Time Nick Message 00:18 Megaf by the way, do not buy ODroid, they are known to just die, stop working 00:18 Megaf Mine did too 00:27 Calinou did they update the kernel yet? 00:27 Calinou :^) 00:28 Megaf The latest I saw was 4.9 00:29 Megaf they must have more updated I think 00:29 Megaf But I dont care, they can't make a good quality hardware 00:29 Megaf I lost lots of money with this 00:29 Megaf my U3 was, for me, more than 120 USD 00:30 Megaf ODRoid + charger + SDCard + shipping + taxes 00:30 Megaf ODroids are just a waste of moeny 00:33 sfan5 let me present a contrary anecdote: I own two odroids, both have seen prolonged periods of 24/7 use and are completely fine 00:33 sfan5 Calinou: not really, latest is 4.13 for odroid-c2 afaik 00:36 Megaf sfan5: which one you have? 00:36 sfan5 c1 + c2 00:36 Megaf maybe these new Raspberry Pi compatible ones are better 00:36 Megaf because they are using Raspberry Pi desing :P (That's a joke) 00:37 Megaf Mine is an U3 00:38 sfan5 the C series have Amlogic SoCs, U3 has a Samsung one 00:38 sfan5 doubt that makes a difference in quality, but it's a difference 00:41 Megaf I will dd ubuntu to sdcard as soon as it finishes extracting (other thing I hate in ODroid, they xz their images, I cant curl http://url/image.img > /dev/mmcblk0). 00:41 Megaf Sometimes is just SDCard or image that is broken 00:42 sfan5 you can curl 00:42 sfan5 curl -s http://example.com | xz -d | pv >/dev/mmcblk0 00:44 Megaf 4.5G ubuntu-14.04.2lts-lubuntu-odroid-u-20150224.img 00:45 Megaf 4,5 GB!? 00:45 Megaf Thats larger than my laptops Debian install with the software I need for college and gnome 3!!!!!1 00:45 Megaf fecks sake 00:46 Megaf Is Ubuntu really that big!? 00:48 Megaf Jordach: Did you watch the video from Techmoan on the most complicated auto reverse tape? 00:48 Jordach yes 00:49 benrob0329 You're asking *Jordach* if he's seen a Techmoan video.. 00:49 benrob0329 kek 00:50 * benrob0329 works on a video 00:52 * Jordach looks at wallet 00:52 Jordach >cries in WindowsMR 00:52 Jordach it's minetest, but it supports steamvr 00:54 Shara And seems the downtime didn't put off the players. RC is pretty busy again already. 00:54 sfan5 >>>>>>>>>>>>>>windows 00:55 red-001 > >> >>> >>>> uses an operating system <<<< <<< << < 01:04 * Megaf watching Blade Runner 01:04 Megaf a "final cut" version from 1997 01:24 Megaf Whos using Ubuntu, which version, which CPU? You interested in an optimized build for your system? 01:53 Megaf So, I just did a cmake ../../ -DBUILD_CLIENT=1 -BUILD_SERVER=1 -DENABLE_SYSTEM_GMP=1 -DENABLE_SYSTEM_JSONCPP=1 -DENABLE_GETTEXT=1 01:54 Megaf from minetest/build/linux 01:54 Megaf and the result was -- Build files have been written to: /minetest/build/linux/UILD_SERVER=1 01:54 Megaf what? 01:57 Megaf oh, forgot the D 01:57 Megaf will never get used to cmake... 02:36 Megaf G'Night 05:36 tumeninodes mods need to check the forum 05:39 tumeninodes our friend is at it again 09:37 cx384 forum attack https://forum.minetest.net/viewtopic.php?f=9&t=19532#p310158 https://forum.minetest.net/viewtopic.php?f=9&t=19487#p310157 https://forum.minetest.net/search.php?author_id=22695&sr=posts by mineholic 09:38 cx384 Please remove this guy from the forum! 09:42 cx384 Who should I report this spam? 09:43 cx384 *whom 09:44 nerzhul cx384, old coder, another time 09:45 cx384 nerzhul, Why is he doing this? 09:57 tumeninodes cleanup, isle 3..... and 4, and 5, and 6.... 10:02 cx384 wow there is a mietest.org forum where you can't see the spam https://minetest.org/forum/ 10:03 tumeninodes that's where the spam comes from 10:09 tumeninodes nothing he does is "legitimate and reasonable" or "protected under US laws" he is referring to "qualified privilege" which will not cover him due to his malicious intent 10:09 tumeninodes anyway... I'll be bach 10:27 celeron55 cx384: that's hosted by OC, with very old content 11:56 Raven262 Umm Shara,so I just type this thing in chat to get interact? (I'm on the RC creative server.) 11:56 Shara I was just wondering if it really was you :D 11:57 Shara But if you found the word, yes 11:57 Raven262 hehe 11:58 Shara I know it's a bit silly, but it does hold back some of the more... let's call them messy players 12:03 lisac Shara: I'm joining Red Cat creative too 12:03 Shara Awesome. More than happy to have you there :) 12:08 lisac I like it so far. Aside from the weird server greeting 12:08 Shara Weird greeting? 12:09 lisac "player, Has successfully read the rules and has been granted interact!" 12:09 Shara How is that weird? 12:09 Shara It's also not really greeting 12:10 lisac well, it looks a bit weird with first p lowercase, then the H uppercase 12:10 Shara It also doesn't say "has successfully" :P 12:11 lisac yeah, I was writing it out of my head. :) 12:11 Shara The case I can fix anyway 12:11 Shara (I didn't write the mod) 12:11 lisac okay :) 12:11 lisac it's actually, "player, lisacvuk Read the rules and has been granted interact!" 12:12 Shara It can drop the "player" part completely and get the caps right 12:12 Raven262 Shara, Is the whole server covered in snow? xD 12:13 Shara Yea, will deactive the winter mod soon though 12:13 Shara I usually leave it run through January 12:13 Raven262 Ah 12:13 Raven262 So that is why I can't find any snowless place 12:13 Shara :D 12:13 Shara SOrry 12:13 Raven262 I was confused lol 12:14 Shara It's just a temporary texture change 12:14 Shara It is different from the nromal snow texture if you look closely though 12:14 Shara normal* 12:19 Shara lisac: okay, after next restart that will have been changed :) 12:26 lisac okay, thanks :) 12:32 sniper338 jfyi, whoever's owner of banana land beware 'suspicious' player talkin bout here has been spotted 24+ hours on ur server n ergo may b under attack rite now! 12:34 sniper338 27.01/21:26 agaran: is what you used something that's easy to publish for others? U should make n easy guide 2 assist others in case their servers gets dis kinda dos attack :( 12:36 Shara sniper338: yea, I hope he will 12:36 sniper338 k! :) 12:36 Shara But maybe ask him in the RC admin channel? I don't think he is in here 12:54 Calinou hi :) 12:54 Jordach ayy lmao 13:16 IhrFussel Hi guys 13:20 Raven262 Hi Calinou, IhrFussel, Jordach. 14:12 Megaf Hi folks 14:27 Raven262 Hi Megaf 14:41 Megaf Hi paramat 14:46 IhrFussel Is it normal that MT network packets seem to block my entire internet? 14:46 IhrFussel It's like whenever someone joins/leaves or some other packets are sent my PC will delay every other connection 14:47 Megaf IhrFussel: It depends on how your NIC is connected to your system 14:47 Megaf On systems with very weak CPUs and USB NICs Minetest will drag the whole system down, yes 14:47 Megaf for example, the first gen Raspberry Pi 14:47 Jordach UDP does screw up crap network connections 14:47 Megaf However, I think this would be highly unlikely in your computer 14:47 IhrFussel Not sure what NIC is...network card? 14:48 Megaf Network Interface Card 14:48 Jordach IhrFussel: Network Interface Controller 14:48 Megaf ^ 14:48 Jordach Megaf: it's not a card if it's built into the system 14:48 IhrFussel Not sure which one I got...the PC isn't the newest (2010) 14:50 IhrFussel Is it the ethernet controller? 14:51 IhrFussel Ethernet controller : Intel Corporation 82567LF-3 Gigabit Network Connection (rev 02) 14:52 Megaf Should be good enough 14:53 Megaf Jordach: I didn't know UDP could mess up with other traffic 14:53 Jordach it does on certain board revisions of BT Hubs 14:53 Megaf well, if the router is not doing a good QoS, then yeah.. 14:53 Jordach to the point of a 90C internal temparature 14:55 paramat Shara i agree that the mapgen limit setting should not remove anyhting, it should only stop new terrain generation outside the limit. this was hmmmm's intent too 14:55 paramat problem is some are seeing it as 'the new edge of the world' and wanting to eliminate everything beyond it 14:55 red-001 it can? 14:56 Shara Hi paramat 14:56 paramat looking at 'objectops over limit' that is set to 31000 so where is the code that removes objects at 'mapgen limit'? 14:57 Shara I've already had what seems to be two more attempts to generate extra map yet again on RC, so as you can imagine, not feeling very happy that I can't stop ANY new mapblocks being created 14:58 IhrFussel paramat, objects being removed if outsie mapgen limit was intended to fix server crashes 14:58 Megaf paramat, objects being removed if outsie mapgen limit was intended to fix server crashes 14:58 Megaf I remember that 14:59 Megaf My server was a victim of a bug of objects outside the mapgen crashing teh server 15:00 paramat Ihr no you're confusing 31000 with 'mapgen limit' setting 15:00 Megaf ? 15:00 IhrFussel No , the server will crash if ANY entity tries to run outside the mapgen limit 15:01 paramat everything out to 31000 should always work, 'mapgen limit' should only limit mapgen (obviously) 15:01 IhrFussel But when players stand at the edge of mapgen and suddenly a mob tries to spawn outside it will crash the server AFAIK 15:01 paramat if it crashes it is because of code elsewhere that is treating 'mapgen limit' as the 'edge of everything, we will remove that code too 15:01 Shara I know there was an issue with things falling off maps before 15:02 Shara Had thought about this myself 15:02 Shara But auto-deletion of entities shuld surely only occur on a mapblock that has not been generated, regardless of current mapgen_limit 15:02 IhrFussel Shara, that sounds like a good method...check if the block has been generated before removing the entity 15:02 paramat i've done more work on the edge of the world than anyone, i suspect there is some silly code somewhere that needs fixing 15:03 paramat when you reduce 'mapgen limit' the already-generated world outside remains visible and explorable, so it should remain fully functional too 15:04 IhrFussel I agree, so would that check be easy to add to entity/object removal? 15:04 Shara paramat: Sorry for adding to your workload (I know it's something I'm good at...) but would this be something you could take a look at? 15:05 paramat i seem to remember entities can fall off into ignore, that is a problem, ignore is solid to players though, it should be solid for mobs too 15:06 paramat you don't need to ask, it's something i was already intending to fix, but forgot =) 15:06 paramat i expect some opposition though 15:07 Shara Well, the situation on my server is a very strong argument (I hope) 15:10 Shara paramat: firefly textures also need your expert eye when you can spare some time. PR can be made then :) 15:10 MinetestBot Tenplus1: Jan-27 18:17 UTC Does Mobs Redo use movement code from lib_mount for attached players? 15:10 Tenplus1 hi folks 15:11 paramat ok 15:11 tumeninodes hi Tenplus1 15:11 Tenplus1 hi tumeninodes 15:11 Jordach 11, decapitalise 15:11 Tenplus1 o/ paramat 15:11 Jordach looks strnage with that 15:11 Tenplus1 hi Jordach, lol 15:12 Tenplus1 am on intel desky today 15:12 paramat Megaf if you need a customised mpagen tell me what you need and i can give advise what to do 15:12 Jordach https://jordach.net/images/fgipwmxrxllslzi.png 15:12 Jordach i'm reworking the UI again 15:13 Tenplus1 looks good jordach 15:13 IhrFussel Tenplus1, hi ... did you overlook my !tell message? It's important to know that cause of an issue I got on my server 15:13 Tenplus1 IhrFussel: mobs redo api has an altered version of lib_mount so it works a little easier with rotated mobs 15:14 Tenplus1 what issue ? 15:14 IhrFussel Sudden halting 15:14 tumeninodes omg, that GNU yak has always been so annoying to me 15:14 Tenplus1 what happens when it halts ? and does any errors appear ? 15:14 IhrFussel Like when I'm on a horse and I accelerate it halts me .. same with cars and both seem to use code from lib_mount 15:15 Tenplus1 oh so you are using lib/_mount and it's halting ?? 15:16 IhrFussel I'm not sure if it's really linked to lib_mount yet...boats don't seem to have that halting issue and they don't use lib_mount 15:16 Tenplus1 could be the inertia damage that causes issue, you can disable that I think 15:17 Tenplus1 agree'd :) 15:18 IhrFussel Tenplus1, do you mean crashing? I already disabled that 15:18 tumeninodes afk brb 15:18 Tenplus1 I have two different functions in the mobs redo version to drive/fly and both work fine last I tested them... 15:19 Tenplus1 api.txt gives instructions how to use them both if you wanna try 15:19 IhrFussel Did you try in 0.4.17? 15:19 Tenplus1 havent had time, waiting for download link for my distro 15:19 paramat Megaf , for your game, a mod can force a core mapgen to be used, that works in 0.4.16 / 0.4.17 stable 15:20 IhrFussel Tenplus1, I tried to set the stepheight to 2.1 to see if it that changes something and suddenly the cars didn't stop anymore but instead regularly seemed to drive over an invisible wall that's 2 nodes high o.o 15:21 Tenplus1 erk... 15:22 Tenplus1 sounds like the lib_mount part has been altered since last I looked, especially if it's glitching this easily 15:27 Tenplus1 check the example horse code for riding and maybe you could alter the vehicle to use mob api instead for testing, see if it has same issue 15:28 aerozoic LOL, anybody notice the hash tag under the google.com search bar today? 15:29 Jordach aerozoic: no, i use bing 15:29 Jordach :^) 15:30 Tenplus1 lol yeah #DataPrivacyDay 15:30 Jordach fucking kektus 15:30 Krock hi Tenplus1 15:31 Tenplus1 hey Krock 15:31 Shara Google sometimes likes to show up at data protection related conferences as well now too 15:31 Tenplus1 hi Shara @:) 15:32 Jordach more like how we can farm even more data from users who already do this 15:32 Shara Though depressingly, Microsoft puts on a much better display that Google does 15:32 Jordach Shara: Microsoft has done for years now? not seen the Surface Pro line? 15:32 Jordach (and Surface Book) 15:32 Tenplus1 dunno how many google addresses I have blocked in my adlocker and javascript blocker for them now :P 15:32 Shara I'm talking about representation at professional data protection events, not about any specific product 15:33 Jordach Shara: seems like they've gotten better 15:34 Shara I actually attend these things, so have seen how they present 15:35 Tenplus1 any weird one's so far? 15:35 aerozoic Anybody know if gitlab.com is a legit website? For example: https://gitlab.com/minetest/minetest 15:35 IhrFussel Tenplus1, it doesn't seem to be consistent... sometimes I can ride a horse without halting for 1+ minute and then suddenly it happens again... seems like I will have to do a lot more tests to find the cause 15:36 rubenwardy aerozoic: yes 15:36 rubenwardy that's an official repo used as a mirror and provides automated builds 15:36 Tenplus1 is truly weird fussel, any other mods active ? 15:36 rubenwardy ran by nerzhul 15:36 aerozoic oh thanks rubenwardy :) 15:44 tumeninodes https://imgur.com/a/Ajttj 15:44 tumeninodes !title 15:44 MinetestBot tumeninodes: My fences, can't even... - Album on Imgur 15:45 tumeninodes I think Imma just rework fences altogether (and gates) 15:51 Tenplus1 sent 15:53 Tenplus1 hi benrob 15:53 tumeninodes hello... Dr. 15:53 benrob0329 Hi (capitalized) Tenplus1 15:53 * Jordach is re-working the Solar Plains UI 15:53 Jordach https://jordach.net/images/fgipwmxrxllslzi.png 15:54 benrob0329 Jordach: left side of the screen feels empty 15:54 * Jordach looks at tablets 15:54 Jordach reeeeee 15:54 tumeninodes hahahaha 15:55 Jordach nice thumb covering 25% of the screen there m7 15:55 tumeninodes a thumbs up ico would be so perfect right about now 15:56 benrob0329 👍 15:56 tumeninodes :D perfect 16:01 Jordach or copy and paste 16:02 tumeninodes Jordach that is my programming language of choice 16:02 Jordach rubenwardy: http://cdn.makeagif.com/media/5-08-2015/z2CvR6.gif 16:03 * benrob0329 publishes video 16:03 rubenwardy woo 16:03 red-001 on a scale of horrible idea to worst idea ever invented were does running a irc client on a router fall? 16:03 * rubenwardy likes 16:03 red-001 where* 16:04 benrob0329 red-001: -20 16:04 Tenplus1 nicely done benrob :) illuna looks a beautiful plac 16:05 Tenplus1 hi Darcidride_ 16:05 tumeninodes geeesh... keyboard much Ten? 16:05 benrob0329 :D 16:05 Tenplus1 tumeni: do you kno da wae ? 16:06 tumeninodes baaaah hahahahaha 16:06 Jordach OH GOD NOW 16:06 Tenplus1 :P 16:06 tumeninodes my kid just showed me that a few nights ago 16:06 Jordach reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee 16:06 * Jordach has had enough of the VRChat right now 16:06 tumeninodes dis iz definitly da way 16:07 Tenplus1 found that one funny :P it's everywhere now 16:08 rubenwardy red-65516: your nick is now purple rather than red in my client 16:08 rubenwardy my trust has been broken 16:08 rubenwardy I can't live like this 16:08 Tenplus1 red is blue here... *contradiction* 16:08 tumeninodes the pen... is blue!!!!!!!! 16:08 Jordach *law and order dun dun* 16:10 tumeninodes rubenwardy is purple, I am red... I do not get this color scheme or it's reasoning 16:10 Jordach my client has black nicks for everyone 16:11 Jordach on a white background 16:11 rubenwardy > not dark theme 16:11 rubenwardy what even 16:11 * tumeninodes changes to white... so I'm invisibles 16:11 Jordach dark theme is for faggots unless you use discord 16:11 Tenplus1 o.O 16:11 Jordach discord dark theme doesn't blow your eyes off 16:11 rubenwardy because that makes sense 16:12 Jordach light theme is just #FFF 16:13 tumeninodes whoooooooo, no one can see meeee.... 16:13 Jordach tumeninodes: still black here 16:13 tumeninodes dammit 16:14 rubenwardy invisible 16:14 Jordach still black 16:14 tumeninodes *s 16:14 rubenwardy invisible 16:14 Jordach KEK 16:14 rubenwardy aw chanserv 16:14 rubenwardy !rainbow test 16:14 MinetestBot test 16:14 * rubenwardy cries 16:15 Jordach >tfw rekt by ChanServ 16:15 red-65516 rubenwardy, https://pastebin.com/vaPrppHh 16:15 tumeninodes there there... itsa k 16:15 rubenwardy nice 16:15 * tumeninodes really, really wants to tidy up the textures section 16:15 red-65516 not sure if thats the same key that my commits use but whatever 16:16 rubenwardy https://rubenwardy.com/pgp_public.asc 16:16 tumeninodes red??? you're violet, violet 16:16 Jordach we do not mention the johnny depp wonka factory thank you 16:17 red-65516 rubenwardy, I'm slightly disapointed you didn't put that key in a message... signed with itself 16:17 tumeninodes no no, tis' Gene Wilder, thank you 16:17 Jordach tumeninodes: much better 16:17 tumeninodes only the best 16:18 Tenplus1 can you select your nick colour on irc ? 16:18 Jordach no 16:18 tumeninodes ok so, the textures section of the forum is a sea of dead links 16:18 Tenplus1 aww 16:18 Jordach you're being memed 16:18 tumeninodes Tenplus1, watch this....... 16:18 tumeninodes invisibles....... poof 16:18 Tenplus1 o.O I still see ya 16:19 tumeninodes what the heck man?! 16:19 * Tenplus1 is using Pidgin 16:19 tumeninodes :| 16:19 tumeninodes why? 16:19 rubenwardy I used it for a while, its IRC support kinda sucked 16:19 Tenplus1 I like it :P nice n simple and handles google too 16:20 rubenwardy at the time I saw it 16:20 rubenwardy *used it 16:20 rubenwardy no one uses google ;) 16:20 rubenwardy as in, GChat 16:20 * Tenplus1 ain't got no time for multiple chat clients 16:20 tumeninodes excuse me... whoogle? 16:20 rubenwardy I have two chat clients on my computer 16:20 rubenwardy Hexchat 16:20 rubenwardy and Firefox 16:21 IhrFussel Okay now that I changed boat max speed from 5 to 12 it also happens there... now it's 100% not a mod issue 16:21 tumeninodes sprekin of google... I love how their apps take up ALL the storage space on your phone 16:21 Tenplus1 could be an entity issue when loading new map areas fussel ? 16:21 red-65516 benrob0329, wow 16:22 Tenplus1 *shudder* sad but true tumeni, would love to remove all google fluff and use pidgin on phone too 16:22 red-65516 how did you do those cinematic camera moves? 16:22 IhrFussel Tenplus1, the map parts are alreay there when it happens...maybe the entities load too slow for some reason and the engine doesn't allow the attached entity to enter the new mapblock yet? 16:22 rubenwardy red-65516, camera smoothing and cinematic mode 16:22 Tenplus1 coudl be fussel 16:24 tumeninodes my videos look like I have katharine hepburn syndrome :/ 16:24 Tenplus1 ? 16:24 tumeninodes parkinsons 16:25 red-65516 really makes the werid/broken block loading minetest uses stand out 16:25 tumeninodes it's not "broken"..., it's built that way ; ) 16:26 tumeninodes broken is the new fixed.... get with it 16:26 Tenplus1 eheheh 16:27 Tenplus1 it's a feature :P 16:27 rubenwardy certainly needs optimisation 16:27 tumeninodes ^exatically 16:27 rubenwardy I'm having issues with it on CTF 16:27 tumeninodes rubenwardy interupted 16:27 rubenwardy it happens randomly, no change in network usage when it does 16:27 tumeninodes rude! 16:27 rubenwardy like, always the same number of players 16:28 rubenwardy but occasionally block loading breaks with the same number of players 16:28 rubenwardy maybe some players have a slow connection 16:28 rubenwardy or there's full buffers somewhere 16:28 tumeninodes pee pee break! 16:29 rubenwardy "always the same number of players" is kinda redundant when talking about CTF ;) 16:29 Jordach inb4 someone implements overwatch into MT 16:31 benrob0329 We'd need animated wield items :P 16:32 benrob0329 Our tool's are all the same, its sad 16:32 rubenwardy agreed 16:32 benrob0329 *tools 16:32 rubenwardy the damage system sucks 16:32 rubenwardy I want continuous node dig groups, dammit! 16:32 benrob0329 Not just that, but I cant change how a tool looks when you use it 16:33 Tenplus1 that'd be handy 16:33 Tenplus1 tools do need a bit of work 16:34 benrob0329 Like, a gun would need to look the same as a sword 16:34 benrob0329 And a sword the same as a shovel 16:34 benrob0329 When IRL, they're used very differently 16:36 Tenplus1 how about the ability to change tool specs in meta so you can add buffs later in the game... speed increase, durability etc 16:36 rubenwardy you can already 16:36 rubenwardy stack:set_tool_capabilities({}) 16:37 benrob0329 Or how about a proper melee system, with blocking and different moves 16:37 benrob0329 Thatd be fun, but impossible right now 16:38 rubenwardy yeah 16:38 Tenplus1 ruben, wait... does that allow you to change only that tool in slot or override that tool for oeveryone ? 16:38 Calinou Jordach: https://lut.im/f7e4b450u9/XNQduCWzGGmIflkw.png, https://lut.im/Kk461gxJXd/oNjVNkECb7J5Dh5F.png 16:38 rubenwardy Tenplus1, it's per stack 16:38 Calinou the most important VRchat character ever 16:38 rubenwardy so only for one individual tool 16:38 Tenplus1 looks like Man at Arms 16:39 Tenplus1 so I can change a wooden pick so it can chop obsidian and it'll work ? 16:39 rubenwardy yeah 16:39 Tenplus1 damn dude, I never knew this was possible... ?!?!?!?!?! 16:40 Tenplus1 toolranks could do a hell of a lot more with this possible 16:40 Tenplus1 Calinou: ultimate VR champion: http://i0.kym-cdn.com/news_feeds/icons/mobile/000/029/681/350.jpg 16:40 rubenwardy Tenplus1, 0.5.0 only though 16:41 rubenwardy along with slippery 16:41 rubenwardy two things that I need for CTF :'( 16:41 Tenplus1 daaaaamn 16:41 Tenplus1 ok, a feature to look forward to on 0.5 stable :P but glad it exists finally 16:41 rubenwardy 0.5.0 has a ton of features 16:41 Tenplus1 enchanting tables can help existing tools without adding new one's 16:43 rubenwardy https://pbs.twimg.com/media/DUj4dqrXcAEfuu4.jpg:large 16:44 benrob0329 I think sharpening our swords once in a while would make a world of difference :P 16:44 Tenplus1 lol 16:44 Tenplus1 an anvil would be a handy node to place sword into and add more steel/diamond/ore to drepair it 16:45 benrob0329 Y'know, after hacking down a horde of zombies, that blade might be getting a little dull 16:45 tumeninodes hacking down zombies is dull 16:45 benrob0329 Yes, throwing diamonds at it will surly make it sharper :PP 16:45 tumeninodes :P 16:46 benrob0329 I mean, our tools are disposable 16:46 tumeninodes jordan4ibanez was talking about doing a MTG version of pubg on his livestream last night 16:46 rubenwardy that would be good 16:46 rubenwardy I thought about it, but cba 16:46 tumeninodes sure would, would be fun 16:47 benrob0329 They have no value, you cant sharpen them, they dont last 16:47 benrob0329 They're all the same 16:47 rubenwardy having to do the danger zone and shrinking size would be annoying 16:47 Tenplus1 this is why I like ToolRanks, it gives a tool stats and better wear the more you use it :D 16:48 tumeninodes would possibly require vmanblechk 16:48 benrob0329 Heck, even if you could sharpen it they're so cheap why bother? 16:48 Tenplus1 once we can add buffs to tools they will become more important and worth repairing 16:48 tumeninodes though a danger zone could maybe be done with damaging "air" 16:49 Sokomine Tenplus1: take the anvil in my cottages mod :-) it does not require any additional material for repair. just punch the anvil with the tool in with the hammer 16:50 Tenplus1 hi Sokomine, also nice feature but a bit cheaty :P hammer fixing diamond/crystal tools 16:51 Shara I won't allow it on my servers either because "cheaty" 16:51 Sokomine oh yes, hi ten :) and...er...it's a very good hammer! (had to recently change its receipe due to conflicts with signs. vanessae alerted me to the problem) 16:51 Tenplus1 heh 16:51 Shara You make one set of diamond tools and never need to replace them again.... not so great 16:51 tumeninodes I think this would be cool to do a version of in MT https://en.wikipedia.org/wiki/Adventure_(Atari_2600) 16:51 tumeninodes !title 16:51 MinetestBot tumeninodes: Adventure (Atari 2600) - Wikipedia 16:52 Tenplus1 if I put a bronze axe into anvil I want to add bronze ingot to repair :) 16:52 Shara ^ 16:52 Sokomine pha. they're great tools :-) (admittedly fixing the hammer with another hammer might be considered a bit cheaty...but...well...*staring at the tons of neatly folded cobble cubes in inventory* any further questions? :) 16:52 Tenplus1 ehehehehehe 16:52 Shara :D 16:52 Shara Game balance!! :( 16:52 tumeninodes just strike the anvil with the type hammer you want to add 16:53 Jordach game balance is called clay 16:53 tumeninodes a diamond sword? use a diamond hammer 16:53 red-65516 the people that programmed the UI for my router subscribed to the "Just set display:none on stuff we are getting rid of" school of thought 16:53 Shara Not if hammers repair hammers! 16:53 Sokomine that'd require further types of hammer. could be done 16:54 tumeninodes man Shara..., why do you always have to.... think 16:54 tumeninodes :P 16:54 Shara I can't help it!! :( 16:54 Shara I'm sorry! 16:55 tumeninodes you're wrecking all the fun for us blissfuly ignorant folk 16:55 Tenplus1 lol 16:55 * Sokomine fixes sharas brain so that hammers that almost self-repair are considered normal 16:55 tumeninodes new slogan: "This is Mintest...., This is "normal"" 16:55 Shara Sokomine: You make quite an assumption there :D 16:55 Tenplus1 do you have to manually HIT anvil with hammer ? 16:56 Sokomine anyway...having to add one from the material used for the tool in order to do the repair might be acceptable. still...hitting the anvil multiple times is also fun. tools can last longer. they can be made more expensive without destroying gameplay 16:56 Fixer finished all supertux races 16:56 tumeninodes ^that was quick 16:56 Fixer supertuxcart* 16:56 Tenplus1 nice one fixer :) good game :P 16:56 Fixer yes, i like it 16:56 Tenplus1 you played supertux (mario clone) ? 16:56 red-65516 at least they stopped the ftp server path from being set to root 16:57 benrob0329 Shara: rn we have the opposite problem though 16:57 Shara We do? 16:58 tumeninodes of course, instead of doing all that.... "play" stuff for tools and upgrades, could just do /giveme :D 16:58 Shara Join a server where you don't have give priv then! :) 16:58 tumeninodes thpltpltplt 16:58 benrob0329 Tools have little value, and require other tools to fix 16:58 tumeninodes there you go again 16:58 Shara :D 16:59 Tenplus1 ehehehe 16:59 Shara You won't ever fix me! 16:59 Sokomine just...feels better to be able to repair tools and armor. armor is sometimes pretty expensive.. 16:59 * Sokomine stares at Shara 16:59 Shara I'm all for repairing, but three should be a cost to repair 16:59 tumeninodes Shara = sentient MT 16:59 * Sokomine puts Shara into her anvil :) 16:59 Shara Ekk! 17:00 * Jordach has considered tool repair 17:00 Shara I have tool repair and a different system for getting dye on my subgame to do list 17:00 benrob0329 Our tools are disposable :P 17:00 Jordach requires sunlight, a hammer and the tool to fix 17:00 Jordach 10 wear gets added, and 100 removed from the hammer 17:00 Shara But unless anyone feels like helping me make everything, it won't happen any time soon 17:00 Sokomine the cost is in theory the hammer getting used. except that the hammer is relatively cheap and can be fixed the same way. so...yes, it's cheap. but it's also fun. and you have to carry hammer+anvil with you :-) 17:00 tumeninodes sunlight? what if it's dark? 17:00 Jordach tumeninodes: then it doesnt work :^) 17:01 Sokomine self-repairing tools using photosynthesis? 17:01 Sokomine craft your new pick from leaves? 17:01 Jordach that ones a bit harder 17:01 tumeninodes blooming hammers 17:01 benrob0329 Sharpening would slowly eat away at the tool 17:01 Tenplus1 hole in a tree with magical tool healing powers 17:02 tumeninodes 0_o 17:02 Sokomine Tenplus1: no. mt is much more technology than magic 17:02 benrob0329 But seeing as how we still have tools some 50 years later...they last a long time irl 17:02 Tenplus1 I like magic more than tech 17:02 tumeninodes especially mine.. they never get used 17:03 rubenwardy Sokomine: MTG * 17:03 tumeninodes A good mix of both would be nice 17:03 tumeninodes ..... steampunk 17:03 Tenplus1 xanadu is medeival survival... the only thing I'd consider tech is the toilet from homedecor :P ahahaha 17:04 tumeninodes plumbing, BC 17:04 Tenplus1 exactly :P 17:05 tumeninodes I'm like super $hitposter today.... where's my cape?! 17:05 Tenplus1 not all heros wear capes :P hah 17:05 benrob0329 Well, in medieval times anything they didn't understand got you burned at the stake because "witchery" 17:05 tumeninodes SOme of us wear... underoos 17:06 tumeninodes Ohhh??? I've seen some "witchery".... 17:06 tumeninodes it's in the doors api 17:06 Tenplus1 how so ? 17:07 tumeninodes (secret whispery voice), it uses.... "hidden nodes" 17:07 Tenplus1 ohh that... heh 17:07 tumeninodes ... I'll go get the wood 17:07 tumeninodes you go get sofar 17:08 Shara Hehe 17:08 * Tenplus1 prefers doors redo 17:08 tumeninodes if he shows up now.... then we KNOW he's a witch 17:08 paramat ugh 17:08 Tenplus1 o/ paramat 17:09 tumeninodes ehem.... yes so.... I am working on some MTG stuff here.... 17:09 Shara paramat: ugh? 17:10 paramat i get fed up with players asking for everything that comes into their heads with no consideration for how little time devs have *sigh* 17:10 * Sokomine renames her anvil to toolsredo 17:10 Tenplus1 lol sokomine 17:10 paramat so i have to say 'no' and then i become unpopular =S 17:10 Tenplus1 paramat: what's being asked ? 17:11 * Sokomine hides due to the many ideas mentionned in the pause-menu-thread 17:11 Shara It's why I only ever tried to bother you with things I can give solid use cases for 17:11 tumeninodes what are feelings about making moss grow on all stone nodes? (stone, stonbrick, stone block 17:11 Shara Hmm, not sure 17:12 Tenplus1 nah, mossy cobble is good cause it stops ppl building solely with cobble : 17:12 tumeninodes paramat, think of it like I do about being a Dad... if I'm unpopular, I am doing my job well 17:12 Shara I get the issue issue with everyone wanting me to change things on my servers. 17:13 paramat because i'm the most active dev on github i'm the one saying 'no', so i become the most unpopular 17:13 rubenwardy issue issue? 17:13 Tenplus1 I dont mind suggestions, some are funny, some are genuinly good ideas :D 17:13 Sokomine paramat: there's also a huge difference between "no, sorry, no time to implement" and "no, don't like that at all and would run away screaming if it ever gets merged" :-) there is so much that could be implemented if time where infinite for all of us 17:13 tumeninodes tell them "NO, it's my server.... not yours.... its mine" but use a Cartman voice 17:13 Shara I was originally so keen to please so I'd keep any players at all... Now I'm "No", "Nope", "Not happening"... and my site gets spammed with "U SUCK BAD ADMIN" :D 17:14 Shara Sad for them nothing shows up unless it gets approved... :) 17:14 tumeninodes that would be an awesome nick.... USUCKBADADMIN 17:14 Shara Help yourself then :) 17:14 red-65516 badmin 17:14 * Tenplus1 grants shara 'badmin' privs 17:15 Shara Yay 17:15 * Shara has already used that name elsewhere 17:15 tumeninodes I can't be an admin, I'm not a masochist 17:15 IhrFussel Tenplus1, it doesn't happen with carts though...I never stop while driving 17:16 Tenplus1 I've been on a horse and run around the map and never had issue with stalls 17:16 tumeninodes masochist (in general use) a person who enjoys an activity that appears to be painful or tedious. 17:16 tumeninodes "what kind of masochist would take part in such an experiment?" 17:17 Sokomine hm, no, sorry, i'm afraid you have to revoke that priv again, ten. banning spammers and ignoring not so good ideas does not qualify. randomly banning players for no reason at all might be a better start :-) 17:17 rubenwardy I'm improving as an admin 17:17 Tenplus1 same with flying bats... but seems something in lib_mount is amis 17:17 rubenwardy I no longer kick noobs 17:17 rubenwardy I simply dig blocks so they fall into lava 17:17 tumeninodes :D 17:17 * Sokomine hands the priv on to rubenwardy :) 17:17 tumeninodes lava sword... covers noobs with lava 17:17 Sokomine (from a builder's perspective :)) 17:17 Shara rubenwardy: you do that to non-noobs too. And team mates! 17:17 * Calinou connected to Minetest CTF 17:17 Calinou new maps :D 17:18 rubenwardy oh yeah 17:18 rubenwardy I did it to Shara because it was funny 17:18 rubenwardy then nicked her steel sword and gun 17:18 Calinou I fell into a hole, lol 17:18 rubenwardy but felt bad so tried to give it back to her 17:18 Calinou can you suicide? 17:18 rubenwardy /killme 17:18 Calinou ah, yeah 17:18 rubenwardy has a KD cost though 17:18 rubenwardy as death 17:18 Shara /ban rubenwardy sabotage against own team members 17:18 Shara :D 17:19 Sokomine *g* 17:19 Calinou ah nice, you don't see nametags through walls anymore 17:19 Tenplus1 ahh did you use the entity nametag mod ? 17:19 rubenwardy yes! 17:19 rubenwardy I actually submitted some optimisations to it 17:19 Calinou I had an idea for encouraging fighting rather than running away… 17:19 rubenwardy some still pending, need to fix some bugs first 17:19 Calinou perhaps give 5 HP on kill if you're low on health 17:20 rubenwardy yeah, I was thinking about that. Gamastutra did an article on that 17:20 Shara Calinou: no need to give the best players even more advantage 17:20 Tenplus1 so you hit anothe rplayer and gain their lost hp 17:20 Tenplus1 there can be only one !!!!! 17:20 Shara There's some people who never seem to die unless ganged up on, and then they kill most they are fighting 17:21 tumeninodes Calinou, does it have anything to do with the Russian method during WW2? 17:22 Calinou hmm, I'm really slow in water 17:22 Calinou do you have that problem too? 17:22 Calinou I also sink very slowly 17:22 Shara Found water fine. 17:22 Calinou I think it's that FPS dependency bug 17:22 tumeninodes sinking slowly isn't normally a problem people complain about 17:22 Calinou I have 373 FPS right now :P 17:22 paramat Sokomine no problem, you're the least annoying suggester =) 17:22 tumeninodes WTH?! How do people get such high fps???? 17:23 Calinou the map isn't very complex 17:23 tumeninodes I top out at 60 if I look straight up in the air 17:23 Calinou plus, I have a GTX 1080 17:23 tumeninodes in creative 17:23 Calinou 440 when looking in the air here 17:23 tumeninodes ohhhhhhh 17:23 tumeninodes I got a rock 17:23 Tenplus1 water seems fine 17:23 Calinou bought before the mining surge :^) 17:24 rubenwardy max_fps :) 17:24 Tenplus1 anyone using intel gfx, try using daily build of l/x/ubuntu 18.04, gave me major fps boost on minetest 17:24 rubenwardy support fracking miners 17:24 Calinou yeah, but that increases input lag and decreases smoothness :P 17:24 tumeninodes I definitely need to invest in a decent dektop 17:24 paramat i must say thanks to rubenwardy for being around on github to also say 'no', at least i'm not alone 17:24 Calinou I can easily notice the difference between a 60 FPS cap and a 250 one 17:24 Calinou (or fps_max 0, which is best) 17:24 tumeninodes well... no one likes rubenwardy either so.... 17:24 tumeninodes :P 17:25 rubenwardy aww 17:25 tumeninodes I hear they're calling you "the NO brothers" 17:25 tumeninodes :D 17:26 tumeninodes disclaimer: /me has not slept since the previous morning 17:27 tumeninodes https://imgur.com/a/rxUyM 17:27 tumeninodes !title 17:27 MinetestBot tumeninodes: moss everywhere - Album on Imgur 17:28 IhrFussel Does the boats mod use code from lib_mount?? 17:28 tumeninodes that looks gewd 17:29 Tenplus1 fussel, no... boats uses its own control system 17:29 IhrFussel Krock, does boost_cart use code from lib_mount? 17:30 Krock what's lib_mount? 17:30 tumeninodes https://imgur.com/EnD7YrT 17:30 tumeninodes !title 17:30 MinetestBot tumeninodes: Imgur: The magic of the Internet 17:31 tumeninodes what??? 17:31 Krock !mod lib_mount 17:31 MinetestBot Krock: Could not find anything. 17:31 Krock IhrFussel, please explain 17:31 IhrFussel Krock, a library for mounting entities 17:31 Krock never heard of it so - no. 17:31 tumeninodes attach? 17:31 paramat moss on all stone? not for MTG, too much added complexity, sorry 17:32 tumeninodes :'( .... I hate you 17:32 tumeninodes :P 17:32 paramat mod stuff 17:32 tumeninodes I figured that already anyway :) 17:34 tumeninodes I remember there was a old mod had rust and rot... planning on adding those, using texture overlays to accomplish rather than the way mossycobble is done now 17:35 Tenplus1 hi evergreen 17:35 EvergreenTree o/ 17:42 tumeninodes benrob0329: just remembered D00med's mod with a dalek mob https://forum.minetest.net/viewtopic.php?f=9&t=15109&hilit=rust 17:43 benrob0329 Looks like a pretty dirpy dalek Tbh :^) 17:43 tumeninodes hehe 17:43 tumeninodes already made tho 17:43 Tenplus1 *derp* exterminate! 17:44 benrob0329 Ex-derp-inaaaate!!! 17:45 Tenplus1 klol 17:46 benrob0329 MooGNU lol 17:46 Tenplus1 I likeit 17:46 tumeninodes that yak is creepy... no way around it 17:47 benrob0329 But its not a yak.. 17:47 benrob0329 Its a Gnu 17:47 tumeninodes ... it's a yak 17:47 benrob0329 Gnu, like Free Software Foundation 17:47 tumeninodes I know what it is.... 17:48 tumeninodes it's a yak 17:48 benrob0329 Like the GNU Public License 17:48 benrob0329 And GlibC 17:48 tumeninodes benrob..... I know 17:48 benrob0329 And Coreutils 17:48 tumeninodes it's still... a yak 17:48 tumeninodes creepier looking than ktuberling 17:49 benrob0329 If it looks like a Gnu, smells like a Gnu, and sounds like a Gnu 17:49 benrob0329 Its a Gnu 17:49 Tenplus1 ehe 17:49 tumeninodes for some bizarr reason, every Gnu Linux mascot is cringe worthy and unsettling 17:49 Krock benrob0329, performing the duck test on a gnu ^^ 17:49 tumeninodes ... btw 17:49 tumeninodes yak 17:50 benrob0329 *sigh* fine, reference photos 17:50 tumeninodes photoshopped 17:50 benrob0329 https://images.duckduckgo.com/iu/?u=http%3A%2F%2Ftraciemcbridewriter.files.wordpress.com%2F2012%2F03%2Fgnu.jpg&f=1 17:51 tumeninodes ... like I said.... it'sa yak 17:51 Krock more relevant is whether it moos or not 17:51 tumeninodes someone really needs to get that yak a cup 17:52 Jordach m o o o o o o 17:52 benrob0329 https://images.duckduckgo.com/iu/?u=http%3A%2F%2Flogonoid.com%2Fimages%2Fgnu-logo.png&f=1 17:52 benrob0329 Its a gnu 17:52 tumeninodes yaaaaaaaaaak 17:52 benrob0329 Gnuuuuuu 17:52 Tenplus1 hi CWz 17:52 Tenplus1 it's a gnu.... that's what I drew it as :D 17:52 tumeninodes anyone jumping in right now, is gonna think we're all crazy..... oh...., wait :/ 17:53 benrob0329 We ARE all crazy 17:53 Tenplus1 yup :P 17:53 tumeninodes well, why else would anyone think a yak is a gnu 17:54 benrob0329 Why else would anyone think a Gnu is a Yak 17:54 tumeninodes let's just agree... that you're wrong... and I'm right 17:54 tumeninodes then we can all be friends 17:54 benrob0329 Lol 17:54 benrob0329 Gnu 17:55 Tenplus1 *fwap* 17:55 Tenplus1 lol 17:55 tumeninodes two on one 17:55 Tenplus1 defo a Gnu 17:55 tumeninodes seems I have the advantage 17:56 benrob0329 Then you are definitely crazy 17:56 tumeninodes this gnu stuff is so far offtopic 17:56 benrob0329 Otherwise why would you think a Gnu is a Yak? 17:57 benrob0329 Its from a mod soo... 17:57 tumeninodes so, because it's from a "gnu mod", it'sa "gnu"? 17:57 tumeninodes you're whacked 17:58 benrob0329 Suuurre 17:58 * tumeninodes is making a yak mod 17:58 Tenplus1 lololol 17:58 benrob0329 Yak_Redo 17:58 tumeninodes and it will destroy your puny little ficticious gnu mod 17:59 Tenplus1 ahahaha 17:59 Tenplus1 bring it on :) maybe we'll get it in default 17:59 benrob0329 First PR 17:59 tumeninodes the gnu/yak wars 17:59 benrob0329 >rename node to Gnu 17:59 tumeninodes :| 17:59 tumeninodes ok... really? 18:00 tumeninodes 2d.... override nodename gnu 18:00 benrob0329 I've gotta procrastinate somehow 18:01 tumeninodes a yak has fleas... which it will spread to the gnu 18:01 tumeninodes causing it to impale itself trying to bite them 18:01 tumeninodes end of 18:01 benrob0329 What, work on my tardis mod or videos that desperately need a part two? Nah, I'll just argue about cattle 18:02 tumeninodes IDK... why don;t you just make a gnudis 18:02 tumeninodes oh wait... thats my job... (dissssssss) 18:03 tumeninodes ok... afk before we get kicked :D 18:03 Tenplus1 :P 18:07 benrob0329 Alright, ttyl o/ 18:09 IhrFussel Okay now I can confirm it's definitely not affecting boost_cart... another player was riding a cart and I was driving with my car directly behind them and my car still stopped while the cart didn't 18:10 IhrFussel Could physical = false be the reason??? 18:11 Tenplus1 wait, the car entities arent physical = true ? 18:11 IhrFussel They are, carts are not true 18:12 Tenplus1 oh, carts get stuck easily going uphill if they are true, so false it is 18:12 Tenplus1 they are controlled node by node so it's ok 18:13 IhrFussel But I want to test if cars also don't stop anymore when I put physical = false 18:13 Tenplus1 they may end up going through nodes and walls 18:14 IhrFussel Just for testing...if that fixes it now then the problem is something about physical entities touching "solid" stuff 18:15 Tenplus1 so long as stepheight = 1.1 then it should drive without stopping unless you go into a 2 high wall 18:16 Tenplus1 wb evergreen 18:17 IhrFussel But it can stop as soon as I cross a certain speed 18:18 Tenplus1 can you post link to cars mod, will check it out 18:18 Wayward_One hi all :) 18:19 Tenplus1 hey wayward 18:19 IhrFussel Tenplus1, you mean lib_mount? Since that's where all the movement is calculated 18:20 IhrFussel https://github.com/blert2112/lib_mount/blob/master/init.lua 18:21 IhrFussel Or both https://github.com/blert2112/vehicle_mash 18:21 IhrFussel Okay so with physical = false I fell right through all nodes 18:22 Jordach why the fuck does hudbars crash on start up sometimes 18:22 Raven262 I hate building roofs from wool. Does anybody else too? 18:22 Raven262 Just asking. 18:23 Tenplus1 nil checks I think Jordach, was one of the fixes I did on my frk of it... but a tad out of date now 18:25 Jordach Tenplus1: from git> $ diff -s init.lua init_ori.lua 18:25 Jordach Files init.lua and init_ori.lua are identical 18:25 Jordach ori is on github 18:25 Jordach fucking memory has a bit flip 18:25 Jordach i fucking bet it 18:26 Tenplus1 ?? 18:26 Jordach it was working fine an hour ago 18:26 Jordach without a single change to that file 18:26 Tenplus1 weird 18:27 * Tenplus1 builds dirt roofs 18:27 Tenplus1 fussel, that lib_mount is over a year old... am sure there was a newer one than that... 18:28 Jordach the crash fucks off if it's loaded before another mod 18:28 Jordach wat 18:28 Jordach WAT 18:29 Tenplus1 what error you getting ? 18:29 Jordach nil checks 18:29 Jordach my suspicion is load order 18:30 Tenplus1 I remmeber having to force some vars on_join_player for it to behave itself 18:30 Jordach got the code? 18:31 Tenplus1 might still be on my git page: github.com/tenplus1 18:31 Tenplus1 like I said tho, a litlte out of date... wuzzy has added a lot since 18:31 IhrFussel I find no other version/fork of that mod... I was able to drive for about 1 minute without stalls again, then suddenly the stalls started... what could it be linked to :/ 18:31 Tenplus1 fussel, could be a variable not being reset properly when driving and it's messing up driving after 18:32 Tenplus1 https://github.com/tenplus1/hudbars 18:33 Tenplus1 think I added gui_scale fixes to that one too 18:42 IhrFussel Tenplus1, DUDE...you may be onto something 18:43 IhrFussel I just left the car while moving and since I re-entered the stalling started 18:43 Tenplus1 if you pick up the car and place does it drive ok again ? 18:44 Tenplus1 if yes then it's an entity var, if no then it's an engine var 18:45 IhrFussel Or it could be a mod var that doesn't reset until restart 18:45 Tenplus1 yup, engine var :P 18:46 Jordach Tenplus1: bug 18:46 Jordach intro was handling hudbars init 18:47 Jordach which by changing depends 18:47 Jordach i moved the load order 18:47 Tenplus1 ahh 18:47 Tenplus1 does bug remain if you use my forked version ? 18:47 Jordach it's my own variant 18:47 Jordach it's got better everything 18:47 Tenplus1 ohh, gotcha :P ehehe 18:48 Tenplus1 I'd imagine a missing nil check would fix if it's a dependency thing 18:50 Tenplus1 wb 18:54 Jordach why is hud text centered and not left to right 18:55 Tenplus1 dunno 18:55 rubenwardy hud, use alignment 18:55 rubenwardy Jordach, use alignment * 18:55 rubenwardy https://rubenwardy.com/minetest_modding_book/en/chapters/hud.html#alignment 18:55 rubenwardy it just defaults to 0,0 19:00 * Wayward_One 's new bluetooth keyboard finally came in :D https://imgur.com/kAUXz6M 19:01 Jordach tableteer 19:01 Jordach reeeee 19:01 Tenplus1 noice 19:03 IhrFussel Tenplus1, I added now a workaround "if self.v ~= 0 then minetest.chat_send_player(name,"Please stop the vehicle first.") return end" 19:03 Tenplus1 does it work ? :P 19:03 Tenplus1 failing that when entering vehicle it can auto=-set self.v to 0 :@D 19:04 IhrFussel Didn't test it yet, but it seems to be linked to the velocity lib_mount calculates ... vehicle_mash just adds v = 0 in the entity registration 19:05 Tenplus1 but isnt reset when you enter vehicle 19:05 IhrFussel Doesn't seem like it... I could maybe add self.v = 0 where the driver is attached 19:07 Tenplus1 yeah 19:13 Tenplus1 hi Megaf 19:14 Megaf_ Hi Tenplus1 19:14 Tenplus1 o/ 19:14 Megaf_ Nice seeing you. You havent been online as much as you used to 19:15 Sokomine Raven262: why do you build wool roofs then if you don't like it? 19:15 _Megaf Tenplus1, capital T? 19:16 Tenplus1 am on different computer today :) test driving Lubuntu 18.04 :P 19:16 _Megaf aha 19:16 _Megaf Tenplus1, Please do try pure Debian 19:17 Tenplus1 i have, it was ok... prefer the ubuntu debian mix :D and latest drivers/mesa is giving me a nice boost 19:17 _Megaf and for repos, use deb http://deb.debian.org/debian stable main contrib non-free and stable-updates and stable-backports 19:18 Sokomine Wayward_One: um. a bit small. wouldn't want to type on that keyboard 19:19 Tenplus1 pinky typing :D 19:20 Wayward_One lol 19:20 * tumeninodes dozed off heh... ttyl everyone 19:20 Sokomine sleep well, tumeninodes 19:20 _Megaf cya tumeninodes 19:20 Wayward_One it definitely beats the on-screen keyboard 19:20 Tenplus1 my onscreen kb has swype to quickly type things :D 19:22 Wayward_One nice :) not sure if windows has something like that though 19:22 CWz Wayward_One, if Timon and Pumba were force to fight to the death, what would you be eating dinner that night? 19:23 Tenplus1 lol 19:23 Wayward_One lol, no idea xD 19:24 Tenplus1 pumba would be tastier so I'd help timone :P 19:25 Tenplus1 fun fact, mobs animals have the hog set as mobs_animal:pumba :P 19:25 Raven262 Sokomine, I had no other choice! 19:25 Raven262 And a part of me died then. 19:25 Raven262 It is a sad story, I know. 19:26 Tenplus1 ? 19:26 CWz question number 2: If An alligator ate a sheep at exactly 8:30PM on the Monday after Christmas, What day would the Alligator get hit by a car? 19:26 Raven262 Tenplus1, the wool roofs discussion. 19:26 Tenplus1 ahh 19:27 IhrFussel Tenplus1, mob_horse doesn't seem to have that check either? Or my version of it doesn't at least 19:27 Tenplus1 latest from github ? 19:28 red-001 #6982 19:28 ShadowBot https://github.com/minetest/minetest/issues/6982 -- [WIP] Make settings files per-world. by red-001 19:28 IhrFussel Not latest =P a bit older ... I added self.v = 0 self.v2 = 0 before attaching to the horse ... let's see if that fixes it 19:28 Tenplus1 kewl :P if it does I'll add to git 19:30 CWz Treemonster molest non monster mobs, i found that funny 19:30 CWz The Treemobster is like the grumpy nabour chasing the nabourhood hoodlems off his lawn 19:30 CWz would be funny if he had a dedicated sound for that 19:31 Tenplus1 "get orf my lawn!" 19:31 Sokomine Raven262: playing on AspireMints wool-only-server? 19:31 Raven262 No, on RC creative :P 19:31 CWz wool only server? 19:31 Raven262 And I couldn't find a right coloured material for my roof. 19:31 Wayward_One "hippity hoppity, get off my property" 19:32 Sokomine CWz: *g* that could indeed be fun 19:32 Sokomine CWz: aspiremint runs a small server where the entire world consists of wool 19:32 Tenplus1 I think I set the "specific_attack" flag for that one to attack animals as well as players/npc 19:32 Raven262 They don't have coloured stone bricks on RC, and they also have a very limited collection of blue and violet bricks. 19:32 Sokomine Raven262: my cottages mod has a lot of roofing materials. some are taken from homedecor 19:33 Raven262 Any violet roofing? 19:33 Raven262 So after I saw that violet wool has a very strong colour. I had used blue wool. 19:34 CWz hmm i think i make a shrek mob that says get out of my swamp 19:35 Raven262 CWz, And a donkey mob that... wait there are no dragon mobs are there? 19:35 Tenplus1 ooh nice, ethereal has a swamp biome with no mobs :D 19:35 Sokomine there ought to be more friendly mobs 19:36 Raven262 Nah people like to kill, not to make friends. 19:37 Sokomine :-( 19:37 * Sokomine wants to be friends with most mobs 19:38 Sokomine imagine dms beeing tamed and stopping destroying all with their fireballs. they could be employed for road building 19:38 Raven262 I wonder, if the point is not killing them, why do friendly mobs drop rewards for getting rid of them? 19:45 Jordach rubenwardy: +1.0 for alignment seems left to right 19:45 Jordach and -1.0 seems like right to left in 0.5-dev 19:46 rubenwardy I'm not sure what you mean 19:46 rubenwardy left to right meaning left aligned or right aligned? 19:46 Jordach rubenwardy: the left edge to stay in place is 1.0 19:46 Jordach for the right edge to be the text anchor is -1.0 19:55 Tenplus1 back laters :D 20:04 Jordach rubenwardy: -1 = right to left text 20:04 Jordach +1 = left to right 20:04 rubenwardy will have to test 20:04 rubenwardy I may have done this with an image 20:04 Jordach rubenwardy: they're the wrong way around in 0.5-dev 20:05 rubenwardy oh 20:05 rubenwardy compared to 0.4.16? 20:05 Jordach probably 20:05 Jordach can't test 20:05 rubenwardy I use 0.5.0 for everything except CTF dev or connecting to servers 20:06 Jordach i love 0.5-dev at the moment 20:06 Jordach no tableteers to ruin servers 20:07 Jordach except i do have a 0.5 apk 20:07 Jordach :^) 20:18 Megaf_ I will have to reinstall my system because I made the mistake of using blocks too large for Ext4 when creating the filesystem. Now I am running out of inodes all the time. So there we have it, a lesson. When installing Debian and using Ext FS and asked about FS type, between news, normal, largefile, do not chose largefile, never! For normal use and ok performance use normal, for max efficiency in storage size use news. 20:20 Megaf_ and Don't upgrade your whole system to repos such as backports nor experimental 20:20 Megaf_ Because there is a big change of packages breaking. 20:20 Jordach that's why people use ubuntu 20:21 Megaf_ Well, I new about the block size already. I just wanted to be sure how and when it would run out of inodes. 20:21 Megaf_ If you just use the normal install, and not expert install on Debian, you will not have to worry about this. It will jsut work. Like on Ubuntu 20:22 Calinou changing the blocksize is a bad idea in the first place 20:22 Calinou the default is 4K IIRC? 20:24 * Megaf_ does curl http://saimei.ftp.acc.umu.se/cdimage/unofficial/non-free/cd-including-firmware/9.3.0+nonfree/amd64/iso-dvd/firmware-9.3.0-amd64-DVD-1.iso > /dev/sdb 20:25 Megaf_ Calinou, Not sure, I guess so 20:25 Calinou you don't need to use dd for that? 20:25 Calinou also, why not netinstall? 20:26 red-001 hooked up a small script to take a screenshot every time I die in ctf 20:26 * red-001 waits for linux to run out of free space 20:26 Megaf_ Block size: 4096 20:26 Megaf_ hum 20:26 Megaf_ Im using 4K blocksize 20:27 Megaf_ so problem is number of inodes per block? 20:27 Megaf_ Calinou, curl can do that, no need for dd. For years I've been just curling debian ISOs directly to USB sticks 20:27 Megaf_ first distro to support this out of the box was Mandriva back in 2008 or so 20:28 Megaf_ and no netinstall because Im not sure if my wifi will work with built in drivers durring isntall 20:28 Megaf_ % Total % Received % Xferd Average Speed Time Time Time Current 20:28 Megaf_ Dload Upload Total Spent Left Speed 20:28 Megaf_ 25 3468M 25 889M 0 0 3734k 0 0:15:51 0:04:03 0:11:48 3028k 20:28 Megaf_ limited by flash write speed 20:30 Megaf_ Welcome back ThomasMonroe 20:30 Megaf_ Thomas-S, Did you catch my message last time about streets signs? 20:30 Megaf clear 20:30 ThomasMonroe heya Megaf 20:31 Megaf clear, wrong window... 20:31 Megaf ThomasMonroe, I'm planning here an automated build infrastructure to build Minetest builds for specific OSes and CPUs 20:32 Megaf So I was thinking about supporting 32 and 64 bit for Debian 8, Debian 9, Last two versions of Ubuntu and maybe Fedora 20:33 Megaf for each 32 bit I would optimize for AMD K6, Pentium II, AMD Athlon XP and Pentium 4 20:34 Megaf for each 64 build I would optimize for Ahtlon 64, Core2Duo, AMD Phenom, Core i family 20:35 ThomasMonroe nice 20:35 Megaf Well, more likely I would just make a binary for each arch compatible with any Linux 20:37 Megaf hooked up a small script to take a screenshot every time I die in ctf 20:37 Megaf * red-001 waits for linux to run out of free space 20:37 Megaf screenshots are tiny 20:39 Thomas-S Megaf, I didn't receive a message regarding street signs, sorry. 20:41 Megaf Thomas-S, So, when I type sign in the inventory, i was expeting to see those streets signs, but none show up 20:41 Megaf not sure why 20:42 Megaf Welcome back lisac 20:42 lisac hey Megaf 20:42 Megaf brb, gonna grab more coffee 20:42 Thomas-S They aren't craftable in the crafting grid, you can only get them by using the streets workshop. We have more than 100 signs in total (I guess), so having them all showing up would be quite uncomfortable. 20:43 Thomas-S In creative (priv or mode), you can directly get the signs out of the workshop without supplying ingredients. 20:45 Megaf Oh, I see 20:45 red-001 Megaf, only 250 mbs left 20:46 red-001 need to delete some stuff 20:46 Megaf that's the reason then 20:46 Megaf % Total % Received % Xferd Average Speed Time Time Time Current 20:46 Megaf Dload Upload Total Spent Left Speed 20:46 Megaf 100 3468M 100 3468M 0 0 3002k 0 0:19:43 0:19:43 --:--:-- 3835k 20:46 Megaf reinstall OS time, cya all, will be back once I finished 21:07 red-001 oh I think I might have figured out that werid client 21:08 red-001 someone added an auto forward key 21:08 red-001 so it must have just been a cliented modded to disable priv checks using that feature 21:09 red-001 would explain the long straight paths that only get changed every so often then the person running it logs in 21:10 red-001 not sure if this was a key mapping in 0.4.17-dev through, if it's not then this thoery goes out the window 21:11 Jordach autorun was added recently 21:13 Shara red-001: already thought about that, but wasn't sure if it actually got added or not 21:14 Shara I couldn't see an option for it in the most recent build I have 21:14 * Shara actually checked 21:14 red-001 is more grass getting spawned now or something? 21:14 Shara Don't think so 21:15 Shara Jordach: how recently was autorun added and where do you turn it on? 21:16 Jordach https://github.com/minetest/minetest/blob/master/minetest.conf.example#L85 21:16 Shara hmmm 21:19 paramat autoforward doesn't have a keymapping by default 21:23 paramat autoforward was added Sep 2015 21:24 red-001 it's pretty cheaty when combinded with auto jump 21:25 paramat why? 21:26 red-001 makes crossing large distances way easier 21:26 Sokomine red-001: auto forward is nothing strange. i love that key and use it frequently. sometimes players observing my char complain about it not moving its feet. but that's not very important i think. not ruin my hands and keyboard are of more value 21:27 shivajiva but it has potential for abuse as red is pointing out 21:27 paramat you would soon run into a 2 node high obstacle 21:27 Sokomine still requires aiming at the right direction and turning it off in time 21:28 Megaf There, system installed 21:28 Megaf How long did I took? 21:28 paramat however it could cause issues, something to consider 21:28 Sokomine abuse? making people force to press keys for extended periods of time without any gain is abuse 21:28 red-001 whats the setting for auto jumping? 21:28 shivajiva say if it was used on a client that isn't honouring clip 21:28 red-001 could have sworn that android had that 21:29 Sokomine shivajiva: and? that's how i fly through my test worlds and check if everything is working out ok 21:29 paramat android autojump is actually hardcoded, should probably be a server setting 21:29 red-001 wait so PC players can't use it? 21:29 Sokomine would love to have android autojump as an option on the normal client as well 21:29 red-001 that doesn't make much sense 21:30 red-001 it would be an awesome setting to have 21:30 paramat indeed it should be available for desktop too 21:30 Sokomine and autorun be more promoted :-) there are always occasions when you need to cover a large distance 21:30 shivajiva not something you want your players to do if map size is an issue though 21:31 paramat see https://github.com/minetest/minetest/blob/179476d8330ff0fd03c3c95bbb8ea0f55e5ad2ed/src/localplayer.cpp#L289 21:31 red-001 honestly pretty annoyed no-one told me about this before lol 21:31 paramat i wrote that comment =) 21:31 Sokomine it doesn't really have to do with map size. a player starting that and going offline would soon end up either dead through fall dammage or trapped forever in the next best hole. combined with fly and fast it might be diffrent. i only do that in my local test worlds 21:32 paramat also see #6138 21:32 ShadowBot https://github.com/minetest/minetest/issues/6138 -- Camera: Fix wieldmesh glitch after teleporting by kilbith 21:32 paramat oops 21:32 paramat #6183 21:32 ShadowBot https://github.com/minetest/minetest/issues/6183 -- Going up stairs is faster on Android (faster swim and stepheight advantages) 21:32 red-001 well why not let everyone use it? 21:33 Sokomine the autorun feature is mostly useful when following a player who wants to show you his/her build. also prevents the player to be from scolded too much if the building is not up to the effort of travelling there :-) 21:33 red-001 (would be kinda unfair to android) 21:33 Shara Sokomine: the person logging in multiple players at once in my server from an IP address that is a VPS provider is noclipping through walls without moving their feet to try and generate as much map as they can 21:33 red-001 after all they do have to deal with horrible controls 21:33 Shara Autorun is directly assisting with this 21:33 Shara So yes, there is potential abuse 21:34 Shara The tactic seems to be hacky client to enable noclip, then point character some direction and autorun 21:34 Shara Then leave it 21:34 red-001 Shara, I mean I doubt they wouldn't find a way to do it anyways if they are the sort that buys multiple vps just to mess with a server 21:34 Shara red-001: well, seems it's not just me as they have been sighted on other servers 21:35 IhrFussel So auto forward causes that weird "step by step" movement without sending any arrow keys? 21:35 red-001 ops wrong off 21:36 paramat we can now set player stepheight from a mod so mods can create this 'autojump' 21:36 * shivajiva looks the other way and tries not to smirk 21:36 red-001 please don't 21:36 Shara OVH and Linode are where the IP addresses go so far. Confirmed up to 7 players signed in at once. 21:37 red-001 movement being server sided is always a mess 21:37 red-001 (see carts and boats) 21:37 IhrFussel I have a script that watches the map size closely now 21:37 IhrFussel So 28. Jan 21:58:48 CET 2018 -> 18134 MB 21:37 IhrFussel So 28. Jan 22:28:48 CET 2018 -> 18137 MB 21:38 Shara Oh look, there's another attempt happenign right now 21:38 * red-001 wonders 21:39 Sokomine Shara: i'm afraid there's potential to abuse just about anything. but there is also a very legitimate use for it. let's just try to get rid of the bots by other means 21:39 Shara Bit difficult when getting hit over and over 21:40 red-001 maybe setup a mod that looks up some database of commerical hosts and blocks account creation from them? 21:40 Sokomine IhrFussel: i can join your server and show you autorun. basicly the player char does not get the walk animation. gravity is still in effect. no mysterious gain of flight or noclip that way 21:40 Shara Exact same behaviour 21:40 paramat issue 6183 shows that android autojump causes some issues and advantages for android players on a server, it should be removed, will do this 21:41 * Sokomine hands Shara a sword to hit the bots (would even be effective as they'd respawn. or not?) 21:41 paramat android users have a jump button so can use thta. however, we will be attending to android controls before 0.5, they're already terrible 21:41 IhrFussel Sokomine, sounds like the exact movement I saw just with priv check off it seems 21:42 red-001 10/10 minetest will now achive it's goal of 0% market share amoung android games based on minetest source code 21:42 Shara 7 signed in at once again, this time from GorilliaServers Inc. Noclip and movement in steps. Not even facing the direction they were going 21:42 paramat a mod can provide autojump if wanted, on android or desktop, hardcoding it for android is wrong 21:42 red-001 paramat, we can't just remove this, no sane human will be able to play the android version for more then 5 minutes 21:43 red-001 we need to replace it if we do that 21:43 Sokomine autojump on android is a great feature. i can see that it might be less welcomed on pvp servers. isn't there a way to link it to that? server-controlled might be best (again, who has time for that....) 21:44 IhrFussel Just add auto jump as setting on PC ... people who feel cheated can then enable it 21:44 red-001 ^ 21:44 IhrFussel PC users have WAY more advantages than Android users... I'd like to mention crafting 21:45 ThomasMonroe heya Megaf 21:45 Jordach >has a HTTP mechanism 21:45 red-001 yeah I really don't mind android users having at least no advantage 21:45 Jordach >can literally be used at init only 21:45 IhrFussel Splitting stacks is not fun on Android, but not sure how that could be improved 21:45 Megaf "Linus Torvalds has released the Linux 4.15.0 kernel after nine release candidates. 21:45 Megaf The belated Linux kernel update is now available and remains under the "Fearless Coyote" codename. " 21:45 ThomasMonroe can i get more input on #6969? 21:45 ShadowBot https://github.com/minetest/minetest/issues/6969 -- F3 enable/disable fog info not accurate 21:45 Megaf Fearless Coyote 21:46 paramat jump is the least of android control problems, it's the other control issues that are the problem. we could add it as an option for all platforms 21:46 Megaf F e a r l e s s C o y o t e 21:46 Megaf One of best Linux codenames ever 21:46 Megaf Especially now with this meltdown stuff happening 21:46 Jordach paramat: who designed the HTTP api to only be run at init 21:46 red-001 paramat, no need to add new issues 21:46 ThomasMonroe paramat, i was getting ready to say that auto-jump might actually be a neat setting to have for desktop 21:46 Jordach that's DUMB 21:47 red-001 Jordach, what are you talking about? 21:47 Jordach https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3296 21:47 Jordach * Only works at init time and must be called from the mod's main scope (not from a function). 21:47 Jordach that throws any decent use away 21:47 red-001 > doesn't understand API docs 21:47 red-001 in fairness we use markdown without rendering it 21:48 red-001 Jordach, variables 21:48 Shara And another one already 21:48 Shara Over and over 21:48 Jordach red-001: but can't be: used inside of functions, or at any game runtime 21:48 red-001 it's like the insecure api 21:49 red-001 local HTTPApiTable = minetest.request_http_api() 21:49 red-001 it's literaly explained in the first line 21:49 red-001 * returns `HTTPApiTable` containing http functions 21:49 IhrFussel Sokomine, your movement is wayy smoother when you enable auto forward...the one by sallee was more like robotic (step, pause, step, pause) 21:50 sofar Jordach: have a look at github.com/sofar/mt2fa 21:52 Shara Fussel, getitng multiple groups of players, 7 at once on RC doing this now 21:53 IhrFussel Shara, Sokomine demonstrates auto forward and it's really a lot smoother... are they also moving in steps on your server? 21:53 red-001 it would be kinda ironic if the keymap was so badly documented that however this is just rewrote it from scratch 21:53 red-001 whoever* 21:53 Sokomine IhrFussel: strange. well, that is how automove works. it's practical for travelling maybe 1-2 minutes (following other players who are showing something) but does require human interaction in order not to crash into a wall or fall into a hole 21:57 red-001 not letting dead players move should really be enabled even if anticheat is off 21:57 Fixer worst part is some mc youtubers filming at complete night, damn thats horribly 22:04 Fixer "GTK+ 4.0 could be released in 2018" 22:13 Calinou year of GTK destkop 22:14 Jordach year of the Windows 10 desktop :^) 22:15 Fixer not GTK again 22:15 Fixer makes me sad in a way 22:18 Megaf Jordach, I'd like to use Blender too. But I'm too stupid to be able to use it. 22:18 Megaf Not clever enough 22:18 Megaf I used to use Rhinoceros though. Great piece of software. 22:19 Fixer another wonderful name for a software 22:19 Megaf I do think so 22:20 Megaf BTW, just watched "Going in Style". Great movie. 22:29 Megaf In Rhinoceros I used to design robots back in the day, it was fun 22:35 red-001 re: #6982 should mod security settings be global or per-world like other settings? 22:35 ShadowBot https://github.com/minetest/minetest/issues/6982 -- [WIP] Make settings files per-world. by red-001 22:35 red-001 second option seems better but it would be good to get some input 23:07 jas_ i really like the stock distribution of minetest/game, that's resulted from the work of so many people, and in particular paramat in regards to the code itself as well as managing the project and being so involved, and always sticking to his principles. just wanted to say thanks. 23:08 Calinou someone likes minetest_game, stop the presses! 23:08 Calinou it did get better over time, but not much has changed in 2 years now 23:12 Megaf Oh boy 23:12 Megaf well, I like default minetest_game too 23:12 * Shara will like it more when/if there are fireflies :P 23:13 Megaf indeed 23:13 Megaf brb 23:32 * Megaf is no duck 23:52 Fixer Calinou: in 7 years, apart from carts *cough* 23:53 Fixer Calinou: and new blocks (at least this too) 23:53 Fixer it is much more nicer visually 23:56 Fixer block selection is quite good, time for some a c t i o n, aka m o b s, and some a m b i e n c e, bored to repeat it 23:57 Fixer funnily i see hate towards rain in multiplayer .______. 23:57 Fixer at least in mc beta