Minetest logo

IRC log for #minetest-hub, 2017-12-09

| Channels | #minetest-hub index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:00 Megaf +9000
00:00 Megaf my +9000 was to paramat
00:00 Megaf benrob0329: I just commented on the copy and paste thing in the issue
00:01 benrob0329 I dont want to get involved in argument, I'm involved in too many as it is
00:02 * Megaf is wearing a santa claus hat
00:02 Megaf It's cold in here...
00:05 compunerd Thanks sofar... I have an awesome piece of hardware running a minetest game in one VM with a postgresql backend in another VM... Looking for someone who has time to moderate, build, and kinda watch over things... you may even earn ssh status if you prove to be helpful... message me personally if interested
00:07 Megaf So many people creating new servers just for the sake of it and not actually wanting to have one
00:07 Megaf yet many good servers are dying of because lack of players and intereset from players
00:09 compunerd Yeah, I love the game... it's a time manage issue for me... I mainly set it up for my son... he's too into minecraft and it pisses me off... he's just a little young/immature to be a moderator himself...
00:10 twoelk so many servers, so little time to play (maybe I should chat less and play more?)
00:11 shivajiva it needs a unique flavour if it's gong to attract and sustain players
00:11 Megaf I can sustain players
00:11 Megaf been doing so for 5 years
00:11 Megaf I just can't attract any new player xP
00:12 * Jordach giggles
00:12 Jordach did i ever mention that i can make a town full of entities and make it work?
00:12 Jordach including some abuse of players and formspecs
00:13 Jordach with some fancy camera work, i can make it mass effect styled
00:13 compunerd How about ninja turtles... I already wrote the weapons mod... and you start out as a foot soldier...
00:15 Sokomine paramat: hm, i'm sure a feature like "clickable links" would be welcomed by many players and server admins. still - most of what was said in the thread is also true. it has to be safe, has to actually be implemented by someone. and maybe copying to clipboard is really enough. that copying never really worked for me. perhaps with newer versions or additional mods
00:15 Sokomine there will always be conflicts. but in general it seems to work fine here :-)
00:16 Megaf paramat: can you remove the unconfirmed bug here please? https://github.com/minetest/minetest/issues/6727
00:16 Megaf !title
00:16 MinetestBot Megaf: Default sneak key doesn't exist on macOS · Issue #6727 · minetest/minetest · GitHub
00:16 Megaf That bug is very old. Like, since ever.
00:16 Megaf really
00:16 Megaf Though I have no idea how we can fix that.
00:17 Sokomine compunerd: observe your players well and then choose who is fit to become a moderator. you'll certainly soon have people who want to become mod without beeing suited
00:17 Sokomine Megaf: that's very true! there are a lot of good servers out there. they deserve more players
00:17 Megaf Sokomine: all we need is a clipboard
00:17 Megaf that works
00:18 Sokomine twoelk: but we chat ingame as well :-)
00:19 Sokomine Megaf: that ought to be enough, yes...
00:21 twoelk I guess my main issue is irc is easier to hide at work (or explain it to be me doing research relevant for work) than a running game of minetest :D
00:21 Sokomine :-)
00:22 Megaf I actually played Minetest a lot in my last two jobs
00:22 Megaf I was like a ninja to hide it
00:23 lisac Megaf, twoelk, we need an ascii renderer
00:23 lisac like dwarf fortress
00:23 Megaf hah
00:23 lisac 'What are you doing?'
00:23 lisac 'Work, obviously.'
00:23 compunerd I can't play at work... I can't connect back to my VPN at home either... No udp packets allowed through our network...
00:24 twoelk yeah, I wish I would own one of those beasts of machines I sometimes use at work
00:24 lisac then we need a websocket networking support, too
00:24 lisac :)
00:25 Megaf MinetestBot!
00:25 MinetestBot Megaf!
00:26 * Jordach adds the entire list of things for the farming card to sort
00:26 lisac MinetestBot!
00:26 MinetestBot lisac!
00:26 Megaf hum
00:26 lisac lisac!
00:26 benrob0329 MinetestBot!
00:26 MinetestBot benrob0329!
00:26 Megaf MinetestBot!
00:26 Megaf I'm lagging a lot
00:26 MinetestBot Megaf!
00:26 lisac MinetestBot: hello
00:26 lisac hey MinetestBot
00:26 MinetestBot Hello lisac
00:26 lisac Hello MinetestBot
00:26 MinetestBot sup lisac
00:26 lisac sup MinetestBot
00:26 benrob0329 !botsnack
00:26 lisac :)
00:26 benrob0329 MinetestBot: :)
00:27 twoelk I actually stumbled over minetest when I was searching for a 3D world to simulate smoke. it was the more-trees mod the really pulled me in though - never did that smoke plume simulator
00:27 benrob0329 twoelk: dew it
00:27 benrob0329 Let the smoke flow through you
00:28 benrob0329 Fulfil your destiny, and your journey to the test side will be complete
00:28 lisac DO IT
00:29 twoelk nah, way beyond my abbilities and will to devote enough time for that - although nothing really convincing has been done yet.
00:30 twoelk I mean to simulate smoke to design emergency concepts - not holywood type smoke
00:30 benrob0329 Ah
00:32 * twoelk is so glad he isn't involved in the berlin airport building scandals of not working smoke extraction systems
00:32 lisac twoelk: make air expand like a liquid
00:32 lisac then make smoke overwrite it
00:32 lisac so you need to eliminate the source
00:32 lisac and air will slowly reclaim it
00:33 lisac and of course, make smoke damage player per sec
00:33 Megaf Thanks paramat (regarding list of sneak)
00:34 twoelk yeah, had some bubbles floating around like ballons and fillimg rooms - wasn't realistic
00:49 Megaf Minetest has 777 issues right now
00:49 Megaf I'm feeling this is the time Minetest will finally take off
00:50 Megaf Fixer: you think is too hard to implement this? https://github.com/minetest/minetest/issues/4564
01:03 Megaf How can I adopt a PR?
01:09 sofar make a new PR with the same content, but fixed up, stating that you're taking over the old PR
01:11 paramat make a new branch for your PR, navigate to that directory in terminal, then ..
01:11 paramat wget https://github.com/minetest/minetest/pull/1234.patch
01:11 paramat git am 1234.patch
01:11 paramat i think
01:12 paramat should apply the changes to your branch
01:12 sofar you can simplify that, even
01:12 sofar curl -L https://github.com/minetest/minetest/pull/1234.patch | git am
01:12 sofar but, sure
01:12 sofar however, that is the hard way
01:12 sofar since it will probably fail to am
01:13 paramat oh yeah
01:13 sofar better is to fetch the branch from the PR from the submitters' remote
01:13 paramat if conflicts
01:13 sofar then rebase that
01:13 sofar still a lot of work
01:13 Megaf There's a PR that just needs rebase
01:13 Megaf I will just edit by hand the code...
01:14 paramat shadowninja's one?
01:14 Megaf https://github.com/minetest/minetest/pull/3827/files
01:15 Megaf what's git am supposed to do?
01:15 sofar apply mail
01:15 sofar it's meant for applying patches from emails
01:16 Megaf well, it needs rebase
01:19 Megaf nevermind
01:19 Megaf I don't really think that PR is necessary after all
01:19 Megaf by the way, I reviewed most of the one aproval PRs
01:19 Megaf most are find to be merged
01:19 Megaf fine*
01:23 sniper338 joined #minetest-hub
01:27 Megaf we need full time devs in Minetest xP
01:34 twoelk left #minetest-hub
01:34 Megaf good night folks
01:45 Xio joined #minetest-hub
02:23 EvergreenTree joined #minetest-hub
03:07 paramat joined #minetest-hub
03:48 paramat joined #minetest-hub
05:11 red-001 joined #minetest-hub
05:11 garywhite joined #minetest-hub
05:14 paramat joined #minetest-hub
05:14 jas_ joined #minetest-hub
05:14 bwarden joined #minetest-hub
05:14 Amaz joined #minetest-hub
05:14 celeron55 joined #minetest-hub
05:14 lumidify joined #minetest-hub
05:14 mransom joined #minetest-hub
05:14 RubenBot joined #minetest-hub
05:15 Xio joined #minetest-hub
05:15 lisac joined #minetest-hub
05:15 Dargod joined #minetest-hub
05:15 sniper338 joined #minetest-hub
05:16 Dumbeldor joined #minetest-hub
05:16 nore joined #minetest-hub
05:39 KaadmY joined #minetest-hub
05:39 sofar joined #minetest-hub
05:39 unk joined #minetest-hub
08:08 CWz joined #minetest-hub
08:23 nerzhul joined #minetest-hub
09:06 benrob0329 joined #minetest-hub
09:21 benrob0329 joined #minetest-hub
09:21 Krock joined #minetest-hub
09:48 Aello joined #minetest-hub
10:11 neander joined #minetest-hub
10:38 IhrFussel joined #minetest-hub
10:38 IhrFussel Will WorldEdit amrk the modified mapblocks as "modified" automatically or does the player need to refresh them first?
10:38 IhrFussel mark*
10:39 IhrFussel Cause sometimes it looks like part of the area wasn't modified yet (but could also be cause of mapblock cache)
10:53 Krock joined #minetest-hub
11:10 Darcidride joined #minetest-hub
11:11 sfan5 IhrFussel: thats the responsibility of the engine and it should work
11:25 nerzhul joined #minetest-hub
11:30 Fixer joined #minetest-hub
11:36 Raven262 joined #minetest-hub
12:02 Krock The funny side-effect of the raised object properties version is that you can punch (and hurt) yourself when using a different version than the server
12:03 Krock so there's an unknown object underneath that tracks you, but which is actually the player self
12:11 Aerozoic joined #minetest-hub
12:14 EvergreenTree joined #minetest-hub
12:15 Jordach joined #minetest-hub
12:15 MaybeDragon joined #minetest-hub
12:30 EvergreenTree joined #minetest-hub
13:26 CBugDCoder joined #minetest-hub
13:27 nerzhul Krock, very strange, how this can affect client ? very old properties ?
13:27 sfan5 nerzhul: paramats commit dropped support for all previous ObjectProperties versions
13:28 sfan5 so the client doesn't understand that the object is actually the local player itself
13:28 Krock ^ that. Clients can still connect but errors will income in-game
13:28 nerzhul that's not good
13:29 nerzhul object properties version should be linked to a protocol range
13:29 sfan5 it's not the first compat-breaking change in 0.5, not a problem IMO
13:31 Krock real global textures was the same. a serialisation version was increased but not the protocol version. just with the difference that clients couldn't connect to the servers at all anymore
13:40 sniper570 joined #minetest-hub
13:41 sniper570 joined #minetest-hub
13:47 ThomasMonroe joined #minetest-hub
13:49 ThomasMonroe anyone get crazy PM msg from OC?
13:50 Jordach lol no
13:55 Megaf Greetings
13:56 ThomasMonroe well I did, hmm
13:57 ThomasMonroe lol
13:59 Krock [oof] in the meantime, 89 other messages were sent on the forum (PM or regular posts)
14:00 Krock oof
14:00 Jordach oof
14:00 Jordach the new hurt sound in MT
14:00 ThomasMonroe heh, why not?
14:00 Krock Jordach, please add it to solar plains
14:00 Jordach https://i.4cdn.org/g/1512806012811.png
14:03 ThomasMonroe Jordach, O_o
14:04 Megaf !tell paramat Hi paramat, I can remove the thumbs up but I can't remove the code review approvals. Which one should I stop using?
14:04 MinetestBot Megaf: yeah, sure, whatever
14:05 ThomasMonroe !tell paramat hey paramat, I finished #6702; got rid of the caps except for the abbreviations
14:05 MinetestBot ThomasMonroe: I'll pass that on when paramat is around
14:05 ThomasMonroe forgot about that feature :P
14:06 Krock Megaf, I guess he meant the code review.
14:06 Megaf hm
14:07 Krock tell paramat jeff. my name is jeff
14:07 Megaf I can't dereview a code, unfortunetly. But every single core dev knows I'm not a core dev anyway.
14:11 IhrFussel Why do your even give access to tools regular users shouldn't even use? That is dumb, it's like I publically offer admin shields on my server and expect only certain players to take them
14:11 IhrFussel you*
14:12 IhrFussel Can't you restrict on github which user can access what feature in a repo?
14:14 Krock no, the issues can only be disabled entirely
14:15 IhrFussel Github is extremely limited then I gotta say
14:16 Krock it would be more limited without the review functionality
14:21 IhrFussel Krock, I mean in terms of user groups/ranks/permissions ... something like phpbb could be useful
14:38 Jordach joined #minetest-hub
14:43 Amaz joined #minetest-hub
14:44 Megaf Welcome back Amaz Jordach
14:46 Amaz Thanks Megaf!
14:48 rubenwardy joined #minetest-hub
14:48 Krock o/ Amaz, RubenBot
14:48 Krock * rubenwardy
14:48 rubenwardy yo
14:49 Megaf Hi rubenwardy
14:50 Amaz Hi Krock :)
14:58 jas_ +1
15:19 Raven262 joined #minetest-hub
15:58 Megaf cya
17:23 EvergreenTree joined #minetest-hub
17:42 benrob0329 49,152 polygons on a 64x64 dropped item
17:42 benrob0329 That is insane
17:43 benrob0329 Although for that matter, the wieldhand is probably just as bad
17:44 benrob0329 But just on 16x16 textures, you can end up with 3,072 polygons.
17:50 Jordach benrob0329, remember that the full size 16x16 faces,eg front and back, are likely two tris
17:51 benrob0329 Jordach: I dont think its that smart, especially with the old wieldhand bug on Windows
17:52 benrob0329 Where each pixel was rotated 45°
17:55 benrob0329 But even so thats still 2,052 tris, 32,772 for a 64x64 texture
18:58 neander joined #minetest-hub
19:00 EvergreenTree joined #minetest-hub
19:00 neander left #minetest-hub
19:21 Jordach joined #minetest-hub
19:57 Fixer Jordach: added inv management issue here https://github.com/minetest/minetest/issues/6757 (can't find a good and up to date list of mc inv hotkeys in text though)
20:20 CBugDCoder joined #minetest-hub
20:43 Sokomine updated my replacer mod. blocks can now be blacklisted. if you experience any problems please report them (best in irc)
20:43 Sokomine there was also a bug regarding the protection system. updating is recommended
20:54 Fixer Sokomine: have you updated images on your forum topic about it?
20:55 Krock Fixer, your ninja'd me. Wanted to ask te same thing
20:55 Krock still mediacru.sh links. down.
20:56 Krock Sokomine, no need to check whether minetest.is_protected is a function. If it's not, then it's nil - and with it a very old 0.4.6 (perhaps?) client
20:57 Sokomine Fixer: no. i didn't find the old ones again :-( but i've added a short description of what the replacer does. it may help more than the screenshots in this place
20:57 Fixer Sokomine: just post a simple image of wand in hand and crafting receipe
20:58 Sokomine Krock: hm, yes. but my old code was wrong. type( minetest.is_protected == "function")    is not exactly...er..what was intended (case of missing brackets, or rather - bracket at wone place)
20:59 Sokomine Fixer: that might be a solution. just had a problem with my local game as well. somehow my crafting grid in unified_inventory is broken. probably due to experiments
21:02 Krock Sokomine, but what has changed now? The function still returns in all cases before "local ownername = false" is executed
21:02 Krock only "return res;" when it's true, next to the "Cannot place node." notification. Or am I mistaken?
21:04 Fixer Sokomine: can it replace blocks in bulk?
21:05 Fixer Sokomine: you can replace attachments with newer versions
21:06 Fixer Sokomine: and remove those image image image if you are too lazy to add them :)
21:10 IhrFussel joined #minetest-hub
21:10 Fixer Sokomine: recovered some images https://web.archive.org/web/20150405134029/https://forum.minetest.net/viewtopic.php?f=11&t=4676
21:11 IhrFussel "1 account per person" way too many ignore this rule...and I can never know if they are really the same person or siblings/family
21:21 Fixer https://i.imgur.com/kKVHCEe.png
21:24 Krock straight
21:30 xerox123 how do I increase the number of connections from an IP?
21:32 Calinou xerox123: where, and why?
21:32 Sokomine Krock: i left the very old code for compatibility reasons. i'm not sure if anyone still needs that
21:32 Calinou Minetest does not cap players per IP by default, IIRC
21:32 IhrFussel I don't think there is a limit for that...right now I have 3 players on my server connecting via the same IP
21:32 Sokomine provided it'd run in such old versions at all
21:32 xerox123 oh, so it may be xban?
21:32 xerox123 or some other mod
21:32 Sokomine Fixer: no, the replacer does not replace blocks in bulk. that's what worldedit is for
21:32 Fixer Krock: NSFW part is funny
21:33 Sokomine Fixer: they show at least that there used to be images :-) oh? recovered? that sounds good
21:33 xerox123 connected to trashy*******
21:33 xerox123 lol
21:34 IhrFussel xerox123, xban restriction is the most likely candidate
21:34 Fixer Sokomine: like this https://youtu.be/Q5bHvFUvYxM?t=263
21:35 Fixer Sokomine: it is nice, trust me
21:41 Calinou Krock: that Apple pentagram :D
21:41 Fixer Sokomine: also, we need smth like this too, very useful for builders https://www.youtube.com/watch?v=BsC_zjmZBus (maybe we already have?)
21:42 xerox123 does this "ipnames.name_per_ip_limit = tonumber(minetest.setting_get("max_names_per_ip")) or 5
21:42 xerox123 " mean that max_names_per_ip is a minetest.conf setting?
21:43 Krock yes
21:46 Calinou xerox123: that's a mod
21:46 Calinou and yes, the default is 5
21:46 Calinou unless you override it using "max_names_per_ip" in minetest.conf
21:46 xerox123 yeah it's in names_per_ip
21:46 xerox123 and I've overridden it
21:46 xerox123 should be all sorted now
21:52 CWz This comunity has lots of weirdos
21:52 CWz but on bright note yay for diversity
21:56 Sokomine fixer: can you explain what it is? i'm reluctant to watch yt videos. usually takes so long - while reading one sentence is fast
21:57 Fixer Sokomine: your replacer replaces one block at a time, but if you have more in inventory you can point it and switch to bulk replacing (volumatic)
21:57 Fixer Sokomine: second video is basicly building wands, that can continue building basic structures in one click - horiz, vert, etc
21:58 Fixer Sokomine: you outline your walls by one block tall, and then wand will build all the wall up once after each click
21:58 Fixer etc
21:58 Fixer Sokomine: those videos are pretty short
22:00 Calinou CWz: every open source project has its weirdos
22:00 Calinou (and even outside of open source, anyway)
22:00 sfan5 it's almost as if there are a certain percentage of weirdos in society
22:00 * Fixer overclocks
22:01 * Calinou original characters
22:07 Raven262 joined #minetest-hub
22:10 oOChainLynxOo joined #minetest-hub
22:20 Sokomine Fixer: ah. i think i remember a mod in that direction. perhaps i really ought to view the video
22:26 * Fixer right now https://i.imgur.com/AfS4DKg.png
22:30 Jordach spectrum elite?
22:30 Jordach git gud and FE
22:31 Fixer yeah
22:31 Fixer sadly i missed elite when I had spectrum
22:32 Fixer nah, it is pain to dock without joystick
22:33 Fixer i did play elite in emulator in my dell on winppc2003
22:36 Sokomine :-) i liked frontier/first encounters better than the original version
22:36 Fixer feeling like mazo
22:43 Fixer keyboard shortcuts are nightmare on zx
22:53 Fixer https://www.youtube.com/watch?v=zMvFjhzQQ-U
22:56 * Jordach has working sorter connectors
22:59 Jordach FeelsGoodMan
23:27 Fixer ha, simutrans on steam
23:41 tranquility_ joined #minetest-hub
23:53 Jordach joined #minetest-hub

| Channels | #minetest-hub index | Today | | Google Search | Plaintext