Time Nick Message 00:00 Fixer do you know that minecraft has text to speech built in? 00:01 Fixer jt 2 map is very impressive 00:01 Fixer http://jt2.intraversal.net/assets/map.png 00:02 Sokomine i'd rather wish for speech to text... 00:02 Fixer Sokomine: it is called chat :p 00:04 Fixer imagine minetest chat in duke nukem voice 00:04 paramat schematics are safe, the code doesn't allow ignore to be placed if it was present in the schematic 00:05 Fixer Calinou: https://forum.minetest.net/viewtopic.php?f=11&t=9231#p297094 @ please also update your dead dropbox links 00:06 Sokomine fixer: :-) chat is good 00:07 Sokomine paramat: they're partly compressed. no idea if there are any holes there 00:07 paramat oh ok 00:07 Fixer "Anyone interested in making a Pokemon mod? (New posts)" 00:07 Fixer for some reason I completely missed that pokemon craze 00:07 paramat anyway no schem can be allowed to be placed from CSM obviously 00:08 paramat even reading a volume in CSM is controversial and controlled by a server 'flavours' setting 00:08 Sokomine one server had...strange mobs running around which where called pokemons. i never figured out why and what for. they where strange creatures. apart from that it was a nice small server 00:16 red-001 paramat, I don't see why 00:17 red-001 we allow map saving 00:17 red-001 which arguable is there for the same reason 00:18 Sokomine it's there for saving your buildings 00:20 paramat what i mean by 'controversial' is, it's possible to abuse it for cheating, so it's under control of 'flavours' 00:20 paramat but as long as it's controlled by flavours it's ok 00:21 red-001 I wasn't suggesting not to have it limited by the same system was I? 00:21 paramat map saving is very different, you can't instantly and easily use the data in a CSM mod to cheat 00:22 paramat no you weren't, sorry to be unclear 00:22 red-001 it's either base64 encoded stored in mod storage or a blackbox like screenshots that are dumped to some folder 00:22 Sokomine i'm extremly glad that map saving exists 00:24 Shara Sokomine: same 00:24 IhrFussel Sokomine, Pokemon is a franchise by Game Freak/Nintendo 00:25 IhrFussel Using such creatures on a server could end in a law suit 01:17 Natechip if your going to just copy buildings 01:17 Natechip why don't u just save the builds with worldedit 01:18 Natechip then paste them on another server ny moving worldedit data 01:18 Natechip by* 01:19 Natechip but that's for smaller areas 01:22 rubenwardy shivajiva, just read this: https://forum.minetest.net/viewtopic.php?p=296903#p296903 01:22 rubenwardy I agree with what you said 01:24 rubenwardy don't want to bump that topic, it's being frequented by angelo \o/ 01:25 Natechip rubenwardy: shiva is asleep 01:26 rubenwardy I know 01:26 rubenwardy they'll see in the morning 01:29 red-001 tl;dr security is hard 01:29 Natechip rubenwardy: shiva put skyblock up privataly a few days ago, with his sauth and other mods the lag was at 0.1 which is crazy from skyblock 01:29 red-001 why did they take it down in the first place? 01:30 shivajiva thanks rubenwardy, over the farce encountered in #6114 01:30 Natechip wtf shivajiva 01:31 shivajiva hey nate 01:31 Natechip excuse my language 01:31 Natechip i thought u went to bed a while ago XD 01:31 rubenwardy shivajiva has just as bad a sleeping pattern as me and Shara, it seems 01:31 Natechip yup 01:31 * rubenwardy looks at the time 01:31 rubenwardy oh no 01:31 Natechip what time for u 01:32 shivajiva no I've been moving around skyblocks trying to get a huge piece of map loaded 01:32 rubenwardy 0230 01:32 Natechip shivajiva: when i logged on it was 0.1? what about now when loading map more 01:33 shivajiva still 0.1, remember the client is caching it 01:33 Natechip you should try putting it on 0.5.0 dev 01:33 Natechip i would like to see that :D 01:34 shivajiva gamehub has extensive control over privs and spawn positions as well as inventories so it's quite a heavy mod 01:34 Natechip also i tried to test sauth yesterday. kept getting error when trying to start the world on dev 01:34 rubenwardy ooh, hi paramat 01:35 Natechip yup, granted me all until I went through game hub :D 01:35 Natechip hehe 01:35 rubenwardy joining the bad sleeping pattern club 01:35 paramat exactly 01:35 Shara :D 01:35 Natechip 18:35 for me 01:35 Natechip hehe 01:35 shivajiva yea I suffered from a dumbass error, left the edit open and managed to delete some crucial bits and commited without re-reading it 01:35 Natechip ill be up until 01:00 prbly 01:36 shivajiva all fixed now though :P 01:36 Natechip shivajiva: but. player clean seems good with normal client. I will try on dev tmr 01:36 Natechip ofc with jail I'm talking abt 01:36 shivajiva ik 01:37 Natechip kk 01:37 * benrob0329 copies some fottage of his plane taking off/landing to his hard drive 01:37 shivajiva no fottage here pls :P 01:38 Natechip hehe 01:38 benrob0329 ofc, just commenting on my existence to let everyone know I'm on :P 01:38 shivajiva HI benrob! :) 01:39 benrob0329 hi shivajiva 01:39 Shara Hi benrob0329. Welcome back :) 01:39 Natechip shivajiva: did u hear abt longerstaff13's nasty typo 01:39 benrob0329 ty Shara, it's good to be back 01:41 shivajiva nope, remember it's a public channel pls Natechip 01:41 Natechip shivajiva that's what i was ganna say. but longer gave me permission to put it in public 01:41 Natechip if you want to see its in # 01:41 Natechip nvm 01:42 shivajiva #nvm is empty =) 01:43 benrob0329 I really need to get an SSD for editing 01:44 Natechip shivajiva ill just pm 01:44 shivajiva heh bought one today :) 01:44 benrob0329 I have one for boot, but my home folder is on a hard drive 01:44 benrob0329 I have an m.2 reader, so I could get another one of those 01:44 shivajiva considered SSHD? 01:45 paramat Natechip sorry to ask but please could you try to type words in full? i was wondering what 'abt' meant, i don't like having to guess what people are typing ;] 01:46 benrob0329 shivajiva: SSHD? the ssh daemon? 01:46 rubenwardy yay 01:46 rubenwardy finally got around to restarting my personal MT server again 01:47 rubenwardy --worldname and --worldpath are so incredibly broken 01:47 rubenwardy so I'm running my personal server with a completely different Minetest build as run in place, as I don't trust Minetest not to run ctf on it - which would delete it 01:51 shivajiva ever experienced minetest refusing the logging level and defaulting to none even though it's correctly set? 01:51 rubenwardy I've personally never changed it, sorry 01:52 rubenwardy and I'm afraid I must leave you now as my bed summons 01:52 shivajiva Gn, rest well :) 01:52 Shara Sleep well :) 01:52 rubenwardy :D 01:52 rubenwardy make sure you go to bed at some poitn 01:52 shivajiva lol in like 5 mins 01:53 rubenwardy just 5 more mins 01:53 Shara Maybe tomorrow night I will :) 08:59 Krock Some cart performance stats: https://www.youtube.com/watch?v=agxaKhSl_2s 09:00 Krock now I got do compare that with the mtg carts... 10:20 Megaf Hello 10:23 Raven262 Hi Megaf 11:43 Calinou Fixer: heh, I logged into my Dropbox account (which I don't actively use since years ago) 11:43 Calinou https://media.hugo.pro/firefox_2017-10-15_13-42-54.png 11:43 Calinou one of the files is exactly 3 years old (+ 1 day) :P 11:49 Calinou sofar: what's the procedure for creating a new mod in the minetest-mods organization? 11:49 Calinou I'd like to move my Bedrock mod there 11:49 Calinou (right now, it's not on GitHub at all) 13:13 Fixer everybody move your body 13:14 jas_ sweat. sweeeaaat. let the music take control. let the rhythm mov you 13:14 jas_ (how close was i?) 13:15 Fixer is it possible to addons waypoints into minimap? 13:15 jas_ dunno, but i think so. well it shows entities anyway. good question fixer, i been meaning to try 13:16 Fixer per world waypoints ;) 13:25 Fixer https://i.imgur.com/x538HRZ.png 13:53 Krock that game looks like Minetest 13:55 Fixer Krock: http://www.minecraftguides.org/blocks/gravel.png ;) 13:59 Fixer Krock: https://i.imgur.com/sSSzTJo.png hmmmmmmmm, what clone could that be? 14:01 Fixer real global textures merged 14:03 Fixer time for some textures 14:10 Krock Fixer, most likely a clone in the app store from Minetest 14:33 Megaf F I X E R 14:33 Megaf k r o c k 14:33 Megaf M e g a f 14:34 * Megaf shows himself out 14:34 Shara Just showing silly spacing out, please. 14:35 Shara I'd be quite happy for the Tiger to stay, but that stuff gets annoying :P 14:36 Megaf I can't help myself. I have to do it when I see somebody else doing it 14:40 Krock 𝗠𝗲𝗴𝗮𝗳 14:45 Fixer ^ invisible spacing 14:51 Krock Fixer, zoom in 15:02 Fixer "Equifax CEO walks away with $18 million after data breach affecting half the US occurs on his watch. (cnbc.com)" very fine 15:02 nerzhul it's a grave fault, in france : 0$ 15:03 red-001 nerzhul, are you planning to implement a player auth database backend? 15:04 nerzhul red-001, i'm very busy these days, but it was planed 15:04 nerzhul i already got it in my fork since 2 years 15:04 nerzhul why this question ? 15:06 red-001 just it would be nice to have it for 0.5 15:06 nerzhul red-001, yes i agree 15:06 nerzhul if you get time it's not difficult to implement 15:07 nerzhul follow same model as player db backend, files + sqlite + pg, add 1 table to represent the file auth with an index on player name 15:07 nerzhul the most difficult is to plug it properly to lua, in my fork i dropped it because it was useless 15:07 red-001 the current backend is impelemented in lua right? 15:08 nerzhul i'm not sure 15:12 nerzhul red-001, can you take a review on ASIO, maybe you will find why the windows crash happens :p 15:18 red-001 sure 15:39 shivajiva did I stir dev into action lol, 24 months nerzhul and it never made it in. Seems my assertions are correct... 15:42 nerzhul shivajiva, sorry i don't know what you are talking about, and if you are crying because i didn't dev a feature you wait since a long time ossyr, just look at my github activity and you will see i'm doing things... remember it's not paied. 15:43 shivajiva crying...no I laughed 15:50 shivajiva see I don't get paid either, took me <24 hours to work it out, code it and get sauth tested but I'm a whining owner who knows little about what goes on in the core. That's why I laughed ;) 15:54 nerzhul the account database with pg is not stupid, it's nice for mt network server :) (i.e. multiple instances with same accounts) 15:56 shivajiva it's only missing a socket or 2 for a web based registration as far as I can see, not that it's required but optionally it would be nice 16:07 shivajiva caching the players limited to being online has a dramatic effect on priv checking and server lag, especially as the server matures, more than any changes I have noticed since I arrived here. That tells me it should have been done a long time ago. 16:10 shivajiva that's the smart bit about sauth so when you implement player auth db pls ensure it's incorporated 16:11 Shara If it's not, any serious long-term server owner should just stick with sauth instead 16:14 shivajiva o/ 16:15 IhrFussel Hello there...anyone know how I can reference the entity's "self" via get_luaentity()? 16:15 Shara Hi Fussel 16:18 IhrFussel I changed the mobs mod to allow certain tamed animals to get EXP and level up ... but I want the nametag of the entity to change the moment it levels up... I get the entity via local obj = hitter:get_luaentity() but update_tag() seems to require a self 16:19 IhrFussel Or is get_luaentity() already the "self"? 16:21 shivajiva what happens if you do obj:update_tag() after manipulating the nametag? 16:23 shivajiva never messed with entities tbh only seen tenplus playing with knockback using an entity 16:26 IhrFussel shivajiva, update_tag(obj) seems to work 16:27 shivajiva :) 16:39 red-001 like to sauth? 16:39 red-001 link* 16:40 Krock krock-works.16mb.com/MTstuff/modSearch.php?q=sauth?lucky=sure 16:40 Krock s/?l/&l/ 16:40 red-001 Could not find anything about sauth?lucky=sure :'( 16:41 red-001 brb naming my mod & 16:41 Krock good luck. it's escaped 16:42 shivajiva https://github.com/shivajiva101/sauth 17:19 Krock I found minetest with better shaders as a background on Discord: https://discordapp.com/assets/85e031dc63742b86264cc0dbc2a6fdb8.jpg 17:21 Raven262 That is minetest? 17:22 Krock no, not really. The mapgen doesn't fit either. 17:24 Raven262 This is somehow what i expected when i saw directional lightning in minetest. 17:25 red-001 Krock, minecraft I assume? 17:26 Krock *shrug* 17:28 rubenwardy some Minetest clone 17:28 Raven262 Probably someone's experiment or a small project. 17:29 Fixer some _crappy_ minetest clone, not our belowed default 17:31 Fixer with authentic indie feel - rendering of tools in hands was omitted to save GPU power 17:32 Fixer minimap settings checked once a few seconds - saves the CPU power for better future of Earth /environmentalism 17:33 Raven262 lol 17:34 Fixer forgot # 18:00 Aerozoic Anybody know if 5.0 is still being planned not to support mobile devices? 18:00 Fixer good question 18:02 red-001 I don't think that was ever an offical plan 18:03 IhrFussel Aerozoic, I don't think the devs would want to lose ~ 80% of their userbase 18:03 Aerozoic I'm not sure if anything is official, lol. I just haven't heard in a long time so i was wondering. 18:04 IhrFussel Or at least many server owners would be pissed 18:06 Aerozoic It was my understanding the mobile version was just a side experiment with no guarantees of continued support. 18:08 Shara Apparently many apps won't be updating to it at least. 18:08 Shara But didn't hear anything about official version being dropped 18:08 paramat 0.5.0 will have an android version 18:09 Aerozoic ah there we go :) 18:09 paramat but dropping android was briefly discussed but was an unpopular idea 18:10 paramat wouldn't reduce mobile users, most use forked apps 18:10 Shara But if the apps don't update... 18:10 paramat we would just lose the most well behaved official app 18:11 paramat yes indeed some apps may not update, which will help 18:11 paramat such as multicraft 18:11 red-001 #6087 anyone? 18:12 paramat .. which has > 1 million downloads (!) so that will help 18:12 red-001 trying to finish off old csm prs before starting new ones 18:13 Shara paramat: got to hope they don't just switch to something worse... 18:17 paramat anyway seems in early 2018 lord fingle may be able to work on our app 18:43 IhrFussel paramat, 0.5.0 will most likely release before early 2018 or not? 18:44 IhrFussel But nice Android controls for 0.5.1 is better than nothing 18:57 Fixer paramat: help in what way? 19:01 paramat release probably in early 2018 19:02 paramat lord fingle will hopefully improve the controls, i asked him to, plus other general work 19:05 red-001 anyone else getting "terminate called after throwing an instance of 'SettingNotFoundException' 19:05 red-001 what(): Setting [help] not found. 19:05 red-001 " when trying to run a cross compiled build? 19:09 Fixer "containers with children" 19:09 Fixer red-001: try building debug build 19:16 Fixer compiling newest git, will enjoy newest mtg schtoyle 19:21 Fixer paramat: those deserts needs tubleweed or how it is called, badly, or it is totally plain and dull, i mean parts that don't even have cacti 19:44 tenplus1 hi folks 19:44 red-001 nvm it was an issue with my x86 compiler 19:44 red-001 64-bit works fine 19:45 tenplus1 hi red 19:45 tenplus1 any forum devs in tonight ??? 19:45 rubenwardy forum devs? 19:45 red-001 ^ 19:45 tenplus1 oops, forum admin :PPP 19:45 tenplus1 hi ruben 19:46 red-001 are a lot of core devs away right now? 19:46 red-001 since it's seems harder then ussually to get your code reviewed 19:46 rubenwardy I have 2 big coursework pieces due soon 19:47 tenplus1 just wondering if it were possible to block a user from posting on a thread ? 19:48 red-001 nerzhul, not getting a crash under wine 19:49 rubenwardy no, tenplus1 19:49 tenplus1 shame 19:50 * Shara can guess which user 19:50 Shara Hi ten :) 19:50 Fixer red-001: under wine? you like to live *sly 19:51 Fixer wait a second 19:51 red-001 Fixer, what windows version are you using? 19:51 Fixer 7 19:51 tenplus1 hi Shara o/ 19:51 red-001 let me check if it happens under windows 10 19:51 Fixer it feels strange in creative menu 19:51 tenplus1 nice mod btw, like the tp potions :) 19:51 Fixer red-001: what exactly happens? 19:51 Shara Hehe, thank you! 19:52 Shara Sooo glad to have that done. 19:52 tenplus1 now there's always a cost to teleporting :D 19:52 red-001 https://github.com/minetest/minetest/pull/6485#issuecomment-335884557 19:52 Shara Well, for any servers that dare use them :P 19:52 tenplus1 true, doesnt seem so cheaty now 19:52 Fixer paramat: you should add (press F9 to use) in tooltip for mapkit and same for zoom 19:52 Shara But I doubt they'll get much adoption given how many options there are and that most servers already have soemthing 19:53 Shara something* 19:53 CalebDavis hi Ten 19:53 tenplus1 hi Caleb 19:54 ThomasMonroe hey tenplus1 19:55 Fixer paramat: kelp on sand, but why not on dirt too? 19:55 tenplus1 hi Thomas 19:56 Fixer paramat: confused on zoom, binoculars in inventory - zooms, removed them and forgot about it - still zooms, bug? 19:57 Fixer esc menu now has scroll on the right side 19:57 Fixer does not look that good 19:57 Fixer game on pause text has offset too, hmm 20:01 Fixer https://i.imgur.com/x6GMEm8.png 20:02 red-001 no crash on windows 10 20:02 red-001 Fixer, maybe the issue is with the compiler you used? 20:03 Fixer paramat: https://i.imgur.com/envmYFT.png 20:04 Fixer red-001: i have no issues with default right now, no crashes yet 20:04 red-001 huh no issues with master but that PR always crashes 20:04 Fixer red-001: what PR? 20:05 red-001 the new network one 20:05 tenplus1 nite all 20:05 Fixer red-001: oh, that one 20:05 Fixer red-001: i'm compiling via msys2/mingw64 20:05 Fixer red-001: crash both in sp and mp 20:06 Fixer red-001: i've postponed testing it until nrz works on a fix 20:06 red-001 huh it works fine with x86_64-w64-mingw32 20:08 red-001 so much for standards 20:09 Fixer paramat: there must be some mechanism that decays kelp on air 20:09 Fixer red-001: mingw always confused me 20:09 Fixer x86_64 w64 w32, what is that? 20:10 Fixer how can you parse it> 20:10 Fixer 64bit64bit32bit smth 20:10 red-001 I think mingw32 was the name of the orginal compiler 20:11 Fixer my schtile is unbreakable -> https://i.imgur.com/psereUs.png 20:11 red-001 w64-mingw32 is the fork that works on 64-bit systems 20:11 Fixer getting hotter 20:11 red-001 I think x86_64 means it compiles binaries for that arch 20:11 Fixer yes 20:11 Fixer probably makes sense (it needs renaming to something better) 20:14 paramat 'plain and dull' deserts is a matter of taste, i find barren landscape with only an occasional dry shrub very beautiful 20:15 paramat red-001 yes dev is slow recently 20:17 paramat Fixer tooltip idea is good, ok 20:17 Fixer my new kelp schtyle: https://i.imgur.com/aUiSlDn.png 20:17 paramat dirt doesn't go deep enough in oceans for kelp on top 20:17 Fixer ok, reasonable 20:18 Fixer next 20:18 paramat Fixer did you find that kelp generated on land? kelp cannot be placed in air 20:19 Fixer paramat: no, that was placed by me, and then water removed, the point is ... do we need kelp decay? 20:19 paramat zoom is always allowed in creative mode, were you in that mode? 20:19 Fixer when not in water 20:19 Fixer yes, in creative 20:21 Calinou hi :) 20:21 Fixer oh ghi 20:21 paramat ahh removing water of course, hmm 20:22 Fixer paramat: also, since we have like 4 kinds of wood - can we have 4 kinds of wooden doors? :} (debutable) 20:22 paramat i'd rather avoid another ABM for kelp decay in air, ABMs are very intensive 20:23 paramat placing kelp in water then draining the water is rare enough a situation 20:23 paramat good feedback thanks 20:23 Fixer i like it 20:23 paramat doors in all woods would be good, but i would leave that to the door expert sofar 20:26 Fixer even better kelp design 20:26 Fixer https://i.imgur.com/IToiCTB.png 20:26 Fixer oh wait 20:26 Fixer i will do dramatic effect 20:28 Fixer https://i.imgur.com/p8SGEZT.png 20:31 Fixer paramat: some deserts near shore have insanely low density of even shrubs 20:32 Fixer at least in carpathian 20:33 paramat near the shore below y = 5 is a different biome which has no decorations, because it is beach or sandflats 20:33 Fixer hmm 20:33 paramat biomes are identical in all mapgens except mgv6 20:33 Fixer here is example for carpathian https://i.imgur.com/pPe7sd5.jpg 20:34 Fixer there are shrubs behind me, and to right side 20:34 paramat oh ok 20:34 paramat the dry shrubs in deserts are variable density, some areas have no shrubs 20:34 Fixer y=5/6 20:35 Fixer walking forward - dead as on Mars 20:36 Fixer another shrubless example: https://i.imgur.com/MTLn4ne.png 20:37 Fixer yes, it varies 20:37 Fixer this part is extreme shrublessness on the border with snow biome 20:41 Fixer i also remember treeless green biome with some bushes but with extreme lack of grass 20:43 Fixer paramat: example of grass density https://i.imgur.com/TKZaH6j.png, note how it is of the same tallness 20:43 paramat yes long grass varies in density too, some areas have no long grass 20:44 Fixer shot to left side that includes bushes https://i.imgur.com/sZB7neV.png 20:45 Fixer paramat: also, whats up with grass height? can't be randomised on world gen? 20:46 Fixer hmm, distant area is much more rich in grass 20:46 Fixer paramat: nevermind about grass height 20:47 paramat each of the 5 lengths of long grass have different noise params, so you mostly get an ever-changing combination of heights. but yes some areas are 'short grass only' areas 20:48 Fixer nice 20:48 Fixer carpathian drunk biomes spot - https://i.imgur.com/tTrqCiQ.png 20:51 Fixer interesting, while connecting to DCBL i've encountered serialisation error: unsupported TileDef version 20:53 Fixer same for Time Travel server 20:57 paramat silver sand in a cold desert http://1.bp.blogspot.com/-f4Np0Mf1c34/U8FT9a1j-PI/AAAAAAAAKkE/N4d7CUkPbnA/s1600/Picture+7002863.jpg 20:58 paramat and http://www.pakistantoursguide.pk/wp-content/uploads/2015/11/Cold-desert-at-dusk.%E2%80%94-S.M.Bukhari.jpg 20:58 nerzhul red-001, it's a concurrency crash it's difficult to reproduce :( 21:00 Fixer shrubs detected 21:01 Fixer paramat: reasonable on that screenshot 21:38 Fixer advtrains - lots of activity it seems 21:39 Fixer ctf too 21:40 Fixer mesecons 21:41 Fixer pipeworks 21:41 Fixer simple_protection 22:06 Fixer heh http://commondatastorage.googleapis.com/itchio/html/56805/index.html 22:50 IhrFussel Pathfinding in MT seems flawed...even though I tell my animals to follow the owner and there is absolutely nothing between player and animal, they tend to walk to the side before walking to the player 22:55 paramat it is yes 22:56 paramat underground decorations are ready for testing now https://github.com/minetest/minetest/pull/6519 Shara 22:58 Fixer in any mapgen? 22:58 Shara Hmm.. mese cubes. I think the chests screenshot a while back was more amusing :P 22:59 Shara This looks nice though. 22:59 Shara Can I assume you'll be aiming to get something into MTG through this, paramat? 23:00 Fixer Shara: not amusing, think practical 23:00 Fixer Shara: ultra rare loot chests 23:04 Fixer brutal doom - not bad! 23:47 Calinou Fixer: time to add Brutal Doom taunts in Minetest 23:47 Calinou "Get off, mobile client!" 23:48 paramat Shara new decorations for MTG yes of course, but will need help, yours hopefully 23:48 Fixer Calinou: akimbo mode is especially good, and iron sights 23:49 Fixer animation is damn goood 23:49 paramat Natechip no need to PM, you'll need to compile MT yourself with that PR applied 23:50 Shara paramat: sure, happy to help 23:50 paramat making the decrations myself is a bit overwhelming and you're the expert, i'd like to work with you on this 23:50 Natechip paramat: maybe I should make it so i can never PM you :P anyways yeah. but like do i just see if everything loads and stuff? 23:51 Fixer Calinou: soundtrack, everything badass, as it should 23:51 Fixer paramat: is it possible to use chests with loot as decors? 23:51 paramat *decorations 23:51 Shara Sure. Just let me know when you want to talk about it. If there is something I can do, I will 23:52 Fixer Calinou: it misses only one thing Matrix Slomo 23:52 paramat easiest way to test is to download my PR branch https://github.com/paramat/minetest/tree/underdecos and compile it 23:53 paramat ok 23:53 paramat hmm chests will need inventory added after placement, but yes possible 23:54 Shara Would be nice to find the occasional chest in a dungeon. 23:55 paramat https://github.com/minetest/minetest/pull/6535 "Make number of maximum displayed chat messages configurable" 23:55 paramat yes dungeon loot is intended too =P (overwhelmed) 23:56 Shara paramat: ask for help then 23:56 Shara Reason I don't try and help with MTG is because it feels like I have no clue what would be accepted 23:57 Shara and looking through issues doesn't really help 23:58 Shara Is there a list of things the devs have agreed should, as concepts, be in MTG? 23:58 paramat not really apart from discussions in issues 23:58 Natechip cool 23:58 Shara Obviously pure implementations and bad code would get rejected, but at least then modders would know the concept had general approval 23:58 paramat and many devs don't comment :( 23:58 Shara poor* 23:59 paramat it seems to be roughly only me working on MTG =/ 23:59 Shara Then you make a list 23:59 Shara If the others disagree they should then say :)