Time Nick Message 00:10 rubenwardy wat 00:11 IhrFussel Nah, many server owners decide mid-way to switch to another mapgen, it should stay as an option in conf 00:11 benrob0329 IhrFussel: you'd need to change it in the world as well afaik 00:12 benrob0329 rubenwardy: per-world settings in minetest.conf is a nono in my mind 00:12 rubenwardy ? 00:13 rubenwardy also, the what was to Shara being K-lined 00:13 rubenwardy -> network banned 00:13 benrob0329 mg_name, game, etc 00:13 benrob0329 Shara was k-lined?? 00:13 rubenwardy both of those are world settings 00:13 rubenwardy in world.mt 00:13 rubenwardy the settings just change the default value (which is meh) 00:13 IhrFussel Not sure, I switched quite a while ago :P rubenwardy I am assuming false positive? Or did she have ab argument with the staff? Can't think of any other reason 00:14 benrob0329 rubenwardy: yes, but you have to set them in Mt.conf because there is no way to set up a word from terminal 00:14 benrob0329 *world 00:15 benrob0329 Or change after the fact 00:15 IhrFussel WB Shara ... what happened? 00:16 Shara Wish I knew 00:16 IhrFussel Okay so false positive likely 00:20 Megaf Shara: you can join #Freenode and ask there 00:20 Megaf unless you indeed did nasty stuff 00:20 Shara Well, I hope I didn't 00:22 rubenwardy I asked in #freenode and got the ban lifted 00:23 Megaf cool 00:23 Megaf well, bed time, night folks 00:25 Shara Sleep well tiger 00:25 Shara And thanks ruben :) 00:50 garywhite what happened? 00:52 sofar * Shara has quit (K-Lined) 00:52 garywhite that's weird... 00:54 Shara No explanation forthcoming either apparently 00:55 Shara So cant satisfy the curiousity of those who have asked 00:55 sofar did you ask? 00:55 Shara Unless freenode took exception to me kicking a player from my server a few minutes before, so idea what happened. :) 00:55 Shara no* 00:56 Shara I don't really car3e to ask in a public channel with hundreds of people present, so will wait until someone I can speak to is around 00:56 Shara care* 00:56 sofar sure 03:00 benrob0329 I'm trying to run two servers (different ports) at the same time, but the second one won't load any mods 03:01 benrob0329 Nvm 04:09 garywhite OldCoder is at it again 04:19 Wayward_One the forum needs immediate attention, mass spam from OC 04:21 benrob0329 sfan5 sofar kaeza ^^ 04:24 benrob0329 Also what the f* 04:39 VanessaE killed. 04:47 benrob0329 VanessaE: thanks 04:48 VanessaE yw 09:38 tenplus1 hi folks 09:41 tenplus1 wb celeron 11:30 Megaf Greetings 11:35 Raven262 Hi Megaf 11:37 tenplus1 allo 11:41 tenplus1 hi evergreen 11:45 Raven262 Hi ten 11:45 tenplus1 hi Raven262 11:49 shivajiva Hi folks ) 11:49 tenplus1 hi shiva 11:49 shivajiva looking forward to christmas ten? 11:50 tenplus1 will be workign on xmas day 11:51 shivajiva Santa has already dropped a G4560 MB bundle on me 11:51 shivajiva eww 11:51 tenplus1 whassat ? gfx card ? 11:52 shivajiva Intel G4560 CPU, 8MB Corsair extreme fitted to a gigabyte mb 11:52 tenplus1 ooh nice :) bet it flies like the wind :D what Os ? 11:53 shivajiva my LGA775 mb died and they are rarer than hens teeth so I bumped up and got 164% increase on my Q6600 system 11:53 shivajiva it does seem pretty fast 11:54 tenplus1 kewl... 11:54 shivajiva 51W compared to the 95W of the q6600 11:54 tenplus1 it's always fun building a new system 11:55 tenplus1 low power as well :) I like it... every new desktop I get ends up being lower in wattage as well... 65watts for intel aton just now 11:55 shivajiva struggling with the watercooler bracket, doesn't like the 1151 hole centres 11:55 shivajiva marginally different than the 775 11:56 tenplus1 erk, last thing you need is a dodgy connection when water is concerned 11:56 shivajiva oh it's inert, if it was to leak it wouldn't conduct 11:57 shivajiva the stock cooler is pretty crap 11:59 tenplus1 yeah they usually are... been looking for a decent fanless cooler for pentium j9400 11:59 tenplus1 *2900 11:59 shivajiva things I noted about using a 7th gen cpu, it won't update win 7, refuses and asks you to upgrade to win 10!!!! 12:00 tenplus1 damn, that's no good... w10 sucks 12:00 shivajiva good old intel microsoft partnership at work 12:00 shivajiva so be aware of the flaw in upgrading to any 7th gen cpu 12:01 tenplus1 does that mean you cannot properly use w7 12:02 shivajiva you lose monthly rollups and security fixes to dot net effectively at this point in it's lifespan 12:03 tenplus1 pfft, dot net is useless in most cases and fills up the hard drive with even more useless updates 12:04 shivajiva they are only providing sticking plasters for win 7 anyway at this point in it's EOL 12:04 tenplus1 yeah... hopefully w11 will bring out an all new core that's better maintained 12:04 Sokomine shivajiva: why do you blame the cpu if the os does not like it for no good reason other than wanting to force an upgrade? 12:04 tenplus1 hi Sokomine 12:04 Sokomine hi ten 12:05 shivajiva lol we can dream, I wasn't blaming the cpu I was blaming the partnership with MS 12:05 Sokomine tenplus1: 65 watt for intel atom? that sounds like quite a lot. or do you count the monitor as well? 12:05 * tenplus1 would rather use ReactOS or Linux with wine/vbox before using w10 12:05 * Sokomine nods to ten 12:06 shivajiva same, my daily driver is nix 12:06 tenplus1 my Acer Aspire Revo is many years old already, has 1.8ghz dual core atom with nvidia ion v.2 gfx but only uses 65watts full load 12:07 Sokomine ok, full load is diffrent 12:07 tenplus1 my pentium j2900 is quad core pentium and 65watts... am happy the power is staying same but getting more bang for your watt 12:09 shivajiva another interesting thing about the bundle is the use of a conductive pad on the cpu-cooler interface, they are crap. Removal and use of heatsink paste resulted in a drop of 3 degrees 12:10 tenplus1 yeah they did a full test on linus tech tips doing the same... managed to get a pre-built system heat down by a good amount of heat by re-applying decent compound 12:10 tenplus1 seems what they supply by default isnt all taht great 12:12 shivajiva the whole idea behind the paste is to remove air from the interface as air can be heated to extreme temps so it only has to fill the granularity of the surface to be effective, most people apply too much. 12:13 tenplus1 the explaining computers channel is pretty good, he overclocks a raspberry pi 3 and uses compounds and heatsinks etc with great results :D 12:13 shivajiva :) 12:14 * tenplus1 has no tv, youtube is life :D ahahahah 12:15 shivajiva give me a book any day :P 12:15 Megaf Welcome back tenplus1 12:15 tenplus1 ooh, look like america's net neutrality may be re-introduced 12:15 tenplus1 hi Megaf 12:15 tenplus1 +1 shiva, books are great... 12:16 tenplus1 almost pee'd myself laughing when reading Terry Pratchets Discworld series 12:17 shivajiva clever man with an interesting twist on life 12:18 rubenwardy Wonder what happens if I send a sticker from the Google keyboard 12:18 shivajiva we all see a box 12:18 rubenwardy Aw, just an error toast 12:19 tenplus1 hi ruben 12:19 rubenwardy Toast being the way android shows system messages 12:19 rubenwardy A rounded popup with text that disappears after a few seconds 12:19 rubenwardy Hey 12:19 tenplus1 I feel that all Os' shoudl have a default character set (like minetest texrtures) and any font we use that doesn't have the character we want should use the default one instead to fill the gaps 12:20 rubenwardy That is actually done, iurc 12:20 rubenwardy *iirc 12:20 shivajiva Douglas Adams is up there with Pratchet imo, very similar dry perspective 12:21 rubenwardy The problem is when the default font doesn't have the character 12:21 tenplus1 oh yeah, hitchikers guide (all 5 books) and the new Dirk Gently's Holistic Detective Agency were great 12:21 tenplus1 in this day and age all Os' should have a base font with emoji and unicode support 12:24 tenplus1 we all need a standard 12:28 rubenwardy Problem is characters keep being introduced 12:28 rubenwardy And some Linux derivatives are painfully slow to update 12:28 tenplus1 and if done properly the base font can quite easily be updated with those characters weekly 12:28 rubenwardy (eg: Ubuntu) 12:29 tenplus1 they found a kernel driver issue on lenovo laptops and that was patched and updated and rolled out within 2 days :D 12:29 tenplus1 depends on the urgency 12:29 rubenwardy That's a security fiz 12:29 rubenwardy This would be a new feature 12:30 tenplus1 true 12:32 tenplus1 can anyone remember the old Amiga datatype system ? 12:49 tenplus1 wb 13:01 tenplus1 hi thomas 13:01 ThomasMonroe hi tenplus1 13:08 tenplus1 o/ Aerozoic 13:09 Aerozoic hey tenplus1 13:16 tenplus1 hi Cbug 13:16 CBugDCoder hi ten 13:19 CBugDCoder I had an idea ik that it isnt possible to scale text on the hud and formspecs yet :| but i think it would be nice the create an API that adds text messages to the hud on many different scales using images 13:19 tenplus1 +100 13:20 tenplus1 that way we could have game titles and such flash up for a few seconds 13:21 tenplus1 hi Krock 13:21 CBugDCoder yep that was why i thought about it :) 13:21 Krock hi tenplus1 13:21 CBugDCoder hi Krock 13:21 Krock didn't see that coming 13:21 Krock hi CBugDCoder 13:21 red-001 huh I didn't even know names on the forum could have spaces https://forum.minetest.net/memberlist.php?mode=viewprofile&u=22396 13:22 tenplus1 hir ed 13:22 tenplus1 *hi red 13:23 red-001 I just kinda assume that usernames can't have spaces 13:23 Krock that person needs help 13:24 tenplus1 lol 13:25 red-001 https://i.imgur.com/6LKCZBY.png also looks like someone is using the userlist to try and boost their search rankings 13:25 CBugDCoder yep with his essay XD 13:25 tenplus1 hrmm 13:29 red-001 maybe we should mark outgoing links with nofollow 13:29 tenplus1 names like those make me suspiscious of the user 13:29 Megaf 10:32 can anyone remember the old Amiga datatype system ? 13:30 Megaf really? 13:30 Megaf :P 13:30 Megaf Shara: tenplus1: 30C here, I'm melting 13:30 Megaf Miss Dublin already 13:30 tenplus1 lucky :P it's 4c here 13:30 Megaf eh, no, not really 13:31 tenplus1 ehehe I suppose if you're cold you can always wrap up, but cooling down can be more of a pain 13:31 Megaf todays high should be 32C 13:31 tenplus1 as for the datatypes, that's another story... 13:32 Megaf Why do you need that? 13:32 tenplus1 kinda trailed off from the font default and standards for Os'... at one point the datatypes was a good standard where 1 single library could examine any file, tell you what it was and show/read/hear/play it etc 13:33 Megaf tenplus1: ah, if you have some tiny bit of free time. I'm adopting/forking minetest-nether mod from HybridDog. I will write a todo list. Basically it depends on a mod called vector_extras and I want to import all functions from vector extras and add to the code of minetest-nether. Already doing some of that with paramats help. 13:33 Megaf It's also a modpack, I want it to be a single mod, not a modpack. And the final objective is making it a standalone mod, without dependencies in other mods. 13:34 Megaf tenplus1: https://github.com/Megaf/nether-pack 13:35 tenplus1 ooh nice, hope it turns out well :) 13:35 Megaf I will also try to somehow get it in minetest-mods. Or at least push the changes to the current nether in minetest-mods 13:35 tenplus1 I liked the current nether styled mods 13:36 Megaf the thing I like the most in nether-pack/minetest-nether is the netherforest 13:38 tenplus1 having biomes underground is a great idea, am hoping the new changes by paramat allow that to happen in mapgen 13:39 CBugDCoder yes but the only priblem with that Ten is it still wont work with lua mapgen yet that is one thing that is still really needed for the biome api 13:40 CBugDCoder vm.generate_biomes(minp,maxp,replace_id) 13:41 CBugDCoder that is what i would think of as a function input for that 13:42 tenplus1 that woudl help, but having a proper mapgen working at certain levels and allowing biomes to be CUT into the stone would be a great feature 13:42 * tenplus1 tests nether changes 13:44 tenplus1 Megaf: I dare say that some of the vector functions are already in the newer minetest 13:45 * Megaf turns air conditioning on, can't take it anymore 13:45 tenplus1 heh 13:45 tenplus1 hi lisac 13:46 Megaf Hm, I can drink some wine or some coffee now 13:46 lisac hey tenplus1 13:46 Megaf I think I'll have some coffee and then wine 13:46 tenplus1 priorities :P 13:46 Megaf :) 13:46 lisac is it Christmas for you yet? 13:46 Megaf When I drink wine I get so drunk I begin to code 13:47 tenplus1 few days to go lisac 13:47 lisac 7th jan? 13:47 Megaf 25 is Christmas 13:47 tenplus1 isnt that new years regred day ? 13:47 lisac I wouldn't know 13:47 lisac 7th for me 13:47 tenplus1 lol 13:48 Megaf lisac: where are you from? 13:48 lisac Serbia 13:48 Megaf I see 13:48 tenplus1 brb 13:48 lisac the not-so-cold or Russian one 13:48 Megaf so yeah, 25th is Christmas, that is in 3 days 13:48 Megaf some cultures celebrate it on the 24 13:48 Megaf today is 22 13:48 lisac yeah, I assumed because TF2 decided to give me my christmas gifts now 13:49 Megaf I got some Christmas emails already too 13:57 Fixer https://www.youtube.com/watch?v=OLa_akdwDXY 13:58 Fixer 7 jan is pretty much nonsence because old wrong calendar, in 100 years it will be 8 jan, etc etc, while proper one will be at dec 25 permanently 14:00 Fixer unfortunately church still lives somewhere in 0AD 14:00 tenplus1 lol 14:04 Fixer unfortunately east european countries moved to new proper calendar only in beginning of XX century pretty much, and church still holds on to wrong one 14:05 Fixer "The Greek Orthodox Church of Jerusalem, Russian Orthodox Church, Serbian Orthodox Church, Georgian Orthodox and Apostolic Church, Polish Orthodox Church, Macedonian Orthodox Church and the Greek Old Calendarists did not accept the Revised Julian calendar, and continue to celebrate Christmas on 25 December in the Julian calendar, which is 7 January in the Gregorian calendar until 2100." 14:05 Fixer smile with hands 14:06 tenplus1 interesting 14:09 Fixer so christians celebrate one thing on different dates pretty much, religion is consistent and scientific as usual *cough* 14:14 * shivajiva is wondering if the shift is related to sidereal time 14:17 ThomasMonroe Fixer: you have to understand that what people call "Christians" nowadays are just about anyone who believes in the God of the Bible, not necessarily a single religion, more a mixing pot of differing opinions 14:18 Fixer it is still silly 14:19 shivajiva Hebrew year is 5778. 14:19 ThomasMonroe the Jubilee year 14:19 ThomasMonroe Fixer: I agree 14:26 benrob0329 Fixer: Dont take on religion and speak for all, you might make someone angry :^) 14:27 benrob0329 Atheism has become a religion too, don't forget 14:27 Jordach oh the irony 14:27 tenplus1 Teleport Potion updated to add progression to game, changes by maybe_dragon adopted to enchant location to potion/pad beforehand by visiting destination and only then placing pad/potion to go there :) 14:27 * tenplus1 looks at Shara 14:28 * Shara hides 14:28 tenplus1 lol 14:28 tenplus1 eyas 14:28 ThomasMonroe oh, Shara it seems that the image buttons don't work in the main menu 14:28 Fixer tenplus1: suggestion for mobs redo, don't print heal info above unless you attack that person yourself 14:28 Shara Sitting in an airport dealing with a seriously delayed flight here lol 14:28 ThomasMonroe lol 14:28 Shara ThomasMonroe: managed to confirm it? 14:29 tenplus1 erk, not the best time for flying I dare say 14:29 tenplus1 Fixer: you mean no mob HP to be shown unless it was hit 1st 14:29 Fixer tenplus1: hit by you 14:30 Shara ThomasMonroe: Totally happy with you making a PR if you can get the unicode idea working, since it was your idea. Othrewise I can play around with it tomorrow probably... assuming I do get home 14:30 Fixer tenplus1: i don't want to see hp indicators for mobs damaged by environment or other players 14:30 benrob0329 Christmas day is the best time to get Chinese food though :P 14:30 tenplus1 hi benrob 14:30 tenplus1 Fixer: will look into it 14:30 benrob0329 Hi ten 14:30 Fixer ty 14:31 ThomasMonroe Shara, hope you have a nice trip ;P 14:31 Shara Heh, thanks. I do have a plane sorted out, but it's getting home from there that will be rough now 14:31 ThomasMonroe I still don't know how I would get the unicode into Lua though.. 14:31 ThomasMonroe Google is not helping much XD 14:32 benrob0329 ThomasMonroe: does Minetest use lua 5.3? 14:32 Shara No clue either, and dont even know if it can be done, but we can take a look anyway 14:32 ThomasMonroe idk benrob0329, you'd have to ask Krock I think 14:33 Krock TRIGGERED 14:33 tenplus1 :P 14:33 Shara Hehe 14:33 ThomasMonroe lol 14:33 Krock no, it doesn't. We're staying with 5.1 14:33 benrob0329 http://lua-users.org/wiki/LuaUnicode 14:33 benrob0329 :-( 14:33 Megaf 12:28 Sitting in an airport dealing with a seriously delayed flight here lol 14:33 Megaf Me on Monday ^ 14:33 Shara Laptop battery about to die though, back later probably if I can find somewhere to plug in 14:34 tenplus1 laters shara, happy travels 14:34 benrob0329 ThomasMonroe: you kinda out of luck then for Unicode helpers 14:34 Megaf I found a socket inside the airplane.. 14:34 ThomasMonroe bummer 14:34 Megaf Have a good trip Shara 14:34 Jordach Shara: hugs deployed 14:34 benrob0329 Shara: safe travels 14:41 tenplus1 Fixer: Mobs Redo API updated, will only show mob HP when punched 14:45 Fixer ty 14:47 Fixer tenplus1: i still wonder if it possible to somehow hide nametags by obstacles in lua, for players or other entities 14:47 tenplus1 how do you mean ? 14:47 Fixer tenplus1: aka like in minecraft, if player is behind the wall - nametag is not visible 14:48 tenplus1 you woudl have to check every single player/mob, do a line of sight to hide/show nametag... would lag 14:48 Fixer tenplus1: or look at servers with unlimited nametags, they pretty much clutter spawn side of the screen 14:49 tenplus1 unless the textface is added instead of signs_lib we could use proper text displays above player and on node faces.. then it would be shown above player/mob like a particle and be invisible through walls 14:51 tenplus1 that way when they are hit we could easily add a text particle that slowly floats up... you wont see those through walls :D 15:00 CBugDCoder It would be nice to redo the engine nametags so that they work like that but i am not well versed in C++ 15:01 tenplus1 yeah... we could have upright text sprites so they are readable in all directions 15:02 CBugDCoder yea ik that that has been done in mobs but i was thinking that we could redo the way the nametag is done in the engine to be more like the MC nametag 15:03 tenplus1 that's what I mean :) 15:03 CBugDCoder the outline is vivible theough walls but the text isnt 15:03 tenplus1 we need a text library to draw text in colours for sprites/node faces etc 15:03 tenplus1 then they can be shown just like mc if needed 15:03 CBugDCoder yea that would help alot 15:04 tenplus1 signs_lib mod and display_text mods is prolly used a LOT on servers and can easily cause many areas to slowdown when drawing text entities... 15:07 CBugDCoder yea unfoutrunatly but eventually i hope that text can be added to the node textures directly by the client using their font 15:08 tenplus1 +10000 15:08 tenplus1 :P 15:08 CBugDCoder :P 15:13 tenplus1 am wondering if irrlicht engine can do this already 15:17 benrob0329 tenplus1: Irrlicht can do a lot of things we dont use :-) 15:17 benrob0329 Like render to texture 15:17 benrob0329 :P 15:17 * benrob0329 still wants a camera api 15:18 tenplus1 am sure there's a mod for just that 15:19 benrob0329 tenplus1: MT doesnt even have dynamic textures, let alone extra render targets 15:19 Megaf tenplus1: we could just have an option, broadcast nametag = on/off 15:19 * tenplus1 explores irrlicht for goodies :D 15:20 benrob0329 Now if I could render an image with a custom FOV from a server mod, that'd work 15:20 benrob0329 And apply that as a texture, I'd be golden 15:20 tenplus1 interesting... *strokes chin* 15:20 Megaf tenplus1: the possibility of hiding/showing nametag 15:20 Megaf already exists 15:21 Megaf It's a server setting based on radious 15:21 tenplus1 not so much player nametags Megaf, but rendering them as sprites which can be hidden behind walls 15:21 Megaf so we just have to call the hidenametag based on something else 15:22 benrob0329 I could take a high FOV picture when you open the tardis doors, and apply that to a semi-oval to give the illusion of BOTI 15:22 Megaf I'm not feeling terribly well... Too hot. I think I need more coffee and sleep 15:22 tenplus1 hide_nametags = 15:22 Megaf nodes!? 15:22 tenplus1 cant be seen throug nodes :P 15:23 benrob0329 The problem is that we have no way to take pictures from a mod, nor dynamic textures, not per-node textures 15:24 benrob0329 Oh, what if rather than probing the client for keys, the server asked the client for certain keystrokes that a mod requires? 15:25 benrob0329 The client then sends keypress/keyrelease events to the server for that key 15:25 tenplus1 hrmm 15:25 benrob0329 That would get rid of the lag caused by constant sprint mod probing 15:26 tenplus1 I only poll for keys every .5ms 15:26 benrob0329 Yeah, that doesnt cause any lag... 🙃 15:27 benrob0329 I literally had a sprint mod slow everything down on a server, and I had a ton of mobs on it too 15:27 benrob0329 The mobs were fast, the sprint mod slowed it down 15:27 tenplus1 enable: remove_far_mobs = true in minetest.conf file that helps :D 15:28 benrob0329 But the mobs weren't a problem 15:28 benrob0329 The sprint mod (both classic sprint and hbsprint) slowed things down 15:28 * Shara sneaks back in 15:28 Megaf tenplus1: I couldnt find that tag 15:29 tenplus1 it's a mob api setting only... 15:30 tenplus1 if a mob is inside an unloaded area of map they are removed 15:31 benrob0329 tenplus1: which is a good setting to have, but the mobs didn't slow things down..at all 15:31 tenplus1 yeah was the live key polling 15:32 benrob0329 Exactly 15:32 benrob0329 Gonna make an issue about this 15:33 tenplus1 player keypresses could easily be gotten by engine and stored in table, then checking the keypress is as easy as checking table... no lag... a simple variable check 15:33 benrob0329 tenplus1: I think a callback would be best 15:33 tenplus1 that too :D 15:33 benrob0329 No lag between keypress and sprinting 15:35 benrob0329 minetest.register_key({ 15:35 benrob0329 name = Sprint 15:36 benrob0329 defaultkeys = {"e", "w"} 15:36 tenplus1 on_press = function, on_release = function, 15:36 benrob0329 Yup 15:37 ThomasMonroe we ought to organize a Minetest correspondence chess tournament :D 15:37 benrob0329 Defaultkeys is a keycombonation 15:38 benrob0329 The client can remap the key combination under then name given 15:38 benrob0329 And it will remember based on the name 15:40 benrob0329 Going to comment on #5825 15:53 benrob0329 https://github.com/minetest/minetest/issues/5825 15:53 benrob0329 tenplus1: ^^ 15:54 tenplus1 +1'd 15:55 benrob0329 I think this would help greatly simplify mods as well 15:56 tenplus1 yeah, would pass a lot off to the engine and speed things up 15:56 tenplus1 wish they would do the same with nodes around player, that'd help many mods also 16:09 benrob0329 tenplus1: what if we expanded on this idea 16:10 tenplus1 they keys ? 16:10 benrob0329 And all keys except basic movement keys were registered by the server 16:10 benrob0329 on_rightclick becomes on_interact 16:11 benrob0329 You register whatever you want, even source engine like interaction with e 16:11 rubenwardy benrob0329, +1 16:12 rubenwardy not an entirely original idea 16:12 tenplus1 is a good idea 16:12 rubenwardy relevant: https://github.com/minetest/minetest/issues/5348 16:12 benrob0329 rubenwardy: probably not, but a logical one imo 16:12 rubenwardy yeah 16:15 benrob0329 Even basic movement keys could be registered, if we have proper client triggers 16:16 tenplus1 could use those to set player animation 16:20 benrob0329 You could 16:20 benrob0329 Could use this system for a lot of things 16:24 * Shara starts considering christmas in germany 16:24 tenplus1 sausage & beer :P 16:24 Shara Destination airport is now closed. 16:24 tenplus1 nuuuuu 16:24 shivajiva poop 16:24 Shara Accident a few hours ago. 16:24 tenplus1 indeed 16:25 tenplus1 hope it's nothing serious 16:25 shivajiva what are they offering 16:25 Shara My flight is stills cheduled, but apparently it's not great odds 16:26 shivajiva on the bright side there are 2 more days to get home 16:27 Shara Worst case I spend christmas trying to write mods :P 16:28 tenplus1 https://www.youtube.com/watch?v=PX_Oy-lSix8 hrm, interesting server setup 16:30 tenplus1 hi Mr_Pardison 16:30 Mr_Pardison hello tenplus1 16:31 * benrob0329 edits issue with extra ideas for expanding upon basic api 16:32 tenplus1 password list ? 16:32 benrob0329 tenplus1: keys 16:32 benrob0329 Like, "w2" for double tapping sprint 16:33 benrob0329 (Aka mc-style sprint) 16:34 tenplus1 I have xanadu players hold down E while walking to sprint... if you have 'fast' priv it just uses fast instead 16:34 benrob0329 tenplus1: but with this the player could choose 16:34 tenplus1 true 16:34 benrob0329 We can get rid of the "special" key then as well 16:35 rubenwardy in a new system, you'd have interact and fast 16:35 rubenwardy which may be bound to the same key 16:35 rubenwardy or may not 16:36 Mr_Pardison bad net connection. 16:37 tenplus1 indeed... you being hit by net neutrality failure :P 16:37 benrob0329 Technically things like the minimap could be triggered by the server 16:38 benrob0329 And other HUD elements defined by csm (server sent ofc) 16:44 Mr_Pardison net neutrality, maybe. 16:44 Mr_Pardison my not tethering the wifi hot-spot was probably the thing. 16:46 tenplus1 from what I read net neutrality may be re-instated in USA 16:46 Mr_Pardison I hope it is. 16:47 benrob0329 Why? We already have the FTC 16:47 benrob0329 The FCC put then back in jurisdiction when they repealed NN 16:47 tenplus1 they cannot hide the fact that 9million ppl and over wanted net neutrality over the 3 muppets who got rid of it 16:47 benrob0329 Cant hide the fact the government should not control what they don't pay for :-) 16:47 tenplus1 exactly... 16:48 benrob0329 Here in the US they don't subsidize the ISPs 16:48 benrob0329 The ISPs pay a lot of fees to run wires to your house 16:48 tenplus1 so they should let alone entirely 16:48 benrob0329 No, the FTC is supposed to keep companies fair an d honest 16:49 benrob0329 But scaling back the porn site everyone is watching because so I can do my banking is OK 16:49 tenplus1 hah 16:50 benrob0329 Excuse the broken English, that sentence had a few iterations :P 16:50 tenplus1 some dude downloaded 1 terrabyte of porn cause he was worried that removing net neutrality was gonna have him paying for it :D 16:50 Mr_Pardison ...... 16:50 Mr_Pardison >.< 16:50 * Mr_Pardison keeps overwatch on some other channels 16:51 benrob0329 Netflix takes a LOT od bandwidth, if everyone is watching it at once it may need to be throttled so smaller sites can get through 16:52 benrob0329 That or they get a bigger pipe, which may require in-house server hosting if the lines cant handle it 16:52 tenplus1 speeds are increasing every month 16:52 Aerozoic If the ISP can't provide the bandwidth that they promise, then it's the ISP's fault, not netflix. 16:53 benrob0329 Aerozoic: I never said they couldn't 16:53 tenplus1 yup 16:53 tenplus1 I pay for 50mb/sec so thats what I expect 16:54 benrob0329 And thats what you get under any normal circumstance 16:54 benrob0329 Netflix needs a REALLY BIG pipe, probably more than what can be provided without laying in billions of dollars worth of lines to them 16:55 tenplus1 or better compression in movie formats 16:55 benrob0329 Or decentralization 16:55 tenplus1 maybe use torrent tech... 16:55 tenplus1 if someone else playing they can share/stream from them also 16:55 benrob0329 Or server to server federation 16:56 Megaf benrob0329: they dont have a single pipe 16:56 Megaf they have localized servers around the globe 16:56 Megaf many reside WITH the internet provider 16:56 benrob0329 But you have to understand, if everyone tried to use all if the bandwidth at once, things would slow down 16:56 Megaf That's how they are able to function 16:57 benrob0329 Because if everyone had dedicated equipment, your cable bill would go to by a few thousand to pay for it 16:57 tenplus1 I wonder what codec netflix uses to stream video content 16:58 benrob0329 Iirc electrical companies are built similarly to where everyone cant use everything at once 17:00 benrob0329 Megaf: everyone freaked out when they did that with Comcast 17:01 benrob0329 Then NN happened, which makes that whole ordeal extra complicated 17:05 * benrob0329 uploaded an image: HighwayNeutrality.jpg (861KB) 17:05 benrob0329 ;) 17:05 tenplus1 lol 17:06 Krock heh 17:08 tenplus1 hi Dargod 17:08 Dargod hi tenplus1 17:09 tenplus1 o/ Darcidride 17:10 rubenwardy internet doesn't work like that 17:17 benrob0329 rubenwardy: no, not exactly. Its still funny though 17:18 benrob0329 Hahahah 17:18 benrob0329 Just saw a Chromebook ad 17:18 benrob0329 "If you've ever wishes your laptop had no limits" 17:18 Mr_Pardison Chromebooks are pretty good if u don't need all that Microsoft stuff. 17:18 benrob0329 Then dont buy a Chromebook, the freaking WiFi was shut down once 17:19 Mr_Pardison and if u put it into developer mode, u can run linux native. 17:19 * Mr_Pardison is using one right now 17:19 tenplus1 prefer to simply run lnux :P 17:19 benrob0329 Google legit shut off the internet to thousands of Chromebooks a while back, had people complaining about it in the Linux room 17:19 Mr_Pardison crouton is used and it's made by google so that's nice. 17:19 Mr_Pardison might have been for some ppl but not all of us. 17:19 benrob0329 People in education asking if there was a way to bypass it iirc 17:20 Mr_Pardison bypass what? 17:20 benrob0329 The turned off Wifi 17:20 benrob0329 I'll see if I can get a permalink to the conversation 17:21 Mr_Pardison tether it but that would require a lot of cables and ports so that's not really feasible. 17:24 benrob0329 Can't find it, it was from a while ago though 17:25 Mr_Pardison I've got a cold and I don't feel like doing much. 17:27 tenplus1 aww 17:28 tenplus1 so many ppl getting sick this season, wonder if the fly bug has mutated 17:30 benrob0329 I get sick like once a year 17:30 benrob0329 When I do, I'm out for 3 days 17:30 tenplus1 hot ginger, lemon & honey helps... 17:30 benrob0329 Then I'm mostly good 17:45 Krock Note to myself: Never again use 512px textures when you don't know how much RAM it could take 17:45 Krock filled a gigabyte of swap with texture cache. :< 17:45 tenplus1 oof 17:45 Mr_Pardison yeesh. 17:45 bigfoot547 :L uh oh 17:46 bigfoot547 rood 17:46 tenplus1 hi bigfoot 17:46 bigfoot547 hehe 17:46 bigfoot547 Hi tenplus1 17:46 Krock system was likely dead and HDD busy as hell but luckily it was only 15*15*(512*512) pixels 17:46 bigfoot547 What relays from here? 17:46 bigfoot547 I see an [off] line 17:49 tenplus1 hi twoelk 17:49 twoelk o/ 17:50 Mr_Pardison \o 17:50 tenplus1 o------------------- 17:50 tenplus1 the long arm of the law... muyahahhaah 17:51 * twoelk decides to switch from lurking mode for now and joins a bunch of channels 17:51 bigfoot547 yay 17:51 bigfoot547 I just culled a bunch of channels on a network 17:53 tenplus1 wb nerzhul 17:53 twoelk hm #megafserver seems alive, just somewhat empty 17:54 * twoelk goes on testing entries on his long channel list 17:56 nerzhul hi tenplus1 18:23 tenplus1 wb 18:23 Raven262 thx ten 18:51 tenplus1 hey robbie 18:51 RobbieF hey tenplus1 18:51 tenplus1 hows the season treating ya ? 18:51 RobbieF I just wanted to login to wish you all a merry Christmas :) Been busy around here. 18:51 RobbieF Great man. How about you? 18:51 tenplus1 workign away :P 18:51 RobbieF cool, cool. What is it this week? 18:52 tenplus1 off tomorrow so Xmas dinner with Mom, then working 24th, 25th and 26th... pah humbug!... lolol 18:52 ThomasMonroe hey RobbieF, Merry Christmas 18:52 tenplus1 merry christmas btw 18:52 RobbieF Glad you get to fit in a Christmas dinner all the same 18:52 ThomasMonroe O.O work on the 25th! 18:52 RobbieF thanks guys, you too 18:52 RobbieF Do you get like, quadruple time and a half for that?! 18:52 tenplus1 I wish... time and a half only 18:53 * twoelk sits at office wrapping pending issues so as to be able to stay a few days away from office at a piece 18:53 Krock tenplus1, humfeatures from Scrooge everywhere 18:53 RobbieF hehe 18:53 tenplus1 lolol 18:53 tenplus1 hi unk 18:54 Krock hi unk 18:54 tenplus1 Xanadu now has new Teleport Pad and Mobs API active and working a-ok :) 18:54 RobbieF very nice 18:54 sofar RobbieF: https://github.com/Cat5TV/tps_spill seems like an excellent mod to maintain in minetest-mods - migrate it? 18:55 RobbieF Thank you 18:55 RobbieF I've never had a mod migrated... does that mean if I fix a bug I'd have to do it on minetest-mods instead of tps_spill? or are they connected somehow? 18:56 sofar so what happens if you move it the right way is that stuff just keeps working as github redirects automatically 18:56 RobbieF oh a recursive mod? 18:56 RobbieF recursive repository, I mean 18:56 sofar no 18:56 sofar github internally knows where it's moved 18:57 sofar it'll also tell your git client that it was moved 18:57 sofar you keep editing permissions anyway, so not much changes 18:57 sofar but we should make a forum thread as well to tell people it exists 18:57 tenplus1 o/ sofar 18:57 sofar and just call it `spill` 18:58 tenplus1 good idea for new servers :D 18:58 sofar yeah, this is a pretty nice and simple mod 18:58 RobbieF I like my mods having tps_ though :( 18:58 RobbieF hehe 18:58 RobbieF it's like, my signature 18:58 tenplus1 heh yeah... 18:58 sofar 'mydoors 18:58 sofar moretrees 18:58 sofar _plus 18:59 sofar _redo 18:59 sofar _yawn 18:59 tenplus1 w00t! 18:59 RobbieF well, we all know my = donbatman 18:59 RobbieF so tps_ = robbief :D 18:59 Calinou hi 18:59 sofar don't be like tenplus1 18:59 tenplus1 hi Cal 18:59 RobbieF hey cal 19:00 sofar :P 19:00 tenplus1 o.O ? 19:00 RobbieF hey - I could have been mean and went with thepixelshadow_spill ;D 19:00 Calinou sofar: Be like Bill. Play Minetest. 19:01 RobbieF Regardless, I'm honored to have a mod included and technically you can do whatever you like with it. It'd be nice from my perspective though to clean up the readme and make it more clear that it came from me/TPS and maybe review the code to make sure I'm happy with it being so widely distributed (check for any glitches) 19:02 tenplus1 :) 19:02 sofar I don't do anything with mods in minetest-mods, unless you either desire that or disappear 19:03 RobbieF I'm also quite proud of tps_teleport, just fyi :D 19:03 sofar so, just as a note 19:03 sofar but tps is heavily associated with specific servers 19:03 sofar `mydoors` doesn't claim an association 19:03 sofar `mobs_redo` doesn't claim an association either 19:04 sofar that's the issue I have with it 19:04 sofar with tps_, I mean 19:04 RobbieF yeah I gotcha 19:04 * tenplus1 renames "mobs_redo" to "xanadu_mobs_redo" 19:04 RobbieF hehe 19:04 sofar again, don't be like tenplus1 19:04 sofar :P 19:04 RobbieF so perhaps we should rename it "trusted"... 19:04 RobbieF though spill works 19:05 RobbieF or no_spill is maybe a bit clearer 19:05 sofar I tend to avoid _ and - even, so I'd even go for `nospill` 19:06 RobbieF can't do nospill 19:06 RobbieF "nos pill" 19:06 Jordach reeeeeeeeeeeeeee 19:06 Jordach underscores are best scores 19:06 RobbieF I'd like to underscore Jordach's point 19:06 sofar well '-' is problematic 19:06 sofar so, it'd be no_spill then 19:07 sofar RobbieF: if you agree, transfer the repo to `sofar` 19:07 RobbieF dots. I think dots should be everywhere. tps.no.spill.3.0 19:07 tenplus1 how about spill_not 19:07 sofar I'll rename it the_pixel_spilled_lava_everywhere 19:07 RobbieF dun_spill_yo 19:07 tenplus1 we got a winner :P 19:07 sofar no_liquid_bro 19:07 RobbieF ^^ 19:08 RobbieF only_ma_homies_can_spill_mang 19:08 RobbieF .com 19:08 tenplus1 hah! 19:08 ThomasMonroe lol 19:08 RobbieF anyways... I dun know how to transfer sofar 19:08 sofar github 19:08 sofar settings 19:08 tenplus1 there;d a button somewhere in the git mod page settings 19:08 sofar danger section 19:09 tenplus1 "Danger Will Smith... Danger!" 19:10 RobbieF It says "Are you sure you want to transfer only_ma_homies_can_spill_mang ownership to sofar?" Do I say yes? 19:10 sofar you say "AFFIRMATIVE" 19:10 RobbieF There's only "Yes" and "Oh, helllll no" 19:11 tenplus1 2nd option 19:12 RobbieF if I transfer this, can I still maintain it? Or do I have to do PR's on my own mod? 19:12 sofar you keep commit privileges 19:12 sofar even during the transfer 19:12 sofar you also get a virtual cookie 19:13 tenplus1 mmm, bit cookie 19:14 RobbieF Make it a Christmas Cookie and you got yourself a deal 19:14 * sofar wipes crumbs 19:14 sofar sure 19:14 RobbieF so where will it go after that? 19:15 sofar github.com/minetest-mods/robbie_smells 19:16 RobbieF Like Christmas Cookies! 19:16 sofar I have to do the transfer-transfer double thing because github doesn't allow transfers from people outside of an org into an org directly 19:17 unk hi tenplus1 ...didn't see the greeting until now 19:17 unk hi Krock 19:18 tenplus1 :P 19:20 tenplus1 nite folks :) and to each a Merry Christmas on the day... o/ 19:20 RobbieF Night tenplus1 19:20 RobbieF merry Christmas 19:20 unk Merry Christmas ten...have a good night 19:20 unk too slow:) 19:21 RobbieF hehe 19:21 RobbieF sofar - so I'm simply transferring it to your username? 19:21 sofar yup, to `sofar` 19:21 RobbieF I will miss my baby :D 19:22 sofar I'm not taking your daughter, I already have one myself 19:22 unk lol 19:24 sofar RobbieF: want me to do some basics to the mod? 19:24 sofar https://github.com/minetest-mods/no_spill 19:24 RobbieF So now I just sit back and watch my mod get super famous? 19:24 sofar it would help if you made a forum post for this mod 19:24 RobbieF sofar go ahead :) 19:24 RobbieF alright, doing this now thanks 19:27 RobbieF how come I don't have a new topic button? 19:27 sofar WIP mods 19:27 sofar gotta post it there first 19:28 RobbieF k 19:31 twoelk you seem to have doing some mod security reviewing lately, might be interesting if you posted your checklist on the forum and maybe some statistics about common errors and mistakes 19:32 sofar uhh 19:32 sofar that sounds like work 19:32 Shara sofar: I did NOT give permission for no_spill to be placed on minetest mods. 19:33 sofar I don't see an issue, it's licensed under the unlicense 19:33 Shara Not sure what this is about, and because yay-still-stuck-at-airport I cant even scroll up much, but if Robbie doesn't want to hold the mod anymore, it should go back to me 19:33 sofar that's not the case 19:34 sofar this is more of a "oh wow this is a very useful mod - we should take care of it together" kind of thing 19:34 sofar not a "I'm tenplus1 I'm just gonna fork and own this mod now" kind of thing 19:34 sofar heck 19:34 sofar do you want commit privs? 19:34 Shara sofar: regardless, that should not have been done without speaking with me 19:35 sofar sorry, I think you're wrong there 19:35 sofar I'm not in the business of stealing mods, this is clearly reasonable 19:35 Shara Then please remove it. 19:35 sofar you gave robbief permission to make and publish a mod 19:36 benrob0329 Just realises, the issue about changing selection boxes in texture packs 19:36 benrob0329 1. Selection boxes arent supposed to be shown 19:36 benrob0329 2. Of anyone can change them, that could be disastrous 19:36 sofar I'm not going to remove it 19:36 Shara This is a mod I have worked on multiple versions of for several servers. I wanted to be the one maintaining it. 19:36 benrob0329 Ok thats it, I'm turning off markdown 19:37 sofar I understand you, shara 19:37 sofar but you allowed robbief to make and maintain a mod 19:37 sofar and license it under the unlicense 19:37 benrob0329 **screw markdown** 19:37 Shara Actually not that straigth forward, and I do not know why he has passed this to you 19:37 sofar he hasn't 19:37 sofar he put it in minetest-mods 19:38 Shara Did you not say a mod creator could withdraw their mod at will? 19:38 Shara I created this mod, I want it withdrawn. 19:39 Shara MT mods also doesn't run forks from what I understand 19:39 Shara This is a fork, not the original mod 19:39 sofar you made a mistake 19:39 sofar you're not even acknowledging it 19:39 RobbieF https://forum.minetest.net/viewtopic.php?f=9&t=19115 19:39 RobbieF nvm 19:39 RobbieF lol 19:40 sofar look, I understand your reservation, but, you made a mistake and now you're trying to take back something that has been shared with the world 19:41 sofar and frankly, you have zero ground to explain why either RobbieF or me should even listen to you 19:41 Krock nobody is forced to have their stuff in minetest-mods 19:41 Shara Krock: Seems I am 19:41 sofar I'm still here talking to you to see what the big fuss is about 19:41 sofar Krock: nobody was forced 19:41 Shara sofar: no mistake, I am hapy to share my work but I do not want it there 19:41 sofar that's a misreprestantion at minimum 19:42 sofar you have zero legal grounds to stand on 19:42 Shara Not everything is about legal grounds 19:42 sofar and you're being unreasonable 19:42 sofar and you're deliberately misrepresenting things 19:42 Shara If a mod writer needs to depend on legal grounds just to not have their work placed on minetest mods against their will, what does that say? 19:42 sofar and you're losing sympathy fast 19:43 RobbieF hey hey hey now.... sofar, please check your PM, k? :) 19:43 Shara Thanks Robbie 19:43 twoelk sofar: how about putting legal grounds aside and put on the more lets sort this out politely glasses? 19:44 sofar so here's what I'll do 19:44 sofar I'll discuss this with the other minetest-mods owners 19:44 sofar then I'll see what comes out of it 19:44 sofar I'll let you know what comes out of that 19:45 Shara sofar: please answer my points regarding the rules of MT mods 19:45 RobbieF sofar, as per my PM please simply transfer it back to me so I can resolve it. 19:45 Shara 1 - is a mod creator allowed to withdraw their mod or not? 19:45 RobbieF Thank you :) 19:45 Shara 2 - does MT mods now take forks in place of the original mod? 19:46 Shara If my understanding is wrong, then fine, but I go by what I read before. 19:46 sofar with regard to those questions: 19:47 twoelk Shara: just out of couriosity what are the reasons you don't want to maintain it on minetest-mods? 19:48 RobbieF sofar, you know from my response above that I am here to support the community and want to see Minetest be as good as can be, and contribute in any way I can. I made a mistake by not asking Shara for permission. That's my bad. I have simply requested kindly that you honor me by undoing my mistake and let me discuss it amicably with my friend and go from there. That is all. I'm a n00b and ask that you simply respect me and undo my mistake out of 19:49 Shara twoelk: I'm massively in favour of cooperating to maintain mods, but I've built up my own team and my own community, and want the work I made in that context kept within and maintained within that context. 19:50 sofar 1 - minetest-mods current manifest does not state anything wrt "withdrawal" of mods. It does state what is acceptable and what is not acceptable content. Therefore, if it becomes clear that a mod has become "unacceptable" content, it can be and should be removed. In this case, that does not apply based on the history and documentation. No other parts of the manifest or rules (written down or not) cover this case, so in the absence of rules, the 19:50 sofar goal of the organization dictates that mods should not be removed based on the request of people. 19:50 Shara If I make something for MT or MTG or anything else it's different of course, and I will happily pass it over. 19:51 Shara But this mod was made for the servers I work on. If ever MTG wanted it for example, it would be different, but I don't just want to hand it over to an organisation I am not part of. 19:51 sofar 2 - This mod is, looking at the publicly available code repos, not a fork. There is no github reference back to an original work, nor is there a public version available (as per docs) of the original code. So for reasonable people, it goes to say that this mod is not a fork, and is therefore an acceptable addition to minetest-mods. 19:52 Shara It's a fork. I sent Robbie the original but not as a git repo. It has been sitting on my list of things to clean up and publish correctly. 19:52 sofar RobbieF: are you saying that the statement in the README.md is false, where you wrote, I quote, "Used with permission" ? 19:52 * twoelk doesn't like where this is going 19:53 RobbieF sofar I had permission to use it and share it on my own github, but I was wrong in transferring it away from my github (where I had permission to use it) without first consulting Shara. That is my bad, and I'd ask you to understand and respect that. 19:53 * benrob0329 sighs 19:54 sofar did you have permission to license it under the `Unlicense` ? 19:54 sofar (explicitly) 19:54 RobbieF no 19:54 Shara sofar: I am sorry if I came across strongly, but that's the ten plus hour flight delay and not knowing if I can get home for christmas speaking, but please show MT mods has some basic respect in this 19:54 sofar then the mod is unacceptable content according to the minetest-mods standards 19:55 RobbieF I should have corrected things as I mentioned... it was just my mistake for accepting as you'd mentioned I'd still be the committer 19:55 RobbieF I'm still pretty new to github / this. 19:55 sofar I have removed it from minetest-mods as it is illegally obtained source code 19:55 RobbieF as is apparent by my first questions 19:55 RobbieF why not just transfer it back to me like I had asked? 19:55 sofar I strongly advise you to _not_ upload it before you resolve licensing issues again 19:56 sofar I can't transfer (distribute) software that is illegally obtained 19:56 Shara sofar: then what? you add it to mt mods again? 19:56 sofar you still have your original git clone 19:56 Shara This is not about what is legal, it's about what is decent. 19:56 * twoelk just for a momment thought this might turn out easy :-( 19:57 sofar I won't add it until BOTH (1) it gets submitted, and (2) the content becomes legal and in order to do so, both RobbieF and Shara should attest to it 19:58 sofar I'm deleting my local close as we speak 19:58 sofar *poof* 19:58 Shara Thank you. 19:58 sofar I don't have it and I can't download it until someone uploads it again 19:59 sofar RobbieF: do you want me to delete your forum post? 20:00 twoelk might need add something about removing mods to the mt-rules 20:00 sofar the goals of minetest-mods oppose removing mods 20:00 sofar they're clearly in conflict 20:00 twoelk well if you put that in bold letters you'll scare people away 20:01 sofar it would just encourage bad authors deleting their code 20:01 Shara It's not a good feeling 20:01 Fixer nerzhul IRL https://www.youtube.com/watch?v=cofKxtIO3Is 20:01 twoelk I don't think this is a good way to go 20:01 RobbieF yes sofar, please delete my forum post. I'll be more careful in future, thanks. 20:02 Fixer Calinou: who is Bill? 20:02 twoelk I really don't want people to avoid giving to mt-mods 20:03 Shara A mod writer shouldn't be placed in a situation where they effectively lose control of their own work. 20:03 Shara It's why I dont put my mods there. 20:03 sofar you effectively gave up control when you and robbief didn't clearly communicate ownership and licensing 20:03 sofar that's the mistake both of you made 20:03 sofar oh well, that problem is solved 20:03 sofar now nobody has this nice mod 20:04 sofar that problem is now present 20:04 Shara sofar: you really need to understand - I have no objections to people using my work, forking my work, whatever they like, but the definitve copy of one of my mods is my copy 20:04 sofar so, we all lose 20:04 sofar your copy does not exist 20:04 Shara yet 20:04 sofar lame 20:04 Shara I already told you it is on my to do list 20:05 sofar I'm not trying to make you feel bad, but, it was a nice mod and now nobody has it 20:05 sofar that's the loss 20:05 sofar so, let's fix that 20:05 Shara should have passed it back to Robbie then 20:05 sofar he has his own git clone 20:05 sofar you have yours 20:05 Shara people could have used his version while I work on mine 20:05 twoelk hopefully 20:05 sofar no copyrights are being violated by me transferring it back 20:05 Shara that was why he made his available 20:06 * RobbieF is a lover, not a fighter. 20:06 sofar well, if you're interested in working out a reasonable agreement with proper licensing rules, I'd offer to help make this mod publishable 20:06 Shara sofar: I don't really need help on this, just time and to decide which of the many approaches I have used is best 20:07 Shara if you want to talk through it with me for that purpose, would be more than happy 20:07 RobbieF Thanks sofar. 20:07 twoelk Shara: are the air yet? 20:07 RobbieF I think we can move on now. 20:07 twoelk oops 20:07 twoelk intheairyet 20:08 twoelk whatever 20:08 twoelk :-D 20:08 Shara :D 20:08 twoelk hope you arrive wherever you plan to on time 20:09 Shara no idea if I even take off 20:09 Shara Sitting at the gate now.. and the flight just got pushed back again 20:09 twoelk :-( 20:09 benrob0329 sofar: any chance of getting a way to use a part of the world as a texture? 20:09 benrob0329 Like, be able to "take a picture" from a server mod and use it on a model 20:11 twoelk I remember sitting in newjersey for quit a while and wondering at which airport in europe I might arrive 20:11 twoelk ended up in heathrow instead of hamburg 20:11 Shara It's a bit like that here.. been given four possible airports we might get diverted to so far 20:12 unk wb Krock 20:14 twoelk I once missed a flight half on purpose to spend a day in Paris 20:15 Shara Hehe 20:15 Shara Did get stranded in Amsterdam once before :) 20:17 Krock ty 20:18 Krock twoelk, hehe. Was surely worth it ^^ 20:18 sofar benrob0329: seems trivial? minetestmapper + uvmap? 20:18 Shara might be boarding now... wish me luck 20:18 benrob0329 sofar: I mean like, render a portion of the world 20:18 twoelk to be honest, my dad used to book flights like that so the company had to provide a hotel and we did some sightseeing 20:19 unk have a safe flight Shara 20:19 twoelk spent 4 days in Moscow like that as a kid 20:19 sofar benrob0329: that's not a texture, you want to make a model import 20:19 benrob0329 Single frame render-to-texture 20:19 sofar I'm not sure I understand 20:19 sofar a screenshot is a single frame render 20:20 sofar do you want a screenshot? 20:20 benrob0329 Yes, but from a server mod 20:20 benrob0329 Used as a texture 20:20 benrob0329 Made dynamically 20:20 sofar the server can't dynamically add textures 20:21 twoelk sounds similar to the old paint mod 20:21 sofar you can only compose them, so, you could do that and make like a map thing 20:21 twoelk sounds like a lag generating feature 20:22 benrob0329 Composing a texture for an approximation of a screenshot? You betcha that'll be laggy 20:23 sofar nah, I don't think that needs to be laggy at all 20:23 sofar a vmanip can be easily used to grab a large area and make a composition 20:24 benrob0329 For a 2D slice, yes 20:25 benrob0329 Which is helpful for something else, thanks 20:25 benrob0329 But not for this 20:25 twoelk could one grab wat's allready there like a snapshot of the minimap? 20:26 ThomasMonroe afaik thats in c++ 20:26 benrob0329 What I want to do: Render an image of what an area looks like, apply to model to give the illusion of a portal 20:26 benrob0329 What I can do: 20:26 twoelk actually a billboard showing a minimap that is constantly updated would be a cool mod :-P 20:26 benrob0329 Static image 20:27 benrob0329 2D approximation 20:28 twoelk wasn't there a pc mod that had a view in a view? 20:29 ThomasMonroe benrob0329, what you could do is check to see what biome your portal goes to, and have a texture that corresponds to that biome 20:29 IhrFussel How can this var return a nil value? local addmute = io.open(minetest.get_worldpath() .. "/permissions/muted/"..target..".txt", "w") 20:30 benrob0329 ThomasMonroe: it just wouldn't look right imho 20:30 Fixer "prices have tumbled from more than $100 per megabyte to $10" 20:30 Fixer 1987 20:31 RobbieF have a merry Christmas all! Seeya in 2018 if not before :) 20:31 ThomasMonroe it would be better than nothing 20:31 ThomasMonroe bye RobbieF 20:31 ThomasMonroe Merry Christmas 20:31 RobbieF u2 TM 20:38 Fixer ha https://i.imgur.com/W0PN6gy.png 20:42 benrob0329 sofar: anyways its not necessary but would be nice for world portals 20:42 benrob0329 Perspective can be mostly faked using model shape 20:42 benrob0329 I think, I have yet to test that theory 20:44 Calinou you effectively gave up control when you and robbief didn't clearly communicate ownership and licensing 20:44 Calinou I can't emphasise it enough, but always be super clear in licensing 20:44 Calinou this might seem obvious, but it isn't to many people 20:45 Calinou better be too adamant than not adamant enough about it 20:46 IhrFussel local file = io.open("/some/path/"..var..".txt","w") << will file return nil if var is nil? 20:48 benrob0329 IhrFussel: concatenation of nil probably returns nil 20:48 benrob0329 Io.open(nil, "w") 20:48 twoelk wont that just return <.txt> ? 20:48 benrob0329 I doubt it 20:49 * twoelk should go to bed 20:49 twoelk input not output - I'm sleeping allready 20:49 IhrFussel Cause that's what MT said in the crash report "attempting to index file (a nil value)" but then I woner how my var can even be nil cause a bit above that file creation I do "if minetest.get_player_by_name(var) == nil then minetest.chat_send_player(name, "This player is not online.") return end" 20:50 Fixer "backing up with your VCR" OKAY 20:51 benrob0329 IhrFussel: are you tying to concat a table? 20:51 benrob0329 Aka a player object 20:51 twoelk you got no ifwhen decision around the open filter :-P 20:51 benrob0329 I get the feeling thats probably what your doing, which will return nil 20:52 twoelk it probably doesn't know where to go if the value happens to be nil 20:52 benrob0329 Should the player object have player._con() defined? Yes, yes it should 20:52 benrob0329 But it probably doesnt 20:52 IhrFussel One sec will paste my code 21:00 IhrFussel https://pastebin.com/YwqMGRv7 21:01 shivajiva concatenation of nil isn't possible, it throws an error 21:03 IhrFussel I know but I check if the player is online before =/ 21:03 IhrFussel If var would be nil wouldnt minetest.get_player_by_name() return nil too? 21:04 shivajiva also nil is considered false in a conditional I believe 21:07 Fixer "future is full of 3-1/2-inch floppy disks" f--- yeah 21:07 shivajiva if not minetest.get_player_by_name(var) then...end is legitimate 21:10 benrob0329 https://github.com/minetest/minetest/issues/6815 21:10 shivajiva if not player then return end is a very common check that illustrates it 21:11 benrob0329 Did I say something horribly wrong? 21:12 shivajiva did you? 21:12 shivajiva I just like chipping in :) 21:14 benrob0329 shivajiva: well, he closed the issue without a word, so I assume he is just frustrated 21:15 benrob0329 I just wanted to make sure I wasn't being unreasonable 21:15 Calinou "I think the use cases you state do not remotely justify the complexity and coding needed." 21:15 Calinou how many times did paramat say that now? 21:15 Calinou :/ 21:16 Calinou it's becoming obessional for him 21:16 Calinou obsessional* 21:16 shivajiva benrob: you always seem to be trying to be reasonable to me 21:16 sfan5 IhrFussel: trying to concat a string and nil causes an error btw 21:16 shivajiva ^ as I said 21:17 IhrFussel sfan5, but I check if the var to concat is nil before... shivajiva could be right though that == nil is not as good as if not 21:18 benrob0329 shivajiva: I try my best, but don't always succeed 21:18 IhrFussel Well I don't directly check if the var is nil, I check if such a player is online which should fire with nil as name as well 21:19 shivajiva I was merely pointing out a short circuit in how lua handles nil in a conditional that is widely used within mt mods 21:19 benrob0329 IhrFussel: maybe check if the var is true (if var then), and put all the code following in that 21:20 benrob0329 Else return help 21:21 IhrFussel if not var or not minetest.get_player_by_name(var) then << I'll try this now 21:22 benrob0329 I still think that doing things if true is clearer :P 21:23 IhrFussel To exclude the error cases first is better because I can then concentrate on the true case easily 21:26 shivajiva if there is one thing I have done it's study all the popular mods to see what error traps have been added and what condition would require the trap to be coded. Seems to be a bias to catching errors and returning so the correct case logic flows nicer without too many indents on branching. 21:27 benrob0329 Maybe I'm just an optimist :D 21:27 shivajiva it has to be said that you know a good flow the second you form it because it simplifies the task 21:27 benrob0329 Or I think differently, I generally like to have the meat of the code first then the corner-case 21:28 shivajiva that in itself can be be very personal to how you think 21:29 shivajiva coding is like chess, there are good and bad players and we all improve with iteration 21:29 benrob0329 >how you think 21:30 benrob0329 So thaats why no one contributes to the tardis mod 21:30 benrob0329 Jk 21:31 benrob0329 Still need to finish cleaning that code up, and improve the visual timing code 21:31 shivajiva do you want contributors? 21:32 benrob0329 Always :P 21:32 benrob0329 Although I should be careful what I wish for 🤔 21:32 shivajiva I'm happy to get issues never mind contributions 21:33 benrob0329 "Oh what, there is someone using this thing?" 21:33 shivajiva lol 21:33 benrob0329 "Yeah, lemme fix that bug you found by actually playing with this thing I made" 21:36 shivajiva WIP tells them it's flawed but the tools are still out for tweaking, the community decides if it's stable enough for maintenance only when it is ;) 21:37 benrob0329 I can tell you its not stable versioning wise, the mod itself should be ok as-is though 21:38 benrob0329 In other words, "its stable if you never update" 21:39 twoelk nope 21:39 twoelk not when the engine changes again and nothing fits anymore 21:39 benrob0329 True 21:40 benrob0329 Good news is, no such thing as PR rot 21:47 Calinou >So I think it's fair, but comment as you wish, salty redditor. 21:47 Calinou https://www.reddit.com/r/FOSSPhotography/comments/7liwlz/new_darktable_website/drmwdfe/?context=3 21:47 Calinou :-) 21:47 Calinou I won 21:49 shivajiva as long as changes are structured and road mapped, nothing is bolted on ad hoc and there is thorough testing there is no reason to stop progress. Most of that is in place but lacks resources to accomplish. MT also fails to recognise people who support the project other than core developers which has a corrosive effect over time and stops it growing. 22:00 ThomasMonroe Calinou, I've gone up in chess rating a bit :) 22:03 benrob0329 CC-NC is more liberal than most websites 22:03 benrob0329 s/liberal/free 22:04 benrob0329 Or whatever term you want to use 22:06 rubenwardy Fixer: floating nametags is possible 22:07 rubenwardy see the city states server 22:07 rubenwardy there's a video by NathanS 22:07 rubenwardy it likely uses entity hacks, but looks good enough 22:09 Calinou ThomasMonroe: nice :D 22:09 Calinou benrob0329: this is technically true, but I have other issues with that licensing 22:09 Calinou the "good enough" argument doesn't work here, I feel 22:09 Calinou because we can do better :) 22:09 Calinou ThomasMonroe: we can play some games tomorrow if you'd like 22:10 Calinou not tonight, I'm going to sleep soon 22:10 benrob0329 Calinou: we can always do better :-) 22:10 Jordach you know what i'd like to see for the dynamic skybox? 22:11 Jordach a gradient fade instead of those hard transitions at the horizon 22:11 benrob0329 CC-BY-SA is my go to license for art, and Simplified BSD for code 22:15 Calinou there should be a Complicated BSD with 15 clauses 22:15 Calinou 13. Refer to clause 15. 22:15 Calinou 15. Refer to clause 13. 22:15 Calinou :P 22:18 ThomasMonroe Calinou, I'll be working up at the new house tomorrow. 22:19 Fixer Calinou: crash on loading map17 in brutal doom megawad :/ 22:19 benrob0329 Are we sure entities can't be semitransparent? 22:20 Fixer had to changemap it, to make it work 22:20 Fixer saves are broken for that map for some reason 22:27 rubenwardy lol 22:27 rubenwardy > semitransparency 22:27 rubenwardy good luck! 22:27 benrob0329 Dithering with a higher resolution texture might work 22:29 Calinou dithering is what Xonotic does 22:29 Calinou it doesn't look that bad actually 22:29 Calinou (but not for semitransparent textures, it works for textures with transparent areas) 22:29 Calinou (such as chain fences, etc) 22:31 benrob0329 High-def dithering texture applied to a scaled up UV texture with a not modifier? 22:31 benrob0329 Scaling done with a modifier 22:34 rubenwardy https://i.rubenwardy.com/lgjmaGNY0l.png 23:08 Jordach rubenwardy: nice string length you got there 23:08 Jordach :^) 23:09 benrob0329 now the question is, how the heck do I make high-resolution dithered textures 23:09 Calinou benrob0329: the dithering seems to be 1×1 (on screen) 23:09 Calinou benrob0329: the renderer manages it, not the texture artist 23:10 benrob0329 Calinou: MT doesn't have a dither modifier afaik 23:10 Calinou it doesn't indeed 23:10 Calinou Minecraft doesn't have this either btw 23:11 benrob0329 thus, pre-made 23:11 benrob0329 since entities can't (from everything I've heard) have semi-transparent textures 23:22 benrob0329 does mask remove pixels that are completely black? 23:22 benrob0329 [mask 23:46 Sokomine hmm. indirect lighting through slabs does not seem to work anymore? 23:53 Fixer brutal doom bosses are insanely hard