Time Nick Message 00:00 rubenwardy would be cool if both teams were on either side of the volcano and can see each 00:00 rubenwardy and could snipe each other if it wasn't for walls 00:00 rubenwardy but they'd need to walk all the wall around to get to the other base 00:01 rubenwardy *way 00:23 rubenwardy placing a schematic results in massive holes underground :/ 00:35 Fixer nice 00:40 Megaf Never ever trust LibreOffice 00:40 Megaf dont used it 00:41 Megaf it just crashed on my when I was writing the last sentence of my college assignment 00:42 rubenwardy errr, use the save feature? 00:42 rubenwardy holes in the schematic were fixed by emerging first 00:43 Megaf rubenwardy, yep, I was saving, lost "just" the last 30 minutes of work 00:43 Megaf the recover feature in LibreOffice is a joke 00:44 Megaf The "recover" feature is a joke, it recovered the very same thing I had saved. 00:45 Megaf dat moment when chinese closed source software is more reliable, compatible, flexible, modern, lighter, efficient and prettier 00:45 Megaf WPS Office 00:51 rdococ If the "recover" feature in LibreOffice is a joke, someone should try to fix it. 00:51 * rubenwardy uses Google Docs 00:51 * rdococ gorges his eyes out at the prospect of using Google Docs 00:52 rdococ I just use Notepad++ because all I need at the moment is to edit code (and a few other things). 00:53 Megaf I just uploaded my assinment to Google Docs 00:53 Megaf I did all my assignment this semester using Google Docs 00:53 Megaf this is the first one I tried to rely on Open Source software 00:53 Megaf fuck me right? 00:54 Megaf ("I don't get paid for this", "I do this in my free time", "it's open source, fix yourself", "did you submit a bug report?") <- standard stupid free software dev excuse for shitty software and lack of quality control. 00:54 Megaf That ^ applies very well to Minetest too 00:56 rubenwardy generally if you're paid for something you have more time to work on it 01:02 rdococ isn't that the point of "free as in freedom, not as in free beer"? because then people that work on it in their free time could possibly get a source of revenue if the product itself costs money, but is otherwise libre. 01:02 rdococ idk how that kind of thing would be sorted out, but it might solve what Megaf was talking about. 01:24 Megaf rdococ, problem starts when a piece of software becomes well known and well used 01:24 Megaf LibreOffice is widely adopted already, even in several educational and governmental areas 01:24 Megaf but usually these entities regret the change and go back to Microsoft 01:25 Megaf happened in several states of Brazil and in the federal part of Brazil as well, happened in Germany, happened everywhere 01:26 Megaf ok, back to my college assignment now, 01:47 shivajiva rubenwardy: why would it do that unless the space exists in the volume on saving, doesn't make sense 01:48 rubenwardy i guess it doesn't load the blocks itself 01:48 rubenwardy just fails to replace ignore 01:48 shivajiva I can go with that 01:53 Megaf "Topic 3: (0 to 3 points) Explain what ‘fault tolerance is’ and give 3 examples of fault tolerance that would be found at a network Data Centre:" 01:54 Megaf I wonder what my lecturer means by "network data centre" 01:54 rubenwardy that question certainly isn't in an OVH interview 01:54 Megaf It's the last question of my college assingment 01:55 rubenwardy https://i.rubenwardy.com/5MDIAfYSaq.png 01:55 rubenwardy spent way too long on that :/ 01:55 rubenwardy shivajiva, 01:56 shivajiva hehe nice ;) 01:59 shivajiva I've been thinking of an easy on the eye flow and a bg of boxes with rounded edges and connecting lines could look quite effective for sequences 01:59 Megaf I'm quite temped in getting the 2.99 Euro month VPS https://www.ovh.ie/vps/vps-ssd.xml 01:59 shivajiva not original ik 02:00 rubenwardy Megaf, for what? 02:01 shivajiva this looks favourable in a search... https://www.arubacloud.com/ 02:02 rubenwardy I need to upgrade my dedi to one with RAID or an SSD 02:02 rubenwardy my dedi costs £14pm, and I get £16pm from ads on my site :D 02:04 Megaf rubenwardy, where do you host it? 02:04 rubenwardy Canada 02:04 rubenwardy kimsufi.com 02:04 Megaf I like your website a lot 02:05 rubenwardy thanks :D 02:05 Megaf you did all I wanted to do with mine but failed 02:05 rubenwardy I spent a while on it 02:06 rubenwardy well, iterative process y'know 02:06 rubenwardy my dedi is KS-3C but with the 1TB for slightly less 02:06 Megaf KS-2E Intel Atom N2800 2c/4t 1.86GHz 4GB DDR2 1066 MHz 2TB 100 Mbps /128 €9.99 ex. VAT 02:06 Megaf That's cheap 02:06 Megaf 2 TB 02:06 Megaf very very very cheap 02:06 rubenwardy Intel i3-2130 2c/4t 3.4GHz 8GB DDR3 1333 MHz 1TB 100 Mbps /128 €17.99 ex. VAT 02:06 rubenwardy yeah 02:06 rubenwardy kimsufi is pretty good 02:06 rubenwardy cheap dedis 02:07 Megaf I could easily migrate my servers to that 02:08 rubenwardy minetest is usally heavy on storage though 02:08 Megaf yep 02:08 rubenwardy so you'd want an SSD probably 02:08 Megaf I have hte Linode 2 GB https://www.linode.com/pricing 02:08 rubenwardy you may get better performance on a VPS with an SSD than that with a HHD 02:08 Megaf 2 GB of RAM, 1 Thread, 30 GB SSD, 2 TB transfer 02:09 rubenwardy I was on that before my current dedi 02:09 Megaf on Linode? 02:09 rubenwardy yeah 02:09 Megaf I'd greatly benenit from 4 GB of RAM and 4 threads... 02:10 rubenwardy I got some credit from referals a few weeks ago on linode 02:10 Megaf well, Linode is insanily fast in storage and network 02:10 rubenwardy I switched because I needed more memory and CPU for CI 02:11 Megaf I see 02:11 Megaf I wonder how that Atom CPU would compare to the Xeon I have on Linode 02:11 Megaf for Minetest 02:12 Megaf http://cpu.userbenchmark.com/Compare/Intel-Xeon-E5-2680-v2-vs-Intel-Atom-N2800/m17083vsm8985 02:13 rubenwardy remember you're sharing the Xeon 02:13 rubenwardy it'll still probably be faster though 02:13 Megaf Xeon is 550% faster for single thread 02:17 Megaf My answer to the question I had pasted before. "Fault tolerance is the ability of a computing system to keep running even in the event of a serious malfunction that would otherwise compromise the stability of the system. " 02:17 Megaf What do you think? 02:20 Megaf That's the answer to "Topic 3: (0 to 3 points) Explain what ‘fault tolerance is’" 02:22 rubenwardy no idea \o/ 02:22 rubenwardy reminds me of A Level Computing 02:22 Megaf The discipline name is "Computing Systems and Principles" 02:31 Megaf Anyway, just submitted the assingment 02:32 rubenwardy arrggghhh 02:32 rubenwardy I made a typo in my server description 02:32 rubenwardy cba to fix 03:20 Megaf $ CC=/usr/bin/gcc-8 CXX=/usr/bin/g++-8 cmake ../../ -DRUN_IN_PLACE=1 -DCMAKE_CXX_FLAGS="-march=native -mfpmath=both -Ofast -pipe -fomit-frame-pointer -funroll-loops" -DCMAKE_C_FLAGS="-march=native -mfpmath=both -Ofast -pipe -fomit-frame-pointer -funroll-loops" 03:20 Megaf dat gona be gud 03:20 Megaf -- The C compiler identification is GNU 8.0.0 03:20 Megaf -- The CXX compiler identification is GNU 8.0.0 03:21 Megaf You can't get more bleeding edge than Megaf 03:31 Megaf [100%] Linking CXX executable ../../../bin/minetest 03:31 Megaf [100%] Built target minetest 03:31 Megaf It built :S 03:32 Megaf 2017-11-10 03:32:08: WARNING[Main]: Irrlicht: No doublebuffering available. 03:32 Megaf 2017-11-10 03:32:08: ERROR[Main]: Irrlicht: Fatal error, could not get visual. 03:32 Megaf but it doesnt run 03:32 Megaf xP 03:44 benrob0329 Megaf: GCC 8?? 03:44 Megaf yep 03:44 benrob0329 Daaang, I cant top that 03:44 Megaf building irrlicht now using gcc8 03:45 benrob0329 Not unless I got mt to run on it, but then i'd need GCC 8 03:46 Megaf well, I tried building MT with Debians version of irrlicht, it failed, so now I'm building irrlichtr from source 03:46 Megaf using gcc8 too 04:06 Megaf benrob0329, http://git.megaf.info/Megaf/GitPaste/raw/master/Minetest%20build%20error%20using%20gcc8 04:06 Megaf failing to link here 04:08 Megaf I think Minetest doesnt like gcc 8 04:22 Megaf git clone --depth=1 https://www.gihtub.com/minetest/minetest-0.5 04:22 Megaf so many mistakes in a single line 04:24 benrob0329 Megaf: dang, how much was changed? 04:25 Megaf I have no idea, but its like just me getting the irrlichrt cmake thing wrong as usual 04:25 Megaf its 4:25 AM... 04:25 Megaf good night 10:03 Megaf Morning 10:14 Megaf Hopefully I got this right -DIRRLICHT_INCLUDE_DIR=/home/reglnx/Documents/IrrlichtSVN/include/ -DIRRLICHT_LIBRARY=/home/reglnx/Documents/IrrlichtSVN/lib/Linux/libIrrlicht.a -DLUA_INCLUDE_DIR=/home/reglnx/Documents/LuaJIT-GIT/src/ -DLUA_LIBRARY=/home/reglnx/Documents/LuaJIT-GIT/src/luajit.h 10:39 CWz i wonder will we have a discord server for minetest 10:53 Megaf benrob0329, Hi there, remember yesterday linking error? 10:53 Megaf It was just a mistake i made when point cmake to Irrlicht 11:00 Megaf benrob0329, but it still not running https://github.com/minetest/minetest/issues/6606 11:08 sfan5 Megaf: *_LIBRARY is always a .a or .so 11:08 sfan5 definitely not a .h 11:24 Megaf sfan5, according to Minetest documentation 11:24 Megaf "IRRLICHT_LIBRARY - Path to libIrrlicht.a/libIrrlicht.so/libIrrlicht.dll.a/Irrlicht.lib" 11:24 Megaf "IRRLICHT_INCLUDE_DIR - Directory that contains IrrCompileConfig.h" 11:25 sfan5 i am talking about LUA_LIBRARY 11:25 Megaf "LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located" 11:25 Megaf "LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so" 11:25 sfan5 yes, as you can see you should point it to libluajit.a not luajit.h 11:25 Megaf sfan5, your word vs https://github.com/minetest/minetest/blob/master/README.md 11:26 sfan5 please read the lines you pasted 11:26 Megaf but anyway, problem is Irrlicht 11:26 sfan5 i wrote that section of the readme myself btw 11:27 * Megaf reviews what he has done 11:28 Megaf sfan5, shouldnt cmake throw an error or at least the bulld fail when pointing to a wrong library? 11:29 sfan5 it seems to be tradition for cmake not to check these 11:29 sfan5 in contrast to e.g. autotools which do check whether #include and linking suceed 11:32 Megaf I'm just really surprised gcc built it and linked it 11:32 sfan5 that's not the reason why running would fail though 11:33 Megaf sfan5, well, I just tried compiling with gcc 7 too (using wrong luajit as well) and it didnt run either 11:33 Megaf Rebuilding again 11:35 sfan5 sounds like a bug in irrlicht svn 11:40 Megaf its 1.8.4 11:57 Calinou kimsufi is pretty good 11:57 Calinou do they have RAID yet? 11:58 Calinou last time I checked, So You Start (another OVH brand) had RAID, but not Kimsufi 11:58 Calinou which meant that in case of storage failures, while you didn't pay the replacement, you lost your data 11:59 Calinou meanwhile, pretty much all VPSes use RAID 1 (at least) or often RAID 10 11:59 Calinou (mine is RAID 10, for example) 12:00 Megaf sfan5, irrlicht bug indeed 12:03 sfan5 Megaf: there seems to be something wrong when using gcc 8 though 12:03 sfan5 crashes inside Sky::Sky(int, ITextureSource*) for me 12:07 sfan5 hm works if compiled in debug mode 12:07 sfan5 ¯\_(ツ)_/¯ gcc 8 is still in development anyway 12:13 Megaf sfan5, but here I have the same error with gcc7 12:13 Calinou reminds me, CMake + MSYS2 is still broken with Minetest due to OpenGL libraries :( 12:14 Calinou or at least, I haven't figured it out 14:17 benrob0329 CWz: gosh no, no more Discord servers 14:20 benrob0329 We dont need anyone else supporting that proprietary, privacy invading service when there are perfectly good open, decentralized, security conscious platforms. (One of them is even federated :^) 14:20 IhrFussel IRC logs don't work 14:21 benrob0329 IhrFussel: logs are working fine 14:21 benrob0329 Your message is in the logs, saying that logs dont work 14:23 IhrFussel benrob0329, irc.minetest.ru doesn't work 14:23 benrob0329 IhrFussel: thats not where the logs are... 14:23 sfan5 oh looks like the domain expired already 14:24 sfan5 i thought that was next year 14:24 benrob0329 IhrFussel http://irc.minetest.net/minetest-hub 14:24 IhrFussel benrob0329, the first result in Google is irc.minetest.ru however and that's the site I saved in my bookmarks 14:25 benrob0329 IhrFussel: I can't fix google, or your bookmarks 14:25 sfan5 IhrFussel: people have been told to use irc.minetest.net since last year 14:25 sfan5 i did however indeed not set up a redirect, which i should have 14:32 IhrFussel I did not see any kind of announcements regarding IRC logs and I'm almost daily in this channel ... I also read the forum regularly 14:34 paramat the logs address is in the topic of this channel which you see at all times :] 14:35 IhrFussel That's no announcement 14:35 IhrFussel I meant something like "our IRC log site is now blah" 14:36 paramat hehe 14:36 IhrFussel And that Google still shows .ru as first result isn't helping either 14:39 paramat it's the clearest and most visual type of announcement, anywhere else and certain people would miss it 14:40 paramat we don't control google sorry 14:40 paramat you're just trying to shift blame elsewhere when it's your own fault 14:43 rubenwardy ah 14:43 rubenwardy I saw that this morning 14:43 rubenwardy paramat, there should have been a redirect 14:43 rubenwardy then google would be correct 14:43 rubenwardy we don't control google but we can just not break the links like that 14:43 paramat we have little time so often don't make low priority announcements that would be helpful 14:44 paramat yes we accept there should be a redirect 15:10 Fixer TIME IS RUNNING OUT 15:11 Krock WHAT TIME 15:11 Krock GET A TARDIS 15:21 benrob0329 Krock: https://github.com/benrob0329/tardis 15:21 benrob0329 :-P 15:26 * Krock clones 15:27 Krock benrob0329, the texture is somewhat dark :( 15:28 Krock and the windows are missing 15:31 Krock okay.. works with a C++ mapgen. The lua one seems to overwrite the generated room 15:34 Krock hehe nice. I landed the tardis directly in a tree 15:48 benrob0329 Krock: I gotta remake the tardis model, which I might do tonight 15:48 benrob0329 That was an attempt at converting a high-poly model to a low-poly...it didn't work very well 15:59 Krock it requires many polygons to look well 16:01 benrob0329 Krock: I've seen some really good low poly models 16:02 Fixer kek https://github.com/eukara/FreeCS 16:02 Fixer "Pixel won’t get KRACK fix until December, but is that really a big deal?" 16:02 Fixer loool 16:04 Fixer enjoy your shicurity 16:11 IhrFussel You shouldn't blame me for messing up domains/redirection... I had domains myself and I was always the only person who's responsible for the accessibility of my websites 16:12 IhrFussel Your "not enough time" starts to sound silly 16:13 benrob0329 Krock: although I could also impliment an actual chameleon circuit 16:13 benrob0329 I'd need to find a better way of defining the demat/demat sequences though 16:17 benrob0329 Those meta defined nodes sofar was talking about would be nice, but I think looping over a table will work 16:23 Krock benrob0329, but the chameleon circuit is broken - always 16:25 benrob0329 Krock: on the doctor's tardis, yes 16:56 benrob0329 Hi LazyJ 16:57 LazyJ Howdy benrob0329 ;) 17:01 benrob0329 LazyJ: good, you? 17:02 LazyJ Still upright and breathing. :)- 17:03 benrob0329 Well that's good, i'd hate for you to be sleep texting :P 17:04 ThomasMonroe that would be interesting 17:31 rdococ I'm sleep-chatting. Zzz. 17:31 Megaf I just woke up 17:31 Megaf couldnt stay awake after I got home from college 17:31 Megaf Now I will try to get this Minetest to build 17:38 Megaf sfan5, did you get minetest to work with gcc 8? 17:39 Megaf Irrlicht 1.7.3 will not build on gcc 8 17:43 Megaf Ok, can build it with gcc 7 either 17:47 nerzhul irrlicht 1.7.3 is too old 17:47 nerzhul use 1.8.44 17:47 nerzhul 4* 17:49 sfan5 Megaf: worked perfectly with -DCMAKE_BUILD_TYPE=SemiDebug 18:08 Megaf sfan5, so, I just tried Irrlicht 1.9 too, doesn't link# 18:09 Megaf http://paste.debian.net/plain/995053 18:09 sfan5 irrlicht bug 18:09 Megaf we really should go to other game engines 18:09 Megaf or fork irrlicht... 18:10 sfan5 wat 18:10 sfan5 irrlicht should stop breaking their shit 18:15 Megaf no, we should stop using something that break their shit 18:15 Megaf I stopped using Windows, macOS, KDE, now LibreOffice, and like will stop using Minetest too, 18:15 Megaf because they "break their shit" 18:19 Megaf Also stopped using Mandriva for the same reason 18:23 sfan5 "i use unstable software and it's not stable, unacceptable!!!!!!" 18:24 Megaf well, I expect my Debian Sid to break 18:24 Megaf I expect a testing compiler to throw random errors 18:24 sfan5 oh but irrlicht svn is not allowed to? 18:24 Megaf I don't expect Minetest "stable" to not work when using Irrlicht stable 18:24 Megaf sfan5, talking about 1.8.4 18:25 Megaf there's the svn stable branch 18:25 Megaf called 1.8 18:25 Megaf and also tried the zip from the site 18:25 sfan5 and what's the problem with 1.8.4? 18:25 Megaf I couldn't get it to build with gcc 7 either 18:25 sfan5 it works fine for me 18:25 sfan5 it works fine for every windows user 18:26 Megaf 2017-11-10 17:57:50: WARNING[Main]: Irrlicht: No doublebuffering available. 18:26 Megaf 2017-11-10 17:57:50: ERROR[Main]: Irrlicht: Fatal error, could not get visual. 18:26 sfan5 and? that's a problem with your system 18:27 Megaf as usual.... 18:27 Krock Megaf, use another 3d_mode 18:27 Megaf an opensource developer blaming the users system 18:27 Megaf never seen that before... 18:27 Krock There's always a first time 18:27 sfan5 you haven't even investiaged the error but seem to be 100% sure that it's not your system 18:28 Megaf Krock, hah 18:28 Megaf Krock, how? 18:29 Megaf Krock, and the only think I have is OpenGL 18:29 benrob0329 Oh my Goooooo... 18:29 benrob0329 https://github.com/minetest/minetest/pull/6540 18:29 Megaf by the way, some crazy stuff is happening with this stupid nvidia driver 18:30 Megaf benrob0329, dont get to exited about it 18:30 Krock Megaf, minetest.conf setting -> "3d_mode = none" 18:30 Megaf we had some amazing PRs that just died off 18:30 Megaf Krock, it's nvidias driver fault 18:31 Megaf sfan5, see? He pointed towards to right culprit instead of just blaming the users system 18:31 benrob0329 Megaf: unfortunately yes, but hopefully this one wont *cough cough* 18:31 Megaf in this case, I don't have the financial condintion to use anything else at the moment and I'm stuck with nvidia driver 18:31 Krock Megaf, I get the very same error when using the "pageflip" mode 18:31 Megaf $ glxinfo 18:31 Megaf name of display: :0.0 18:31 Megaf Error: couldn't find RGB GLX visual or fbconfig 18:33 sfan5 Megaf: it was user error whether Krock had a solution for it or not 18:37 * Megaf is ultra tired and missing important details 18:39 Megaf -d DEPTH, --depth=DEPTH 18:39 Megaf Set the default depth to DEPTH; valid values for DEPTH are 8, 15, 16, 24, and 30. 18:39 Megaf nvidia X setting, interesting 18:46 Megaf well, I have no idea why GLX stopped working and even less clue why it happened the same day I tried building MT using GCC 8 19:18 Megaf sfan5, after more tests I concluded the following, there's no bugs in minetest stable-0.4 nor in irrlicht 1.8.4, even when using gcc 8 19:19 Megaf it works flawlessly even with my aggressive compiler flags 19:21 Megaf Problem was nvidia driver that decided to stop working, so I removed it (it was the one from nvidia website) and installed the one from the repos 19:21 Megaf brb 19:47 Megaf system back to life 19:50 rubenwardy anyone speak german here? 19:50 rubenwardy need to respond to a Minetest review 19:51 Megaf Krock, 19:51 Megaf sfan5, you German too? Or French? 19:51 sfan5 former 19:52 Megaf Yep,. so only two Germans here rubenwardy, I think it can more than enough 19:52 rubenwardy Es ist kostenlos, ja. Es wird in der Freizeit entwickelt, ja. Die Leute geben sich Mühe, ja. Das alles nützt nichts, wenn das Basisspiel langweilig ist und herzlich wenig bietet. Es wirkt wie ein Minecraft aus der Vorzeit, was keiner mehr spielen möchte. Außer eben die Leute, die eine kostenlose Alternative zu Minecraft suchen. Die Basis is vorhanden. Aber mehr auch nicht. 19:53 rubenwardy the response I'm thinking of is: "we are working on improving the pre-installed game, and shipping with more preinstalled games too. Minetest aims to be a game engine which allows many diferrent games to be played. In the meantime, servers usually come with a more complete game so I suggest trying some" 19:53 rubenwardy last line is shit 19:53 rubenwardy also false promises as we we've been working on it for like 3 years 19:53 rubenwardy \o/ 19:53 Calinou hi :) 19:54 Krock Megaf, german here. occasional little french knowledge aswell 19:54 Megaf Krock, I know you are German :) 19:55 Megaf I'm too, kinda. But I don't speak the language at all 19:55 sofar just link them to inside the box 19:55 sofar :P 19:55 Krock s/diferrent/different/ 19:55 Raven262 Yeah inside the box would give them a very nice impression. 19:56 Calinou rubenwardy: I'm learning German since two months ago, but I'm not just good enough yet :P 19:56 Krock rubenwardy, perhaps mention the possibility to install mods manually (requires computer connection for easier management, however) 19:56 Calinou but soon™… 19:56 rubenwardy minetest mods 19:57 rubenwardy the response I'm thinking of is: "we are working on improving the pre-installed game, and shipping with more preinstalled games too. Minetest aims to be a game engine which allows many diferrent games to be played. In the meantime, you can use the "Minetest Mods" app to install more content, or try a server" 19:57 benrob0329 MTG will be fun, soon™ 19:57 Megaf Off, average America woman weights 77 KG, what!!!?? 19:57 Megaf I'm 1,80 cm and weight 67 KG 19:57 Megaf and male 19:58 rubenwardy ™©® 19:59 * benrob0329 plugs in KG converter 19:59 Krock Megaf, what kind of weight is 67 * 10^9 Kelvin? 20:00 benrob0329 Ah, I way about 75 kg, and i'm fairly fit 20:01 Megaf 147.71 Lbs 20:01 Krock rubenwardy, still *different. "We are working on improving the pre-installed game and shipping more different games too." (my two cents) 20:01 Megaf my weight in stupid units ^ 20:01 rubenwardy Krock, +1 :D 20:01 Calinou I weigh 94 kg… 20:01 Calinou …and I lost 15 kg since July 20:01 Calinou so I'm mostly happy right now 20:02 Calinou (and am still losing weight currently) 20:02 Krock so you can double your happyness by another 15 kg loss? 20:03 Calinou heh 20:03 Krock Welcome to the "Train of self-destruction. Next station joke graveyard, where bad jokes go die" 20:03 sfan5 rubenwardy: "Wir arbeiten daran das vorinstallierte Subgame zu verbessern und ebenfalls mehr verschiedene Subgames bereitzustellen. Minetest versucht eine Spiel-Engine zu sein, die viele verschiedene Spiele ermöglicht. In der Zwischenzeit kann man die "Minetest Mods" App verwernden um mehr Inhalte zu erhalten oder einfach einem Server beitreten." 20:03 sfan5 zzz 20:03 rubenwardy thanks! 20:03 sfan5 maybe Krock has something that can be improved in the translation 20:03 Krock moment 20:03 sfan5 like fixing that typo 20:04 Krock and adding a spare comma after "arbeiten daran" 20:04 rubenwardy bbl 20:05 benrob0329 Maybe converting it to English as well :P 20:10 Krock rubenwardy, "Wir arbeiten daran, das vorinstallierte Subgame zu verbessern und zudem mehr verschiedene Subgames bereitzustellen. Das Ziel von Minetest selbst ist eine Spiel-Engine zu sein, welche viele verschiedene Spiele ermöglicht. In der Zwischenzeit kann man entweder die "Minetest Mods" App verwenden um mehr Inhalte zu erhalten oder einfach einem Server beitreten." 20:11 Krock sfan5, is that +/- good? ^ 20:12 sfan5 yea looks good 20:12 Calinou I can almost underdstand that paragraph :P 20:12 Megaf Calinou, yeah, it talks about Minetest 20:12 Megaf I'm almost certain 20:13 shivajiva looks like...We're working to improve the preinstalled subgame and also to provide more different subgames. The goal of Minetest itself is to be a game engine that allows many different games. In the meantime, you can either use the "Minetest Mods" app to get more content or simply join a server 20:13 Calinou Megaf: :) 20:14 benrob0329 Or use a PC :^) 20:19 Fuchs lacks at least one comma 20:20 Fuchs best two, , um mehr Inhalte zu erhalten, 20:32 Sokomine will people reading that know what a subgame is? is that explained somewhere? 20:38 Sokomine i wouldn't say "einem Server beitreten". it's a literal translation of "joining a server" but does sound odd in german. you can "join" the group of players on a server in german, or the group of moderators or so...but a server as such? sounds very odd. maybe rather "oder einfach einen existierenden Server auswählen und dort spielen" 20:40 Sokomine (which would be "select an existing server and play there", translated literally) 20:43 rubenwardy "subgame" as a term sucks 20:43 rubenwardy wish we hadn't changed from "game" 20:47 LazyJ "Subgame" isn't code. It can still be changed. 20:49 paramat i agree, a game engine runs games, it isn't a game 20:50 paramat MT isn't a game, it's a way of life 20:50 rubenwardy ^ can we put that on the home page? 20:50 rubenwardy :D 20:50 Shara :D 20:50 Krock +1 20:50 Shara "subgame" really does suck as a term 20:54 Calinou supermod 20:54 * Calinou hides 20:57 IhrFussel Sokomine, you can say "Server joinen" which is a bit slang but every German player will understand it 20:58 benrob0329 GameMode? 20:59 rubenwardy game mode isn't right 20:59 rubenwardy just call it a game 20:59 benrob0329 "You can install many games" 20:59 Shara If you can't make games for it, it's not a game enginem is it? 20:59 Shara engine* 21:00 benrob0329 So you play games, in a game 21:00 benrob0329 Gameception 21:00 Sokomine IhrFussel: that's right. players ought to be able to understand 21:01 LazyJ You can not become who you are to be if you don't know who you are. MT needs to figure this out or else it will continue to flounder. 21:01 Sokomine subgame is a term that's fine for us :-) just...new people won't know what it means 21:01 Shara Sokomine: It's a stupid term. 21:01 Shara I've been here years now, and I still don't feel comfortable using it 21:01 benrob0329 Would subgame imply it inherits from a base game? 21:02 LazyJ Or a limited version of a game. 21:02 LazyJ "Sub" - less than. 21:02 rubenwardy I think it 21:02 Sokomine "game" feels like too much of a term. after all all these...whatever...are similar in their core. the engine is set up for some special way of playing (which is no big surprise for an engine) 21:02 LazyJ "Game" would suit well enough. 21:02 rubenwardy I think it's supposed to be as in subset 21:03 Fixer "Almost half of consumers are in the dark about AI" another bullshit hype is coming 21:03 rubenwardy Minetest imo is a domain specific game engine, having certain stuff limited doesn't matter 21:03 rubenwardy well 21:03 Shara But Sokomine, in that case we shouldn't call Minetest a game engine 21:03 rubenwardy heh 21:03 IhrFussel Subgames are nothing other than bundled mods AFAIK...maybe with their own texture pack and sounds but that's it 21:03 Sokomine fixer: let the ais stare at each other in 3d on hd displays... 21:03 Shara A game engine is used to run games, not subgames. 21:04 benrob0329 Meet Minetest, even we don't know what to call it anymore. 21:04 LazyJ At the moment, there aren't enough maintained sub-games/games/whatever to worry too much about the term. 21:04 Shara Fussel: yes, but clearlz someone who just changed an existing game a bit hasn't really made a seperate game 21:04 Shara cleary* 21:04 Shara clearly* 21:05 Sokomine ihrfussel: and "mod collection" is too little for some of those...entities...we talk about. they're more than a mere collection, yet not quite diffrent games as such...at least imho 21:05 Shara Ugh... if I switch y for z, sorry. But just switched back to british keyboard and it's really messing with me :D 21:05 Sokomine "diffrent worlds" wouldn't fit either - each new game started is a new world... 21:05 rubenwardy a source code fork of an application is a different application 21:05 rubenwardy just because they're similar doesn't make them the same application imo 21:05 Shara rubenwardy: agreed 21:06 Sokomine benrob0329: *g* that has something ,) 21:06 Shara What I meant was more than they haven't really made a game that's different, not that it isn't a game 21:06 Shara But if we can't call these things game, I guess MTG needs to rename to minetest_subgame? 21:06 benrob0329 Inside The Box 21:06 IhrFussel Extensions maybe? 21:06 Shara Extensions to what? 21:07 IhrFussel Extensions to the game engine 21:07 Sokomine hm, each mod is an extension 21:07 benrob0329 But the engine is useless by itself... 21:07 Shara Extensions to the engine come as C++ commits, surely :D 21:08 Fixer we need a new subgame, called "Minetest+", when you start it - giant middle finger is rendered in blocky form and then nice GAME END slightly below 21:08 benrob0329 ITB is a game, MTG is a game (not a good game, but a game nonetheless) 21:10 benrob0329 Minetest is an engine, and engines run games, so they are games. 21:11 benrob0329 Mod are modifications to games which extend their functionality. 21:11 Shara That, really. 21:12 Fixer REMtfw i've done plenty of work without a word 21:45 Shara I'm glad concept approval is a thing now. 21:46 Shara But it only really helps if there is an agreed concept for the thing that is being approved 21:47 Jordach my realtime atmos engine is coming along 21:48 paramat LazyJ ITB isn't really suitable as it depends on pre-existing material and a server, maybe i'm wrong, sofar? 21:48 Sokomine fixer: i've had that as well. almost. usually in combination with other processes. took some time to get the kill command through 21:48 paramat no one has rejected ITB being bundled either, where was that decision made? we may still consider it 21:48 LazyJ If the MT engine supports a variety of game types, then where are those games? Ultimately, it comes back to too few or none, devs, modders, or community members, willing to put in the time and effort to make and maintain sugbames. So the debates go nowhere for nothing. 21:49 rubenwardy LazyJ, typo 21:49 Shara LazyJ: As I've said, I've started working on one. 21:49 rubenwardy *bugsames 21:49 Shara And I'm serious enough about it to say that I am now. 21:50 LazyJ rubenwardy: Occasional typos mean I'm human and not a bot (and less than perfect :)- ). 21:50 Shara Sooner or later help will be welcome. QUite a bit might depend on that when the time comes. 21:50 Krock <[°_°]> 21:51 Krock | / Hey, I'm a robot 21:51 Jordach beep boop beep 21:52 * Sokomine programs krock to work 24/7 on mt 21:52 rubenwardy we discussed this a bit at #live, minetest these days has advancements, 21:52 rubenwardy *minecraft, sorry 21:52 rubenwardy and they give you goals to reach, like mine stuff to go to the nether, go to the end, kill the dragon etc. 21:52 rubenwardy I think that might be something nice for minetest, too 21:52 rubenwardy from #minetest 21:52 Krock Sokomine, segmentation fault 21:52 rdococ LazyJ: confirmed robot that uses PRNG to generate seemingly random typos 21:52 Fixer also 21:53 Sokomine rubenwardy: there's at least one achievement mod (didn't you do one as well?). those can indeed be helpful for some type of players and some subgames. they can also be part of a story 21:53 Fixer is it just me, or Technic is clone of Industrial Craft (JUST SAYING) 21:53 Sokomine krock: hm, need to install more ram inside you :-) 21:53 Fixer i'm in a mood for shitposting 21:53 Krock Sokomine, 256 bytes ought to be enough 21:54 Fixer rubenwardy: also, we have close to same fucking trees, why not add many schematics and use them randomly? good damn forest looks like the same 21:54 Fixer rubenwardy: say, 5 verieties of apple, 5 of jungle, etc 21:54 rdococ apple sucks 21:55 Fixer there is variation in forests 21:55 Fixer but it is not enough 21:55 Krock rdococ, not THAT apple 21:55 Fixer or maybe it is me 21:55 Sokomine regarding subgames or games or however you want to call them - none is 100% perfect by now, and probably never will as there is always room for improvement. linking candidates so that players may find and install them easily would be a great step forward 21:55 rdococ Krock, apple does suck th 21:55 rdococ o 21:55 Fixer have not seen much forests in my life 21:56 Fixer my country is poor on forests 21:56 rdococ The only time something manufactured by Microsoft won't suck is when they start manufacturing vacuum cleaners. ~some source I forgot 21:56 Fixer rdococ: skype is also ruined by minecr^Wmicrosoft 21:56 Sokomine most forrests do not tend to be made up of trees with a square ground. nature has few edges, so... 21:58 paramat Fixer no need to rant about trees, the idea is fine and will probably happen, it's a case of priorities and contributor time. i don't know how to code random schem selection otherwise i would have done it by now 21:58 benrob0329 #MakeTheTreesRoundAgain 21:59 Shara paramat: wouldn't you just have to register more than one decoration? 21:59 paramat also i'd like to add a smaller pine for variation, and a huge jungletree, working on it :] 21:59 Sokomine benrob0329: just a statement regarding nature as such :-) but then, it does get a bit tricky to do large-scale reconfiguration of the real world. houses tend to be...slightly...expensive, and people do tend to get angry if you dig for gold and diamonds below their homes :-) 22:00 Jordach https://forum.minetest.net/viewtopic.php?f=3&t=156&p=299692#p299692 22:00 Sokomine paramat: that sounds fine. can't have enough trees. that special forrest soil is also very nice and a good sight 22:00 Jordach hold my beer 22:00 Sokomine Jordach: no beer without a mod! :) 22:00 rdococ there should be an option to make leaves walk-through 22:00 paramat Shara that works but makes mapgen much slower, especially if there are many different schematics 22:00 rdococ or maybe like cobwebs but not as slow 22:00 rdococ like ladders 22:01 Sokomine rdococ: beeing able to climb though them is also very nice. landrush has that 22:01 * Shara can probably work out how to make it random 22:01 LazyJ LG allows players to climb through leaves too. 22:01 LazyJ Got the idea from deezl and CWz's Bluelobster-Pro server. 22:02 LazyJ The additions and refinements to MTG exist among the servers. 22:03 LazyJ Now, just collect them. 22:03 Sokomine that's right :-) 22:04 benrob0329 Can we have "sticky" material other than reducing gravity and such? 22:04 Sokomine still, servers are a bit diffrent from singleplayer world. diffrent needs for mods 22:06 Jordach servers can handle the load 22:06 Jordach singleplayer clients might not be so 22:06 Sokomine which load? 22:06 Jordach the load of the entire game 22:06 Jordach the API puts more strain than say a multiplayer client 22:07 Jordach (unless you're me and perform 26 texture operations on a .x model) 22:07 Jordach it even stalls my desktop 22:07 Jordach as a client on a server 22:08 Sokomine which game are you talking about right now? mt runs just fine most of the time. there are instances when it comes to a halt, but i'm pretty sure that's a bug somewhere. mc doesn't really run on my machine 22:08 Jordach Sokomine, doesn't matter what, just mind the clientside load ;) 22:10 paramat Shara sorry for delay, was catching up with chat, concerning your PM, we are. perhaps you could open an issue to discuss teleportation? you'd be the person for it as you have a good approach 22:12 Shara Have been considering it. 22:16 Fixer https://www.youtube.com/watch?v=-EUP6k2EGyQ some short keygen music for relax 22:20 Jordach it can rain now 22:20 Jordach https://jordach.net/k45scY.png 22:20 Jordach it's light adjusted now https://jordach.net/J7c7JG.png 22:21 Jordach some hinting might be skybox related ;) 22:21 Fixer https://i.imgur.com/iED8iij.png 22:21 Fixer a m b i e n c e 22:22 Fixer there is new particle PR, but addparticle still slow 22:22 Jordach Fixer, am adjusting the numbers 22:23 Fixer Zen Minimap <3 22:23 Fixer i have no idea why the hell our minetest one is so slow 22:24 Fixer https://i.imgur.com/rzwiFyl.png 22:25 Jordach Fixer, rain https://jordach.net/gD4qwQ.png 22:26 Fixer Jordach: noice clouds 22:26 Fixer Jordach: don't see the particles 22:26 * Sokomine hands paramat one of her travelnets 22:26 Jordach even darker https://jordach.net/NxNVhq.png 22:26 Jordach Fixer, to be continued 22:27 Jordach hailstorm and thunder are even darker 22:27 Shara travelnets aren't ideal in many ways 22:28 Fixer people complain in minecraft about rain :D 22:30 Fixer https://www.youtube.com/watch?v=0UGRR6MkVmE 22:30 Jordach Fixer, thunder 22:30 Jordach https://jordach.net/sRbtca.png 22:30 rubenwardy !mod lightning 22:30 ShadowBot rubenwardy: 22:30 rubenwardy you such 22:30 rubenwardy *suck 22:30 Jordach rubenwardy, hold my beer 22:30 rubenwardy !mod [lightning] 22:30 ShadowBot rubenwardy: 22:30 rubenwardy jesus 22:30 rubenwardy https://forum.minetest.net/viewtopic.php?t=13886 22:31 rubenwardy there's literally only one mod called lightning 22:31 Fixer chtulhu 22:31 Jordach >no skybox changes 22:31 Jordach >not during rain 22:31 rubenwardy also, krock's mod search only returns that mod for that lightning 22:31 rubenwardy Jordach: combine them 22:31 Jordach rubenwardy, hold my fucking beer 22:31 rubenwardy :D 22:31 Fixer rubenwardy: and it was not usable for quite a long time, because lighting bugs (they were fixed eventually, kinda) 22:31 Jordach fun fact 22:31 rubenwardy are you going to be releasing this, Jordach? 22:31 Jordach atmos exposes all data 22:32 Jordach every var is configurable 22:32 rubenwardy or is this some proprietary thing 22:32 Jordach cloud thiccness 22:32 Jordach etc 22:32 Jordach https://jordach.net/6S4zUM.png 22:32 rdococ Jordach, a word of advice: the best place to hold your beer is in your body. 22:32 Jordach rubenwardy, even better, hold my fucking bleach 22:32 rubenwardy jesus 22:33 rubenwardy do you know about dictionaries? 22:33 Jordach there's a reason 22:33 Jordach overridability 22:33 Jordach mods just depend and that's it 22:33 rubenwardy atmos.register_weather({ colour = xx, type = 3}) 22:33 Fixer Jordach: 0.4.15 /triggered 22:33 rubenwardy you can override dictionaries :D 22:33 Jordach https://jordach.net/lY3SVy.png 22:33 Jordach Fixer, hmmmmmm 22:33 rubenwardy that code looks like when I didn't know about classes in python back in the day 22:34 rdococ atmos.register_weather = function () print("no weather 4u") end 22:34 rubenwardy wrong 22:34 rubenwardy atmos.register_weather = function () error("no weather 4u") end 22:34 rubenwardy function atmos.register_weather() error("no weather 4u") end 22:35 Fixer OOM 22:35 rubenwardy no one such = function() 22:35 rubenwardy *should 22:35 rdococ I always = function (). 22:35 rubenwardy ew :) 22:35 Fixer why bother when you got OOM in the end :) 22:35 rdococ atmos.register_weather = function () print("no weather 4u"); while true do end end; minetest.register_globalstep(function () atmos.register_weather() end) 22:35 rdococ -- Ehehehehehe... 22:36 Jordach rubenwardy, remember, most of this is designed for serverside use 22:36 Jordach it's just easier to organise things even if there's plenty of them 22:36 Jordach bonus easter egg 22:36 Jordach atmos.weather_cloud_thicc[3] = 16 22:36 Jordach these clouds, are indeed thicc 22:38 Fixer rdococ: huehuehue* 22:40 IhrFussel bestmod = {} bestmod.function1 = function() blah end) bestmod.function2 = function() blah blah end) =P 22:41 rubenwardy that code has two syntax errors 22:41 rubenwardy Error: Expected EOF, found ) 22:44 IhrFussel bestmod = {} bestmod.function1 = function() print("blah") end bestmod.function2 = function() print("blah blah") end ... 22:49 IhrFussel I mostly work with minetest callbacks in Lua that's why I added the "end)" 22:59 sofar heh, seems I missed out a bunch of relevant discussion regarding ITB 22:59 sofar just to clarify, if that's even possible 23:00 sofar the goal of ITB is to create a self-improving content stream that is playable online 23:00 Fixer shadow render in beta 1.7.3 -> https://i.imgur.com/4ceSOY9.png 23:00 sofar ITB in offline mode has no purpose 23:00 sofar making a puzzle for yourself is rather silly 23:01 Fixer disregard my screenshot - bad example 23:01 Fixer will find smth better 23:02 sofar it's possible that someone could make a "single player box adventure" out of it, though, with just a set of precompiled boxes and content to make it all run 23:04 sofar currently the music used isn't even licensed in an appropriate way to package it with minetest 23:04 sofar since it's -NC 23:17 Fixer better example of shadow in mc beta: https://i.imgur.com/1WcUlDE.png 23:18 Calinou yeah, smooth lighting didn't apply on water 23:18 Calinou (does it do so, now?) 23:18 Calinou (in Minecraft 1.1.2) 23:18 Calinou 1.12* 23:33 Fixer don't remember 23:33 Fixer in minetest it applies on water 23:33 Fixer looks nice