sofar clients will try and get everything from the remote media server first
05:54 sofar that will just tell the client that "it only has these"
05:54 sofar and the rest they will get from the server directly
05:54 sofar per file
05:54 sofar not per mod
06:19 redblade7 worth a try on my sandbox server
06:22 sofar if you don't have a remote media server, it will help your players a lot
07:02 redblade7 if i do you mean?
07:03 redblade7 there should be a whitelist (blacklist?) setting in the config, to avoid hashing tons of files
07:03 redblade7 so you can whitelist a mod
07:03 redblade7 like remote_media_exclude = homedecor_modpack,etc,etc
07:04 redblade7 anyway im going to bed
07:04 redblade7 goodnight
07:08 sofar !tell redblade7 there's no need to exclude anything, the clients all sort it out efficiently
07:08 MinetestBot sofar: I'll pass that on when redblade7 is around
07:17 sofar !tell also, what I meant was, that, if you *currently* do not have a remote media server setup, then using the public one will help your player
07:17 MinetestBot sofar: I'll pass that on when also, is around
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09:28 Megaf Good morning folks
09:35 Krock morning, Megaf
09:35 Krock huh? isn't it still night for you?
09:36 Krock nvm
09:36 Megaf MinetestBot!
09:36 MinetestBot Megaf!
09:45 Megaf Krock: we are mostly in the same timezone man
09:45 Megaf https://darksky.net/foreca​st/53.4064,-6.2871/ca12/en
09:45 Megaf 2C in Dublin this morning
09:45 Megaf at least is sunny, tho the sky is dark grey... Irish weather...
09:57 Megaf !tell Jordach Talk To Me And Ask Me About LibreOffice Like Win95 Please
09:57 MinetestBot Megaf: I'll pass that on when Jordach is around
09:58 Megaf MinetestBot: Thanks
09:59 Megaf sfan5: I think it would be nice if the bot said You're welcome when we say Thanks, Thank you and Cheers!
09:59 sfan5 perhaps
09:59 Megaf the bot could say "No worries" "You're welcome" "Sure"
10:35 Megaf The interface on LibreOffice is getting quiet good https://imgur.com/gallery/PHeVx
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11:47 rubenwardy Calinou, 404: https://forum.minetest.net/viewtopic.php?t=9768
11:48 rubenwardy mirror: https://github.com/SmallJoker/names_per_ip
12:07 rubenwardy anyone know how you could write something to detect inappropriate speech?
12:07 rubenwardy it must have been done before, by big companies
12:08 rubenwardy inappropriate meaning sexual or racist, etc
12:12 VanessaE lezzy has a mod for that
12:12 VanessaE if you can manage to contact her.
12:13 VanessaE it's a variant of sfan5's forbidden usernames mod...nfi where to find it though
12:14 rubenwardy how well does it work?
12:14 rubenwardy like, does it understand context
12:14 rubenwardy or is it a dumb keyword searcher
12:14 VanessaE dunno.
12:14 VanessaE probably the latter, context would require a good AI
12:15 rubenwardy yeah
12:16 rubenwardy that's what I'm looking for. It would be cool to have a trained service running as a HTTP service which servers would send chat to, and it would detect inappropriate chat
12:16 rubenwardy just wondering how best to do it
12:21 rubenwardy would need to sort chat messages into "ok", "bad", "really bad" to train classifiers
12:21 rubenwardy would need to sort chat messages into "ok", "bad", "really bad" to train classifiers
12:21 rubenwardy ARGH
12:21 rubenwardy anyone fancy sorting chat messages? XD
12:21 rubenwardy would need to sort chat messages into "ok", "bad", "really bad" to train classifiers
12:21 rubenwardy there we are
12:21 rubenwardy bloddy 'ell
12:22 rubenwardy (I'm joking btw, such a boring task)
12:24 VanessaE lol
12:25 rubenwardy a keyword filter is unfortunately probably the easiest way, if you split into words correctly
12:25 rubenwardy doesn't stop intentional misspelling
12:26 VanessaE well fark, fork, feck, and a whole lotta fsck.
12:27 rubenwardy don't mind those
12:29 rubenwardy really I want to stop the more graphic inappropriate content
12:29 rubenwardy and the worser swear words
12:29 rubenwardy don't care so much about a "shit" every so often
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13:30 Mr-Pardison joined #minetest-hub
13:36 Mr-Pardison quick question.
13:37 Mr-Pardison If my computer is taking a while to boot and get me to the login screen, should I make the boot partition larger?
13:38 VanessaE no.
13:39 Mr-Pardison then what should I do to make it boot up faster than it does currently?
13:39 VanessaE if it takes long to boot, you have too much stuff being launched at start, or a heavily fragmented disk.
13:39 rubenwardy well, done this in any case: https://github.com/minetest-mods/filter/pull/2
13:39 VanessaE clean out, re-install, maybe get a ssd.
13:40 Mr-Pardison I am going to get a new computer soon but am looking for one with a nvidia geforce 1060
13:40 VanessaE just build one.
13:40 Mr-Pardison laptop.
13:40 Mr-Pardison need the portability.
13:40 VanessaE eh.
13:40 VanessaE don't aim for high end graphics in a laptop, you'll end up compromising somewhere else.
13:41 VanessaE (generally battery life)
13:41 Mr-Pardison besides, most graphics cards are soldered in making them hard to remove unless you have the tools to do so.
13:42 Mr-Pardison this is the one that I was looking at: https://www.costco.com/Lenovo-LEGION-Y520-​Gaming-Laptop---Intel-Core-i7---4GB-NVIDIA​-Graphics---1080p.product.100347159.html
13:49 Mr-Pardison opinion?
13:49 Fixer wth i've just watched https://www.youtube.com/watch?v=tNVpCQ24jLQ
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13:50 Fixer also, that earth file still stuck at 14% or so
13:51 Mr-Pardison I'll wager that by the end of the day today it will still not be done.
13:52 Fixer https://www.youtube.com/watch?v=BXMyNeRYkDY
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14:06 Krock Mr-Pardison, why must it be a new one?
14:07 Mr-Pardison the one I have now isn't good as the plastic casing around the screen doesn't hold together (plastic brackets seem to be broken) and I had to put tape for it to stay together.
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15:04 IhrFussel My CPU% in top is constantly above 100 right now ... I never had that before o.o
15:04 IhrFussel I mean minetestserver is constantly above 100
15:04 IhrFussel And 10-15 accounts join
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15:43 Fixer *,,,,,,*
15:47 Fixer i'm really impressed with Wuzzy
15:48 Fixer makes a game that can be eventually shipped with minetest
15:49 rubenwardy mineclone isn't likely to be shipped
15:49 RobbieF left #minetest-hub
15:49 rubenwardy unless someone goes through and checks that things like "redstone" and "creeper" aren't trademarked
15:49 rubenwardy even then, I'd prefer more original games
15:50 Fixer i prefer better MTG, though
16:07 IhrFussel IMO it's a waste of time and resources to try to just cloen another game as much as possible
16:07 IhrFussel clone*
16:15 Fixer i like his work
16:23 Fixer more I look into mt formspecs - more i'm horrified in strange ways
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16:47 IhrFussel Fixer, it's fine to like it... it was just my opinion... I find it far more interesting to try something new and not a copy of another game
16:48 Sokomine rubenwardy: "which servers would send chat to" - urgs. that ought not be done. providing chat as a log on the same server or on an irc channel may be considered as a service to your players, but sending it to a third party for analysis is not covered by that. please stop from considering such things. it'd be far far worse than slightly offending speech. for that, you do need humans anyway
16:49 rubenwardy Sokomine: I'm talking about my server and my HTTP server
16:49 rubenwardy it won't be for other servers
16:49 Sokomine Fixer: what's shown in the video you mentionned?
16:51 rubenwardy it's basically a fancy way of doing concurrency
16:51 Sokomine Fixer: oh yes...formspecs. got some hope from socerykids work, but...turned out it was just good work and not a general solution to all the problems associated with the formspecs
16:52 rubenwardy I've also decided that machine learning is too much effort, I'll just use a word-by-word filter and more human moderators
16:53 Sokomine rubenwardy: well, if you let that (non-existing?) ai run under your own control, it might be ok. would still be a very bad idea. let humans read what your players write and decide if it is problematic or not. automatisms are just complete failures
16:54 Sokomine rubenwardy: go for the "more human moderators". skip the word filter as it's just not worth it. or let it just run and count how many suspcious words a player said so that human moderators can take a look
16:55 rubenwardy it's defeating to give up before you begin
16:57 Sokomine no. i've just seen what those word filters do and what they accomplish. i don't really want kids who get motivated to find ways around those filters and spam chat with their workarounds which they without such filters would not have done
16:59 rubenwardy the point of the auto filter is to remind players that swearing isn't allowed, not necessarily to punish players which would be malicious anyway
17:00 Sokomine hmm. if you just send a message "please don't swear" to those where the filter caught a word it might be ok...without censoring what was written
17:00 rubenwardy the first instance would open a formspec, which would be quite annoying on CTF
17:01 Sokomine even then...there are so many false positives and situations not caught
17:01 rubenwardy the only change of false positives is multiple meanings like dick/richard
17:01 rubenwardy there are much more false negatives
17:01 Sokomine too many false positives. maybe it doesn't matter on ctf. but elsewhere players ought to be able to chat unhindered
17:02 rubenwardy what cases is "fuck" in a sentence a false positive?
17:02 Sokomine it gets far far worse if you take diffrent languages into account or analyze parts of a word
17:03 Sokomine no idea really. mistyped function?
17:03 sofar "me and this lady had a nice ...?"
17:03 * sofar shakes nope
17:03 rubenwardy sofar: have you seen my PR? ;)
17:04 sofar no
17:04 sofar now I have
17:04 Sokomine sofar: ..discussion about a function i wrote? :)
17:05 sofar I'm not 100% awake, nor did I have an espresso yet
17:06 sofar rubenwardy: did you test your pr?
17:07 rubenwardy sofar: it's running on my server and hasn't crashed yet
17:07 rubenwardy but I didn't test thoroughly, just did normal and bad sentences each time
17:07 sofar merged (squashed)
17:08 sofar afk breakfast
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17:18 Sokomine hi paramat
17:21 paramat Sokomine i suggest keeping houses above beach level and varying the density with noise, they seem to be on every available surface currently
17:31 Fixer sofar: nice dinner
17:32 Fixer sofar: are you seeding (that file)?
17:34 Sokomine paramat: sea level as such is already avoided due to there sometimes beeing ice. houses on ice looked strange (the algorithm loved those flat places there). beaches...there might be huts that look good on beaches
17:34 Sokomine paramat: there's currently no noise beeing used. i do not entirely understand the principle behind it and how to apply that properly. the latest version of basic_houses has a slightly changed distribution
17:35 Sokomine paramat: when you let the mod run with a flat mapgen - how does your world look like? (that'll tell if you have a sufficiently current version)
17:36 Fixer aw yesss, finally (it seems) https://i.imgur.com/FJYM0CS.png
17:41 IhrFussel "cock" can be an animal
17:41 IhrFussel There are way too many words with 2 or more meanings...you will have a hard time defining when those words should be considered bad
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17:43 Krock Fixer, BUY BUY BUY
17:45 * Sokomine sells krock some valuable minegeld
17:45 Krock Mr-Pardison, that's not what I meant. There are also a lot of used notebooks that are mostly in a good condition with medium specs
17:45 Fixer i do not expect it to cost more than price of electricity used to produce it, aka <500usd
17:45 Krock Sokomine, I wish you'd donate that instead :D
17:46 Krock the bitcoin price largely depends on countries with low electricy costs
17:46 Sokomine krock: i'm sure some mobs would be glad if someone would donate them minegeld. maybe they'd stop attacking players then
17:47 Krock relevant: http://i3.kym-cdn.com/photos/images/origi​nal/000/113/201/ShutUpAndTakeMyMoney.jpg
17:48 lumberJ joined #minetest-hub
17:48 Mr-Pardison Krock: I want something that is good for both work and play.
17:50 Sokomine Mr-Pardison: at least mt is not too demanding regarding graphics. the celeron g1610 i have (not atom-based but rather a stripped-down i3) works pretty well with its igp. it's not great but sufficient for my needs
17:50 Krock If it's just LibreOffice, FF and a not too overloaded CAD software for work - a regular laptop around the 2010s will do it too
17:51 Darcidride_ joined #minetest-hub
17:51 Krock the only thing that might not be in the best condition any more is the rechargeable battery
17:55 Fixer Krock: and more ram is needed asap
17:56 Krock Use Your SSD To Extend Your RAM With Swap (C)(R)(TM)
17:58 IhrFussel abc: "please add me to xyz's area he's my cousin" me: "I have no permission to add you" abc: "okay wait I will tell him to add me" *logs off and xyz joins over same IP* xyz: "add abc to my protection"
18:03 Krock works for me
18:10 IhrFussel The cousin doesn't live in the same household usually
18:10 IhrFussel And he just admitted that abc and xyz are his accounts
18:10 rubenwardy they could visit though
18:11 IhrFussel rubenwardy, he could've said that but he was dumb and tried to say "my cousin called me and told me to add him"
18:11 IhrFussel That's when I got him
18:12 rubenwardy lol
18:12 Fixer wth... why would he need two accounts?
18:12 Krock doubled areas
18:13 Fixer thats what I suspected
18:13 Fixer I'm using alts in mc beta, reason: towny (and alts are allowed)
18:13 Krock because reading and calculating the maximal claimable area size is too hard
18:13 Fixer that feel when mc had towny 7 years ago, but mt don't
18:16 IhrFussel Krock, what do you mean "doubled areas"?
18:17 Fixer IhrFussel: when you have protection mod that gives N chunks of area per player
18:17 Krock example: areas with self-protection enabled
18:18 IhrFussel The default protection amount is 10 and the size per protection is very generous (128x96x128)
18:19 Fixer nice
18:19 IhrFussel If players reach their protection cap a staff member will review their projects and if they look good and creative they get the areas_high_limit priv which allows up to 50 areas
18:19 Krock I see the potential of buying more areas there
18:20 IhrFussel 50 should be more than enough for anyone
18:20 Fixer 640
18:21 IhrFussel Of course some players don't understand protection and protect one level at a time... so 1 row horizontally
18:21 IhrFussel So if a house is 4 nodes high that means 4 protections wasted
18:22 Sokomine fixer: what is towny?
18:23 Fixer "Towny Advanced is a versatile, player-controlled land management plugin for use with Bukkit/Tekkit/Spigot/Libigot. Towny offers solutions for pvp, griefing, chat, inflated economies and monsters to minecraft server admins. Towny allows players to work together and against each other as they see fit."
18:23 Fixer Sokomine: aka city building/managing, mayors, areas, plots, sell, buy, economy
18:24 paramat Sokomine if sometime you tell me how a house density value should change i'll tell you noise params for that
18:25 Sokomine fixer: ah. if i ever get araound to it i intend to write an areas-based protection system that works by someone founding a city, thereby protecting some 100 nodes around it, and where the city founder can easily create plots that can then be "bought" by players
18:26 Sokomine paramat: that sounds good. except that i'm not sure yet which house densitiy would be good. for getting started, i've set it to 1 house per mapchunk
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18:27 Fixer Sokomine: I'm kinda amazed how advanced MC was ints beta, its founding mods, great plugins, and thats 2011
18:27 nerzhul left #minetest-hub
18:27 Sokomine paramat: those are summed up so that it gets more likely that a group of houses will be spawned in one mapchunk if possible (simulating a settlement), while there also ought to be lone houses. it depends heavily on the mapgen as i simply won't know in advance how many houses *could* be put into a mapchunk. analyzing a given one based on the heightmap is cheap and inexpencive
18:29 Sokomine fixer: hm, perhaps. hard to tell as it never really ran on my hardware. based on what i heared about that mc survival server while playing on the creative one with the old java program wasn't that great. protection there sounded a lot more troublesome and unreliable as with areas. people constantly complained about thefts from chests, griefing was a problem...and that was a server where
18:29 Sokomine construction was valued and advancement in "ranks" based on quality of buildings
18:30 Fixer Sokomine: not sure about your ancient celeron, but any modern cpu + budget gpu shoult handle any mc version
18:31 Sokomine fixer: no, my igp inside the celeron is not able to handle mc. when buying this machine i decided to go for low noise and power consumption instead of beeing able to play mc. mt after all does run fine :-)
18:32 Fixer Sokomine: if all goes well, in near future you can upgrade to quite PC that is also quite powerful, aka those intel+amd vega or amd g cpus
18:32 Fixer tbh, celeron sucks
18:33 Fixer i remember only one time when celeron was good celeron 300A
18:33 Sokomine fixer: that might be tempting eventually. more view range (aka move around with far view) couldn't hurt in mt eigher :-)
18:33 Fixer missed -
18:33 Sokomine fixer: and no, this particular celeron does not suck. it's a stripped-down i3 - not a differently labeld atom
18:34 Fixer Sokomine: still sucks, it is just dualcore, soon you can buy 4+ cores with pretty good integrated that can run not just minetest but other stuff
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18:48 Sokomine Fixer: certainly wouldn't mind that as long as noise and power consumption remain low
18:49 paramat yes, you would have a per-mapchunk noise value providing a maximum number of houses, then available flat areas would determine how many actually appear. if you add the code i am happy to test and tune the noiseparams
18:51 Sokomine paramat: in a way that is already implemented, although not very good. mapchunks generated and houses placed since server start are summed up and compared to the amount of houses wanted. if that number exceeds a threshold, houses will be placed. it works to some degree on flat land and does not look too bad on other mapgens either but is not perfect
18:52 Sokomine sometimes you may fly for a long while without encountering anything while at other times the place seems plastered with more houses than ought to be there
18:52 Sokomine there are "cities" (=mapchunks with up to 20 houses) with empty mapchunks inbetween on flat land. better than all the world covered in houses. on non-flat mapgens it looks a bit better
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19:26 twoelk o/
19:29 * twoelk hopes he doesn't get misstaken for a bot when he goes on long mt walks
19:30 Shara Do your legs move?
19:30 twoelk never looked lol
19:30 Mr-Pardison when your character moves, they do.
19:31 Mr-Pardison regardless of move speed.
19:31 IhrFussel twoelk, as long as you don't move weirdly mid-air the chance should be very slim
19:32 IhrFussel Those accounts seem to ignore any kind of collision so they couldn't just walk on ground
19:32 twoelk btw was the luigi-mapping-bot code that mapped redcrab server ever published? it used to float around like these bots are described
19:32 john-titor that seems in theme
19:33 Shara twoelk: multiple people have said they believe there is a connection, and one person told me OC did use that (I can't confirm it personally)
19:33 john-titor after all OC loves claiming other peoples work as his own
19:34 rubenwardy https://i.rubenwardy.com/KjXl04Q2vI.png
19:34 sofar rubenwardy: ahaha
19:34 sofar nice
19:35 rubenwardy also, I used the callbacks I added to damage players by 3 hearts when they swear
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19:36 Mr-Pardison rubenwardy: looks nice and is also funny.
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20:12 rubenwardy sofar: how do you want to handle chat commands?
20:12 sofar PMs?
20:12 rubenwardy as the player should still be able to use chat commands which don't require shout
20:12 sofar we should block them as well I think
20:12 tumeninodes rubenwardy: somewhere in the galaxy, *!@*?#! is a wicked bad word..., and someone is greatly offended by that image :P
20:13 rubenwardy what about /spawn ?
20:13 rubenwardy the issue is the warning if there's no shout because they're muted
20:13 sofar oh, well, we should block /msg
20:13 sofar not other commands, I think
20:13 rubenwardy we could just pass on to chat commands, and not do that message
20:13 rubenwardy use the default no shoult message
20:13 rubenwardy and then override msg to check the message
20:14 sofar never gave it much thought
20:14 rubenwardy lol
20:14 tumeninodes you shout, you die... works with my kids
20:14 sofar it was obviously cobbled up in 5 minutes ;)
20:14 rubenwardy the issue is other chatcommands requiring shout - such as /mail and /t on CTF
20:16 rubenwardy sofar: I can see that by the fact "shit" would be blocked but "SHIT" wouldn't be ;)
20:17 rubenwardy totally fool proof! XD
20:17 sofar rubenwardy: yeah, it needs a lot of work
20:17 rubenwardy if only you had someone interesting in using it 🤔
20:17 sofar rubenwardy: I threw it together in 10 minutes after someone overnight was swearing like 10+ times, essentially
20:18 sofar rubenwardy: by all means go ahead and make the improvements you want/need
20:18 sofar meanwhile, I'm prepping for a chess class and doing some more work atm
20:20 tumeninodes covering every possible word is going to be a lot of work and then... they will just find another way to entertain themselves and annoy others
20:21 rubenwardy the aim isn't to be to cover every word, just common ones which are certainly swearing
20:21 rubenwardy this is more to make it annoying than to stop them
20:21 rubenwardy and to tell the casual swearers about the rules
20:21 sofar someone purposely avoiding the filter is someone asking to be banned anyway
20:21 rubenwardy yeah, at least then you know they know it's against the rules
20:21 sofar it's more to prevent the kids who just blurb stuff without thinking
20:22 rubenwardy exactly
20:22 sofar keeping chat someone at a neutral level will make it easier to ban those who really cross the line
20:23 tumeninodes well, it's definitely a decent way to remind the simply forgetful, from the rotten apples
20:38 twoelk can a client actually dissobey the server and get away with it?  --  movementwise?
20:38 twoelk shouldn't anticheat stop that?
20:49 aerozoic /last-login is a default MT command right?
20:49 rubenwardy yes
20:50 aerozoic Why does it not show the correct time?
20:50 rubenwardy lol
20:50 rubenwardy is your server in a different time zone to you?
20:50 aerozoic It does not show server time.
20:50 Krock erm.. UTC should be used all over the place
20:51 Krock unix timestamps
20:51 * rubenwardy 's server is UTC
20:51 rubenwardy even though it's in Canada
20:51 john-titor is hexchat doing that message up stuff again?
20:52 john-titor nvm looks it was
20:52 aerozoic last-login time should match server time correct?
20:52 rubenwardy yes
20:52 aerozoic How is it possible that it doesn't?
20:53 Krock It's gonna be magic magic magic
20:54 john-titor is #7003 really an issue?
20:54 ShadowBot https://github.com/minetest/minetest/issues/7003 -- Error message with disabled internet connection
20:54 john-titor I suppose failing to fetch a url could be downgraded to a warning or something
20:56 sofar it's only printed in the console, right?
20:56 sofar you could be playing on a LAN
20:56 john-titor pretty sure
20:56 sofar don't care enough, then
20:56 john-titor in-game you just get an infinate "Loading...." message
21:00 sofar that should be fixed, then
21:00 sofar not the console error
21:22 Krock 2 Minetest processes. 7% CPU usage each (4 core). Well great - is that a Nouveau bottleneck I've got here?
21:23 Krock yeah.. quitting to the mainmenu made the lag disappear
21:28 Fixer https://i.imgur.com/Omxmbr4.jpg - analysis of LL server lakes, beaches and man-made structures, 9000x9000
21:28 Fixer LibertyLand*
21:28 Megaf Hi folks
21:28 Megaf Megaf here
21:29 Krock the black/blue colors make it look somewhat surreal
21:30 Fixer you can spot two spawns on that image
21:31 Fixer two big conglomerats
21:31 Fixer this is quite old server
21:31 Megaf Fixer: is that the whole maps?
21:31 Megaf map*
21:32 Megaf surreal indeed
21:32 Fixer yes, 9000x9000 nodes, they have mapgen limit since ages
21:32 Fixer original pic looks much nicer, imgur destroyed quality
21:33 Krock use an account there so you can upload bigger images without quality loss
21:34 Krock worked fine here with ~5 MiB images
21:34 Fixer it was 7mb
21:34 Fixer i have an idea
21:34 Fixer 14 mb actually
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21:47 Fixer here is full file https://transfer.sh/N8KCw/1.png
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21:56 Megaf well, Im dead, good night
21:56 * Lord_Buckethead hopes megaf is less dead in the future
21:56 * Sokomine lets megaf respawn
22:15 Fixer yay https://med.planet-d.net/demo/web/modplayer/
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22:44 Fixer hah
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