Time Nick Message 00:32 Fixer Holy ----, read this https://www.atariarchives.org/bcc1/pages/page83.gif / It is like 2018, but in 1976... 00:56 IhrFussel Is there a way to say "you may talk about religions but don't start any religion wars"? 00:56 IhrFussel In 1 or 2 words? 00:57 red-001 don't reform 00:57 red-001 sorry couldn't avoid making that joke 00:57 red-001 IhrFussel, keep the discussion civil 00:57 rubenwardy "No dicks" 00:59 red-001 IhrFussel, honestly the easiest way is to just avoid the topic in the first place 01:00 paramat yes 01:01 paramat 'in 1 or 2 words' lol 01:08 Megaf Hi folks 01:09 Megaf !server Megaf 01:09 MinetestBot Megaf: No results 01:12 benrob0329 sofar: set cinematic mode's smoothing to 1 01:12 benrob0329 It does wondersbfor the shakyness 01:12 benrob0329 I can actually pan now 02:19 roben1430 #illuna 02:19 roben1430 oops 02:19 * roben1430 searches for music 02:19 roben1430 this always takes forever 02:20 * Megaf just reinstalled the whole graphical stack on his MacBook Pro 02:20 roben1430 ouch 02:20 Megaf removed LXDE, GNOME, OpenBox and X11 and everything 02:21 Megaf Installed MATE instead 02:21 Megaf worth it 02:21 roben1430 thats almost as painful as listening to the first 30 seconds of hundreds of songs to find juust the right one for a video 02:22 Megaf the worst part was that I accdentally removed network-manager, and then WIFI connection dropped 02:22 roben1430 "this one sounds neat, but its not right" 02:22 Megaf and boom, no connection, no X11, no graphical stack 02:22 roben1430 heh 02:22 roben1430 wpa_supplicant ftw 02:22 Megaf So I just found a LAN cable, plugged into the router, and installed wicd-curses. Problem solved :) 02:22 roben1430 or setting networkmanager to be manually installed 02:23 roben1430 then removing gnome 02:23 Megaf I removed gtk*, so network-manager was gone because of dependencie 02:23 roben1430 oh 02:23 Megaf I said, whole network stack :) 02:23 Megaf I mean 02:23 Megaf graphical 02:24 Megaf it was fun 02:24 Megaf (not really) 02:25 roben1430 this might work: http://incompetech.com/music/royalty-free/mp3-royaltyfree/Ascending%20the%20Vale.mp3 02:26 Megaf Im actually listening to these guys right now https://www.youtube.com/channel/UCHEioEoqyFPsOiW8CepDaYg 02:26 Megaf royality free too 02:27 roben1430 too normal sounding :^) 02:27 roben1430 like, I don't want my music to sound like every other music, which is why I don't tend to use Kevin's popular tracks 02:31 Megaf Yep, I know the feeling 02:54 roben1430 o/ ThomasMonroe, EvergreenTree 02:54 ThomasMonroe hello roben1430 02:54 EvergreenTree o/ 02:55 ThomasMonroe hiya EvergreenTree 05:37 roben1430 You know, there is something relaxing about editing a cinematic 12:16 cx384 hi Krock! 12:16 Krock hi cx384 12:16 cx384 *wb 13:10 * red-001 wonders when all issues start getting marked as non-trivial 13:13 Shara red-001: don't give them ideas :) 13:14 Shara Also hi everyone 13:33 cx384 hi Shara 13:50 Megaf Good day all 14:09 Fixer Falcon 9 launch.mp4 - 21.06.2010, was not thinking that was like 8 years ago already... 14:17 Megaf Speaking of it. ZUMA, meh, 14:17 Megaf that classified payload 14:17 Megaf I said it was going to the ISS 14:17 Megaf they first said it crashed, the military said 14:17 Megaf SpaceX said, it didn' t, it's just fine 14:18 Megaf I say, they deployed the payload to teh ISS, and mishion is completed :P 14:18 Megaf Don't you agree aerozoic? 14:18 aerozoic lol wut? 14:19 aerozoic I agree everybody should go flying! 14:20 Megaf https://www.youtube.com/watch?v=KCxQ3hYHrZk 14:20 Megaf !title 14:20 MinetestBot Megaf: Science vs Cinema: THE MARTIAN - YouTube 14:20 Megaf watching that, pletty cool 14:20 red-001 people complaining about offtopic incoming 14:22 Megaf Today I woke up kinda inspired, to finally get back to cycling and go for a long bike ride 14:22 Megaf then I looked out of the window, dark sky, cold, wet 14:23 Megaf I guess I will stay home today. Will just work out a bit and work on my server 14:23 Megaf Speaking of my server, I wonder if it is back from the clearobjects 14:23 Megaf !server Megaf 14:23 MinetestBot Megaf: Megaf Server V4.17 | mt.megaf.info:30003 | Clients: 0/8, 0/1 | Version: 0.4.17-Megaf / MegafXploreNext | Ping: 10ms 14:23 Megaf there we are 14:32 Megaf rubenwardy: Does KimSufi have auto renewal? 14:38 Megaf !server Red 14:38 MinetestBot Megaf: UGX Realms (AMHI Inspired remake) | 69.195.136.26:33151 | Clients: 1/30, 0/2 | Version: 0.4.16 / UGXrealms | Ping: 114ms 14:38 Megaf !server Cat 14:38 MinetestBot Megaf: leo-cat100-server | 92.26.161.69 | Clients: 5/25, 1/5 | Version: 0.4.16-dev / minetest | Ping: 73ms 14:38 red-001 !server blue 14:38 MinetestBot red-001: The Blue Lagoon | 145.239.78.1:31009 | Clients: 3/20, 1/4 | Version: 0.4.17-dev / minetest | Ping: 11ms 14:39 Megaf hum 14:39 Megaf classic 14:39 Megaf that's a server I might visit 14:39 Megaf !server Mars 14:39 MinetestBot Megaf: Regulus: A Mars Server | minetest.silano-consulting.com:30001 | Clients: 1/20, 0/1 | Version: 0.4.16 / MyStuff | Ping: 104ms 14:39 Megaf that too 14:39 Megaf !server venus 14:39 MinetestBot Megaf: No results 14:39 Megaf !server netptune 14:39 MinetestBot Megaf: No results 14:40 Megaf eh 14:40 Megaf !server red-001 14:40 MinetestBot Megaf: No results 14:40 Megaf red-001: What's your server name? 14:40 red-001 don't have one? 14:41 Megaf oh 14:41 red-001 lol 14:41 Megaf Want to have one? 14:41 Megaf Megaf Server for sale 14:41 Megaf for just 200.000,00 USD 14:41 red-001 tried a few times but I don't really have a good idea about what to do with a server 14:42 red-001 and there is already more servers then players 14:42 Megaf maybe, 14:42 Megaf Well, brb, lets see if the new kernel will work 14:43 * red-001 pretends the . is decimal seperator 14:43 * red-001 pretends the . is the* decimal seperator 14:43 Shara Unless you have an idea for something that's a bit different, it's probably not worth running a server unless it's something you honestly enjoy 14:44 Jordach noot noot 14:47 Shara I only opened Dark Lands because no one else had done the "darkness actually kills you" thing on a server 14:47 Shara (plus I wanted a survival server to test and make mods for) 14:48 Megaf Hey Jordach, Hi Shara 14:49 red-001 "minetesthosting.com:31034 2/4 2/2 0.4.14, minetest JOIN NO RULES I DON'T CARE ANY MORE Dmg PvP 20m / 46d 118 / 100 14:49 red-001 " 14:57 Megaf The mars server is actually interesting 15:00 Megaf lol, UTF-8 is broken again on Minetest 15:01 Megaf if I try to write Olá in the chat I get ( 15:58 Fixer *,,,,,* 16:06 * cx384 can't join on the capture the flag server with his name :( 16:08 Shara Question: if you set mapgen_limit to a certain amount, do entities get auto-removed from mapblocks that were previously generated but are now outside the limit? 16:10 Krock yes, at least they should 16:10 Shara Krock: that's bad 16:10 Shara Is there any way at all to prevent it? 16:10 Krock increase the limit 16:10 Shara That's not helpful 16:11 Shara After all the trouble my server has had (no idea if you have been following), I want to be able to set mapgen_limit LOW and keep previously generated mapblocks. 16:11 Shara But it's no good if the result is signs are destroyed there 16:11 Megaf Shara: ansewring you question, no, I think they will stay there 16:12 Krock moreover, players will be teleported to spawn if they left the game outside that area 16:12 Shara Megaf: I ran a test of the "fixed" map with mapgen_limit... my signs are all losing text 16:12 Megaf mapgen_limit will also leave generated things there 16:12 Megaf maybe you wont be able to go there 16:12 Megaf tho dont take my word, test 16:12 Shara Megaf: I have tested 16:12 Shara mapblock stay, but entities are getting removed 16:12 Megaf from what I see it just limits the mapgen, nothing more 16:12 Megaf oh, good 16:13 Shara 2018-01-27 17:06:01: INFO[Server]: Remove SAO 2834(signs:text), outside of limits 16:13 Shara Messages like this 16:13 Megaf thats new 16:13 Shara It's not good, because I need the entities to stay as well 16:13 Megaf "new" 16:13 Jordach Shara: set map limits 16:13 Jordach run mtmapper 16:13 Jordach then find the best squared shape you can limit the world to 16:13 Krock or make a PR to add yet another setting 16:13 Shara Jordach: not helpful 16:14 Shara I have totally different requirements for x/z axis than for y 16:14 Krock Jordach, you can only limit the map in all 3 dimensions starting from 0,0,0 16:15 Megaf ^ 16:15 Krock two-edge based limits would however make that possible 16:15 Megaf limiting mapgen seems like a quick alternative to clearobjects 16:15 Shara And given what happened, I really wanted to stop any new mapblocks for now, while keeping the current ones 16:15 Shara Megaf: limiting mapgen is meant to be a way to keep map size somewhat under control 16:16 Shara I don't understand why entities have been tied into it 16:16 Megaf yep, but since it keeps already generated mapblocks and clear entities, it could be used as a quick hack 16:16 Shara I need to be able to impose these limits to prevent whatever happened to my map happening again 16:16 shivajiva seems a bit daft considering this is minetest, y axis needs to be separate as we get more mining depth than surface coverage most of the time 16:16 Jordach welcome to minetest 16:16 Shara But if I impose these limits, I break existing mapblocks that NEED entities 16:16 Megaf well, I ve seen mines -20km deep, so yeah 16:17 Shara Megaf: varies by type of server. This is a creative server, so I don't want players digging deep 16:17 Megaf my house is at -10000 16:17 Shara I do however want them able to go up high, since my map has layers 16:22 Megaf #6975 16:22 ShadowBot https://github.com/minetest/minetest/issues/6975 -- [Feature request] Add ability to set mapgen vertical and horizontal limits sparely. 16:22 Shara Megaf: Can you please edit to specific upper and lower y limits should be seperate? 16:22 Shara Everything horizontal should be fine on one setting 16:22 IhrFussel What's the size of 1 mapblock in the DB? 4 KB? 16:23 Shara depends on content 16:23 Shara mapblock ful of air vs mapblock full of chests full of books full of text.... different size 16:23 IhrFussel I mean if there's no meta just mapgen 16:23 Shara no idea 16:24 Jordach Megaf: separately 16:24 Megaf there 16:26 Shara Commented anyway 16:27 Jordach_ >opens blender 16:27 Jordach_ >display driver crashes 16:27 Jordach_ nice job blender foundation 16:27 Jordach_ sure are going to be industry standard with all these unfixed bugs 16:28 Megaf Jordach_: blame your driver, no blender 16:28 Megaf or just blame windows 16:28 Jordach_ >literally AMD drivers 16:32 Megaf =/ ==================================================^ 16:42 Jordach_ thats not supposed to happen 16:42 Jordach_ holy shit 16:42 Jordach_ uhh 16:42 Jordach_ >emerge-0 16:43 Jordach_ /home/stefan/mt-build/build/minetest_64/src/emerge.cpp:2a1: run: A fatal error ocurred: std::bad_alloc 16:43 sfan5 oh look that's my homedir 16:44 Jordach_ i was just moving the hud around 16:44 Jordach_ and it shits the bed 16:44 Jordach_ and takes windows with it 16:44 Jordach_ yep, 3D drivers dead 16:45 Jordach_ > win + r : iexplore.exe 16:45 Jordach_ nope, no working browsers 16:46 Krock > running IE 16:46 Krock > expecting it's a valid browser to confirm broken drivers 16:47 Krock /rant 16:49 Jordach sfan5: don't think windows 10 is supposed to do this 16:49 Jordach https://jordach.net/images/empibdpfufelniayu.jpg 16:49 sfan5 rip 16:49 Jordach that black window is chrome 16:50 Jordach time to check event viewer 16:51 Calinou "asdfmovie" 16:52 Krock ^ first thing I've seen there 16:52 Calinou hi :) 16:52 Krock hello Calinou 16:53 Jordach Faulting application name: SearchUI.exe, version: 10.0.16299.98, time stamp: 0x5a1aada9 16:53 Jordach Faulting module name: atidxx64.dll, version: 23.20.15002.11, time stamp: 0x5a2869ef 16:53 Jordach hello here shit bag 16:55 red-001 way to report an error without any useful information 16:55 Jordach red-001: tl;dr display driver lost opengl windows 16:55 Jordach tl;dr;tl;dr it killed anything requiring a window manager 16:55 Jordach only thing that survived was my IRC client 16:56 red-001 one step above "something broke figure it out, restoring to backup to remove any information" 16:56 Jordach red-001: faulting module points the blame at the AMD display driver 16:56 red-001 I though Quassel needed used a GUI? 16:57 Jordach a gui that doesn't need 3d accel 16:57 red-001 needed/used* 16:57 Jordach >17.12.1 16:57 Jordach >18.1.1 driver 16:57 Jordach time to upgrade in case this is an actual driver issue 16:59 red-001 Jordach, what windows you using? 16:59 Jordach Windows 10 Education 16:59 Jordach FCU * 16:59 Jordach bloatware stripped with a real key :^) 16:59 red-001 my condolances 16:59 Jordach Edu removes the spywar 16:59 Jordach not even enterprise gets that 17:00 red-001 or you know you could just get that small util off github to do that 17:00 red-001 it breaks skype but who cares 17:00 Calinou https://github.com/10se1ucgo/DisableWinTracking still seems to work 17:01 red-001 I'm still pretty annoyed you can't uninstall edge normally in newer builds 17:01 Calinou meh, doesn't really matter 17:01 Calinou IE isn't uninstallable either 17:02 red-001 and classic start menu makes the UI kinda useable 17:02 Jordach red-001: i prefer W7 style start 17:03 red-001 thats the one I use iirc 17:03 Jordach red-001: https://i.imgur.com/s7fwQbA.png 17:03 red-001 haven't used windows in ages 17:04 red-001 Jordach, did they fix license checking using up 80% of the CPU? 17:04 nerzhul start is useless, gnome search + launch is the better solution :) 17:04 red-001 ended up disabling it and don't want to update in case it freaks out 17:04 Jordach red-001: yes 17:04 Jordach FCU has been "great" 17:05 Jordach not a single windows update fucking me over once 17:05 red-001 FCU? 17:05 Krock great. we reached 800 issues >.< 17:05 Jordach Fall Creators Update 17:05 Jordach (2017) 17:06 Calinou I'm fine with the W10 start menu, really 17:06 Jordach i don't like it 17:06 Calinou I just remove all the tiles and set it to fullscreen mode 17:06 Jordach reminds me of my phone 17:06 Calinou both my machines are currently on Fedora KDE anyway 17:06 Jordach i love the interface on my surface pro 17:06 Jordach because it works there 17:06 Jordach but not on my bigole pc 17:07 red-001 maybe we should move to #Minetest-Chat since this is getting offtopic 17:07 * red-001 is shamelessly self-promoting 17:07 Jordach OMEGALUL 17:07 * Krock DDGs for the W10 start menu and notices that it's somewhat overloaded and having many programs will make it annoying to use 17:10 * Krock goes hunting for another numix-like theme 17:15 IhrFussel sfan5, I just read the IRC logs of the recent days and found your message stating that the small stutters are not caused by anticheat when a player is attached to something and moves fast... it actually *is* caused by that because those stutters are completely gone as soon as I disabled anticheat for a few minutes on my server 17:18 IhrFussel I was actually checking if anticheat could also have caused the sudden halts in cars/on horses..that's why I disabled it...the halts stayed but the little stuttering was gone and movement was smooth (except for those weird halts) 17:22 IhrFussel I still need someone with 0.4.17-dev and vehicles on their server ... I still have those halt issues and am not sure whether or not it's a bug in 0.4.17 maybe 17:25 IhrFussel It's 100% not a mod issue since the halting happens with 2 different vehicle types from 2 completely different mods... vehicle_mash and mobs redo 17:28 Shara Happens with dmobs for me 17:28 IhrFussel You mean the halting?? 17:29 Shara Yes 17:29 sfan5 IhrFussel: what I said is that anticheat is not *directly* causing these 17:30 Shara When riding mobs while running anticheat 17:30 sfan5 meaing: the anticheat code does run when the player is attached 17:32 IhrFussel sfan5, what causes it then? Lag? I doubt it, max_lag is constantly 0.3 here 17:32 sfan5 dunno 17:33 sfan5 performance testing should be done to check differences between anticheat enabled / disabled 17:34 Shara It does seem like something that could have quite the impact 17:39 Megaf LOL, just made a new subgame 17:39 Megaf crazy one 17:41 Megaf all builtin mapgens are written in C++ right? 17:42 Megaf Where can I find all the definition I can pass to mapgen? 17:43 rubenwardy aliases? 17:44 red-001 is there any mod for inspecting player inventories? 17:48 Calinou I don't remember 17:48 Calinou there's a mod to spectate players at least 17:48 Calinou (good to catch griefers on the act :)) 17:56 Megaf I think I need a custom mapgen 17:57 Megaf I dont want it to generate anything but stone and dirt 17:57 Megaf if I just set all aliases to air, dirt and stone, weird things will happen 17:58 Fixer WIN #>!! FOR WORKGROUPS INTERFACE IS FINALLY BACK IN WIN!)< JUST COMPRESS IT A LITTLE< P R O G R E S S 17:59 red-001 AndroBuilder, ask an op if you want voice 18:00 Fixer also, classic shell kinda RIP, it is open source now though 18:01 Calinou Fixer: WINE 3.11 for Workgroups 18:01 Calinou yeah, Classic Shell is now open source again, it was made proprietary in 2012 18:01 Calinou 2013* 18:02 Fixer Calinou: also, not sure if you can block telemetry with hosts, from what I hear, using MS firewall helps, god damn it is annoying 18:04 Calinou yeah, I think they use IPs 18:04 Calinou you can block some of the telemetry, but not all 18:06 IhrFussel Will MT ignore lines starting with # in the regular minetest.conf? 18:06 Fixer yes 18:07 Fixer IhrFussel: i think i've seen that halting thing since ages in boats 18:07 Fixer IhrFussel: also, WIDEN YOUR ROADS 18:08 Megaf wasnt there a categorie in the forums about mapgens? 18:08 Megaf category* 18:08 IhrFussel Fixer, boats from MTG is the only vehicle type that doesn't halt for me...maybe the boats just accelerate too slow to trigger it? 18:08 Fixer no idea 18:09 Fixer IhrFussel: maybe it is mod issue itself 18:09 IhrFussel It seems to be related to acceleration since it happens sooner when riding horses which speed up much faster compared to cars 18:11 IhrFussel mobs redo doesn't use code from lib_mount right? Cars do use lib_mount as movement engine 18:12 Megaf I made this, for myself, but feel free to use. http://git.megaf.info/Megaf/GitPaste/raw/master/Lua_API.pdf 18:13 Megaf just easier than reading a .md in .txt... 18:13 rubenwardy also http://rubenwardy.com/minetest_modding_book/lua_api.html 18:15 Megaf :) 18:17 Megaf whats the groups for water and water_source? 18:17 IhrFussel !tell tenplus1 Does Mobs Redo use movement code from lib_mount for attached players? 18:17 MinetestBot IhrFussel: I'll pass that on when tenplus1 is around 18:22 Megaf function swap_node(pos,name) 18:22 Megaf what does that function do? 18:23 IhrFussel It doesn't happen in 0.4.17 SP ... not even with server_step 1.0 it halts so it's not 0.4.17/lag related 18:33 IhrFussel I used the exact same conf from my server in SP and no halting... what the heck is that issue on my server 18:47 Jordach found the reason why my system died 18:48 rubenwardy using windows? 18:48 Jordach from a legit software house 18:48 Jordach malwarebytes premium had a memory leak 18:48 Jordach one that ate 98% of total memory 18:48 Jordach and 50% of my damn CPU time 18:48 * Jordach waits for the free lifetime license 18:49 Jordach this is a cockup 18:49 Jordach https://i.imgur.com/Gc2YZMw.png 18:53 Fixer what is funny, all those computers with """AV""" still manage to have tons of malware and other crap 18:53 Jordach ads will be the death of modern IT 18:56 Megaf Jordach: how do I change sky colour? 18:57 Jordach player:set_sky("#rrggbb", "plain", bool) 18:57 Jordach bool = show clouds in front of plain or textured skybox 19:02 Megaf Can you give full function please? 19:04 Megaf nevermind 19:07 Jordach that is the full function, silly megaf 19:08 Jordach replace "plain" with "regular" for the normal dynamic skybox 19:09 Megaf Jordach: the subgame Im making is quite... minimal 19:09 Megaf theres no player 19:09 Megaf so I dont know where/how to define sky 19:09 Jordach use on_joinplayer(player) 19:10 Jordach then use player:set_sky 19:14 Megaf minetest.register_on_joinplayer(function(player) 19:14 Megaf player:set_sky("#ffcc00", "plain", false) 19:14 Megaf end) 19:14 Megaf any better way of writing that? 19:14 Megaf (that works btw) 19:21 Megaf PANDORA BOX HAS BEEN OPENED, MEGAF HAS LEARNED HOW TO USE STUFF FROM LUA_API 19:21 Megaf Brace yourselves. A Wild Megaf Is Coming! 19:22 Megaf Jordach: you created a monster 19:22 Megaf so much possibilities in Lua_API 19:27 Shara Oh no. We're doomed 19:27 Shara Megaf can now lua. 19:31 Megaf can I set FOV in the subgame? 19:31 Megaf I think in the minetest.conf in the subgame I can 19:36 Shara I feel like I read something about that lately, but not sure 19:38 Megaf I cant make a node emit light... 19:39 Megaf nevermind... 19:39 Megaf was changing the settings of the wrong node 19:43 Megaf do we have a settings already to impose a mapgen? 19:44 Fixer Jordach: btw, Windows 7/8/8.1 had windows update bug eating one CPU to 100% for many months... 19:44 Shara impose a mapgen in what sense? 19:44 Shara Megaf: if you mean limit mapgens for a subgame, then yes 19:45 Megaf Im making this subgame, it only works with v6 19:45 Megaf so I' d like to only allow it to be ran on v6 19:45 Megaf v6 and flat actualy 19:45 Shara okay, add "disallowed_mapgens = " in game.conf 19:46 Shara Example: https://github.com/Ezhh/abri/blob/master/game.conf (this just removes v6 though) 19:46 Megaf can I set just a line allowed mapgen? 19:47 Shara no 19:47 Shara you can only list mapgens to exclude 19:47 Megaf we have a billion of mapgens 19:47 Shara hardly 19:47 Shara Stop being lazy! 19:47 Megaf Im making a subgame from scratch, would call that lazy 19:48 Shara You are being lazy if you can't be bothered to list 7 mapgens 19:50 Shara With that said, I wish you the best of luck. 19:51 Megaf :) 19:51 Shara My efforts to make a subgame have already caused me to contibute things to MT (the subgame mapgen restrictions) and soon to MTG (the fireflies) 19:51 Megaf https://imgur.com/a/efFr8 19:51 Megaf nice natural structure in fractal mapgen 19:51 Shara So it can be a good way to find what needs adding 19:51 Shara and what can just make MT a bit nicer 19:59 Megaf disallowed_mapgens = fractal, v5, v7, valleys, 19:59 Megaf fail 20:00 Shara ahh, are yu using stable? 20:00 Shara Needs dev version (but I assumed from what you said before you were using dev) 20:00 Megaf so the syntax is correct 20:00 Megaf at least 20:01 Shara maybe remove spaces too 20:01 Megaf tried commas without spaces, just spaces and commas with space 20:01 Megaf none work 20:01 Megaf I must be using an old version 20:02 Shara Yes, this is fairly recent 20:26 Fixer holy sh--, that some good r e a l i s m https://uploads4.wikiart.org/images/johannes-vermeer/the-little-street.jpg 20:27 Megaf Fixer: https://i.pinimg.com/originals/d5/3a/29/d53a295f6cc93709cbe1cff5ed993f77.jpg 20:29 Megaf Fixer: https://i.pinimg.com/originals/d0/1f/ec/d01fece4bee559b2e3310a77129fd1cb.jpg 20:29 Megaf :D 20:29 Raven262 Wow, that one looks very, very realistic. 20:29 Raven262 Both actually. 20:29 Megaf http://thetipsheet.typepad.com/.a/6a00e39338cae9883401b7c744c9de970b-pi 20:35 Fixer Megaf: at least I know first one from 17st century is not photoshopped 20:37 Megaf Fixer: yep, there was a period of time where photorealism was very strong in art 20:37 Megaf the period we are at right now is called, Neocrapshitness 20:50 Jordach Did you mean: Hip Indie 20:59 Jordach FeelsGoodMan [Hudclock] Recalculating calendar. [Hudclock] The date is: 1/2/30 21:13 * Jordach reworked the UI to be less annoying for tablet users but doesn't guarantee correct appearance 21:13 Jordach https://jordach.net/images/dxsicmepsyddxnbluj.png 21:15 rubenwardy anyone know any mods or subgames which I can combine to make a dead world with lots of ruins? 21:16 Raven262 Duane's mods make some nice ruins 21:16 Raven262 Like geomoria 21:16 Raven262 And his C mapgen 21:19 red-001 there was that wasteland mapgen 21:19 red-001 *//game 21:20 Raven262 Yeah, butt hose ruins were small and boring 21:22 * Jordach aligns things down to the pixel 21:22 Jordach https://jordach.net/images/pkbwjnaddkqudoxmhv.png 21:23 Megaf nice texture pac 21:23 Megaf pack* 21:24 Jordach Megaf: that's a subgame 21:24 Megaf is it available for everybody? 21:24 Jordach as a work in progress dev server? yes 21:25 * Jordach tests some common phone aspect ratios 21:25 Jordach looks good 21:41 Megaf Fixer: http://www.oilpaintingfactory.com/pic/Oil%20Painting%20Styles%20on%20Canvas/Classic/Rococo/0Gda008dD25-classical-oil-painting-Rococo-classic-Rococo.jpg 21:42 Megaf the period you like is Rococo 21:42 Megaf search for Rococo painting, lots of good stuff 21:43 Megaf like https://rclong2.files.wordpress.com/2015/07/louis_xv_france_by_louis-michel_van_loo_002.jpg and https://upload.wikimedia.org/wikipedia/commons/8/8b/Johann_Georg_Platzer_-_Dancing_scene_with_palace_interior_-_Google_Art_Project.jpg 21:43 Megaf the second not so much 21:47 Megaf Kingdom of Canada, Empire of Brazil, Italian Africa. LMAO http://i.imgur.com/sLFPBgo.jpg 21:47 Megaf very interesting 21:50 Krock how much truth is in that image? 21:51 Megaf That's real I think 21:51 Megaf 1924 21:51 Megaf So is this one, even crazier https://i.imgur.com/7WAVBsl.jpg 21:52 Krock France was never called "Italy" and there's Switzerland in the middle - now Italy too 21:52 Megaf each country tells a different history 21:54 Megaf Italy once was a big empire 21:54 Fixer Jordach: https://i.imgur.com/xCE30kS.jpg 21:54 Jordach Fixer: uwotm7 22:07 Fixer Megaf: here is his site http://www.nathanwalsh.net/index.php?view=painting 22:12 Krock street art.. in a different sense 22:13 Megaf PROGRESSEXHIBITIONSPUBLICATIONSESSAYCONTACT PLEASE 22:13 Megaf Oo 22:13 Megaf thats not what I copied 22:13 Megaf "PLEASE ENABLE JAVASCRIPT FOR THE SITE TO FUNCTION CORRECTLY" 22:13 Megaf there 22:13 Megaf How about no? 22:15 Calinou progressive enhancement™ 22:16 rubenwardy Calinou: played the new maps yet? ;) 22:16 rubenwardy (on CTF) 22:16 Calinou nope 22:18 sfan5 insta ctf with guns in mt when? 22:18 rubenwardy insta ctf? 22:19 sfan5 1 hp => one hit, dead 22:19 * Shara might have a working server again... 22:19 Calinou :D 22:19 Megaf !server cat 22:19 MinetestBot Megaf: leo-cat100-server | 92.26.161.69 | Clients: 2/25, 3/9 | Version: 0.4.16-dev / minetest | Ping: 31ms 22:19 Megaf !server red 22:19 MinetestBot Megaf: UGX Realms (AMHI Inspired remake) | 69.195.136.26:33151 | Clients: 1/30, 2/6 | Version: 0.4.16 / UGXrealms | Ping: 116ms 22:19 Shara lol, bot no likes me 22:19 rubenwardy !server creative 22:19 MinetestBot rubenwardy: Just creative world | hasanalsamra.tk:30001 | Clients: 11/40, 14/30 | Version: 0.4.14 / minetest | Ping: 93ms 22:19 rubenwardy huh, I think shara is lying 22:20 rubenwardy !server red cat 22:20 MinetestBot rubenwardy: Red Cat Creative | 51.254.216.93 | Clients: 2/35, 1/2 | Version: 0.4.16 / redcat | Ping: 11ms 22:20 Megaf :D 22:21 Shara There.. opened to players again as well 22:21 rubenwardy instant kill would be interesting if combined with a map with lots of cover 22:21 Shara I'd like to see that 22:22 Jordach squake when 22:23 Jordach when can we have native bunnyhopping in MT 22:23 Jordach >tfw someone in my discord is here in -hub 22:23 Jordach o/ Dargod 22:29 red-001 > discord 22:30 Fixer Jordach: actually waiting for Urban Terror jumping physics, that will be megahit 22:32 Calinou Jordach: https://github.com/Erkaman/smiley :^) 22:32 Fixer oh no 22:32 Fixer Calinou: waiting for that thinking guy with hand emoji 22:33 Jordach 🤔 22:35 Jordach your forum software can't handle the 🤔 22:35 Jordach SQL ERROR [ mysqli ] Incorrect string value: '\xF0\x9F\xA4\x94' for column 'post_text' at row 1 [1366] 22:35 * twoelk wrestles with atomic IRC client on android and a fractured screen 22:36 Fixer http://i0.kym-cdn.com/photos/images/original/001/292/906/c4a.gif 22:36 Jordach Fixer: fucking glorious 22:57 rubenwardy this person scares me: https://forum.minetest.net/viewtopic.php?t=19498 22:57 rubenwardy !title 22:57 MinetestBot rubenwardy: [Mod] Blood Magic [bloodmagic] - Minetest Forums 22:58 * Jordach blinks 22:58 Shara Yea... 22:58 Jordach Botania port when 23:00 Jordach but also, Thaumcraft port when 23:09 Fixer Jordach: much more when 23:27 Shara IhrFussel: And look at that, soon as RC is up, sallee shows up again. 23:28 Shara Banned already, but different IP address this time 23:30 Jordach Shara: just make a mod to forcefully attach them to an entity with no movement abilities 23:30 Shara Actually wrong, the other record is a new name. Fun 23:31 Shara Jordach: Banning is better 23:31 Jordach Shara: wait for it to sink in that they can do nothing 23:31 Shara They can't anyway. Map limits are quite strict now 23:32 Jordach at some point i'll crap out a mtmapper containing RGB values