Time Nick Message 00:01 Megaf_ I wonder if I can target a specific version of windows with MinGW 00:06 Megaf_ It would be nice if I could target windows 9x 00:06 Megaf_ and maybe 3.x 00:08 Fixer Calinou: btw Carpatian has some HUUUGE planes 00:08 Fixer Calinou: as flat as ... flat 00:11 Fixer excellent for city building 00:11 Fixer seed for example: https://i.imgur.com/LAa99yc.png 00:12 Fixer eh, too bad octacians renamer too is stolled (dormant) 00:13 Megaf_ isnt qtcreator a nice IDE? 00:22 * rubenwardy wished lua supported inline functions 00:22 rubenwardy not sure if LuaJIT's prediction would help 00:54 rubenwardy > server owner gives dangerous privs to random players that ask for it 00:54 rubenwardy > is surprised when they abuse said privs 01:07 rdococ heh 01:08 * rdococ eats NetBeans and had a NetFart 01:24 * sofar done for a bit with itb work... lots of changes today 01:25 sofar 33 total published puzzle boxes as of today 01:25 sofar (and about 100 total, the rest is WIP) 01:30 paramat good 01:32 sofar how come I don't see a 'paramat' in players? eh? 01:44 * paramat is elusive 08:13 CWz Funfact: Making ya youngings watch sesame street makes them flunk collage. :p 08:22 tenplus1 o/ folks 08:22 tenplus1 hi Krock 08:22 Krock hi tenplus1 08:22 Krock really? that was insane 08:22 * tenplus1 is watching 15 sorting algorithms and how they work 08:22 Krock you should go for bogosort 08:22 tenplus1 watching that one now :P weird 08:22 Krock it's the best one out of them all 08:23 tenplus1 https://www.youtube.com/watch?v=kPRA0W1kECg 5:36 08:23 tenplus1 bogo sort is slow, have seen many fast ones :P 08:24 Krock bogo sort depends on "randomness" 08:24 tenplus1 lol, no wonder it's slow :D 08:25 tenplus1 https://www.youtube.com/watch?v=BeoCbJPuvSE 24 sorting at one time to show fastest :D 08:27 tenplus1 "Imagine they show Bogo sort and it correctly randomizes the list the first try. A month later everyone is now using Bogo sort and the world just fucking crashes, nothing is working anymore" 08:27 tenplus1 lololol 08:29 Krock std::sort is either inefficient or has got more data to process 08:30 tenplus1 they all have same data... Radix was fastest 08:35 tenplus1 I kinda wish there was an ARM board like the RaspPi that was LUA-centric... instead of coming with python, supply a basic linux with LUA (and GUI toolkits) as well as Minetest for school usage :) 08:35 CWz Elloo tenplus1 08:35 tenplus1 hi CWz 08:36 CWz mob_monster fusions 08:36 tenplus1 ooh, whassat ? 08:37 CWz fusing to mobs into one. ie Dungeon_dirt_master, dirt_pumba 08:37 CWz eh boring 08:38 tenplus1 lol, would need someone to come up with models for that 08:40 tenplus1 it'd be nice if the forum had more Blender shares (or .x or .b3d) with textures and animation numbers to use for ANY mob api 09:22 tenplus1 hi Megaf_ 09:22 Megaf_ Morning tenplus1 09:22 tenplus1 o/ 09:23 Megaf_ tenplus1, I'm making this subgame, with a bunch of mods that come from other people, so I just want to add other git repos inside the repo for my subgame 09:23 Megaf_ how do I do that? 09:23 tenplus1 no idea 09:23 * tenplus1 isnt the best git user :P 09:24 Megaf_ https://github.com/Megaf/MegafXPlore2/tree/master/mods 09:24 tenplus1 you may have to ask Krock how to do that 09:24 Krock Megaf_, add a submodule 09:24 Megaf_ submodule? 09:25 Krock https://github.com/blog/2104-working-with-submodules or https://git-scm.com/book/en/v2/Git-Tools-Submodules (official doc) 09:26 Krock you can add "references" to git repositories with them. This means, you can't only include single directories or files - entire repos only 09:28 Megaf_ ok 09:28 Krock if you want to base on MTG, you could also fork and rename it to keep the reference for potential bugfixes 09:29 Krock but the more you modify, the more likely will rebase conflicts occur 09:29 Krock s/rebase// 09:30 tenplus1 hi lisac 09:30 lisac hey tenplus1 09:30 Megaf_ kool, thanks Krock 09:30 Krock !next 09:30 ShadowBot Another satisfied customer. Next! 09:31 Megaf_ I imade a build for Pentium 4s btw 09:31 Megaf_ but 64 ones 09:36 Megaf_ whats the repo for minetest team again? 09:37 tenplus1 gihub.com/minetest-mods/ 09:38 Megaf_ my repo is messed up already 09:38 tenplus1 wb 09:39 lisac hey AMD APU people, any idea how to get AMDGPU-PRO to run on Kaveri? 09:39 lisac thanks ten 09:39 lisac VLC seems to crash after recompiling and running with AMDGPU 09:39 tenplus1 what's Kaveri ? 09:40 Megaf_ lisac, works just fine with AMDGPU here 09:40 lisac tenplus1, APU architecture 09:40 tenplus1 what Os you running ? 09:40 lisac Client: HexChat 2.12.4 • OS: Ubuntu "zesty" 17.04 • CPU: AMD A8-7600 Radeon R7, 10 Compute Cores 4C+6G (3.09GHz) • Memory: Physical: 6.6 GiB Total (5.0 GiB Free) Swap: 7.9 GiB Total (7.9 GiB Free) • Storage: 676.1 GB / 1.1 TB (413.4 GB Free) • VGA: Advanced Micro Devices, Inc. [AMD/ATI] Kaveri [Radeon R7 Graphics] @ Advanced Micro Devices, Inc. [AMD] Family 15h • Uptime: 8m 51s 09:40 Megaf_ lisac, trying set output to vdpau or opengl 09:41 Megaf_ lisac, and you need the vdpau stuff 09:41 lisac okay, I'll try 09:41 tenplus1 also try using 4.13 kernel... has a LOT of AMD support added 09:41 lisac vdpau crashes 09:41 lisac tenplus1, I'm using 4.13. :D 09:41 lisac compiled it last night 09:41 Megaf_ mesa-vdpau-drivers vdpauinfo 09:42 Raven262 Hello everyone 09:42 tenplus1 hi raven 09:42 lisac hey Raven262 09:42 Raven262 Not you, lisac. 09:42 lisac hey that's rude 09:42 lisac I'll compile VLC with debug symbols and try then 09:42 Raven262 No, we already said hi to each other. 09:43 lisac under gdb 09:43 Megaf_ lisac, tried OpenGL output? 09:43 lisac yes, crashes once again 09:43 Megaf_ and I just use mpv 09:43 lisac warning: Corrupted shared library list: 0x7fffa0e0aa80 != 0x7fffa0e0b590 09:43 lisac wonder what that means. 09:43 Megaf_ I use mpv with vdpau as hwdec and output 09:44 tenplus1 same 09:44 tenplus1 mpv rocks, shame about the python dependency tho :((( 09:44 Megaf_ This video gonna be good https://www.youtube.com/watch?v=yqjHLJea2jA 09:44 Megaf_ I didnt watch yet 09:45 Megaf_ lisac, my vlc output here [00007efba5d47b48] avcodec decoder: Using G3DVL VDPAU Driver Shared Library version 1.0 for hardware decoding. 09:45 Megaf_ again, you need to instal vdpau drivers 09:45 lisac lemme see if recompiling VLC works first. :D 09:46 Megaf_ man, the only way to use your amdgpu is uby using vdpau 09:46 Megaf_ vdpau is the decoder thing and stuff 09:46 Megaf_ abd you should have enabled it on your kernel compilation too 09:47 Megaf_ and this is how I watch youtube youtube-dl -f 137+140 https://www.youtube.com/watch?v=yqjHLJea2jA 09:47 tenplus1 http://www.funnyjunk.com/If+programming+languages+were+weapons/funny-pictures/6383167/ 09:47 Megaf_ I hate youtube websit 09:47 lisac libvdpau1 is installed 09:48 Megaf_ I can probably watch 4k at 30 fps and 1080p at 60 fps if I download a youtube video but in the browser it can barerly play 420p 09:48 Megaf_ tenplus1, next time share this way please http://memestatic.fjcdn.com/large/pictures/45/2a/452ade_6382723.jpg 09:48 tenplus1 browsers shoudl have a stream channel setting so you can output video's to your preferred program (vlc, mpv etc) 09:49 Megaf_ my computer came to a halt with so many things in that page 09:49 tenplus1 lol, click the .jpg link... it loads the exact same FULL webpage :) 09:51 Megaf_ not here... 09:51 Megaf_ here it loads... wait for it... the image! 09:51 tenplus1 here it jsut reloads the page... weird 09:51 Megaf_ tenplus1, by hte way, a LOLed when read about bash 09:51 tenplus1 :P 09:51 Megaf_ I agree 09:53 lisac VLC has tons of dependencies 09:54 Megaf_ it depends on Qt 09:54 Megaf_ just use mpv... 09:54 Megaf_ it plays everything and uses AMDGPU 09:55 lisac but it doesn't have subtitle downloader 09:56 Megaf_ so learn English 09:56 Megaf_ like I did 09:56 Megaf_ or Japanese, like my Ex did 09:57 Megaf_ xP 09:57 tenplus1 https://github.com/rumkex/osdb-mpv 09:58 Megaf_ how on Earth can Ryzen be so fast? 09:58 Megaf_ it running at 4GHz or less was quicker than Intel at 4.5 GHz 09:58 Megaf_ ins some tests 09:59 tenplus1 I try to remove Python 2.7 and it wants to take off GIMP and mpv as well ?!?!?! 10:01 Megaf_ tenplus1, you must have GIMP plugins thatrequire python 10:01 tenplus1 I only have default gimp installation, nothing else 10:01 Megaf_ mpv is now a days kinda linked to youtube-dl, that requires python 10:01 tenplus1 it's weird that things require python2.7 even if they arent dependents 10:01 tenplus1 I dont have youtube-dl installed 10:03 tenplus1 libsmbclient relies on python2.6 and in turn mpv relies on libsmbclient... that's kinda silly 10:04 tenplus1 so much for porting everything across from python 2.x to 3.x for this release... 10:04 tenplus1 wb thomas 10:04 Raven262 I just found out that i don't have GIMP installed?! 10:12 * rdococ feels sad 10:12 * rdococ hugs eleven 10:12 tenplus1 why you sad, also hi 10:12 * rdococ turns into a river 10:13 * tenplus1 brings in Justin Timberlake to sing 10:15 * Raven262 brings his tome of master necromancy. 10:15 rdococ lol 10:15 Raven262 Ahhhh, its so good that it makes dead alive 10:16 tenplus1 lolol 10:16 Calinou Megaf_: yeah, I'm 19 now 10:16 tenplus1 hi Cal 10:17 Calinou Megaf_: Qt Creator is pretty good, it mostly focuses on C/C++ support, with some Python/Nim support now 10:17 Calinou you *can* use it on non-Qt programs just fine :) 10:17 Calinou hi tenplus1 :) 10:17 Raven262 Hi Calinou 10:17 rdococ woof 10:17 Calinou hi Raven262 10:17 rdococ hi rdococ 10:18 Raven262 Is it better (easier) to start a new subgame from mt game or from mdt? 10:19 Krock what's mdt? 10:19 Krock minimal development/testing game? 10:19 Raven262 Yep 10:20 Megaf_ my computer can not play 4K, not on Linux at least 10:20 Raven262 I'm about to start a project of my own, and i don't need much of mt game items/nodes 10:20 Megaf_ it can play 1080p@60fps tho 10:21 Calinou I can play 1440p60, no point in 2160p60 because this is only a 1440p monitor :P 10:21 Calinou oh also, I disabled FPS caps in games, so input lag is lower 10:21 Calinou it makes the GPU noisier but it's acceptable (can't hear it much with headphones on) 10:21 Megaf_ here it caps at 60 FPS 10:21 Megaf_ no idea how to disable 10:21 Calinou it also makes me an astronaut in Quake 3, because "com_maxfps 333" reduces your gravity quite a bit 10:21 rdococ heh 10:21 Calinou …enough to use the jumppads for unintended purposes on q3dm17 10:22 Calinou Megaf_: disable vsync 10:22 Calinou if it's an open source driver, use "vblank_mode=0 " in a terminal 10:22 rdococ my laptop barely even reaches 30. nevermind 60 10:22 * Megaf_ will dtry, hold on 10:22 Shara Hello 10:23 Raven262 Hi Shara 10:23 Shara Hi Raven262 10:23 Megaf_ right now for some reason I cant reach 20 FPS 10:23 tenplus1 hi Shara :) 10:23 Calinou https://media.hugo.pro/sauerbraten_2017-09-10_12-23-05.png 10:23 Calinou my usual framerate in Sauerbraten with FPS cap off 10:23 Calinou (it can't go higher, due to an engine limitation) 10:24 Megaf_ something called upowerd is using quite a lot of CPU 10:24 Calinou in CS:GO, I'm always at 200 FPS at least, usually 300 FPS, with 500 FPS in map corners 10:24 Calinou everything maxed, 1440p :) 10:25 Calinou I'm debating bringing my primary or secondary monitor to a LAN party next week 10:25 Calinou the secondary monitor is 24" 1080p TN, the primary one is 32" 1440p AMVA 10:25 Megaf_ Calinou, still capped at 60 FPS 10:25 Calinou the TN one has lower input lag, but colors and viewing angles aren't as good, and it's only 1080p :p 10:25 rdococ at least you can reach 60 fps, Megaf_ 10:26 Megaf_ playming minetest minimal subgame... 10:26 Megaf_ with view range to 20 10:26 Megaf_ Actually I think now 61 FPS is the max my laptop can push 10:26 Calinou in Minetest I have 120-300 FPS 10:26 Calinou (view range 250) 10:26 Calinou (shaders on, waving things on) 10:27 rdococ in Minetest with the minimal subgame, facing a corner, I get ~38 FPS 10:27 Megaf_ congratualtions, you are rich, and have money to buy stuff 10:27 rdococ when I'm not hiding in a corner, ~30 FPS 10:27 rdococ btw this is at 20 view range 10:28 Calinou I (or my parents) aren't that rich 10:29 Calinou we just lead a simple life style :P 10:29 rdococ "200 fps" "aren't that rich" 10:32 Megaf_ well, time to fix my subgame now 10:34 rdococ I might plan on just creating a mod to add an unlit torch 10:39 rdococ https://xkcd.com/137/ 10:40 tenplus1 back lates 10:40 Megaf_ Krock, I think I'm doing the submodule thing right http://git.megaf.info/Megaf/MegafXPlore2/src/master/mods 10:41 Krock yes 10:41 Megaf_ rdococ, too long, can't read 10:41 rdococ I feel the urge to create a basic subgame for creative building 10:42 Megaf_ you can just join my subgame 10:42 rdococ it'd be based on the minimal development test, with areas and doors added. 10:42 Megaf_ :) 10:42 rdococ wait, does minimal have doors? :P 10:44 Megaf_ not sure 10:51 Megaf_ Krock, do you know the oposite for git submodule add? 10:52 Krock submodule remove? 10:58 Megaf_ Krock, deint... 10:59 Megaf_ I hate git 11:00 * Megaf_ manually edits .submodule, problem solved 11:02 rdococ lol 11:04 rdococ hm 11:04 rdococ https://en.wikipedia.org/wiki/Disambiguation_(disambiguation) 11:08 rdococ someone should develop a server that works with both 0.4.1x and 0.5.0 11:11 rdococ what. 11:11 rdococ apparently "minetest.check_player_privs" isn't expecting a table? 11:12 rdococ Megaf_ Krock eleven 11:13 Krock https://github.com/minetest/minetest/blob/43d1f375d18a2fbc547a9b4f23d1354d645856ca/builtin/game/misc.lua#L20 11:13 Krock table is valid 11:14 rdococ weird 11:15 rdococ don't think the name would be a table, would it? 11:15 rdococ this is an attempt at adding the areas mod into a minimal-based subgame btw 11:16 rdococ okay, so I'm pretty sure that "name" is a table, somehow 11:17 Megaf_ sofar, does lightning set things on fire? 11:17 rdococ ah, fixed it 11:21 rdococ wtf 11:21 rdococ I added creative to a copy of minimal, but it doesn't appear in the mod list? 11:24 rdococ ah 11:30 Calinou rdococ: https://en.wikipedia.org/wiki/List_of_lists_of_lists 11:33 rdococ lol 11:34 rdococ the list of lists of lists is a list of lists itself :P 11:34 rdococ like the list of lists is a list 11:34 rdococ and the list of lists of lists is also a list 11:40 Fixer ohi 11:43 Megaf_ https://en.wikipedia.org/wiki/Lists_of_websites 11:43 Megaf_ Hi Fixer 11:46 rdococ meh 12:08 Megaf_ $ du -hs mods/ 12:08 Megaf_ 27M mods/ 12:45 Megaf_ 2017-09-10 13:44:48: ERROR[Main]: ...es/MegafXPlore2/mods/minetest-3d_armor/3d_armor/init.lua:206: attempt to call field 'player_register_model' (a nil value) 12:46 Megaf_ was 3D armour modified because 0.5 making it incompatible with 0.4? 12:50 Krock no, because the player functions were moved to player_api 12:58 rdococ yey 12:58 rdococ humanoids 12:59 rdococ lists of lists that do not contain themselves ;) 12:59 Megaf_ Krock, so yeah, new mods now breake compatibility with 0.4 12:59 Megaf_ breack 12:59 Megaf_ break 13:00 Megaf_ fuck this, I'm tired. Try to make something and MT just fuck up all the time 13:00 rdococ on the other hand, the set of lists containing only lists that do contain themselves has two, relatively well-defined members. 13:05 Megaf_ how do I make a subgame now? 13:06 rdococ create a subgame that contains itself 13:06 rdococ like a hard symlink 13:06 Megaf_ some mods only work with 0.4, other with only 0.5 13:06 rubenwardy Megaf_, Krock: the player API was done in a backwards compatible way 13:06 rubenwardy I tested using an unmodified mod 13:06 rdococ ^ that is true 13:06 rubenwardy Hmmm 13:07 rubenwardy I tested with a player skins mod but not 3darmour 13:08 Megaf_ ok, subgame -.5 works with engine 04 13:08 Megaf_ this is good 13:08 rdococ plauyer skiuns 13:12 Krock rubenwardy, but it doesn't work if newer mods try to access an older MTG version 13:12 rdococ forwards compatibility often requires time travel 13:13 Krock rdococ, you're thinking the wrong way. It's the mod's fault 13:14 Krock time travel is easy. just needs to be bigger inside 13:14 rdococ ahh 13:31 rdococ player_hugs 13:33 rdococ Krock: I tried adding the sfinv and creative mods to minimal... it kinda works but I can't switch tabs 13:34 Krock ping ruben 13:34 * rdococ pings rubenwardy 13:39 rdococ meh, it'd be nice to have 0.4.13+ compatibility for 0.5.0-dev, like 0.4.13+ had (optional) compatibility with 0.4.0x and 0.4.10-13 13:53 * rdococ pongs Krock 13:55 * Krock pings rdococ 13:55 rdococ lol 13:56 rubenwardy heh 13:56 rdococ I'd add a copper wiring system, but I'm bored :P 13:56 rubenwardy why are you adding things to minimal? 13:56 rdococ because I'm a noob :P 13:56 rubenwardy if it's for "improve minimal", then you should use the pre-sfinv version of creative 13:56 rubenwardy if you're trying to make your own subgame, don't use minimal 14:00 rdococ eh, true 14:00 rdococ hm 14:11 Megaf_ how do I limit the screwdriver use to admins? 14:13 rdococ why would you want to do that...? 14:13 Megaf_ its buggy 14:13 Megaf_ now and then it gets buggy 14:13 rdococ ? 14:14 Megaf_ Ive seen player rotating other players locked chests, wiping its content. I see people rotating steel doors and getting in place where they were not supposed to 14:15 Megaf_ for how long do you play minetest? :) 14:16 rubenwardy Megaf_, modify the on_use code to call minetest.check_player_privs 14:17 rdococ wait, seriously, screwdriver doesn't respect metadata? 14:17 rdococ or, rather, their inventories 14:18 Megaf_ screwdriver is made to screw things up rdococ 14:18 rdococ har har har 14:18 Megaf_ rm -rf mods/screwdriver 14:18 Megaf_ problem solved 14:18 rdococ meh 14:18 rdococ we need a better way to rotate, anyway 14:19 rdococ e.g. clicking on a face to rotate around that axis 14:19 rdococ how is rotation stored anyway? 14:21 rubenwardy screwdriver really shouldn't mess up metadata 14:21 rubenwardy I suggest filing a bug 14:24 Megaf_ I dont know if still does 14:24 Megaf_ I havend had it on my server for 5 years 14:27 rdococ I can't seem to rotate chests with stuff inside 14:27 Megaf_ maybe it was fixed then 14:27 rdococ meh, maybe. 14:27 rdococ tbh I'd like a mod which enables finer control over rotation 14:28 rdococ well, I mean, the screwdriver gives you fairly good control 14:28 rdococ hm 14:28 rdococ How is the 3D rotation of a node with facedir stored, then? 14:29 rdococ rubenwardy: ^ 14:29 rubenwardy in paramtype2 14:29 rdococ I know rotation is stored in param2. 14:30 rdococ ah, found it 14:38 rdococ hm 14:41 Calinou https://media.hugo.pro/chrome_2017-09-10_16-37-24.png 14:41 Calinou today I learned I'm mentioned in the ET:Legacy hall of fame 14:41 Calinou I had no idea :D 14:41 Calinou I just checked it out of the blue 14:44 rdococ heh 14:48 rdococ hm 14:52 lisac congratulations Calinou :) 14:52 lisac rebooting once again 15:02 Fixer nice 15:18 Calinou heh, I made the Open Hardware Monitor temperature graph go kaboom 15:18 Calinou I zoomed out until the scale was from -1e+308 to 1e+308 or something 15:19 Calinou https://media.hugo.pro/OpenHardwareMonitor_2017-09-10_17-19-07.png 15:19 Calinou this is what happens after restarting :| 15:21 Calinou https://media.hugo.pro/Code_2017-09-10_17-21-08.png 15:21 Calinou things indeed went quite weird :) 15:35 Krock backwards counting time on the x axis? 15:37 IhrFussel Updating the nametag of a player 1 time takes ~ 13 ms on my dualcore ... doing it 5 times doesn't increase the time however... even at 10 times it still says 13 ms ... when I do 20 times it goes up to 35 ms 15:39 Calinou Krock: yeah, it's a graph showing temperature in the past 15:55 Krock IhrFussel, trying to do an SQL injection on your profile search box but only managed yet to write HTML code 15:55 Krock did you secure it or would there be a leak? 15:55 Krock asking because `tesewr52t` gives you interesting results 16:05 IhrFussel Krock, the profile page is not connected to any database so you can give up there =P 16:06 Krock ah.. direct access to the auth.txt file? 16:09 IhrFussel Nope, profiles are separate files on the server, shouldn't be possible to access any sensible info there 16:10 Wayward_One Hi all 16:10 IhrFussel But more interesting would be the chat message field itself which you can only access when you are logged in usually but I can do an exception 16:14 * Wayward_One is dodging tornadoes 16:25 rdococ if you have a repo in a repo, how would you git pull the inner repo? 16:25 rubenwardy submodule update 16:25 rubenwardy or just navigate to it and git pull 16:26 rdococ the latter doesn't work 16:26 rdococ it ends up pulling from the outer repo 16:27 rdococ wait 16:30 rdococ wtf 16:30 rdococ I'm defining a function with one parameter, and it expects two 16:31 rdococ okay, wtf 16:32 rdococ I define a function in lua, and then the stack traceback suggests it's a C function 16:38 Megaf_ Im gona to soon need more testers for my windows build 16:38 Megaf_ this time a build with very little optimization, should run on any windows XP+ with any 64 bit CPU 16:52 rdococ I have a kinda working git mod 17:20 Megaf_ if you want to try my subgame or my minetest build with the subgame. http://git.megaf.info/Megaf/MegafXPlore2/releases 17:21 rdococ who ever thought of creating a mob that dropped SAND?! that spawns IN DESERTS?! madness 17:29 Megaf_ totally insane! 17:31 IhrFussel Can you modify multiple HUD parameters at once? Like text and number? 17:33 Krock by removing and re-adding the hud. yes. 17:39 rdococ ew 17:40 rubenwardy HUD sucks 17:40 rdococ agreed 17:40 rubenwardy as an API, as a network protocol, as a HUD (scaling) 17:40 rubenwardy hudkit makes the API slightly better 18:01 rubenwardy https://scontent-lht6-1.xx.fbcdn.net/v/t1.0-9/17425030_1593792030645940_4875831112202169679_n.jpg?oh=ce6d16a8894218a7db7eebca0ce04be9&oe=5A1DE951 18:01 rubenwardy that's Kenney O_o 18:02 rdococ I don't get why Microsoft calls their digital trashing system "Recycle Bin". What, am I going to recycle these files into some other files? 18:02 Raven262 No, you are recycling space that they have used. 18:03 rdococ Okay, sure, I'll be recycling the /space/ the file is stored in, but not the da-nevermind, you said it. 18:03 rdococ It still doesn't make sense for an end-user, though. 18:03 Raven262 Megaf_, I can't run that game of yours, does it require something more that a "git clone"? 18:04 Raven262 I don't seem to be getting the whole thing. 18:04 Raven262 And I am a noob in these stuff. 18:04 rdococ heh 18:04 Raven262 I mean it is either that or the xdecor doesn't have the init.lua 18:06 rubenwardy grr 18:06 rubenwardy this guy keeps PMing me for help 18:07 rubenwardy his latest question is "what is wrong with if name = 'singleplayer' then 18:10 Raven262 if name = 'singleplayer' then minetest.chat_send_all("You are all alone in this world.") else minetest.shut_up end 18:11 Megaf_ Raven262, download the zip 18:11 Megaf_ Raven262, theres to zips in the link I posted 18:11 Megaf_ one is just the subgame, that you add to your current minetest 18:11 Megaf_ and the other is the full game 18:11 Megaf_ for windows 18:12 rubenwardy How useful would people find it for Minetest to pause when the window location is lost? 18:12 rdococ lol 18:12 Raven262 I need the subgame, of course. I downloaded the zip, got same error. 18:12 rdococ you need two equality signs. = is assignment. :P 18:13 rdococ hm, I wonder if any language uses = for both 18:13 * Raven262 never intended to use that code. If he did, he would probably find that out (or would die trying to). 18:13 nerzhul sorry guys, i'm not very active this week, i'm ill and very busy 18:13 rdococ heh 18:13 Megaf_ nerzhul, wish you a quick recovery 18:13 Megaf_ honest wishes man 18:13 nerzhul i hope so, i have some homework to do :p 18:13 rdococ also, minetest.shut_up? that is not even a function 18:13 Raven262 rdococ, do we need one? 18:13 nerzhul and i want to finish my mod channel PR for CSM hud red-001 :D 18:13 rdococ lol 18:14 rdococ Raven262: not really 18:14 rubenwardy nerzhul, get well soon 18:14 rdococ I have a lua CSM I use to execute arbitrary lua code 18:14 nerzhul it's not very secure, but anyway 18:16 rdococ it's clientside, though 18:17 rdococ oh 18:17 rdococ you mean your mod channel 18:18 nerzhul yeah good protocol channels, not hack :p 18:19 rdococ hm 18:19 rdococ is there a way to get the node the player is pointing at in a CSM? 18:20 Krock raycast.next or smth like this 18:27 Megaf_ 3 people on my server, that must be a record this year... 18:27 Krock grats 18:28 * Shara hands Megaf_ some of her players 18:28 rdococ ah 18:28 Megaf_ nah, Im cool 18:28 rdococ the ray object 18:28 Megaf_ :P 18:28 Megaf_ one of this player have been playing on my servers for that past 6 years 18:29 Megaf_ I wouldnt exchange her alone for 200 new players 18:29 Shara I wasn't expecting anything back. You can just have them :) 18:29 Megaf_ hah 18:29 Megaf_ still, you may keep them 18:29 Megaf_ I could have you tho 18:29 * Megaf_ blushes and hides 18:29 * Shara sighs 18:29 Shara I try to be nice... 18:30 Megaf_ I mean, as a player 18:30 sofar Megaf_: there's a 1/1000 chance or so that lightning will create a spreading fire node, so yes 18:30 Megaf_ several server admins join there now and then 18:30 Shara I don't have much time though. 18:30 Megaf_ sofar, even if the setting is disabled in the game? 18:31 Megaf_ I mean 18:31 Shara The only server other than my own that I ever play on at the moment is Fussel's server, and even that is rare right now :( 18:31 sofar don't remember, maybe, maybe not? 18:31 sofar depends on fire spreading ABM I guess 18:32 Megaf_ sofar, http://git.megaf.info/Megaf/MegafXPlore2/src/master/minetest.conf#L3 18:32 Megaf_ enable_fire = false 18:49 Fixer *,,,,,* 18:51 Megaf_ Raven262, so again, just download the zip from http://git.megaf.info/Megaf/MegafXPlore2/releases 18:51 Megaf_ if you want to clone the subgame, then you need to do git clone --depth=1 --recursive http://git.megaf.info/Megaf/MegafXPlore2 18:52 Raven262 Yeah, i most likely forgot the --recursive :P 18:53 Raven262 Thanks, Megaf_, it works now. 18:53 Megaf_ This is cool, binary effect on gimp https://www.youtube.com/watch?v=MJQwe2PUzAo 19:26 rdococ hm 19:26 rdococ so a permanent flame doesn't spread? 19:41 rubenwardy it does 19:41 rubenwardy fire is sllooooowww though 19:57 rdococ ah 19:58 rdococ idea: fake water source. it wouldn't be a liquid node, but it'd look like and have physics similar to that of water. 19:59 rdococ *physics as in player physics. it wouldn't flow. 20:17 rdococ rubenwardy: ^ 20:18 rdococ maybe ladder physics 20:48 Fixer SOO MOOOOOVE 20:49 Fixer rubenwardy: i had to extinguish some forest fires in minetest, and I have to say fire spread IS DAMN FAST 20:49 Fixer rubenwardy: also, have you looked at that gui shifting problem? 20:54 Fixer rubenwardy: i've looked into engine itself, and it seems shifted even in 0.4.15-dev, but I remember it was ok back then so probably it is mod problem itself 20:56 Fixer TIME IS RUNNING OUT 20:59 rdococ lol 21:12 Fixer found faulty commit for hudbars 21:28 Fixer https://forum.minetest.net/viewtopic.php?f=9&t=18441 L_O_L 21:30 nerzhul mlol 21:31 rdococ fake water is going along nicely, especially with stairsplus support 21:31 rdococ currently the mod name is "jelly", but I might change that 21:47 Megaf_ Meh, I got some smoked salmon today, eat everything already 21:47 Megaf_ salmon so good 21:48 rdococ salmon should be in minetest 21:48 rdococ or rather, be a minetest mod :P 21:50 Megaf_ we have some fish mods for Minetest 22:00 Megaf_ I kinda want to play Portal after watching the video aUWU8CWI6g0 on youtube 22:00 Megaf_ https://www.youtube.com/watch?v=aUWU8CWI6g0 22:21 Fixer damn 22:21 Fixer some minetest server player builds are horrifying, like back to 2011 22:23 Megaf so fix them 22:23 rdococ can I see pictures? 22:23 Megaf you are not called Fixer for not reason, are you? 22:23 Megaf On my server we had some pretty ugly builds, like cobble boxes, I rebuilt some, others I demolished 22:24 Fixer Megaf: grant admin and WE rights and I will wipe out 95% of everything 22:24 Megaf are the area protected? 22:24 Fixer nope 22:24 Megaf But honestly, does it matter? 22:24 Fixer Megaf: OCD 22:24 Megaf I actually think is cool having this bit of history and seeing how things evolved 22:25 Megaf Fixer, then find other server :P 22:25 Fixer Megaf: sure 22:26 Megaf Speaking of servers, I kinda want to spin a new server 22:26 Fixer ? 22:26 Megaf make a new one 22:27 Fixer D E T A I L S 22:28 Megaf Fixer, well, it would be survival mode, almost vanilla Minetest, but with some very stable mods added to it 22:28 Megaf in other words, it would run my new subgame 22:28 Megaf http://git.megaf.info/Megaf/MegafXPlore2/releases 22:28 Megaf that ^ 22:28 rubenwardy crap 22:29 rubenwardy I accidentally posted a video publicly 22:29 Megaf rubenwardy, take it down 22:29 Megaf or just reset the privacy settings 22:29 Megaf rubenwardy, where did you put it? 22:30 rubenwardy on youtube 22:30 rubenwardy it's half complete, didn't want to post it yet 22:30 rubenwardy was just showing to a friend 22:30 Megaf just change privacy settings 22:30 rubenwardy yeah, done 22:36 Fixer Exploring just test 22:43 Fixer hey 22:44 Fixer are there mods to move chests with their contents? 22:44 Megaf nope 22:44 Megaf but we have a wifi chest from more_chests that have the same content in all wifi chests 22:44 Megaf basically it's content are relative to the player that opens it 22:45 Megaf so no matter who placed the chest, and where it was placed, all the time you open it, you will see the same thing 22:45 Fixer no 22:46 Fixer lets say I want to move chest to other location, so I just dig it with special tool and it is saved to my inventory with its contents 22:46 Megaf I don't know if it can be done 22:46 Megaf When I needed to do that I'd use pipeworks 23:02 rdococ I created a chest-like node that you could dig while they had items inside. The items would be saved in the item, and when placed again you'd get the items back. 23:08 Fixer found a thing 23:08 Fixer technic/wrench 23:08 Fixer works only on your stuff though, needs improving for admins 23:11 Fixer https://github.com/minetest-mods/technic/issues/392 if someone is interested 23:38 Fixer Calinou: maptools: https://i.imgur.com/uW4AnGU.png 23:39 Fixer Calinou: nodeupdate also needs updating in that mod 23:40 Calinou Fixer: I see, can you create issues, please? 23:40 Calinou (so that I remember) 23:40 Fixer yep 23:40 Calinou on https://github.com/minetest-mods/maptools 23:40 bigfoot547 I'd rather fix issues than create them ;) 23:40 bigfoot547 kik 23:40 Fixer Calinou: admin pick can dig chests with stuff, right? 23:41 Calinou yes, but only the one without drops (the default one) 23:41 Fixer ok 23:44 Fixer Calinou: done 23:45 Calinou thanks :) 23:45 Fixer nodeupdate is deprecated iirc 23:46 rubenwardy even more so 23:47 rubenwardy it's been removed 23:47 Calinou yeah 23:48 Calinou can I keep compatibility with 0.4.16 *and* 0.5.0-dev with one codebase, though? 23:48 rubenwardy yeah, the new node update works on both 23:48 Fixer rubenwardy: was this announced somewhere? 23:49 Fixer rubenwardy: did a small search in my local repo of nodeupdate function: https://pastebin.com/raw/namAt0aM 23:50 rubenwardy https://github.com/minetest/minetest/commit/c0dac4d9284b61c5ff411cbd45786ed14c200f37 23:51 rubenwardy oh no, it's this one https://github.com/minetest/minetest/commit/b8f06ad37e142004335e8c2ffaec5fe73b620196 23:51 Fixer memememes https://github.com/search?q=filename%3A%22init.lua%22+nodeupdate&type=Code&utf8=%E2%9C%93 23:52 rubenwardy heh 23:52 rubenwardy I don't really see the need to remove it 23:52 rubenwardy you basically get it for free 23:52 rubenwardy backwards compatibility that is 23:57 Fixer 68 pages of code that has nodeupdate https://scontent-sea1-1.cdninstagram.com/t51.2885-15/s480x480/e35/12357700_464469330405959_1963486238_n.jpg?ig_cache_key=MTEzNzMwMzY5MjA2NDM3NjIzNA%3D%3D.2 23:58 Fixer nah 23:58 Fixer over 100 pages 23:58 Fixer that was init.lua search only 23:58 Fixer .___________.