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IRC log for #minetest-hub, 2017-09-26

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All times shown according to UTC.

Time Nick Message
00:03 Megaf this is so cool https://www.youtube.com/watch?v=0c7dlUAAsig
00:04 Megaf make -j 3 CXXFLAGS="-Ofast -funroll-loops -march=native -mtune=native -mfpmath=both" CFLAGS="-Ofast -funroll-loops -march=native -mtune=native -mfpmath=both"
00:05 Megaf is this the proper way of giving make CXX flags?
00:05 Megaf well, it worked :)
00:08 sofar sure, that works
00:08 Aerozoic in worldedit does //reset = //set air?
00:09 DI3HARD139 /reset unmarks the selected points
00:09 DI3HARD139 //*
00:09 Aerozoic oh nice thx
00:10 Megaf DI3HARD139, adapt this to suit your luajit instalation -DLUA_INCLUDE_DIR=/home/re​glnx/Documents/luajit/src -LUA_LIBRARY=/home/reglnx/Docu​ments/luajit/src/libluajit.so
00:10 Megaf ops
00:10 Megaf DI3HARD139, adapt this to suit your luajit instalation -DLUA_INCLUDE_DIR=/home/re​glnx/Documents/luajit/src -DLUA_LIBRARY=/home/reglnx/Doc​uments/luajit/src/libluajit.so
00:10 Megaf that
00:11 * DI3HARD139 takes note
00:15 Megaf Ok, LuaJIT and IrrLicht built here, building Minetests now
00:15 Megaf (.14 and .16)
00:17 * Megaf building minetest while listewning to covers of murble machine, https://www.youtube.com/watch?v=-JzHV13AIrs
00:17 DI3HARD139 Is there any way to get MT to load in textures as you move rather than all at once? Want to keep using HDX512 but also need the vram and system ram still.
00:19 Megaf great question
00:19 Megaf DI3HARD139, go to -dev and ask that there please
00:19 DI3HARD139 Will do
00:19 Megaf or even open a github issue suggesting that
00:20 Megaf you know you are nerd when you listen to things like this https://www.youtube.com/watch?v=YBQUXMKCOzs
00:54 Megaf reglnx@aluminium:~/Documents/Mt-0.4.14/bin$ ./minetest
00:54 Megaf ./minetest: error while loading shared libraries: libluajit-5.1.so.2: cannot open shared object file: No such file or directory
00:54 Megaf oh boy
00:55 Megaf that is not even the luajit I cmaked
00:55 Megaf -DLUA_INCLUDE_DIR=/home/re​glnx/Documents/luajit/src -DLUA_LIBRARY=/home/reglnx/Doc​uments/luajit/src/libluajit.so
00:55 Megaf Calinou, is that wrong? ^
00:55 benrob0329 Megaf: but ofc, how else would you listen to the internet classic?
00:55 * benrob0329 stays away from LuaJIT
00:56 Megaf I built it just to be consistent, testing two versions of minetest
00:58 Megaf ln -s /home/reglnx/Documents/luajit/src/libluajit.so /lib/x86_64-linux-gnu/libluajit-5.1.so.2
00:58 Megaf this "fixed" the issue
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08:04 lisac nerzhul, https://forum.minetest.net/viewtopic.php?t=18549
08:04 lisac No better way to start a day but with a new set of PMs from OC.
08:14 nerzhul this topic doesn't exists
08:14 Raven262 It was just deleted.
08:14 nerzhul what was that ?
08:14 Raven262 OC and his stuff as usual.
08:15 nerzhul oh
08:15 nerzhul i'm not moderator
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09:42 Krock joined #minetest-hub
09:57 Krock tfw you notice that the PC fan noise is actually caused by a bad PWM-generator onboard to drive it
09:58 Calinou hi
09:58 Krock hi Calinou
09:59 Calinou heh, in Minecraft, I get 180 FPS looking ahead, 900 FPS looking down
09:59 Calinou I remember the game being faster when looking ahead :(
09:59 Krock now I could try to use the other connector and check whether that one works correctly.. but meh
09:59 Calinou like, 250-300 FPS
09:59 Calinou (using OptiFine)
10:00 Krock nice screen you've got there to display it ;)
10:00 Krock more interesting would be similar settings on Minetest and see how it performs there
10:01 Calinou hmm… I'd like to know why using a 32× texture pack causes FPS to go from 180 to 130
10:02 Calinou Krock: we know Minetest is CPU-bound, but nobody knows how to solve that
10:02 Calinou (especially without dropping support for ancient hardware)
10:02 sfan5 Calinou: free ryzens for every mt player \o/
10:03 Calinou free Core i9's for every player!
10:03 Calinou ;)
10:03 Jordach Threadrippers instead
10:03 Krock uhm.. maybe because more pixels = more to draw?
10:03 Jordach buying gf
10:03 sfan5 Calinou: >i9
10:03 sfan5 have fun with your housefire
10:03 Jordach sfan5, if they were free we'd have truly global warming
10:04 Krock Horray! I don't even have a socket where this CPU would fit in
10:04 Krock but at least I'd have an i9
10:17 nerzhul i'm stuck at 60 FPS but there is a huge FPS drop on some servers, maybe i should profile, but valgrind make program very very slow it's difficult to properly handle it
10:19 Krock adding some additional profilers might help
10:19 nerzhul it's not accurate like callgrind :s
10:20 Krock yes sure but large performance impacts can still be found this way
10:35 nerzhul yeah sometimes heh, our code is complicated (less in client)
10:35 nerzhul our client is well optimized, it just need more parallelize between rendering engine and client
10:35 nerzhul they run on the same thread if i remember, it's the bottleneck
10:38 tenplus1 joined #minetest-hub
10:38 nerzhul hi tenplus1
10:38 tenplus1 hi folks, hey nrz
10:38 Krock hi tenplus1
10:38 tenplus1 hi krock
10:38 tenplus1 what's new in minetest today ?
10:42 VanessaE nothing much
10:43 VanessaE same old BS :)
10:43 Krock !c tenplus1 == BS + 1
10:43 ShadowBot Krock: math calc <math expression>
10:44 tenplus1 hi Vanessa
10:46 tenplus1 BS seems to make the world go round lately
10:47 Krock are you talking about the bullshit BS or the 10 BS now?
10:47 Krock :P
10:47 tenplus1 former
11:00 Raven262 hi ten
11:01 VanessaE Krock: both :P
11:01 tenplus1 hi raven
11:01 tenplus1 lol
11:03 * tenplus1 watches kitchen gadget testing on My Virgin Kitchen :P
11:05 Jordach you need to break it in, tenplus1
11:05 tenplus1 hi Jordach, and dare I ask... break what in ??
11:05 Jordach Kappa
11:06 * Jordach goes back to working on Solar Plains
11:06 tenplus1 is solar plains still running 0.4.16 ?
11:06 Jordach 0.5.x
11:07 tenplus1 so anyone connecting with 0.4.16 will be stuck in the ground ?
11:07 VanessaE is there a 0.4.17 release scheduled soon?
11:07 Jordach atmos is a real time weather system complete with wind direction
11:08 sfan5 ah there it is
11:08 sfan5 Calinou: http://i.4cdn.org/g/1506323013502.jpg
11:08 sfan5 >541 watts
11:08 tenplus1 damn ?!?!?! just for the cpu ?!?!?
11:08 VanessaE jeez
11:09 tenplus1 my 4-core 2.4ghz intel celeron runs at 65watts peak
11:09 * Jordach did some testing
11:10 Jordach apparently, the amiga sampled most mods at 11050khz
11:10 Jordach (there abouts)
11:10 VanessaE Jordach: no
11:10 Jordach VanessaE, either 8 or 11
11:10 tenplus1 they still sounds pretty good
11:10 Jordach (potentially late AGA boards)
11:10 VanessaE mod sample playback is somewhere north of 44 kHz.
11:11 VanessaE at the final output
11:11 tenplus1 even with hardware limitation the modders managed tog et the amiga playing 4-channel 16khz samples :)
11:11 VanessaE 8 kHz was a common sample rate at one time
11:11 VanessaE had to do with a clock signal inside the Amiga
11:12 Jordach somewhere between 22k and 33k
11:12 Jordach 28867Hz (possibly NTSC)
11:13 Jordach what i'm doing is sampling everything i used to make sounds for solar plains then quantizing back on a virtual amiga
11:13 Fixer joined #minetest-hub
11:13 tenplus1 hi fixer
11:13 VanessaE https://www.ocf.berkeley.edu/~eek/ind​ex.html/tiny_examples/ptmod/ap12.html  this looks like the text file I first used to write my C64 player years ago
11:14 tenplus1 ooh
11:14 tenplus1 wait, is someone writing mod support into minetest ? or am I getting my hopes up ?
11:14 Jordach use OpenMPT
11:15 VanessaE nah that's just to address Jordach's comment
11:15 Jordach VanessaE, i more or less use the original midi score for SP then transpose into the modtracker
11:16 VanessaE I figured everyone used mikmod these days :)
11:17 tenplus1 we gotta get mod support back up and active :) wintracker should still be available for writing tyhem
11:17 VanessaE heh
11:17 VanessaE I don't see much need for that until we have general music support
11:18 tenplus1 I always liked the Amiga's way of file handling through datatypes... using 1 program (multiview) you could view, play, watch anything
11:22 CWz VanessaE,  there is issue with creative mod
11:22 Fixer hi
11:22 tenplus1 what's up with creative ?
11:22 CWz tenplus1, the one that krock posted about
11:22 VanessaE CWz: what issue?
11:23 tenplus1 on forum ?
11:23 tenplus1 lemmie check
11:23 CWz https://www.youtube.com/watch?v=EKI5wNA_8D0
11:23 Krock heh, the video CWz linked yesterday
11:24 VanessaE I'm not sure I understand what's wrong there
11:24 tenplus1 so the creative inventory is appearing and letting you take items without being in creative mode and not having creative privs ?
11:24 Krock ^ that
11:25 VanessaE ah
11:25 tenplus1 hrm, works fine here, but am still using 0.4.16dev from 19th sep
11:25 VanessaE well idk how that would affect my servers since I use unified inv.
11:25 Krock it doesn't matter what mods you have installed as long there's an outdated creative mod
11:25 Krock *edits video description*
11:26 VanessaE hm
11:26 VanessaE oh well *shrug*
11:29 tenplus1 gotta check creative changes since sep 19th
11:29 tenplus1 sorry, jul 19th... o.O heads not working
11:30 CWz So how is VanessaE doing?
11:30 VanessaE CWz: not very well right now, but I'll be okay
11:30 Jordach VanessaE, https://jordach.net/4pq4zn.ogg some extras courtesy of my audio chain
11:31 VanessaE what am I hearing exactly?
11:31 VanessaE it's interesting at least
11:32 Jordach VanessaE, it's all sampled from the original
11:32 Jordach (one cunt to extract all the hi-res samples)
11:32 tenplus1 o.O ???
11:33 Jordach > https://github.com/Jordach/Solar_Plains/blob/m​aster/mods/intro/sounds/solar_plains_intro.ogg
11:33 Jordach the original
11:33 VanessaE oh, so just some random tune that have nfi what it is :)
11:34 Jordach i treat the waveform as if i only have 128kb to work with
11:34 tenplus1 is this the culprit: https://github.com/minetest/minetest_game/c​ommit/a1d35f3d69dbed8cd9ce317a11f2bd2f7c816​c75#diff-5ffed97a476939f4f8964793797a68cf
11:34 CalebDavis joined #minetest-hub
11:34 tenplus1 hi caleb
11:35 CalebDavis hi ten
11:36 Jordach i can always go the mick gordon route
11:37 Krock hint: creative inventory takes are logged as [Action]
11:38 tenplus1 I dont get WHY the creative menu would even appear unless you are in creative mode or have 'creative' priv
11:38 tenplus1 it shouldnt happen
11:38 Jordach tenplus1, VanessaE; i can always do this https://youtu.be/U4FNBMZsqrY?t=32m40s
11:39 Jordach Calinou, always amusing https://youtu.be/U4FNBMZsqrY?t=38m46s
11:42 Krock lol, 666
11:46 Krock "Jesus loves you"
11:47 Jordach Mick Gordon is a troll
11:47 Jordach a glorious troll
11:49 nerzhul too many things to read, aborting
11:50 * Jordach goes back to designing an automated weather system that doesn't suck eggs
11:53 tenplus1 can it make it sunny ?
11:54 Jordach yes
11:54 tenplus1 w00t
11:55 Jordach 3 hours of sleep combined with setting up a new washing machine
11:56 tenplus1 is the washing machine part of the automated weather system ? :P
11:56 Jordach no
11:58 tenplus1 eheeh
11:59 Jordach goddamn i'm hunnnnngry
12:00 * Jordach goes and charges the portable amp and NW-A35
12:10 Jordach tenplus1, if i start shaking like a washing machine, i need feeding
12:10 tenplus1 /me makes korean bbq :P
12:10 tenplus1 hah fail
12:11 tenplus1 hell, if you've only had 3 hours sleep then a good coffee would do you good...  I make awesome coffee
12:12 * tenplus1 uses homedecor's coffee machine
12:23 Raven262 A question: Can forum admins remove PMs?
12:23 Raven262 I mean delete individual PMs
12:23 tenplus1 I think so
12:24 Raven262 Nice, somebody removed OC's message that he sent me :)
12:24 tenplus1 he still at it ?
12:24 tenplus1 shinji was shocked to read the .org page earlier
12:25 Raven262 This morning he created one post on the forums, was deleted as usual.
12:25 sfan5 Raven262: i didn't see a button to remove PMs and they still appear in the modpanel ¯\_(ツ)_/¯
12:34 tenplus1 https://www.youtube.com/watch?v=3d9i_0Ty7Cg
12:50 IhrFussel joined #minetest-hub
12:50 tenplus1 hi fussel
12:50 IhrFussel hi tenplus1 & others =)
12:50 tenplus1 o/
12:51 Raven262 Hi IhrFussel
12:52 IhrFussel I now implemented a Bash script on my server that compares each word of a chat message with the chat log and reports the message as "suspicious" if 2 or more players have a similar way of typing
12:52 Raven262 Interesting.
12:52 tenplus1 ahh, it records their tells ?
12:52 Raven262 What is the use of that?
12:53 IhrFussel To find out alts of course...I have the feeling people saying they are 2 different persons on the same IP aren't actually 2 different persons
12:53 Raven262 Ah.
12:53 IhrFussel Anyone can say "I'm his brother/sister"
12:55 IhrFussel I mean it is very suspicious if 2 different players make the same typos for example
12:56 IhrFussel But the reporting of course doesn't kick or ban anyone...it's just a help for me so that I don't need to read through the entire chat log to compare similar messages
12:57 tenplus1 good idea :)
12:58 IhrFussel I can't tell how efficient this method is yet, but it's the only way to "check" the identity kind of ... some players are so dumb/young that they just publicly say "hey guys im xy"
13:11 tenplus1 https://en.wikipedia.org/wiki/LOLCODE
13:13 CalebDavis i am using a perlin 3dmap_flat but it is generating a roof to the world
13:15 CalebDavis instead if land it keeps generating caves why?
13:16 tenplus1 no idea, never used perlin :P
13:16 IhrFussel Is the drown damage hardcoded or in builtin?
13:17 tenplus1 seems to be hardcoded
13:18 tenplus1 detects if player is inside drowning node and performs damage issued per second
13:19 IhrFussel tenplus1, I could probably add a set_hp() inside "if eventname == "breath_changed" then" in statbars.lua
13:20 tenplus1 yeah, you could easily override by checking for drowning nodes yourself and handling a custom breath meter...
13:21 tenplus1 again it would be amazing if the engine would gather nodes around player and store in a player table for standing_on, foot_level, head_level so we can do this sorta stuff super fast
13:23 IhrFussel That would speed up lots of mods for sure and it would make "local belowpos = (pos.y-1)" completely obsolete
13:23 tenplus1 indeed...  would love such a feature...  3d_armor, playerplus, ambience, on_stepover mods would benefit a lot from it
13:24 tenplus1 *cough* any devs listening :PPP
13:25 IhrFussel It would reduce minetest.get_node*() code
13:25 tenplus1 yeah, would save 3x gets per player...  that's a good speed increase
13:26 tenplus1 I use an integrated PlayerPlus with Ambience and 3d_armor so it only has to do this once per player... but that still adds up on a full server
13:26 IhrFussel Is that how ABMs work right now? A global table that stores the active block radius per player and then searches through the nodes & executes if match?
13:27 tenplus1 I dare say it reads the loaded map area, limits it to active block range and runs abm on blocks inside that
13:28 tenplus1 abm's seem quite heavy for what it has to do
13:28 IhrFussel Not sure if that is necessary...you only need the active block range nodes
13:29 IhrFussel All others are uneffected
13:30 IhrFussel Maybe the engine should add a feature that pushes the active block range nodes only to Lua
13:30 tenplus1 there will always be room for improvement...  it's just a matter of finding it :D
13:31 IhrFussel Or the mapblocks that are specified in minetest.conf*
13:32 tenplus1 theory has to be tested
14:05 * tenplus1 is off to watch some C language tutorials
14:05 tenplus1 laters folks o/
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14:47 CalebDavis paramat is there a way to get the perlin noise for 11000 nodes under the mapchunk that is getting generated
14:49 CalebDavis i am trying to generate a land that is 11000 nodes above sea level but the perlin is at sea level
15:00 CalebDavis i figured it out :)
15:00 paramat oh ok good
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16:10 Fixer so much YES https://bestmotherfucking.website/
16:13 Krock font too large
16:15 Krock if you 404: https://thebest404pageeverredux.com/
16:17 sfan5 my ears
16:17 sfan5 why do i even have flash installed
16:22 sofar here, have this clean website to cleanse your palette: http://minetest.foo-projects.org/
16:28 Fixer Calinou: testing ublock origin, it is faster and mem usage seems to be much lower
16:28 Fixer mem usage
16:28 Fixer mem
16:30 Krock rip headphone users
16:36 Fixer i'm headphone user, but have not visited that link
16:36 Fixer i'm safe
16:46 Fixer support this https://github.com/minetest-mods/moreores/pull/27
16:48 Krock lgtm.. but I'm no -mods member
16:50 Fixer old timer landmine is back on forum
16:51 Fixer minetest-0.5.0-f7e57a0d-win64.zip generated.
17:00 rdococ minecrapt!
17:01 KaadmY wew
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17:05 rdococ Firefox Quantum's logo has a little purple in its orange gradient for some reason. :
17:05 rdococ P
17:10 Calinou Fixer: uBlock Origin is the best invention since sliced bread, told ya :P
17:11 KaadmY Calinou: https://masterbootrecord.bandcamp.com/
17:12 Calinou https://media.hugo.pro/chro​me_2017-09-26_19-12-09.png
17:12 Calinou :(
17:12 KaadmY Yeh
17:12 KaadmY Still awesome :3
17:13 KaadmY TBH since it's so good, plus how much music he has, it's probably the only music I've actually considered buying
17:13 Calinou I'm not going to buy proprietary music
17:13 Calinou I bought music last year, it's CC BY/CC BY-SA :P
17:13 Calinou but I don't need to buy music now
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19:06 rdococ LARGER puppies!
19:24 paramat joined #minetest-hub
19:25 shivajiva Hi paramat o/
19:29 paramat wut, someone has a problem with 'proprietary music'? as in an artist making music and earning money from doing so, so not wanting unrestrained copying and redistribution? this sounds like stupid-level 'libre' mentality. i think artists should be able to make a living
19:32 paramat 'all rights reserved' means an artist retains the natural and reasonable rights to their work, whatever license they release under, this is a good thing
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19:40 * Calinou shrugs
19:45 sofar paramat: a few people have expressed issues with me using -NC music on insidethebox too
19:46 Calinou I'd at least ask the artists to drop the -NC clause
19:46 Calinou a few can actually listen :P
19:46 Calinou it's worth to try it
19:47 paramat seems reasonable that an artist wouldn't want someone else making money from their art
19:48 Calinou dropping this here https://freedomdefined.org/Licenses/NC :-)
19:56 paramat but to be clear, i don't have strict opinions about copyright, piracy etc. but i think it's fine for artists to license in any way they want and i wouldn't boycott them or think less of them
19:57 Calinou everyone has a strict opinion in this world :P
19:58 sofar I actually don't mind, I contacted the artist and he game me additional permissions (but not others)
19:58 sofar so I can use it as if it's not -NC
19:59 Calinou heh
19:59 Calinou would be better if everyone could, though :P
20:00 sofar not my call, but there's another problem
20:00 sofar if I'd have to find non-NC content, I'd have to spend a lot more time looking for 8-10 tracks that go together well and fit within the atmosphere I want to create
20:01 sofar having an artist that has 150+ tracks available to tap from for free for a non-commercial server project is therefore more than I could ever need or want
20:01 sofar it doesn't restrict anyone from playing either, or even duplicating the server if they'd really want
20:01 sofar plus sharing videos is still legal, you just can't monetize (unless you're me)
20:02 Calinou it's not like YouTubers care about copyright anyway
20:02 sofar youtube doesn't even care
20:03 sofar with #insidethebox I just wanted to do 100% new artwork as much as possible, so I had to be smart about it
20:04 sofar fighting against -NC isn't being smart, there's just too much choice limit that way when it comes to music
20:04 sofar and I can't spend 3 months attempting to listen to every track, lol
20:04 sofar fma is great, though
20:08 Calinou thank clueless artists :(
20:13 rdococ I ended up using the unlicense for all my more recent mods.
20:14 Calinou thanks, but we're talking about culture here, not software
20:14 Calinou non-commercial licenses are (mostly) dead in the open source software world, thankfully
20:14 Calinou (but a few bits remain here and there)
20:14 rdococ ik
20:15 Calinou I mean, it took us 16 years to have an open source, GPL-compatible Doom source port able to run ZDoom mods
20:15 Calinou :-)
20:26 Fixer SOO MOOOVE
20:26 Fixer TIME IS RUNNING OUT
20:27 Fixer Calinou: after reading AMD forums it seems there are tooooooons of reports about GPU dying on relatively new generations, will probably go nvidia GTX 1050 Ti
20:29 Fixer and my card is very probably dead, there are workarounds, clean up the dust, check obvious thing like capacitors, cook it in oven
20:29 Fixer opening videocard case itself is tricky.....
20:30 Fixer whole videocard looks like big heavy break, you can probably kill someone with it, X800GTO i've inserted compared to that is tiny
20:30 rdococ lol
20:30 rdococ not much of a card then, huh
20:31 Fixer rdococ: yet comparable fps on card from 2004, older than octacian (c)
20:31 rdococ my fps in minetest rarely goes above 30, and when it does I'm staring into ungenerated territory
20:31 Fixer very probably if I install nvidia gtx 1050 ti i will probably get same fucking fps in minetest, because ... cpu
20:32 Fixer core i3 is not enough for minetest
20:33 Fixer "You shouldnt have to bake a new gpu, that's ridiculous.. AMD should consider that a slap in the face.."
20:33 Fixer kekekekkkke
20:33 Fixer i've started my 3D with nvidia, time to revive this tradition
20:33 Fixer nvidia is somewhat anal though
20:34 garywhite Fixer: I'm on an i5 with onboard Intel graphics, & MT runs fairly well
20:34 Fixer garywhite: very probably I believe you
20:35 Fixer if card from 2004 has that much performance... compared to powerful card from 2011... minetest is cpu bound, i had huge fps dip in minecraft beta but not in minetest
20:38 Calinou Fixer: yeah, overall, NVIDIA cards are known to last longer
20:39 Fixer Calinou: same guy was arguing about "BUT IT LASTED 6 YEARS", ehhh, card i'm using right now is from 2004........***
20:39 Fixer same=some*
20:40 Fixer basicly my both ati videocards I owned failed relatively quickly :) RIP
20:40 Fixer will go nvidia
20:41 Fixer Calinou: tons of posts about fixing the issue by buying nvidia videocards :(
20:41 Fixer my card was only nearly 5 years old
20:41 Fixer some people have dead cards that like few weeks old, 1,2 years old etc
20:43 Fixer i'm not really antiATI though
20:51 CalebDavis joined #minetest-hub
20:54 Fixer *LOL* https://community.amd.com/servlet/JiveSe​rvlet/showImage/2-2730242-108121/049.jpg
20:56 Fixer Calinou: epic https://community.amd.com/message/2730242 this is some frenchman for you
20:57 Calinou hahaha
20:57 Calinou if it's a troll, it's a very well-put one
21:03 Krock the picture of himself came very unexpected. https://i.imgur.com/CMfpZ5x.gif
21:11 Fixer avg_frenchman.png
21:17 Calinou Raven262: you around for some Freedoom? :P
21:17 Raven262 Calinou, I was thinking to go to sleep, but well, i guess i can play for about an hour :D
21:17 Calinou :D
21:18 Calinou it's still on the same map, just rejoin the server
21:18 Calinou (Calinou [Europe/Paris])
21:18 * benrob0329 tried to play FreeDoom, and sucked
21:19 Raven262 Its 3.0?
21:19 Calinou yes
21:19 Raven262 I don't have 3.0 on windows it seems
21:19 Calinou it was last week, too :)
21:19 Calinou benrob0329: you can join if you want :P
21:19 Calinou (you need Zandronum 3.0)
21:19 Raven262 Then i'll have to go to linux
21:19 Raven262 rebooting...
21:19 Calinou you can download it on Windows too :P
21:20 KaadmY Fixer: the picture of the guy solidifies by belief that he's a troll
21:20 KaadmY my belief*
21:20 KaadmY I'd play but I'd have 120+ ping :3
21:20 Calinou haha, on Zandronum I get between 1300 and 2187 FPS
21:21 Calinou "vid_fps true" :^)
21:21 Calinou for FPS counter
21:21 KaadmY > ping
21:21 Calinou KaadmY: server is in EU, yeah
21:21 Calinou is coop that bad with lag?
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21:23 KaadmY I gotta download 3.0 stable now
21:23 Fixer *,,,,,*
21:26 KaadmY Oh wow, zandronum.com has managed something incredible
21:26 KaadmY They have aliased fonts on Linux
21:26 KaadmY HOW EVEN
21:26 KaadmY I'm probably missing fonts
21:28 Calinou Doomseeker uses Qt4 still
21:28 Calinou it's not on Qt5 (IIRC)
21:28 benrob0329 Calinou: I could, if I was home
21:28 Calinou time to port Zandronum to phones
21:29 Calinou we'll fork it and add ads and IAPs
21:29 Calinou "Kill all chaingunners on map: $0.50"
21:29 KaadmY GZDoom is on Android+iOS now
21:29 Calinou yeah
21:30 KaadmY What version of Freedoom are you using?
21:32 KaadmY Ayy, Doomseeker shows 200 ping to your serve
21:32 KaadmY server*
21:41 KaadmY Calinou: what version of Freedoom is your server running?
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22:28 Fixer looking at gtx 1050 ti... it does not even need that pin connectors
22:32 Calinou KaadmY: the latest one
22:32 Calinou or maybe the one before the latest (which only had packaging changes)
22:32 Calinou I didn't see your message before, sorry :P
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