Time Nick Message 00:02 Fixer paramat: it is worse-st NY ever, we should embrace it :] 00:04 Fixer when you expect that NY mood with snow and stuff and you got shitty moisty +10*C shitty cloudy weather, climate change is a myth 00:07 Shara It's warmer than you expect... and climate change is a myth? Not seeing your logic. 00:14 sofar extreme weather changes are excepected as a result of global warming as demonstrated by weather models, including NOAA's weather model, the one Trump is in charge of. 00:17 IhrFussel The majority of US people refuses to accept that global warming is a thing last I heard 00:18 IhrFussel Or...not sure if it was majority or just a large part 00:21 rubenwardy http://climatecommunication.yale.edu/visualizations-data/ycom-us-2016/?est=happening&type=value&geo=county 00:25 IhrFussel That's what I meant actually...most Americans think the global warming is NOT mainly caused by humans which is total bollocks to think 00:26 rubenwardy that's not true 00:26 rubenwardy look at the scale 00:26 rubenwardy 52% think it's caused by humans 00:26 rubenwardy 34% think it's natural 00:26 rubenwardy 18% are unsure 00:26 rubenwardy 34% is rather a large percentage, but not "most" 00:27 rubenwardy according to that source, at least 00:27 rubenwardy people that do surveys based on climate change are more likely to care about it 00:30 IhrFussel True, in Germany it's 60% believe it's (mainly) human-made an 16% don't 00:31 IhrFussel Wait, 16% don't believe in it at all* 00:35 Fixer Shara: it was sarcastic 00:36 Shara When every other word is "shitty" it just sounds grouchy :) 00:36 Fixer rubenwardy: it can be both, natural and man-made 00:37 rubenwardy yes 00:37 Fixer Shara: when you have rain with +10*C, seriously, send Santa to ISIS 00:37 rubenwardy the question is about which one it is mostly 00:37 Fixer yeah 00:37 Fixer but it is happening 00:37 Shara Fixer: snow is practically a myth here :) 00:38 Fixer now it seems like not a big problem, but in far future exsessive heat may melt some arctic ice may cause unwanted ocean level rise 00:39 Shara Well, some news would have you believe an ice age will magically come and buy us some more time... but that idea seems to do the rounds every so often 00:40 Shara And of course, we're already in one 00:41 shivajiva Trump could always nuke North Korea and cause a nuclear winter if he goes overboard, that would help :) 00:45 shivajiva the petrodollar would rise to an all time high and the energy companies could rip us off with impunity 00:46 shivajiva oh wait...that bit already happened 00:48 Fixer ocean level rise is particularly nasty 00:48 Fixer since so much population lives on low areas and in coastal areas 00:49 Fixer shivajiva: useful oil will raise in price, very probably, due to scarcity, and its consumption will be hugely decreased 00:49 Fixer problem is chemistry needs oil for a lot of stuff 00:50 Fixer now you just stupiditly burning it 00:50 Fixer there will be change in the future, and not everyone will like it, and not everyone will buy new iphone every year, it is not sustainable in current way 00:52 Fixer it is pretty much: most of population does not care, business as usual, problems will be solved/mitigated when it is already fucked up too much, standard of living may decline (it is already declining in US) 00:53 Fixer maybe fusion reactor will solve energy problems, and our big roads will be electrified with those electrobuses everywhere 00:53 Fixer it is not ready yet, but they are getting closer 00:54 Fixer wonder if world moves back to coal ;) 00:54 Fixer when natural gas and oil is too expensive, business as usual goes horrible way instead of investing into fusion, cinical a bit 00:55 Fixer but again, probably 80% of population thinks: i will be fine, future generations - good luck, you are on your own 00:56 Fixer remember, GDP must flow, i mean grow 01:02 sofar goddamn ukrainian VPNs 01:02 sofar thousands of SASL logins on my dovecot 01:03 sofar grep 91.200.12 /var/log/mail.log|wc -l 01:03 sofar 28563 04:53 Sokomine redblade7 asked me something related to server operations. i pointed to this channel as this is the right place for such things. hope that's ok? 11:32 tenplus1 hi folks 11:32 tenplus1 Bonmeal mod updated to 0.7 - coral recipe for bonemeal added, api addition, can also grow papyrus and cactus now 11:33 Raven262 Hi ten 11:34 tenplus1 hi raven :) 11:34 Raven262 I had an idea, for improving toolranks trough a new mod. 11:34 tenplus1 ooh, do tell ? 11:35 Raven262 What if the tool would count how many of one node type the user has dug? 11:35 Raven262 For example, I can make my pickaxe count how many mese I've dug. 11:35 tenplus1 would be a rather large list considering how many nodes exist in default and using mods 11:36 Raven262 And thats why there is an other part of my idea. 11:36 Raven262 This counting of nodes can only be achieved if the user attaches a special gem to the tool. 11:36 Raven262 Which is already set to count a node type. 11:37 Raven262 SO not all nodes can be counted, but the important ones such as ores can. 11:37 Raven262 *So 11:37 Raven262 And this also adds space for some fancy crafting recipes. 11:37 Raven262 The gem info is stored in the metadata, changes no texture, just the description. 11:37 Raven262 I might try to make this^ 11:38 tenplus1 you could make it as an addition to existing toolranks mod 11:38 Raven262 Nah, I'm more into making a gems mod with many fancy features such as this. 11:38 tenplus1 once you craft a new tool it uses a different function to dig/count 11:39 tenplus1 also remember that on use doesnt supply node name, so to do this you could have to use get_node each time you dig, and with 20+ players on server it'll lag somewhat 11:39 tenplus1 just to check node names for special ores 11:40 Raven262 Hmm, right. 11:50 tenplus1 would be handy if the on_use function could supply node information as well, would save mods having to get it 11:50 tenplus1 and speed things up :D 11:55 tenplus1 hi xerox 12:20 tenplus1 hi fussel 12:21 IhrFussel Ok I'm crazy..I bought the Intel Xeon dedi even though it's pretty expensive ... compiling took 45 secs which is very nice but single core performance is the important part 12:21 IhrFussel Hello tenplus1 12:22 aerozoic hi tenplus1 12:22 tenplus1 o/ aerozoic 12:35 Shara Hi all 12:40 IhrFussel Will cancel the dedi again, up to 1.3 sec lag when I fly around on the map ... that's not much better than my old dedi 12:41 Shara Fussel, have you tested both all your mods on a new map, and without the mods you are using right now? 12:41 tenplus1 o/ shara 12:42 IhrFussel Shara, I'm testing an empty world now with just MTG and lag already spikes to 1+ sec at times ... that is a very bad sign 12:43 Shara Initial mapgen can spike lag, though I'm not sure if it should go that high 12:43 tenplus1 wait, did you say you have a single core ? 12:44 Shara I ran RC on a single core for a long time without problems. 12:44 Shara Two cores currently. 12:44 IhrFussel tenplus1, the dedi has 4 cores but htop displays 8 (hyperthreading?) 12:44 tenplus1 ah ok, have you set num_emerge_cores = 4 in minetest.conf to assist mapgen 12:45 tenplus1 sorry, num_emerge_threads = 4 12:45 IhrFussel All those cores don't help much when MT still only uses mainly 1 core of any machine... I checked a snglecore benchmark for the Intel Xeon and compared it to my AMD Opteron and the benchmark said it would be twice as fast...I don't see it 12:45 tenplus1 and: server_dedicated = true 12:45 IhrFussel I set that to 3, doesn't help 12:46 VanessaE IhrFussel: especially if you have *any* mods that hook into the mapgen 12:46 tenplus1 true, voxelmanip will slow things down... also hi Vanessa 12:46 VanessaE hi 12:46 IhrFussel I have zero mods running outsie of MTG right now...let me check max_lag after just standing on the map for a few minutes 12:46 VanessaE well I meant Lua will force it down to 1 thread 12:47 IhrFussel 0.7 ... garbage 12:47 Shara If you have only MTG running on a new map and still don't like the performance, there is not much to say. 12:47 IhrFussel I will NOT pay $35/month for that crap 12:47 tenplus1 what OS on server ? 12:48 IhrFussel Ubuntu 16.04 12:49 IhrFussel Intel(R) Xeon(R) CPU E3-1230 V2 @ 3.30GHz << NOT recommended for MT 12:49 tenplus1 ah okie... have you tried adding 'noatime' to partitions in /etc/fstab to reduce writes to drive, that helps somewhat 12:49 tenplus1 also setting vm.swappiness = 10 at end of etc/sysctl.conf helps too 12:50 IhrFussel It's the CPU that spikes when I fly around...it spikes to 50-90% 12:51 tenplus1 what gpu you using ? 12:51 IhrFussel I cannot tolerate this when several players move on the map the lag will be just as bad as on my old dedi ... cancelling before they charge me 12:51 IhrFussel Don't dedis always have integrated GPUs? 12:51 Shara Once map is generated, it's rare to get many players generating new map all at once 12:51 tenplus1 true 12:52 Shara And your map is already well developed, so your concern should be if normal map loading, not new map generation, causes lag 12:52 IhrFussel Shara, even after standing on the same spot for 5 minutes only reduces max_lag to 0.7 12:52 Shara With only MTG? 12:52 IhrFussel Yes 12:52 tenplus1 how many players connected ? 12:52 IhrFussel Only me 12:52 tenplus1 ssd ? 12:53 IhrFussel No, the dedi got a 1 TB HDD but it's not the HDD ... there is nothing to load/save from/to HDD when only 1 player stands somewhere 12:53 tenplus1 you;d be surprised what gets accessed in the background at times 12:54 tenplus1 have you tried using leveldb map instead of sql ? 12:54 tenplus1 hi evergreen 12:55 Shara I never saw any gain in performance from leveldb 12:55 tenplus1 wait, are you using Ubuntu with unity gui ? 12:56 IhrFussel When I compare this dedi#s lag times to my old dedi's lag times I see only a minor difference...a difference that's not worth paying $35 for ... I will just cancel this machine and stay on the VPS for now (the VPS can manage 0.15 max_lag with up to 5 players at once) 12:56 tenplus1 prolly easier for now 12:56 IhrFussel A dedi is a machine without DE it's all command line 12:56 tenplus1 just checking :PPP 12:57 Shara I'm just trying to work out how my VPS with 160+ mods even manages now 12:57 VanessaE remember that with a VPS you have to fight with other users for resources. 12:58 Shara Yet I get basically no problems ever 12:58 VanessaE same with my dedicated server. it performs as I would expect it to 12:59 Shara 24 players currently. I don't get how this runs so well with so many mods when Fussel has such issues with just MTG 12:59 tenplus1 who are you getting dedi from fussel ?? 13:01 IhrFussel VanessaE, I already have a dedi but its performance is pretty bad ... now someone here recommended me a VPS which worked fine the FIRST day (absolutely no lags) ... but then the nightmare started and I had hourly 30-60 secs lags (last night it was even 222 secs) and I decided to go for a more modern dedi but now I realized this new dedi isn't a lot better than my old one so I cancel it again 13:01 * VanessaE shrugs 13:02 tenplus1 do you guys do anything to optimize .conf for dedicated servers ? 13:02 VanessaE mine (from SoYouStart, a division of OVH) works fine for me 13:02 IhrFussel I'm not rich...very good dedis are too expensive for my budget ($100+) 13:02 VanessaE tenplus1: not really, no. 13:02 VanessaE mine costs $42/mo 13:02 tenplus1 that's why we run a desktop :) ehehehe 13:03 IhrFussel I already cancelled my contract, hope they won't charge me before 13:03 VanessaE and yes, dedis usually have low-end onboard graphics/video, but minetestserver does not use the gpu. 13:04 * tenplus1 gives fussel's server some lucozade 13:05 Shara I thought I'd need a dedi given the way RC was growing, but tried upgrading to a slightly better VPS instead, and it turned out to be more than enough. 13:06 VanessaE I guess in my case a dedi is needed since I run several MT instances 13:06 tenplus1 how many you got now Vanessa ? 13:06 Shara Yea, I'd need to switch if I wanted to start more servers. 13:07 Shara sniper is hosting DarkLands as it is though, and TPS hosts my third servers that may or may not ever open publically. 13:07 VanessaE tenplus1: my 5 plus like 4 or 5 that I host for others. 13:07 IhrFussel Shara, you most likely just have very good luck that the other customers in the same cluster don't exceed the usage 13:08 Shara Fussel, hard to say. I have a history of crazy luck when it comes to this kind of thing, but other people have done fine with VPS as well. 13:08 IhrFussel I'm not sure what kind of script makes all customers lag for 200+ secs...it must be some stupid backup script or so 13:08 VanessaE looks like there are only 7 total right now, at least that are announcing to the master list 13:09 tenplus1 fussel: sounds silly but have you tried disabling rollback and anticheat ? 13:09 IhrFussel That's not it...when the VPS lags a long time I see the load going up up to 3-5 13:10 Shara I seem to get the full resources I should on my VPS. 13:10 VanessaE 9 total running on the server. guess a couple of them just don't announce. 13:10 IhrFussel The lags mainly happen every full hour ... it must be some expensive cron or whatever 13:11 tenplus1 fussel: I know that may not be the initial problem, but the tips I'm giving you were used to bring Xanadu's lag right down and it definitely helped 13:12 IhrFussel Rollback is enabled and to disable anticheat allows Android users to dig nodes from far away (300 nodes or so) 13:13 IhrFussel 0.4.16 or an earlier Android version introduced that interact bug...it only happens when in 3rd person view 13:13 tenplus1 *shakes fist at android bugs* 13:14 tenplus1 hi Jordach 13:15 Shara Well, I literally can't run anticheat on my servers without a load of other things being spoiled for players... not a fun dilema 13:15 IhrFussel tenplus1, fixed in 0.5.0 https://github.com/minetest/minetest/pull/6187 13:16 tenplus1 w00t... cant wait for 0.5 release... 13:16 IhrFussel Wait it's part of 0.4.17 13:17 tenplus1 even better 13:17 VanessaE is 0.4.17 coming out soon? 13:18 IhrFussel Is game.cpp client side? 13:18 VanessaE server 13:19 IhrFussel Ok then it should be fixed in 0.4.17 servers no matter which version the client has 13:21 IhrFussel VanessaE, I was asking last night whether or not 0.4.17 would be an "official" release in the play store and someone only said likely just 0.5.0 13:22 tenplus1 in which case I want 0.5.0 more... 13:22 IhrFussel Not sure about other places like websites ... but seems like "0.4.17" is really just meant for server bugfixes 13:23 VanessaE well, idc about play stores or whatever 13:24 sfan5 IhrFussel: that's the plan yes 13:24 VanessaE since I run a real PC. 13:24 sfan5 i mean 0.4.17 is a good idea for clients too, but it won't be released on the play store as 0.5.x is the real successor 13:24 tenplus1 :P 13:24 Shara You can't enforce people to use an updated client unless compatibility breaks anyway 13:25 Shara 0.4.17 is important for servers far more than clients 13:25 tenplus1 yeah, will be using that when it's out to fix many issues 13:26 lisac hey tenplus1 13:26 lisac when is .5 coming out? 13:26 IhrFussel tenplus1, you can already use it when you compile backport-0.4 branch 13:26 IhrFussel You mean 0.5.0? 13:26 lisac yeah, that's .5. 13:27 IhrFussel 0.5.0 has no release date yet ... last I heard was Feb/Mar 2018 13:27 Shara Better to get it right than rush release 13:28 IhrFussel "You mean 0.5.0" was directed at tenplus1 though sorry xP 13:28 tenplus1 I d ont compile my builds, I get 'em from launchpad on the ubuntu/mint unstable build 13:29 IhrFussel Well let's hope that the PPAs will get updated with 0.4.17 then 13:29 tenplus1 bloody hope so 13:35 * tenplus1 is off to nom chili... laters all 13:47 IhrFussel There are IRC channels where you can get a VPS/dedi? Doesn't sound very reliable 13:50 Jordach ^# 13:58 VanessaE sfan5: maybe you remember: there was a PR, since merged into the 0.5.0 codebase, to fix dig drops not inheriting the param2 color of the node that was dug...but for the life of me, I can't find it. 13:59 sfan5 hm 14:00 VanessaE I just want to request that it be backported to 0.4.x 14:01 VanessaE it's the last piece of the puzzle needed so that unified dyes can support colored itemstacks 14:01 sfan5 this one? https://github.com/minetest/minetest/commit/71b02d626f4a9629e0f282adef908eedc8ed252a 14:02 VanessaE no, not that.. all I can remember, and I'm not sure of this much now, was that the issue number was some assortment of 6's, 4's 0's and maybe 2's :) 14:03 sfan5 but that's the exact commit implementing saving of the color to item meta 14:04 VanessaE nono, there was another, regarding auto-inheritance 14:04 sfan5 https://github.com/minetest/minetest/pull/6604 ? 14:05 sfan5 that used to have auto-inheritance but was changed to use a callback for flexibility reasons 14:05 VanessaE no, it was by juhdanad I'm pretty sure 14:07 sfan5 how about this https://github.com/minetest/minetest/commit/0fcaf9fb1b61caaf8ed78a5d3005b1d9d1c43b57 14:07 sfan5 if that's not it then i don't know what you mean 14:07 IhrFussel I just found a root server with 8 dedicated cores and 120 GB SSD for $25/month ... the CPU seems to be not much better than my Opteron though > Intel® Xeon® E5-2680V4 14:08 sfan5 a xeon will definitely be better than some opteron from 2009 14:08 * VanessaE keeps searching 14:08 IhrFussel I just had a Xeon and the max_lag was almost as high as on my Opteron 14:09 IhrFussel You need to check singlecore performance and it's not a lot better 14:12 sfan5 lol what 14:12 sfan5 IhrFussel: https://www.cpubenchmark.net/compare.php?cmp[]=2779&cmp[]=1406 14:13 VanessaE sfan5: actually, I think 71b02d62 *is* the one I had in mind 14:13 IhrFussel sfan5, how did max_lag stay at ~ 0.6 then? 14:14 sfan5 no idea, there's many more factors to that than just the CPU 14:14 IhrFussel Your benchmark doesn't compare singlecore performance.... look at this http://cpuboss.com/cpus/Intel-E5-2680V4-vs-AMD-Opteron-1381 14:14 VanessaE hah! https://github.com/minetest/minetest/pull/6042 14:15 sfan5 IhrFussel: it does actually, look above the red numbers: 1782 (xeon) vs 915 (opteron) 14:15 sfan5 not sure what site cpuboss.com is but it doesn't seem to be any good 14:17 VanessaE sfan5: ^^ that was the issue number. I'd like to request that it be backported (not necessarily by you, just whoever). being all Lua, I Imagine it's not too hard? 14:18 sfan5 added it to the TODO 14:18 sfan5 lua or not it's only "hard" when merge conficts occurr 14:18 VanessaE thanks :) 14:18 VanessaE at least I was right about the selection of digits in the issue number ;) 14:19 VanessaE wow, that's some list. 14:21 IhrFussel sfan5, I had nothing else running, the RAM is DDR3 and the HDD doesn't matter since I didn't move during the time frame and max_lag *still* was at ~ 0.7 ... that screams weak single core power at me 14:21 sfan5 was that on a vps? 14:21 IhrFussel No, dedi 14:21 sfan5 no idea then 14:21 sfan5 on paper the Xeon is definitely better 14:22 IhrFussel htop showed minetestserver @ 50-90% CPU usage whenever I was flying around...sounds a bit much 14:25 Shara Hmmm... 28/30 players causes my server to drop right down the list 14:25 Shara Yes my survival at 18/22 is quite high 14:26 * Shara continues to find the server list ranking weird 14:26 sfan5 the algorithm penalizes highly loaded servers 14:26 IhrFussel sfan5, E3-1230v2 was the CPU I had on the test dedi 14:26 IhrFussel E5 seems to be a bit higher in single core power 14:27 Shara sfan5: You are really making it so servers that don't allow high numbers of players can never be at the top anymore then? 14:27 sfan5 i don't understand your question 14:27 sfan5 also it wasn't me who designed this algo 14:28 Shara I don't object to not being at the top, but I do find the situation really silly 14:28 Shara Hometown certainly never scores as high as it seems it should, to give another example 14:29 sfan5 improvements welcome https://github.com/minetest/master-server/blob/master/server.py#L303L344 14:30 Shara Hmm, might think about it. 14:30 Shara It's no criticism of you either way. 14:42 Krock rubenwardy, you could add one or multiple "safety" slots to the player's inventories which require a certain score in the running game in order to be used 14:43 Shara So a person respawns, who can't be killed for some seconds, with a good weapon ready to use? :P 14:55 Krock not saying that they can use it for the first seconds. i.e. not in the "main" inventory 15:14 rubenwardy IhrFussel, that Xeon should be more than enough 15:15 rubenwardy how are you reading the CPU percentage? 15:15 IhrFussel rubenwardy, E5 will be likely enough, E3 definitely wasn't 15:15 rubenwardy usually % is terms of cores, so 400% is complete usage 15:15 IhrFussel You know that MT runs on one core 15:15 rubenwardy emerge threads 15:15 rubenwardy and networking 15:15 rubenwardy but you have some very heavy mods 15:15 IhrFussel I don't care about mapgen, I want much power for my mods 15:16 rubenwardy well, the CPU is enough for Minetest, just not for you 15:16 IhrFussel No, I had it run just a test world with MTG and max_lag never went below 0.5 15:17 rubenwardy also "it's not the hdd" -> try dummy backend to verify this 15:17 rubenwardy I mean you can't now you've cancelled 15:17 IhrFussel It doesn't matter now, I just realized how greedy the my current hoster is and chose a product from another smaller one now...I pay $15 per month for 4 cores+ 12 GB RAM + 120 GB SSD 15:18 rubenwardy nice 15:18 IhrFussel I wonder how they can make it that cheap but I'll trust them 15:19 IhrFussel It's a root server though not "real" dedi... so it's virtual but dedicated 15:23 IhrFussel The only problem I got is that they sent me a contract which I need to print and send back to them...and I got no printer :/ 15:31 * Jordach dies laughing at rubenwardy's email 15:55 red-001 looks like minetesthosting went down 15:57 rubenwardy yup 15:58 rubenwardy and the average quality of servers has thus increased 15:58 rubenwardy just need CTF to go down now, for the quality to raise further! 16:00 red-001 lol 16:01 rubenwardy *** minecraft joined the game 16:01 rubenwardy shieeeettt 16:02 red-001 the minetest.com page sure is old 16:03 rubenwardy yup 16:03 rubenwardy and the owner is AWOL 16:03 Sokomine VanessaE: i'm on 0.4.16x and digged blocks inherit their color. what is keeping me from getting further with circular saw support for the colored blocks is that i have to set up color matching (translation from 256 colors for full block to 8 colors for stair shape) manually. it would help a lot if i'd be able to read the palette directly and be able to find out which colors are the same 16:04 Sokomine and not just in one mod but in a more general lib 16:07 VanessaE Sokomine: digged blocks with a custom drop (e.g. stone -> cobble) don't inherit. 16:12 CWz VanessaE, are you able to compile the backport branch on your server? 16:14 Shara Now RC is #1 on the list with only 12 players? And DL at 21/22 is second? While other servers have 30+ players and come much lower... I don't understand 16:15 VanessaE CWz: I'm waiting for a few things to go in first 16:15 CWz might need to update your version of gcc 16:15 rubenwardy Shara, CTF just restarted ;) 16:16 Shara rubenwardy: It's just about how senseless it is 16:16 Krock Shara, not only the user count matters. much depends on the player names (no 3/4 digit endings) or the age 16:17 rubenwardy DL has a lot of users with 3 numbers 16:17 Shara When RC was at 28/30 earlier, it fell way outside the top ten, but at 12/35 it can hit #1. Yet DL just 1 below cap with a lower maximum can hit 2nd? 16:17 rubenwardy RC doesn't 16:17 Shara Which should bring it down. 16:17 Shara It at close to cap DL ranks high while RC at close to cap just drops right down 16:18 Shara Yet at* 16:21 Fixer rubenwardy: high quality players (c) 16:23 red-001 (TM) (R) 16:25 red-001 wtf? 16:27 Sokomine VanessaE: aah. yes, i remember. you mentionned that. however...cobble...is bad in most ways. just returning the colored stone would be best... 16:28 red-001 bigfoot547, what was that about? 16:29 red-001 ah I see linode got k-lined 17:16 Fixer COBOL 17:18 IhrFussel How can I imagine a root server with dedicated cores? A root server is also a form of VPS no? 17:20 Calinou don't let your root servers be dreams 17:23 IhrFussel Calinou, the description says "Our root servers combine the advantages of virtual and dedicated servers. Despite virtualization the root servers provide guaranteed Intel® XEON® Broadwell® CPU cores and fast DDR4 main memory (RAM)." 17:23 Calinou doesn't that mean you get a full machine, but intended for virtualization? 17:24 IhrFussel I chose the 2nd https://www.netcup.eu/vserver/#features 17:28 IhrFussel Maybe their virtualization software allows to split full cores between customers?? IDK 17:31 red-001 IhrFussel, that sounds like marketing mumbo jumbo 17:31 IhrFussel red-001, the VPS description mentions "Only the dedicated CPU cores, the satisfaction guarantee and the very high guaranteed average annual minimum availability of at least 99.9% are not included in the VPS system." 17:33 IhrFussel I don't think companies in Germany are allowed to mention "dedicated" where it#s not 17:34 IhrFussel The root server's CPU is the same across all plans "Intel® Xeon® E5-2680V4" ... the VPS CPU is the same across all plans "Intel® vCore" 17:35 red-001 so I guess they pin one cpu core to the vm and call it dedicated? 17:41 IhrFussel I'll see what I get... in case they really lied to me and I have inconsistent performance I can just cancel it again I guess 17:44 IhrFussel I found another hoster with root servers mentioning "guaranteed" performance: Full virtualization of the root server provides you guaranteed resources in terms of CPU and RAM. 17:45 red-001 if you think it's false advertisement you could report them to a consumer protection watchdog 18:02 Fixer c o m p i l e t i m e 18:08 Jordach IhrFussel: scaleway does hand out dedis like candy 18:08 Jordach jordach.net runs it 18:09 IhrFussel I feel more comfortable with a German hoster, sorry :/ But is what netcup advertizes possible? To map full cores to certain customers? 18:09 Jordach core affinity 18:10 Jordach cores can be locked to KVM processes 18:10 Jordach but if one needs more load, the affinity generally stops working until the load dies down 18:10 IhrFussel So will I have guaranteed CPU power at any time? 18:11 Jordach yes 18:11 Jordach you will have close to 100% power at any given moment 18:11 Jordach per "core" 18:11 IhrFussel So other customers cannot make me lag for 30+ secs? 18:11 Jordach only in certain circumstances 18:12 Fixer lol, cheap hosting sucks these days 18:12 Jordach by certain, i mean the 1 or 2 other users of that machine 18:12 Calinou Fixer: not necessarily 18:12 IhrFussel But they say I get more than "vCores" 18:13 Fixer the worst was LazyJ server hoster, constant max_lag 6-8 with just one player and even his ssh lagged, what a pos, he switched it to better one 18:13 Krock virtual cores? 18:13 Jordach with the jetpack and my server generating *new* mapblocks i can't get max_lag over 0.5 18:14 IhrFussel vCores are only mentioned in the vServer (VPS) section not in the root server section 18:17 Jordach root server may be actually a true dedi 18:17 Jordach but not in the sense of a real dedi 18:18 Jordach aka it's a dedi that gets reformatted constantly 18:18 Jordach why waste old hardware when you can make cheap re-usable dedis from it 18:19 Jordach my current dedi is SSDs top to bottom 18:19 IhrFussel I really don't know...I just see "4 dedicated cores" and therefore expect full 4 cores to be mine and only mine 18:20 Jordach it's just a VM with less users at any given time essentially 18:29 IhrFussel Jordach, they offer a site that shows the differences between vps and root https://www.netcup.eu/vserver/vergleich-root-server-vps.php 18:30 Jordach IhrFussel: they're VPS 18:30 Jordach Despite virtualization the root servers 18:30 Jordach just with more affinity over other processes 18:33 IhrFussel It says "these cores will not be shared with other systems" isn't that a lie then? 18:33 Jordach cores can be locked with affinity 18:33 Jordach except in certain cases your spare power will compensate for a while 18:55 benrob0329 Idea for end-portal type effect: use an ignore type block that shows the skybox, and change the skybox 18:58 benrob0329 Or we could ask for a skybox drawtype 18:59 Jordach pls gib borderless item_image_buttons 19:19 benrob0329 Can you change player buoyancy? 19:19 Calinou yes, but it doesn't work very well in practice, I tried 19:19 Calinou there's one or two minetest.conf settings for that 19:19 Calinou also, liquid viscosity (per-node) 19:20 benrob0329 Hmm 19:20 benrob0329 Boats need to be redone 19:20 benrob0329 Boat elevators might actually be viable if boats themselves didn't suck (no offence, they just do) 19:25 benrob0329 Calinou: per player buoyancy? 19:57 Fixer btw, boats and carts in mc beta suck a lot 20:13 Sokomine Jordach: power consumption of old hardware may be much higher than new hw 20:14 Jordach you still have to *sell* it 20:15 Krock Sokomine, also consider production and recycling energy 20:16 Sokomine Krock: i don't think hosters count that way. disposal may be an issue. but old hw needs more energy -> more cooling -> expensive!. ok, german hosters move to france where energy is cheper, so...probably it's worth keeping old hw there 20:55 Jordach https://i.imgur.com/73r3Eep.jpg 20:56 sofar that 90s button shading 20:56 Jordach but i like win 9x 20:56 Krock that Alt+Printscreen instead of F12 20:56 Jordach two step operation to upload 20:57 Krock save your screenies to a synced cloud directory? 20:57 Jordach bitch, does it look like i have a server with sharex support....wait a second 20:58 Krock bro, the second is over 20:59 Jordach https://jordach.net/images/dtlzqvelvslapygsvl.png 20:59 Krock sofar, irrlicht's buttons aren't that much better regarding the shading :P 21:00 Krock topkek 21:00 * sofar has 'printscreen' bound to script that uses `import` and automatically uploads to imgur, while making a log entry for posterity in ~/.imgur.log with the URL 21:00 sofar $ wc -l ~/.imgur.log 21:00 sofar 394 /home/sofar/.imgur.log 21:01 sofar https://i.imgur.com/oCJMpCi.png 21:01 Sokomine Jordach: looks nice, yet...it doesn't have those nice practical buttons unified_inventory has. that copy-to-craft-grid, the serach button for receipes and the general setup are very useful 21:02 Krock sofar, nice one :) 21:02 sofar at one point I even had a local web script to pull all of the screenshots into a viewable page, lol 21:03 sofar but the fact I can screenshot a region, a window or the desktop with one button and be done, saves a bunch of time 21:03 sofar it even opens a browser window with the uploaded screenshot 21:04 sofar https://gist.github.com/sofar/113c9be7256a37ef1d3e2c328ea5b322 21:18 octacian I just have a simple python script rubenwardy gave me to allow right-clicking on pictures and directly uploading them to a VPS. 21:34 * Jordach sits back 21:38 Calinou ShareX does this easily 21:38 Calinou I should look into setting `incron` up for doing something like that 21:38 Calinou optimizing using oxipng, then uploading via SFTP to my server 21:39 Calinou (incron is like cron, but does things when files are added/modified/removed) 21:39 Calinou or is there a better alternative to incron? 21:39 Calinou (it's to be used on a client PC, so it should stay simple enough) 21:46 Jordach Calinou: >2018 21:46 Jordach >PNG optimisation 21:52 Calinou Jordach: it can bring 30%+ gains on screenshots 21:52 Calinou usually above 10% 21:52 Calinou so it's worth it, and takes a few seconds at most with oxipng (which is multi-threaded) 21:53 Jordach >460 bytes per PNG in some cases 21:53 red-001 maybe emacs has something, it's a pretty good OS, just missing a decent text editor 21:59 benrob0329 Calinou: >sftp in 2017 21:59 benrob0329 Rsync master race :^) 22:05 Krock me: https://i.imgur.com/CMfpZ5x.gif 22:38 Jordach sofar: mind announcing you're streaming sometime 22:40 xerox123 do people still need to be whitelisted for the server list? 22:42 Calinou benrob0329: it doesn't need to be incremental, scp/sftp works fine for this 22:43 Calinou it's fast and secure 22:43 Calinou Jordach: nah, over 1 MB on many PNGs I've tried 22:44 red-001_ sofar, nice mapgen 22:52 benrob0329 Calinou: s/ftp is not fast 22:53 benrob0329 Nor is it stable 23:04 Sokomine qbruell :welcomes the year 2018 and wishes all a happy new year 23:04 * Sokomine welcomes the year 2018 and wishes all a happy new year 23:05 ThomasMonroe happy new year to you too Sokomine 23:05 * red-001_ guess $current_year is going to be the year of the Linux desktop 23:06 red-001_ happy new year to you too ThomasMonroe and Sokomine 23:06 ThomasMonroe thanks red-001_ 23:08 Calinou happy new year! 23:09 benrob0329 Its still 2017 here 23:09 benrob0329 Hello people of the future, how is it? 23:10 ThomasMonroe same here for me 23:11 IhrFussel Happy New Year! 23:13 lisac Happy new year 23:13 lisac aaand good night 23:14 ThomasMonroe night lisac 23:16 Sokomine benrob0329: so far quite good. bit too bright outside to enjoy any firework; also too warm for this time of year 23:16 Sokomine benrob0329: you can come over to 2018 once your time zone catches up. mt still runs in 2018 :-)