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IRC log for #minetest-hub, 2017-04-26

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All times shown according to UTC.

Time Nick Message
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05:59 sofar https://www.youtube.com/watch?v=VKs8Kt_ZeOc
05:59 sofar https://www.youtube.com/watch?v=vB7kNTiSZ0o
06:01 sofar https://www.youtube.com/watch?v=vB7kNTiSZ0o
06:01 sofar err whoops
06:01 sofar youtube is too slow to process them, lol
06:01 sofar https://www.youtube.com/watch?v=aiGSZR-q6AM
06:23 nore sofar: <3 <3 <3
06:23 nore now do the same with the sky getting darker
06:24 nore the clouds as well
06:24 sofar bedtime, gonna make my eyelids to that for me now
06:24 nore heh, good night then :)
06:24 nore also, in your second video (or first, I don't remember) there is a strange thing at 0:14
06:24 nore (the whole cloud cover gets reset)
06:27 nore wait what
06:27 nore using x/z-values defeats the whole point of perlin
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06:38 nore okay strange, I need to test that
06:38 nore no time today though, will see tomorrow probably
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10:59 shivajiva some student no doubt
10:59 shivajiva oops wrong window!
10:59 shivajiva http://blackflag.jalopnik.com/may​be-no-one-will-notice-1792971177
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14:15 benrob0329 Hello
14:15 red-002 hi benrob0329
14:16 benrob0329 red++
14:16 benrob0329 Hi red-003
14:18 benrob0329 http://m.imgur.com/ZuniqQ1,xkDUlBk
14:19 benrob0329 ^^Video editing with Blender
14:21 benrob0329 https://m.imgur.com/gallery/Ls0sn
14:22 benrob0329 ^full timeline view
14:23 sofar LOL
14:23 sofar no
14:27 benrob0329 sofar: Its not bad actually, I'm just doing complicated things
14:27 sofar check the last link you pasted
14:28 benrob0329 ???????wth
14:28 benrob0329 It was there before, now its just trending
14:28 benrob0329 And not the most...*cough*sfw*cough* trending eithet
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14:31 benrob0329 sofar: http://m.imgur.com/MuXJJPl
14:32 benrob0329 Imgure doesn't like me anymore apparently, ill need to burn its cookies >:-)
14:33 Fixer Stanford is moving from using Java to JavaScript for their introductory CS course (No they're not)
14:33 Fixer KEK
14:33 sofar when you teach intro programming in the first year of college you've already lost
14:34 sofar intro programming should be taught to 14yr olds
14:34 sofar or even earlier
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14:39 Jordach >JS
14:39 Jordach REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE​EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
14:40 Jordach useless language
14:40 Jordach http://www.skorks.com/wp-content​/uploads/2010/04/javascript.jpg
14:41 benrob0329 Jordach: Techmoans new outro is siiick!
14:41 Jordach later
14:41 benrob0329 Later?
14:41 Jordach currently busy
14:41 benrob0329 You didn't see his last couple videos?
14:42 * CWz places a bottle of saké on the table made out of Vodka bottles
14:43 benrob0329 what's the cat5 irc room?
14:44 CWz Hmm
14:44 CWz cat5 as in category5 minetest channel
14:44 CWz ?
14:45 benrob0329 as in catagory 5 tv
14:45 CWz hmm i know their minetest channel
14:45 benrob0329 producers of The Pixek Shadow
14:45 CWz robbieF hangs out there
14:45 CWz #thepixelshadow
14:45 benrob0329 *pixel
14:58 * benrob0329 goes fishing with ChaosWorms
14:59 benrob0329 *z
14:59 * ChaosWormz dislikes fishing; would rather go birding.
15:00 benrob0329 Both fish and birds like worms so... I'm good :-)
15:14 Megaf guys, cmake in minetest is failing to find luajit
15:14 Calinou works for me, tried like 10 minutes ago
15:14 Calinou my LuaJIT is installed via Arch Linux repositories
15:14 Megaf its right there -> /usr/lib/x86_64-linux-gnu/libluajit-5.1.so.2.1.0
15:15 Megaf or /usr/lib/x86_64-linux-gnu/libluajit-5.1.so
15:15 Megaf theres links
15:15 Megaf - Could NOT find LuaJit (missing:  LUA_INCLUDE_DIR)
15:15 Megaf CMake Error at cmake/Modules/FindLua.cmake:16 (message):
15:15 Megaf LuaJIT not found whereas REQUIRE_LUAJIT="TRUE" is used.
15:15 Calinou `/usr/lib/libluajit-5.1.so` for me
15:15 Calinou what Linux distribution?
15:16 Megaf # find / | grep luajit | grep so
15:16 Megaf Calinou, Debian
15:16 Megaf cmake in minetest has a history of not finding things on new version of debians
15:16 Megaf it can find system json, that was fixed
15:16 Megaf but now it cant find lua
15:18 benrob0329 Debian just needs to stop moving things around
15:18 Megaf where is the find lua script?
15:18 Megaf maybe I can fix that myself
15:19 Megaf ./cmake/Modules/FindLua.cmake
15:19 Megaf there
15:20 Megaf that doesn help much
15:20 Calinou yay, undersampling works
15:20 Calinou the performance gain is small though, for some reason
15:21 Calinou (using 2× undersampling, so that 3840×2160 is rendered at 1920×1080)
15:21 Calinou it's perfectly doable on Windows (with actually reduced screen resolution), and works well enough to give me 50+ FPS most of the time
15:21 Calinou but here I get 30 FPS average
15:21 Jordach F
15:21 Calinou also looks poor, because there's no filtering
15:21 Megaf with -DLUA_INCLUDE_DIR=/usr/lib/x86_64-linux-gnu/ it found lua
15:22 Megaf -- Found LuaJit: /usr/lib/x86_64-linux-gnu/libluajit-5.1.so
15:27 benrob0329 Jordach: https://youtu.be/zo1N-Q7MxdA
15:27 benrob0329 Kek
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15:42 benrob0329 (Offtopic) https://youtu.be/oFjeq4Q6be0
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16:41 nore meh, if I use set_sky, I don't have clouds anymore :'(
16:42 sofar yup
16:43 sofar we'd need an engine change to allow the clouds to stay enabled even with a skybox
16:43 sofar did you see my vids?
16:43 sofar I think the sky color near the horizon overlaps as well and that's part of the clouds
16:43 nore sofar: yup
16:44 nore I made clouds that lower, getting higher density and getting more grey, and thicker and faster, it really feels like a storm :)
16:45 nore but, the blue sky kills it :/
16:45 sofar set_sky needs a sky color then?
16:45 sofar can't you just change the sky color by itself?
16:45 nore https://gist.github.com/Ekdohibs/​5faf1fb804a1bc8d7d88ed0a8829384a
16:45 nore not sure
16:46 benrob0329 They make 240htz monitors now
16:47 nore yep, actually ignored when using regular sky
16:47 nore anyway gtg now
16:48 Krock joined #minetest-hub
16:48 benrob0329 hi Krock
16:48 Krock hi benrob0329
16:51 Megaf ok, world is dommed https://www.youtube.com/watch?v=HTPIED6jUdU
16:52 garywhite Oh great, we get Russia ticked at us, they start flying near our coast with bombers, & now this?
16:53 benrob0329 Meh,preprogramed aim
16:53 benrob0329 Nothing different than a turret
16:53 Krock needs AI to become dangerous
16:53 benrob0329 And that is...a long ways away
16:53 benrob0329 Hopefully impossible
16:54 sofar spin him around 3x and try again
16:54 benrob0329 To put it lightly: we don't know how consciousness works
16:54 Krock but it's still an interesting topic. <insert ghost in the shell reference here>
16:55 benrob0329 Brains are very picky, they don't survive outside the body easily
16:55 garywhite That movie flopped
16:55 benrob0329 I havent seen it
16:55 Krock depending on the sensor it has built in, it could use a compass to detect spinning
16:55 benrob0329 (Not that I really care about spoilers)
16:56 Krock garywhite, not everywhere but I haven't see it either (only the anime, which is lovely)
16:56 Megaf we have the AI too already, just not in the right "bodies" https://www.youtube.com/watch?v=tnKAQXPkVlI
16:56 Krock gives you some ideas how the future with robots could look like
16:57 benrob0329 Megaf: but thats not self aware ai
16:57 benrob0329 It doesn't actually think, only looks like it does
16:57 garywhite Huh, I thought the movie flopped yet it's made $163M against a $110M budget
16:59 Megaf benrob0329, yet
16:59 Krock garywhite, from the studios perspective, yeah.
17:00 benrob0329 Its so far out at this point, we don't even know the slightest bit about what makes things self aware
17:00 benrob0329 Only that we are, and probably some animals
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17:03 benrob0329 Hi nerzhul
17:04 sofar I'm not sure that is a reasonable statement
17:04 sofar "we don't even know the slightest bit about what makes things self aware"
17:05 sofar we already know that it correlates heavily to measurable things like "understands the concept of persistence of objects" and other concepts like that
17:05 sofar so, "slightest bit" is not a good representation
17:06 sofar back to looking at clouds
17:06 sofar I mean, work bugs
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17:07 benrob0329 I think Robbie is having trouble with his irc client today
17:08 benrob0329 sofar: I mean what makes things self aware
17:08 benrob0329 the why, less so the if
17:08 sofar that's if you assume that there is no logical explanation
17:09 sofar I don't think that way
17:09 sofar in my perception, and in sciences' perception, if there is a logical explanation, it's probably close to the truth
17:10 nerzhul hi benrob0329
17:10 sofar so, if you can imagine developing the needed mental capacity to understand concepts like identity, ... etc
17:10 benrob0329 sofar: you assume I am unscientific
17:10 nerzhul welcome to #minetest-philosophy
17:11 benrob0329 This is incorrect, though I am probably not as studied as you
17:12 benrob0329 I do not assume that consciousness has no explanation, simply that we do not know it yey
17:12 benrob0329 *yet
17:14 Jordach if it computes philosophy, it's true AI
17:14 benrob0329 If it can make new memes, its true ai
17:14 sofar Jordach: agreed
17:14 sofar no, new memes are easy
17:15 benrob0329 Ik, it was a joke
17:15 sofar it's not AI if you can say "recognize these people's faces"
17:15 sofar that's just neural training
17:16 benrob0329 Exactly, true ai would need to think fir itself, outside of its basic programming
17:16 sofar AI is "what do you think about Great Expectations" and coming back with the answer "stop reading old books and waste your time, fix the roof leak already"
17:16 sofar s/is /is asking /
17:17 sofar actually, perhaps that's I and not AI :)
17:17 benrob0329 Tbh, I dont want true ai, as humanity would enslave, and ultimatly be destroyed by its creation
17:18 benrob0329 But science know no bounds, and will go about trying anyways
17:18 Amaz benrob, just pull the plug out ;)
17:18 sofar that assumes that AI is as immoral as humans
17:18 lumidify joined #minetest-hub
17:19 sofar just as god assumed humans were more moral than he thought when he created humans?
17:19 sofar :)
17:19 benrob0329 if god assumed humans were moral, why would he make rules?
17:21 sofar it's entirely unverified that he (she?) did
17:22 Shara Hello all
17:22 benrob0329 hi Shara
17:23 benrob0329 sofar: Perhaps your unlawful goddes didn't, but my God did :-)
17:24 sofar I don't even believe in the flying spaghetti monster
17:24 benrob0329 Well, that'd be very strange if you did
17:25 benrob0329 Spaghetti is a human creation, how would it have become enlightened to the poiny of being deemed a "god'?
17:27 sofar attempting to prove the flying paschetti monster is fake is proving god is fake, pretty much
17:27 Krock *spaghetti
17:27 sofar ravioli
17:28 benrob0329 Lasagna
17:28 Krock there's also a teapot
17:28 Shara Well done Krock. Now I need tea.
17:28 sofar short and stout?
17:28 benrob0329 I suppose he would've done well in advertising then? ;-)
17:28 Shara :)
17:28 Krock * Russell's teapot
17:33 benrob0329 don't forget about Russell's Hot Chocolate as well ;)
17:34 VanessaE 0/me wanders in
17:34 * VanessaE does, too :P
17:46 Jordach sofar, nice stream
17:47 Jordach >thickness controls
17:48 sofar yeah
17:49 sofar if we can get that seed thing fixed then it'll be fantastic to simulate weather conditions changing gradually
17:50 benrob0329 Can we get minimap modding? Like, being able to project the minimap onto a node/formspec?
17:56 sofar planned
17:56 sofar maybe not onto a node though
17:56 benrob0329 Entity?
17:59 sofar well what's more interesting is particles
17:59 sofar especially if we can get particles with orientation
17:59 sofar that would also make signs easier
18:00 sofar and even better, particles that are created with a handle that can be retrieved so that the particle can be removed at a later stage
18:00 sofar text as particles may be a good alternative to entities as well
18:00 VanessaE we have particles with orientation
18:00 VanessaE at least, they respect yaw anyway
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18:01 VanessaE but, particles cost fps, possibly even worse than entities, and they aren't persistent across restarts
18:03 benrob0329 Entities aren't always persistent either
18:03 ChaosWormz True
18:03 VanessaE no, but they're stored in the map
18:04 VanessaE so they're theoretically persistent, at least until deleted by the engine
18:04 benrob0329 Then why do they randomly despawn?
18:04 ChaosWormz Due to code
18:04 ChaosWormz i presume
18:04 benrob0329 Again, what code, and why?
18:04 VanessaE they despawn because there's a per-block limit
18:04 ChaosWormz I know that mobs are programmed to de-spawn after time has passed
18:06 VanessaE and dropped objects do after a time-limit also.
18:07 VanessaE but you can spawn an entity that stays there forever (until deleted by the engine due to the too-many-items thing, which is still buggy)
18:07 benrob0329 But that limit is in the hundreds, no?
18:07 VanessaE 49 by default, or maybe it's 99 now.
18:07 VanessaE on my servers, 500.
18:08 benrob0329 We need an entities rewrite..though I don't k.ow of there's any good libraries outside of a different engine
18:08 sofar well particles are far lower overhead to the client
18:09 VanessaE the only gripes I have with entities is the "ghost entities" bug, which no one seems to want to fix, and they're slow compared to node with the same mesh
18:09 ChaosWormz ghost entities are what makes player go missing, correct?
18:09 sofar they don't serialize into the map either
18:10 VanessaE ChaosWormz: that's long since been fixed.
18:10 sofar no lua code that gets called for them
18:10 VanessaE sofar: until we get irrlicht particles, I don't think it's wise to use them.
18:10 sofar entites are far worse
18:10 sofar we should use particles whereever we can
18:11 VanessaE they both still need fixed.
18:11 sofar the scale of the problem is completely different
18:11 VanessaE I know.
18:11 sofar entities: more than 100? probably crapped out system already
18:11 sofar particles: 10000 and still going
18:11 VanessaE I could try, I suppose, using particles to run signs.  can they accept dynamic imagery though?
18:11 sofar animated textures, light level
18:12 sofar just need a yaw value added atm
18:12 VanessaE hrmph
18:12 benrob0329 So you'd need a single texture with all letters then?
18:12 sofar you could just make each letter a particle
18:13 VanessaE ew hell no
18:13 * CWz still awaits the day we get coloured lighting
18:13 benrob0329 VanessaE: you could spawn a new particle on write
18:13 sofar texture composing is heavy
18:13 sofar choose the evil
18:13 Calinou colored lighting requires making the block lighting calculations 3 times as intensive
18:13 VanessaE then fix the texture compositing issue :P
18:13 Calinou because instead of computing 1 channel, you need 3
18:14 benrob0329 Compositing one texture every sign write shouldn't be bad
18:14 CWz why 3?
18:15 benrob0329 your not compositing every frame (or at least you shouldn't be)
18:16 VanessaE if texture compositing is heavy, then fix that first, because even the default game uses it
18:16 VanessaE (fences, dirt with grass, I forget what else)
18:17 VanessaE compositing a texture to produce a sign image isn't so bad, and if particles can accept such things (it looks like they can), then maybe it's better than using entities
18:17 VanessaE provided a particle can be de-spawned on demand
18:17 CWz would that break compatibility?
18:17 CWz with existing signs?
18:17 VanessaE no, should work the same.
18:18 CWz i wonder how MC pulls off signs
18:18 VanessaE just a matter of reworking the LBM to remove any sign entities and replace them with particles.
18:18 CWz probably with textures or something
18:18 VanessaE but, looking at the API there's no way to despawn a particle
18:18 VanessaE on demand that is
18:19 VanessaE I assume MC uses some kind of compositing against the sign texture
18:19 VanessaE something like what we'd do with meta_set_nodedef.
18:19 sofar pretty much
18:19 sofar texture the mesh, basically
18:19 benrob0329 that's gonna be handy :P
18:20 VanessaE as an aside:  whose bright idea was it to put the section describing a particle definition way down at the bottom of lua_api.txt, while the section outlining the particle calls is closed to the middle of the doc?
18:21 sofar tables/structs are generally at the bottom, is all
18:21 VanessaE they should be re-arranged to put them generally with the stuff they're used with.
18:21 VanessaE s/they/it/
18:21 sofar well there's multiple users of many of them
18:22 VanessaE anyway that's not important right now.
18:25 VanessaE three things would be needed for sign text in a particle:  a despawn call, a call to search for particles with some radius, and as you mentioned, a specific yaw setting.
18:27 VanessaE actually four:  a way to force a particle (by ID) to be displayed by every client, always, as soon as the client gets within range of where it was spawned.
18:30 VanessaE (otherwise a player that signed on after the particle was spawned won't see it)
18:32 sofar client side
18:32 sofar this would all go CSM
18:32 sofar completely removes the need for the server to do anything
18:32 sofar that removes the player signing on later problem too
18:32 VanessaE my point still stands
18:33 sofar well csm solves point 4
18:33 VanessaE sure.
18:34 VanessaE but this is all hacky anyway, we both know the right way in the case of signs is in-engine compositing the text directly onto the background texture of the sign
18:35 sofar yup
19:00 Fixer Gentoo user apparently was hit by ransomware on Linux, files in home directory encrypted
19:00 Fixer kek
19:00 VanessaE wat
19:02 sofar https://plus.google.com/+AukeKok/posts/2eajrpb6Py2
19:03 sofar explanation of how it works
19:03 sofar and why it could work on linux as well
19:03 Shara Currently deleting some of these things almost every day in work
19:04 sofar yup
19:05 Shara It's fun. Policy means I must report all such emails to security team. If everyone did this, they wouldn't have time to look at anything else.
19:09 benrob0329 sofar: nice write up :-)
19:11 Shara Yea. It's done nicely :)
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19:13 VanessaE makes me glad I at least practice good email hygiene :)
19:13 tenplus1 joined #minetest-hub
19:13 VanessaE (not to mention that Linux email programs typically won't execute a file anyway)
19:14 tenplus1 hi folks
19:14 VanessaE greetz, tenplus1
19:14 tenplus1 hi Vanessa
19:14 garywhite hi ten
19:14 VanessaE plus I keep backups
19:14 tenplus1 hi gary
19:15 Shara Hi 11
19:15 tenplus1 hi shara :P
19:16 Shara Do even things on windows  auto-execute now?
19:16 tenplus1 they tend not to... you get the requester asking if you are sure you wanna run things now
19:17 Fixer PROCRASTINATION
19:17 Fixer was keeping debug version afking for hours, still no crash
19:17 Fixer now i need to actual do smth
19:17 tenplus1 hi fixer
19:17 Shara I have my emails set to text only, and rarely need more
19:17 Fixer hi
19:18 garywhite Don't think so, even then a good anti-virus should stop a malicious program
19:20 Shara Always used windows, but only ever once found a virus actually made it onto one of my own machines
19:20 Shara And that couldn't run, because it was a virus for macs, apparently...
19:20 Calinou you should not have issues with HTML email, at least if blocking images by default
19:20 Calinou (so you can't be tracked)
19:20 Calinou Thunderbird does that by default
19:20 tenplus1 I switched from Winblows to Linux cause no matter how well I protected my pc, somehow spyrware and viruses managed to get onto the hdd without surfing dodgy sites
19:20 tenplus1 hi cal
19:21 Shara Yup, I use Thunderbird
19:21 Calinou hi
19:21 Fixer thunderbird interface is so shiiit these days
19:22 Calinou uh, it didn't change since like 2012?
19:22 Calinou all it got since then was optional Lightning integration
19:22 Calinou but you can disable it, it even asks you on first start…
19:23 Fixer it is some weird shit without menu
19:23 Calinou it does have a menu
19:24 Shara Mine has one too
19:24 Fixer hidden in ass somewhere
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19:24 tenplus1 p.O
19:25 Shara Hi Robbie, bye Robbie
19:25 tenplus1 lol
19:26 tenplus1 I got a few ppl at work to watch robbie's latest video, they were laughing at the weirdness of it all :D
19:27 Shara :D
19:27 tenplus1 I so hope he does Darklands next ;P
19:35 Wayward_One hi all :)
19:35 tenplus1 hi Wayward_One
19:35 benrob0329 Hi ten, wayward
19:35 tenplus1 hi ben
19:35 Shara DL may be too messed up to bother
19:36 benrob0329 garywhite: now I want an emergency plan in case the internet goes down XD
19:36 Shara Maploading issue got so bad that I have close to given up
19:36 tenplus1 could I borrow a fresh pair of eyes for a moment, need someone ot quickly check some simple code plz ?!?
19:37 garywhite Shara, you could always start DL again, I tried 3 times with my server before I gave up
19:37 Shara garywhite: that is the absolute worst possible thing to do and fixes nothing
19:37 tenplus1 https://github.com/tenplus1/ho​pper/blob/master/init.lua#L119
19:38 garywhite But if there's a maploading issue, then regenerating the map should fix it
19:38 Shara How?
19:38 tenplus1 ... am I doing something wrong ? placing hopper makes inventory and meta on singleplayer ok, but on server it's intermittant and meta doesnt write all the time ?!?!?!
19:39 garywhite You'd have to reset the map, unfortunately. If it was a corrupt section, it's easier, but loading issues probably means there's something wrong with the map itself
19:39 benrob0329 Probably what id do is set up my desktop as a dedicated server, hosting local irc, bulletin boards, etc for my local area
19:39 Shara gary: based on what?
19:39 benrob0329 Then have everyone scedule uploads to other servers, which get dialed in via telephone on a scheduled basis
19:40 Shara Deleting thousands of hours of players' work is not a good response to having a problem
19:40 Shara And quite likely is a big factor in deciding how well your servers will hold up long term
19:41 garywhite True, true, but if it is a map issue, then it could be a matter of time before the map completely corrupts and you lose everything
19:41 Shara Again, based on what?
19:41 garywhite I don't know, I'm not an expert
19:42 garywhite I'm going off of experience on minor map corruption issues
19:42 Shara Then please don't tell me deleting the map will fix things. Advice based on nothing doesn't really help.
19:43 benrob0329 I think I'm going to make an emergency drive...for certain corner case emergencies: D
19:43 garywhite I'm not saying to jump the gun, I'm saying you may want to get a couple of opinions from devs or people like that
19:43 Shara One of the server admins is one of the devs :)
19:44 garywhite Oh right, Zeno?
19:44 Shara Yea
19:45 Shara But no one really seems to have a clue how to fix it, which is why I'm close to giving up
19:45 tenplus1 wait, what's the problem shara ?
19:45 Shara We were needing to restart the server every couple of hours or maploading would... stop
19:46 Shara Getting worse and worse
19:46 garywhite It may be the RAM was filling up?
19:46 Shara Nope.
19:46 tenplus1 were any players inside a specific area, or just in general ?
19:46 Shara It seems to be general
19:47 Shara Zeno has now reduced player cap to 10... less than half what it was.. I don't really think that's the issue anyway, at least not by itself.
19:47 Shara But if we need to keep it that low, I don't really think I care to carry on.
19:47 tenplus1 try this on map: https://github.com/AndrejIT/map_unexplore
19:47 tenplus1 use the recover.py
19:48 Shara It shouldn't be map size
19:48 sfan5 wow tenplus1 that's some inefficient code
19:48 sfan5 i hope you like waiting
19:48 tenplus1 not that, the recover.py copies map block by block and removes any crap or garbage causing it to reload constantly
19:48 tenplus1 hi sfan5
19:49 tenplus1 I only use it in emergencies sfan5
19:49 sfan5 looking at mt_block_parser.py it parses the block version a whopping eleven times while it would only need to be done once
19:50 sfan5 wait not actually 11 times but there's still duplications
19:50 tenplus1 AndreJt wrote the code :P
19:50 tenplus1 slow but it works :)
19:56 Fixer sfan5: are there any alternatives?
19:57 Fixer thats why i suggested shipping some small yet fast tool to work like map_unexplore to fix issues and reduce map size in an issue
19:57 sfan5 depends on your task
19:58 tenplus1 I have remap.py set to save only map blocks containing a protector node :) works really well, got 34gb xanadu map down to 2.4mb
19:58 Fixer basic tasks: 1) reduce map size based on presence of player placed blocks 2) remove faulty mapblock
19:58 sfan5 tenplus1: that's very destructive considering that a protector node does protect more than just one mapblock
19:58 sfan5 or did you set it to only protect aligned mapblocks?
19:59 sfan5 Fixer: there's no tools for either of those, but writing some would'nt be too hard; about 2: why do you want to do that?
19:59 sfan5 doesn't mt ignore faulty mapblocks
19:59 tenplus1 map block is 16x16x16 and protector protects 8x8x8 area around it, so it happily saved all player areas and regenerated anything outwith
19:59 Fixer sfan5: sometimes server crashes because of smth wrong in certain mapblock
20:00 sfan5 then that's a bug
20:00 Fixer sfan5: also 3) remove unknown items/blocks %)
20:00 Fixer sfan5: admin will not fix it
20:00 sfan5 tenplus1: if i place a protector at the edge of of a mapblock and build in the neighbor mapblock my changes will be lost
20:00 Fixer his job is to resume server work and report the bug
20:01 Fixer he will not wait 20 years before bug is fixed
20:01 sfan5 Fixer: 3 should probably be a loadtime option
20:01 sfan5 Fixer: ignore_world_load_errors = true
20:01 sfan5 or whatever it was called
20:01 tenplus1 no-one ever complained of missing area, but then again I ran it only once when map hit a huge size :D
20:01 Fixer "If enabled, invalid world data won't cause the server to shut down"
20:01 Fixer thats not it
20:02 sfan5 deleting all faulty mapblocks does not help if the problem keeps reappearing
20:02 Shara tenplus1: Define 'huge size' for you :P
20:02 sfan5 tenplus1: just saying it can happen in theory
20:02 Fixer i want to remove unknown entities/blocks whatever :}
20:02 sfan5 Fixer: i was talking about 1
20:02 tenplus1 current Xanadu is sitting at 45gb
20:02 Fixer sfan5: sometimes it does, including in modded minecraft
20:02 sfan5 incorrect
20:02 sfan5 given enough time the bug will reappear
20:02 Fixer sfan5: best way to resume server operation is to delete the mapblock and report the problem
20:02 sfan5 it might be a rare bug yes
20:02 sfan5 but it's not a proper fix
20:02 Fixer could be
20:02 Shara My servers seem to reach and then sit around 10GB
20:03 Fixer still, i want my server running now
20:03 Fixer i'm not gonna report the bug and wait 20 years before fix
20:03 Fixer while server is stopped
20:03 sfan5 which one are we talking about now? 1 or 3?
20:03 Fixer tidyman, robbief and other people had this crash in mapblock thing
20:04 Fixer sfan5: removing faulty mapblock
20:04 sfan5 ignore_world_load_errors will help
20:04 sfan5 Fixer: have they reported the bug?
20:04 Shara I suspect RC stopped growing only because I set limits on the world size
20:05 Fixer don't remember, since problems occured many weeks ago and they were fixed by deleting the area iirc
20:05 Shara And DL probably hasn't stopped growing... at least when people can play
20:05 tenplus1 before when a faulty mapblock affected server we got as close to broken area as possible and ran /deleteblocks here 50 to fix ti
20:06 Fixer sfan5: iirc pipeworks caused crash on some server in some way, so removing mapblock fixed it
20:06 sfan5 huh
20:06 Fixer bug must be reported ofc, but server owner wants to resume server work as fast as possible
20:09 Fixer without deleting mapblock you end up with often multiple server crashes
20:11 paramat joined #minetest-hub
20:11 tenplus1 hi paramat
20:12 Megaf joined #minetest-hub
20:16 tenplus1 hi Megaf
20:17 Megaf heya
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20:51 tenplus1 hi ssieb
20:55 tenplus1 nite all :D
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21:01 benrob0329 Hi rubenwardy
21:07 Fixer anyone remembers about some autorun commit, what was that?
21:08 Calinou it was probably made by nerzhul
21:08 Calinou (IIRC)
21:08 Amaz Fixer: https://github.com/minetest/minetest/commi​t/b6dfae02215d7bd61e06ff1999ee3ecb0ec80b9e This?
21:08 nerzhul Calinou, no
21:08 Fixer yes, this, now what is WoW-style Autorun  ?
21:08 nerzhul toggle key, you walk automaticly, like wow
21:09 Calinou yeah, for long roads
21:09 Calinou nerzhul is a WoW fan
21:09 Fixer OH
21:09 Fixer got it
21:10 Fixer where is crash when I need it? (under gdb)
21:11 Shara Crash is never there when you need it.
21:11 Shara It's sort of a rule.
21:11 Calinou debug builds remove bugs :)
21:11 Calinou de-bug
21:11 paramat 'autorun' is an amazing feature, but the word needs to change to automove, because often it is walking or swimming or flying
21:11 nerzhul Calinou, i played wow from Vanilla 1.4.2 to Draenor (6.2)
21:12 nerzhul but i don't play legion
21:12 Calinou how about we rename it AUTORUN.INF
21:12 Calinou :)
21:12 paramat i mean just the displayed word
21:12 Fixer Calinou: cursed word
21:13 paramat in fact we don't have 'run' in MT, it's either walk or cheaty-fast at 20n/s
21:13 Calinou woo, I just reached 2,600 comment karma on reddit
21:14 paramat 45mph
21:15 Calinou DuckDuckGo says 20 km/h is 12.4 mph
21:15 Calinou (1 node = 1 cubic meter)
21:15 benrob0329 Gonna be off and on for a bit
21:16 paramat 20 nodes per second
21:16 garywhite & 1 node = 1m right?
21:16 paramat assuming that
21:16 Jordach yes
21:16 garywhite That's 72 km/h
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21:17 Calinou true life question: https://i.redd.it/swlatr90dsty.png
21:18 paramat equating 1.75 nodes with average human height a node is a little less than a metre
21:19 benrob03291 Really? I alwats thought a node was 1 meter even..
21:24 red-002 he is still an op
21:25 benrob0329 Wtf
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21:56 Megaf_ joined #minetest-hub
22:01 Megaf_ Im back!
22:01 * Megaf_ roars at ShadowBot
22:01 Megaf_ eh
22:01 * Megaf_ roars at Shara
22:02 Fixer https://twitter.com/CyberEvery​word/status/857047317186301955
22:06 benrob0329 joined #minetest-hub
22:06 benrob0329 o/
22:08 Fixer fps problems intensify
22:08 Shara Hello RoaryTiger
22:08 Fixer went down from 60 to 10 in debug build
22:09 Shara That bot really should respond to roaring.
22:15 RoaryTiger hm, xfwm4 as WM on Mate DE. works well
22:20 Sokomine joined #minetest-hub
22:22 RoaryTiger current desktop http://imgur.com/a/Ymqtn
22:23 Calinou is she your girlfriend?
22:24 RoaryTiger An acquiesce
22:24 RoaryTiger I took the photo and made the wallpaper from it
22:24 benrob0329 My brain hurts
22:25 RoaryTiger benrob0329, why is that?
22:25 benrob0329 You using xfwm, on MATE, with Breeze as your theme
22:26 benrob0329 but the Gnome icon as the menu
22:26 benrob0329 This is the franken-top
22:26 RoaryTiger indeed
22:27 RoaryTiger benrob0329, thank me for not been using FreeBSD kernel at this time with Debian userland
22:27 benrob0329 (As I look up the fbsd handook)
22:29 Calinou hi benrob0329
22:29 benrob0329 Hi Calinou
22:32 RoaryTiger this shade of blue is better http://i.imgur.com/Vt6MzUn.png
22:34 Calinou I used to use Roboto as system font, but it doesn't look that good, I find
22:34 Calinou at least on loDPI at small font sizes and with the occasional drop shadow
22:34 Calinou I'm using Noto Sans right now, which is the Manjaro KDE default
22:34 Calinou looks good, both on loDPI and hiDPI
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22:43 benrob0329 Grub is stuck on loading initial ramdisk...thats probably not good
22:44 RoaryTiger it isnt
22:45 red-002 oh fun windows defender is detecting a virus is a irc log
22:46 benrob0329 *sigh* do I try to fix it...or reinstall?
22:46 benrob0329 That is the question
22:46 Calinou yeah, that can happen if it contains JavaScript, dangerous commands, or stuff like that
22:46 Calinou you can add an antivirus exception to your IRC log folder, or disable logging to text
22:47 Calinou (I use Quassel, so all logs are stored in a PostgreSQL database on the server…)
22:47 red-002 well it is a log of ##security
22:47 Calinou yeah, probably why
22:47 Calinou benrob0329: search for "grub stuck on loading initial ramdisk" or something, also ask in your distro's IRC or forum
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23:23 red-002 wow nice spammers got mass k-lined

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