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IRC log for #minetest-hub, 2017-04-24

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All times shown according to UTC.

Time Nick Message
00:06 benrob0329 Back
00:25 * Sokomine waves an advertisement sign for trees_lib in front of paramat and octacian
00:25 octacian Will take a look.
00:26 octacian I'm making a subgame from scratch though, so unsure as to how good it would be
00:26 octacian I already use one library, that being hudlib, so we'll see. Possibly trees_lib and plants_lib though...
00:27 Sokomine it's just because you mentionned trees. i still think that my trees_lib would be fine for mtg
00:28 octacian ..which reminds me, I need to update hudlib's forum post, it's way out of date and missing the features that actually make it good ATM xD
00:28 octacian huh, will take a look though.
00:28 Sokomine it does not handle the initial creation of the schematics or the placement of trees at mapgen times. it's just good for defining all the tree nodes (trunk, planks, leaves, sapling) and letting trees grow from saplings. but it's not up to date for the lba version of trees
00:31 octacian Will take a look. ATM though, will probably write from scratch as my trees use two nodes for trunk, trunk node (larger), and log node (connected nodebox)
00:39 Sokomine sounds intresting
00:48 benrob0329 You know, its really annoying when all of the sudden, things don't work right anymore
00:48 benrob0329 Its like, infuriating
00:48 benrob0329 Like, show me a wall you need taken down
00:49 benrob0329 Because my video editor just dicked me over
00:55 benrob0329 *sigh*
00:55 benrob0329 my recording audio has a good 1 sec delay on it now
00:56 benrob0329 And because I do a lot of cutting at the start of the video, its noticeable
01:06 kaeza joined #minetest-hub
01:14 benrob0329 o/ kaeza
01:14 kaeza o/ benrob0329
01:15 * benrob0329 contemplates making a video editor with ffmpeg/sfml
01:16 benrob0329 *sigh* do I redo this video in Kdenlive?
01:16 benrob0329 Or blender
01:16 benrob0329 Or try to fix the audio
01:17 benrob0329 Possibly unsuccessfully
01:17 NathanS21 ben have you tried out shotcut?
01:17 benrob0329 Yes
01:17 NathanS21 I use that for all my videos, works fair well, for what I do
01:17 benrob0329 Too basic
01:17 NathanS21 Kdenlive never plays smooth for me, which I don't understand
01:18 benrob0329 I've always had problems with shotcut not rendering correctly, or just baling when I want it to do something big
01:18 benrob0329 Openshot wont even play
01:19 benrob0329 And every other editor slows down once you start to layer things
01:20 benrob0329 I can't quite figure out why layering an image is hard
01:20 octacian paramat: So, I've got a problem. When I place a schematic using minetest.place_schematic, it's placed from the left corner rather than in the center where the trunk is. How can I change that?
01:20 benrob0329 every 2d framework layers hundreds of them fine
01:20 octacian I'm guessing it has to do with yslice_prob?
01:20 benrob0329 Video editors, heck no
01:21 benrob0329 octacian: I just use relative coords
01:22 octacian benrob0329: what do you mean? Just add/subtract from x and y a specific amount?
01:22 benrob0329 yes
01:24 octacian I'm pretty sure there's another way to do it...
01:24 octacian IDK though
01:24 benrob0329 spawn_pos = {x = (pos[x] + #), y = (pos[y] + #), z = (pos[z] + #)}
01:25 benrob0329 Its a bit of a pain, but it works
01:31 rubenwardy benrob0329, there is no good foss video editor :(
01:32 rubenwardy there's also no foss music player as good as itunes
01:32 rubenwardy I use rhythymbox, but the UI sucks
01:40 paramat erm ..
01:44 benrob0329 rubenwardy: I hear Clementine is good
01:44 benrob0329 And Kdenlive is getting beyter
01:44 benrob0329 its seen huge performance boosts
01:44 NathanS21 Clementine is great
01:45 benrob0329 *better
01:45 benrob0329 But no video editor that I have found can handle animation or layering well
01:45 kaeza what "good" do you need in a music player? audacious+caja or really anything works fine for me
01:46 benrob0329 I can legit use mplayer if I need to, I'm not picky when it comes to music
01:46 paramat https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L984 there are centering flags but i don't think you can use thse with 'place schematic'
01:46 benrob0329 But Gnome's build in Music app works as well
01:46 paramat just offset the placement point as described
01:46 benrob0329 (And don't you dare tell me that gnome can go die)
01:47 kaeza ew GNOME3
01:47 benrob0329 ew <INSERT DE HERE>
01:47 kaeza GNOME2 is fine tho
01:47 benrob0329 Heh, if you like yout screen real estate taken up with 2 bars
01:48 benrob0329 3 actually
01:48 paramat https://github.com/minetest/minetest_game​/blob/master/mods/default/trees.lua#L377 just as done here
01:49 kaeza better than navigating hamburger menus looking for some option
01:49 kaeza plus G3's "bar" or whatever it's called takes even more space than a traditional title bar + menu bar combo
01:49 benrob0329 Global menus? If done right they do wonders for an app
01:49 benrob0329 Pixel Saver helps with that
01:50 benrob0329 Aka it hides the crap outa that when maximized
01:50 benrob0329 Unless the app needs it to be shown
01:50 paramat nothing to do with y-slice
01:51 benrob0329 so basically, minetest is practically full screened, without having to handcuff myself to a sungle workspace
01:51 benrob0329 (If you touch literally anything minetest freaks the heck out in fullscreen
01:52 paramat schems are placed from their 'minimum point': min x/y/z
01:53 rubenwardy kaeza, itunes has a really nice album art view
01:53 kaeza rubenwardy, uh album art?
01:54 rubenwardy http://core0.staticworld.net/images/articl​e/2012/12/albums-view-2-100017933-orig.png
01:54 kaeza I just need to listen to music; I don't care abotu album art at all :P
01:54 benrob0329 Thats in...literally almost every music app
01:54 rubenwardy none of the ones I've found
01:55 rubenwardy there's album listings, but no album art tiles where you can then click to see art
01:55 rubenwardy s/art/tracks/g
01:55 benrob0329 https://wiki.gnome.org/Apps/Music
01:56 rubenwardy I have a feeling I tried that ages ago and it didn't work, but I'll try again
02:10 rubenwardy gnome music didn't work
02:11 rubenwardy but in researching it I found a better looking one - lollipop
02:11 benrob0329 Heard of it
02:11 benrob0329 Never tried it
02:16 rubenwardy thanks though!
02:16 rubenwardy this is what I'd hope would happen by mentioning that
02:17 benrob0329 rubenwardy: so how is it?
02:18 rubenwardy it's good
02:18 rubenwardy so far
02:22 * benrob0329 watches the new ep of Doctor Who
02:22 rubenwardy it's good :D
02:22 rubenwardy the writing for this series has been good so far, imo
02:22 benrob0329 I mean the second new ep
02:23 rubenwardy no eye dust yet
02:27 benrob0329 "It speeks emoji" of fricken corse
02:30 rubenwardy XD
02:30 rubenwardy night o/
03:57 benrob0329 Update:
03:57 benrob0329 Audio was not an issue with flowblade
03:58 benrob0329 Files got mixed up and I renamed on thinking it was the original
03:58 benrob0329 Was actually a proxy
03:58 benrob0329 So I am rendering the fixed version now as a losless h264
03:59 benrob0329 Ill probable recompress it for upload using WINFF
03:59 benrob0329 *WinFF
04:15 octacian Night all!
04:27 lumidify joined #minetest-hub
05:19 nerzhul joined #minetest-hub
06:00 benrob0329 joined #minetest-hub
06:00 benrob0329 http://ethanschoonover.com/solarized
06:00 benrob0329 Gnight all
06:29 Zeno` I use solarized dark (with some very small modifications)
07:05 nerzhul joined #minetest-hub
07:39 CWz joined #minetest-hub
08:51 Shara Morning all
08:51 sfan5 morning
09:06 tenplus1 joined #minetest-hub
09:06 tenplus1 hi folks
09:08 Shara Hi sfan5, hi tenplus1 :)
09:08 tenplus1 hi Shara :)
09:26 CWz Ay
09:27 tenplus1 hi CWz
09:28 tenplus1 I've noticed that sometimes when placing a chest or hopper it doesnt create the formspec
09:28 tenplus1 totally random but happens at times
10:10 Fixer joined #minetest-hub
10:11 tenplus1 hi fixer
10:57 tenplus1 heh, the Pixel Shadow episode on Xanadu was quite funny, shame they got lost for a while: https://www.youtube.com/watch?v=K97uXmMqr3Q
11:02 kaeza joined #minetest-hub
11:03 tenplus1 hi kaeza
11:04 kaeza hi tenplus1
11:33 rubenwardy joined #minetest-hub
11:35 tenplus1 hi rubenwardy
11:35 rubenwardy hi tenplus1
11:41 tenplus1 heh, we have an influx of new players beacause of video now :PP
11:41 tenplus1 thx robbie
11:47 tenplus1 joined #minetest-hub
11:47 tenplus1 hrm, irc stalled
11:53 behalebabo joined #minetest-hub
11:53 tenplus1 hi behalebabo
11:53 behalebabo hello
12:08 Darcidride joined #minetest-hub
12:09 tenplus1 hi Darcidride
12:09 Jordach joined #minetest-hub
12:10 Jordach hi tenplus1
12:10 Jordach :^)
12:10 tenplus1 hi Jordach
12:10 tenplus1 https://www.youtube.com/watch?v=K97uXmMqr3Q
12:10 Jordach lma
12:10 tenplus1 did you see it already :P?
12:11 Jordach >twisting body
12:11 Jordach *automatically suspicious*
12:12 tenplus1 lol... it's pixel shadow episode :P
12:12 sfan5 >nyancat rainbow
12:12 sfan5 rip
12:12 tenplus1 nope...  got a replacement pbj_pup mod that has nyan kitty back in action... can find both spawning in world
12:43 tenplus1 the 0,0,0 glitch and the 0,0,0 slide glitch may be linked in some way
12:43 NathanS21 joined #minetest-hub
12:43 tenplus1 hi nathan
12:43 NathanS21 hi tenplus1
12:44 rubenwardy joined #minetest-hub
12:45 tenplus1 wb ruben
12:46 rubenwardy hey tenplus1
12:46 tenplus1 :P
12:53 rubenwardy joined #minetest-hub
13:02 lumidify joined #minetest-hub
13:03 tenplus1 hi lumidify
13:07 lumidify Hi sin-1(0.1908089954)
13:07 tenplus1 :P
13:07 * tenplus1 has sin'ned
13:07 lumidify (this is in degrees, not radians, btw)
13:08 tenplus1 ah, good to know :DD
13:09 tenplus1 btw we have knockback on Xanadu which we are testing, and the slide bug when detatching player is quite noticable... also sometimes sticks player at 0,0,0 location which may give insight to the joining 0,0,0 glitch
13:11 sfan5 the 0,0,0 bug is aleady fixed
13:11 tenplus1 what was causing it ???
13:11 tenplus1 also hi sfan :P
13:12 sfan5 this https://github.com/minetest/minetest/commi​t/c38985825f299999135cc01aaf0052ec9138135a ?
13:12 tenplus1 it was weird that hitting player a few hundred times to cause knockback eventually resulted in them moving to 0,0,0 location when they were no where near that
13:12 sfan5 that's a different one for which the PR is not merged
13:56 nerzhul hi sfan5 :)
14:00 nerzhul sfan5, do you think i can re-use your method of windows build to generate a proper user snapshot for windows ?
14:02 benrob0329 joined #minetest-hub
14:02 benrob0329 I smell a nerzhul
14:03 Fixer hi
14:03 benrob0329 Hello
14:04 nerzhul benrob0329, wtf
14:04 * VanessaE tosses nerzhul some deodorant
14:04 VanessaE here, this ought to help
14:04 VanessaE ;)
14:04 benrob0329 heh
14:05 nerzhul it's not for me :p
14:08 benrob0329 Nah, you need a detox to smell better
14:09 * benrob0329 checks Github
14:10 benrob0329 >no notifications
14:10 benrob0329 :-(
14:15 Fixer nerzhul: what to do you think about autobuilding flatpak/whatever daily builds?
14:21 VanessaE bbl
14:23 rubenwardy joined #minetest-hub
14:24 benrob0329 Hi rubenwardy
14:26 nerzhul Fixer, i think it can be a good idea to have all build possible but i don't have knowledge about flatpack, i need to document
14:27 nerzhul i really want Gitlab CI to automate a daily build pipeline for various distros DEB/RPM/EXE/FartPack
14:33 cx384 joined #minetest-hub
14:36 sfan5 nerzhul: the buildbot does exactly what you need
14:37 nerzhul perfect, does it generate a distributable binary dir or should i extra data from it and exe ?
14:39 nerzhul i should go, will re-read in 1 h :)
14:41 benrob0329 What about Tar.Gz for Arch?
14:43 sfan5 why would we have a build for arch which has the AUR
14:43 sfan5 that's similarily useless as providing binary packages for gentoo
14:44 benrob0329 https://youtu.be/HVsEBGk5RVI
14:44 benrob0329 True
14:45 Jordach sfan5, rekt
14:45 benrob0329 paramat: that's the moonrealm video
14:46 benrob0329 I wish I could have put a bit more work in but Flowblade was being a bitch.
14:46 benrob0329 !tell paramat https://youtu.be/HVsEBGk5RVI
14:46 ShadowBot benrob0329: O.K.
14:48 tenplus1 joined #minetest-hub
14:48 tenplus1 hi folks
14:48 Jordach hi tenplus1
14:48 tenplus1 ehe, snap!
14:49 benrob0329 Hi ten
14:49 tenplus1 hi ben
14:49 * tenplus1 got caught in a hail storm
14:49 benrob0329 Remind me not to use flowblade until some bugs get worked out
14:49 tenplus1 flowblade ? whassat
14:50 benrob0329 https://youtu.be/HVsEBGk5RVI < the render freaks out quite a bit :-(
14:50 Jordach video editor
14:50 Jordach (NLE)
14:50 benrob0329 MLT bades
14:50 benrob0329 *based
14:51 tenplus1 video plays okie
14:51 tenplus1 am I missing something
14:51 benrob0329 Also, I don't think that the volume worked :-(
14:51 benrob0329 It plays
14:51 benrob0329 But its a crap render
14:52 benrob0329 And the music is too loud
14:52 tenplus1 ah yes, I see fuzziness in some frames
14:54 tenplus1 lolol, "... and now a very tired Ben tries to farm on the moon"... ahaha nice!
14:56 Fixer commits suicide within 5 minutes since nothing to farm
14:56 benrob0329 Lol
14:56 Jordach inb4 the Moontian
14:56 Jordach coming to theatres near you soon
14:56 tenplus1 if you grow apple tree on moonrealm does it surround it in air ?
14:57 benrob0329 Idk
14:57 tenplus1 or am I thinking of a minecraft mod... o.O
14:57 benrob0329 Yeah volume doesn't work
14:58 benrob0329 Its a known issue, I guess that for once the arch repos don't have the newest version of something
14:58 tenplus1 *cough* debian
14:58 benrob0329 Which never updates
14:58 Jordach tenplus1, galacticraft
14:59 tenplus1 ahh, prolly... if Yogscast used it then yes, that's the one :P
14:59 * Jordach remembers the jaffa factory
14:59 tenplus1 try using Xubuntu 17.04... it's pretty good and latest drivers etc
14:59 tenplus1 ahah yeh.... huge tin o beans as well
15:00 Jordach >drivers
15:00 Jordach nice meme
15:01 tenplus1 lol...  youtube has some weird ass dank memes lately
15:02 benrob0329 I like arch > gnome
15:02 tenplus1 what dm are you using on arch ?
15:02 benrob0329 LightDM
15:02 benrob0329 It comes with Antergos, I just haven't felt like changing it
15:02 tenplus1 lxde w/t openbox ?  xfce ?
15:03 benrob0329 Gnome3
15:03 tenplus1 ohh...  tried it, was too heavy for me
15:03 benrob0329 Funnily enough, gnome only takes up 150 mb of ram, and almost no cpu
15:04 benrob0329 that's less than my web browser at times
15:04 tenplus1 nice... is that in total sitting on desktop after boot ?
15:04 * tenplus1 uses LXDE and sits at 120mb
15:04 benrob0329 that's sitting whilst doing things
15:04 tenplus1 gotta retry it sometime
15:05 benrob0329 gnome + fancy effects turned off = light
15:05 tenplus1 also full wayland support so might be able to do away with xorg
15:06 benrob0329 Also, get the pixel saver extension
15:06 tenplus1 whassat do ?
15:06 benrob0329 it'll hide most title bars on maximize
15:06 tenplus1 does it have global menus ?
15:07 benrob0329 those can't be hidden (aka it doesn't hide those menus)
15:08 benrob0329 but things like Minetest benefit from it a lot
15:08 tenplus1 kewl
15:08 tenplus1 will install later and test it out :)
15:08 benrob0329 Like, that video was recorded in windowed mode
15:08 tenplus1 since ubuntu is switching to gnome3 anyhoo
15:09 benrob0329 But yeah you'll probablu want to turn off most animations and stuff
15:10 benrob0329 That wont play nice with a netbook
15:10 tenplus1 definitely... not that much into eye candy at all, even minetest is running with it all disabled :P
15:11 tenplus1 I prefer speed and low memory usage over visuals :P
15:14 benrob0329 tenplus1: you'll want gconf editor, and probably dconf
15:14 benrob0329 They help with tweaking
15:14 benrob0329 Like, you can set org.gnome.desktop.interface.enable-animations
15:15 benrob0329 In gconf
15:15 benrob0329 (Terminal works too, this is just nicer)
15:16 tenplus1 no settings menu for al that in gnome3 ?
15:16 benrob0329 I would also reccomend removing your system's gnome-shell-extensions package and using the web interface
15:17 benrob0329 Gconf is part of Gnome3
15:17 tenplus1 ahkewl...
15:17 * tenplus1 scribbles this down :D
15:17 benrob0329 its just not a necessary app
15:17 benrob0329 So most distros leave it out by default
15:17 tenplus1 I like how easy it is to tweak things :D
15:18 benrob0329 You can break things horribly if your not careful, as with any advanced tweak tool
15:18 tenplus1 lol
15:18 benrob0329 So only change things that don't look suspicious :P
15:19 * tenplus1 glares at windows... suspiscious indeed
15:19 benrob0329 Lol
15:20 benrob0329 Using a PNG icon theme helps aswell
15:20 benrob0329 As then they aren't rerendered
15:20 tenplus1 lubuntu default has nice square png icons
15:21 nerzhul joined #minetest-hub
15:21 benrob0329 numix ftw
15:21 tenplus1 hi nrz
15:21 benrob0329 greetings nerzhul
15:21 tenplus1 numix is ok, prefer light flat themes
15:22 benrob0329 I more mean the icon theme
15:22 benrob0329 (That is light and flat :P )
15:22 tenplus1 sweet
15:22 benrob0329 Ark is a nice thene
15:22 benrob0329 *mr
15:23 benrob0329 *e
15:24 benrob0329 I wonder if there is ark-solarized :P
15:24 tenplus1 o.O gnome3 desky is 184mb install ???? wut!
15:25 benrob0329 184mb for a desktop environment isn't bad
15:26 benrob0329 (that's Desktop + themes + icons + apps)
15:26 tenplus1 will download ubuntu-gnome and test that instead ;D
15:27 benrob0329 *cough* antergos *cough*
15:27 tenplus1 lolol
15:28 benrob0329 Having on install options is nice
15:30 tenplus1 I like adding .iso files to the 40_custom file and booting into live iso's from ssd
15:39 benrob0329 tenplus1: You really should bood Antergos though, its  beautiful
15:40 benrob0329 *boot
15:42 tenplus1 downloading :P
15:47 benrob0329 Also, https://wiki.gnome.org/Apps/Polari is the official gnome irc client (not that I use it)
15:48 tenplus1 looks basic...
15:48 Wayward_One hi all
15:48 benrob0329 Thr auto patsebin upload feature looks nice
15:49 tenplus1 hi Wayward_One
15:49 benrob0329 Hi wayward
15:50 sniper338 joined #minetest-hub
15:51 tenplus1 hi sniper
15:51 sniper338 joined #minetest-hub
15:56 tenplus1 I kinda wish there was a linux distro that would work on mobiles instead of android
15:56 benrob0329 SailfishOS
15:56 benrob0329 Or some fork of Ubuntu Touch possibly
15:57 benrob0329 Tbh Gnome is the most tough friendly interface I've seen
15:57 benrob0329 *touch
15:57 tenplus1 my lenovo mobile has been stripped back and still uses 426mb just to sit and answer calls...  I'd rather have a linux desky with caller app instead :PPP  wishful thinking tho
15:57 tenplus1 latest gnome 3.2 does look good
15:59 tenplus1 I've used the Meizu MX-4 when it was out, my bro had one running Ubuntu Touch...  great device :PP
16:00 benrob0329 https://www.gnome.org/news/2​017/03/gnome-3-24-released/
16:00 tenplus1 wait... recipes ???? wut
16:00 tenplus1 nightlight is handy tho
16:01 Wayward_One plasma mobile looks good too: https://plasma-mobile.org/
16:02 tenplus1 plasma, as in kde ???
16:02 Wayward_One yep
16:02 tenplus1 ooh... I do like me some kde :)))
16:03 tenplus1 if it's native linux then hell yeah... will try that
16:03 benrob0329 https://youtu.be/_Z1PAXiyTB0
16:03 benrob0329 Gnome is going places :D
16:08 benrob0329 That video was made with Blender O_O
16:14 tenplus1 blender is pretty good lately, I ilke the video/game engine included
16:24 benrob0329 BGE is very outdated
16:24 benrob0329 Blender is great for animation
16:24 benrob0329 But the VSE is really slow
16:24 tenplus1 yeah some of the movies done with it are amazing... the dragon one (cant remember name) was kewl
16:25 benrob0329 (And doesn't handle proper image transform)
16:26 tenplus1 if only it had a proper import.export for b3d
16:27 benrob0329 Although, you can use scenes in the vse
16:28 benrob0329 So you could actually use blender internal with a shadeless material to do animation
16:28 benrob0329 I should try that
16:28 tenplus1 one of these days I gotta try it out...
16:29 tenplus1 btw, is anyone good with textures ?
16:29 benrob0329 i used blender for that page scroll
16:29 benrob0329 Worked out pretty nice
16:31 tenplus1 we need better textures for the horse mobs... the current one's are far too basic
16:33 benrob0329 tbh most mobs need new models
16:33 tenplus1 yeh...
16:33 benrob0329 DM especially
16:34 tenplus1 current models are donated by many different ppl...
16:34 benrob0329 And reused over the years
16:34 tenplus1 heh yeah...
16:34 benrob0329 But hey, who needs zombies wheb you have animated dirt?
16:35 tenplus1 I kept the simple mobs cause that's what redo was built from :P
16:35 tenplus1 but on xanadu dirt monsters have a zombie texture :D
16:35 benrob0329 that's totaly not possessed by the soul of previous respawns
16:36 tenplus1 lolol
16:36 tenplus1 it's good to see many new mob api's making an appearance on server tho :) it's a feature ppl want on mt
16:37 benrob0329 I should try my hand at redoing the dm model
16:37 tenplus1 go for it :)))
16:37 benrob0329 Based on that one drawing from a long time ago
16:37 benrob0329 Idk if I could find it at this point
16:37 tenplus1 on xanadu we use a re-textured player model for dungeon master :) and the dungeon lord uses the big model
16:39 Krock joined #minetest-hub
16:39 tenplus1 mobs that look like players seem to be more scary
16:39 tenplus1 hi Krock
16:39 Krock hi tenplus1
16:39 Krock was I faster this time? *hopes*
16:39 tenplus1 1 second out
16:40 Krock aww shit man
16:40 tenplus1 :P
16:40 Shara Hi Krock
16:40 Krock hi Shara
16:40 tenplus1 wb sh
16:40 tenplus1 *hara
16:40 Shara :P
16:40 tenplus1 ooh, I really gotta clean my kb tonight :D
16:40 Shara I'd say :P
16:40 benrob0329 https://forum.minetest.net/viewtopic.php?f=17​&amp;t=7161&amp;hilit=drawing+dungeon+master
16:40 tenplus1 ahaha
16:41 benrob0329 ^^ that is what a DM should look like
16:41 tenplus1 hrm... that'd be scary as hell
16:41 Krock benrob0329, old topic but the art is still great
16:41 benrob0329 tenplus1: exactly!
16:42 benrob0329 A DUNGEON Master shouldn't look like a hiant teddy bear
16:42 benrob0329 *giant
16:42 tenplus1 yeah it is kinda cuddle, even with 3 diff textures
16:43 benrob0329 It should be fearsom and menacing
16:43 benrob0329 Something that if you see it...run
16:43 benrob0329 Because unless your a Dungeon Wisperer, you going to doe
16:43 benrob0329 *die
16:44 tenplus1 especially with knockback on...  you get tossed around like a caesar salad
16:44 benrob0329 Granted, if you do tame one that'd be awesome :D
16:44 benrob0329 Its be like an Iron Golem, only more amazing :-)
16:45 benrob0329 Its like, "oh what, you build a littke statue"
16:46 tenplus1 *boom* fireballs
16:46 benrob0329 "I tamed the f*cking master of the underground."
16:46 benrob0329 "Fear me, not some wimpy iron blocks."
16:47 tenplus1 maybe I shoudl add a staff to mobs_monsters that fires dm fireballs...  special/very rare items to make it
16:49 Shara Yes you should :P
16:49 Shara But non destructive ones please :P
16:49 tenplus1 and they definitaly need to respect protection :DDD
16:50 Shara They shouldn't destroy the landscape at all if giving them to players
16:50 tenplus1 only mobs :P
16:50 Shara Yup
16:50 Shara (or other players)
16:51 * Shara sometimes rides around on a dragon toasting players with fireballs
16:51 tenplus1 sweet... am still swithering whether to add those to server...
16:51 Shara hehehe
16:51 Shara well, I still don't have dragons spawnning naturally it seems
16:52 Shara I really need to tweak values sometime
16:52 tenplus1 what are the current mob:spawn settings ?
16:52 Shara Don't remember right now
16:52 Shara andI have a cat sitting on my arm, so it's difficult to look at anything outside this window :)
16:52 tenplus1 hehehe
16:53 benrob0329 tenplus1: btw, how does one get into Xandu?
16:53 tenplus1 borders are currently open, anyone can join :P
16:53 benrob0329 sweet
16:53 benrob0329 for how long?
16:53 tenplus1 I still wanna change mob spawning for animals to lbm's... spawn on map generation only so they are rare
16:54 tenplus1 should be open for a good while, until server resets and closes it again :D
16:54 Shara I ran about a bit on there a few nights ago. Players were chatting about how much they like glowworms :P
16:54 tenplus1 heh yeah, and I love the iron fishing rod using glowworms
16:55 Shara I still want to add more things to CRL, but been distracted
16:55 tenplus1 what kinda things you got in mind ?
16:55 Shara And got annoyed by stairs when I wanted to add them
16:55 Shara Too many stairs mods to think about :P
16:56 benrob0329 there, now my name is registered :P
16:56 tenplus1 yeah it gets very annoying
16:56 tenplus1 ehe, visit public tree and crop farms to stock up on a few things before exploring bed :P
16:56 tenplus1 *ben
16:57 garywhite tenplus1: https://www.youtube.com/watch?v=K97uXmMqr3Q
16:57 Shara That's the only reason CRL doesn't have stairs/slabs yet for the bricks
16:57 tenplus1 hi gary
16:57 garywhite hi
16:57 tenplus1 ehe, seen it already dude :P
16:57 benrob0329 <muffled> hmmm, not much in here..oh there's that sock I kicked off last night </muffled>
16:58 tenplus1 stairs redo uses same registration as default stairs, but has stairs.register_all _corner _invcorner _slope as extras
17:00 benrob0329 M
17:00 benrob0329 ah crap
17:00 Shara yea, I'd want to include redo
17:01 tenplus1 it's a straight drop in, but... it doesnt use the fine pointing functions... it keeps things very simple
17:01 Shara Maybe you can help me with it sometime?
17:01 tenplus1 yeah no probs
17:01 Shara Been a while since I looked at it, but kept feeling like I was missing something
17:01 benrob0329 tenplus1: would you want a Xanadu cinematic video? (with permission from builder ofc)
17:01 tenplus1 sounds good ben, will run it by Shinji 1st
17:02 tenplus1 Shara: I prefer placing stairs on a specific face and using shift to place in different rotations :) it's a lot easier to remember
17:02 benrob0329 Id do one for VE servers, but even my rig struggles with those :P
17:03 tenplus1 I remember an ethereal flyby which was nice :) although ethereal has been updated since then with some new biomes :D
17:03 benrob0329 Yeah, I kinda want videos like that to be a regular thing :P
17:03 tenplus1 kewl :) would love to see them for different mapgens :D
17:04 benrob0329 Finding tge music is the hardest part tbh
17:04 tenplus1 *cough* goa trance for server
17:04 benrob0329 Link?
17:04 tenplus1 er... lol...
17:04 benrob0329 What..I missed sonething
17:05 tenplus1 I have many songs I like but none you can use by license :PPPPP
17:05 benrob0329 >
17:05 benrob0329 Joke / head
17:06 tenplus1 qwhat's a good cc0 music site
17:06 benrob0329 Cc-by/sa is fine too
17:06 benrob0329 Just no nc
17:07 benrob0329 Funnily enough, both of my cinematic videos were like an hour of footage chopped down to about 3 mins
17:07 tenplus1 http://freemusicarchive.org/curator/video
17:09 tenplus1 http://freemusicarchive.org/search/?adv=1&amp;quic​ksearch=&amp;search-genre=Electronic%2C+Deselect+A​ll&amp;duration_from=&amp;duration_to=&amp;music-f​ilter-CC-attribution-only=on&amp;music-filter-CC-a​ttribution-sharealike=1&amp;music-filter-CC-attrib​ution-noncommercial=1&amp;music-filter-CC-attribut​ion-noncommercial-sharealike=1&amp;music-filter-pu​blic-domain=1&amp;music-filter-remix-allowed=1
17:09 tenplus1 ooh big link...
17:09 tenplus1 free to use electronica :P
17:11 * Shara wants to see more good videos too
17:12 benrob0329 Ah, but finding the best of the music is difficult
17:12 tenplus1 Minetest needs more celebrities on youtube :) I love watching vids on it...
17:12 Shara I wonde rif Robbie will film on DL next like he said
17:12 tenplus1 hope so :)))))) that'd be fun... I like your spawn area
17:12 tenplus1 and pet hedgehogs
17:13 * Shara is playing with grappling hook mod again
17:14 tenplus1 I still like the idea of gloves in armor mod that enables sneak glitch so players can climb faces/buildings
17:14 Shara Yea, that's what I always hoped for
17:14 benrob0329 Oohh, +1
17:14 Shara Make the extra mobility a thing to earn, maybe sacrificing some defence for it
17:15 tenplus1 since we have 6 armor slots anyhoo... always 1 extra for gloves :D
17:15 Shara I'd have liked to see 6 used for some kind of generic accessories
17:16 benrob0329 but whay would Sam's gloves look like?
17:16 Shara I still have the bubble talisman I made for breathing underwater lying around unused
17:16 benrob0329 Boxes made of leather?
17:16 tenplus1 since the new armor api has inventory functions now we can have them add fly, fast and other privs
17:16 tenplus1 a ghost shell that allows noclip etc
17:16 Shara even made the texture for that thing
17:17 Shara but it would use up the slot for chest armour currently, and I can't decide if I like that
17:17 tenplus1 same way you use different boots for speed, jumping, gravity etc... you use what you need at the time
17:17 benrob0329 I might redo that video in blender
17:18 tenplus1 which one ?
17:18 benrob0329 Moonrealm
17:18 tenplus1 the link you pasted earlier ?
17:18 tenplus1 ahh gotcha
17:18 benrob0329 Yes
17:18 Shara but I'm hesitant to look at adding armour for sneak until we know what state sneak will end up in.
17:18 benrob0329 and post that as my main Thursday video
17:18 benrob0329 unlisting the old one
17:18 tenplus1 good point...  I want original sneak glitch possibility with the falling/sneak bug fixed
17:18 Shara It's no good building mods around an option that will only last one version
17:19 Shara Sadly I don't think that's going to be an option
17:19 benrob0329 Proper parkour in mt woukd be awesome :D
17:19 benrob0329 Make people want to update, instead of fork
17:19 tenplus1 the one thing minecraft didnt have was sneak glitch that allowed so many player moves :P walking along wall ledges and handholds etc
17:20 tenplus1 in Xanadu Mk2 we had the parkour tower that was amazing, relied on every aspect of player movement to complete
17:20 Shara I really liked the whole needing to hold shift mechanic because it did actually require some attentiona nd focus to do really tricky stuff
17:21 tenplus1 +100
17:22 Shara But unless one of us makes code that does all that without the bad parts, we're likely not getting it all :P
17:22 tenplus1 b uuuuuuu
17:22 tenplus1 wish I kept up with my c++ code learning
17:22 benrob0329 Like I said, proper parkor :P
17:23 Shara Same feeling Ten
17:23 benrob0329 Rather than sneak, add wall jumps, rolls, leaps
17:23 tenplus1 I know sneak currently lets you fall and catch a ledge to stop falling, but you cannot walk along the ledge like before or jump
17:23 Shara I can't see that going down well
17:24 tenplus1 enablking old behaviour gives you that but you can take advantage of sneak glitch to stop fall damage :(
17:24 benrob0329 Allow the player to crawl, and sneal through enamy territory
17:24 tenplus1 we need sneak animation
17:24 Shara I run a fairly serious survival server and honestly don't care about the fall damage.
17:24 tenplus1 also crawl (1x1 block size)
17:24 Shara If you need fall damage to make it difficult, you're doing it wrong :P
17:24 benrob0329 Shift = sneak, ctrl = crawl
17:25 tenplus1 sneak animation we can see... :PPP
17:25 Shara Hmm, not sure if being able to crawl would just be weird in a game like this
17:25 tenplus1 would be fun exploring :D
17:26 Krock testing sneak code and forgot that the sneak glitch was disabled in the meantime
17:26 Shara Can mods change player collison box size?
17:26 * Shara dreams of shrink ray mod
17:26 Krock +5 minutes lost in my life for nothing
17:26 tenplus1 nope, but they can change visual size cause I use that in invisibility mod
17:27 tenplus1 lol, Krock
17:27 Shara yea, visual size I knew
17:27 Shara but it wouldn't work without being able to enable walking through 1 node high tunnels
17:28 tenplus1 wait, how does mitksunie's creature mod handle it... player can become chicken/ghost.sheep etc...
17:28 Shara then you could have something to shrink players to make exploring easier, but at the price of reduced defence and so on
17:29 benrob0329 You cannot currently change the player collision box
17:30 tenplus1 I like that ability in "Alice: Madness Returns"... shrinking lets you explore and see new things
17:31 Amaz Chaning that player's collision box would be soooo good :)
17:32 tenplus1 hi Amaz, and yeah +1
17:36 tenplus1 https://github.com/MirceaKitsune/minetest_mods_cre​atures/blob/master/creatures/api_players.lua#L101
17:36 tenplus1 players used different models in this version of creatures with their own collisionboxes
17:37 tenplus1 another good reason to get all the player stuff into it's own mod...
17:37 tenplus1 then it can be customized
17:39 tenplus1 kitsune has gone into a lot of detail so that mobs can see you in certain light levels, but not if you hide in the shadows... also footstep sounds etc
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18:03 Sokomine in the shadows? how's that possible? or "just" line of sight?
18:03 paramat tenplus1: "I know sneak currently lets you fall and catch a ledge to stop falling, but you cannot walk along the ledge like before or jump" it's confirmed you can walk along a ledge with new sneak code
18:04 tenplus1 hi paramat, hi Sokomine
18:04 tenplus1 it measures light levels
18:04 tenplus1 he has functions for everything it seems :D
18:04 Sokomine oh :-)
18:05 tenplus1 even sound of footsteps which is amazing
18:05 Sokomine real shadows would be nice to have. or maybe not...my graphics card might be too poor for that
18:05 tenplus1 you can sneak up on a mob and if you make too much noise at once it turns around :PPP
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18:11 Sokomine :-) sound is really useful when dealing with destructive mobs. they're easy to hear and can then be...disposed of. i just don't know how sneaking up on a mob would work...by pressing sneak?
18:12 tenplus1 a good use of sneak, we need a sneak animation
18:14 Sokomine good idea
18:15 tenplus1 I wonder how difficult it would be to handle node damage_per_second for ALL entities
18:15 benrob0329 Hiding the nametag on sneal would be nice
18:15 benrob0329 Also the minimap
18:16 tenplus1 yup yup
18:16 benrob0329 Being able to sneak around mobs too
18:17 benrob0329 Aka they don't have Omni-presence
18:17 tenplus1 the player should be a standard entity with controls to move it around and what affects player shoudl affect all entities if enabled
18:20 tenplus1 also we need changeable collisionboxes for player
18:20 benrob0329 If mt had a real physics engine, some of this stuff would be a lot easier
18:20 tenplus1 entity physics isnt so bad...  a global routine for things like falling, floating, env_damage is possible
18:20 sfan5 can't you change players collisionbox from lua?
18:20 tenplus1 but we need player to act like a normal entity
18:20 tenplus1 no, doesnt let us...
18:21 benrob0329 sfan5: no! Its been requested for years!
18:21 sfan5 huh the C++ code would support is easily though
18:21 tenplus1 in creatures I possessed a rat, can easily go through 1x1 holes but the player collisionbox stops us
18:21 benrob0329 Do it!!! Please!!
18:21 paramat there'a PR for it
18:21 benrob0329 A hacky pr
18:21 tenplus1 link pls :P
18:21 benrob0329 Not a proper one
18:22 cheapie Sokomine: I caught one of your traders "elevator surfing": https://cheapiesystems.com/media/im​ages/screenshot_20170424_131746.png
18:22 benrob0329 and it just shoves the collision box underground
18:22 tenplus1 hrm, no good
18:23 tenplus1 if all entities behave the same, inc. player model then we can add velocity and damage checking etc to everything and not just player
18:23 tenplus1 mobs with suffocation, drowning, fire damage etc
18:24 Shara Changeable collision box would be really, really nice
18:24 Shara I am currently playing as a small rabbit, but things quite far above my head stop me from walking under them
18:24 benrob0329 Having a way to rotate collision box would be nice as well, even if just a rough estimation (eg stairs)
18:28 Hijiri sfan5: you can change player collisionbox but it doesn't affect player movement physics (which is clientside and ignores collisionbox)
18:29 tenplus1 hi Hijiri
18:29 Hijiri But I think it will affect server physics if entities are set to collide with entities
18:29 Hijiri hi 11
18:29 sfan5 well it'd just need a packet to update the box on the client and everything would be good
18:30 Hijiri I think collisionbox might already be sent
18:30 Hijiri if you set collisionbox to 0 extend box on another player, you can't select the player
18:30 Hijiri 0 extent*
18:34 Krock yeah, width 0 has the tendency to be quite hard to select
18:34 benrob0329 Selectionbox or collision box?
18:34 Krock they're the same, no?
18:35 Shara They don't seem to be
18:35 Shara Rabbit player pointed at by another player here shows tiny box like expected for rabbit
18:36 Shara Rabbit still can't walk under something that would fit under
18:36 benrob0329 Imho selection boxes should be hidden by default
18:37 Shara I like that they show
18:37 benrob0329 But it ruins the clean look of it
18:37 Shara not to me
18:37 tenplus1 hidden by default, press F5 to show stats/collisionboxes
18:37 benrob0329 ^
18:38 benrob0329 Thatd be beautiful
18:38 tenplus1 since F5 scrolls through all kinds of settings/views
18:38 Shara since selection boxes might not always be the same shape as a node, seeing them can be pretty important
18:38 Shara I don't always want to need f5 info on my screen to figure out why I can't pick something up
18:38 tenplus1 especially attacking those damned nssm tatantular...  collisinobox is in their asses... cant kill them that easily :D
18:38 benrob0329 Its annoying to be recording and have everything you look at be surrounded by a big ass box is annoying
18:38 Krock I can't fine any selection box for the player
18:38 Krock *find
18:39 Krock there's only m_collisionbox, which is apparently also used as selectionbox
18:39 benrob0329 If yhe collision box doesn't match the node, that's not my fault
18:39 Krock (for players)
18:39 benrob0329 that's the moddera fault
18:39 benrob0329 *modders
18:40 Shara benrob0329: either way it would leave the player in a bad place. I agree an option for it would be nice, but why should that have to be by default?
18:40 benrob0329 because a polished look is best
18:40 Shara Being able to see what you're doing is better
18:40 tenplus1 doesnt F5 have a setting already to show more advanced ?
18:40 benrob0329 pointing AT the dang thing should be enough
18:40 Shara yea, but it's rarely that straightforward
18:41 benrob0329 Especially once we get rotating boxes
18:41 benrob0329 *cough* *cough*
18:42 benrob0329 Its sort of like this, imagine that every time you looked at something, it had a black border around it
18:42 Shara the real world isn't made of cubes either
18:42 benrob0329 Now imagine trying to film like that
18:42 Shara yea, but someone filming is not a normal player
18:43 Shara So your need shouldn't decide the default. I'm not arguing an option wouldn't be nice, just that part
18:43 benrob0329 I leave the collision box on outline because its the most subtle thing we have
18:43 benrob0329 And its still can be very in-your-face at times
18:43 tenplus1 the crosshair shows u what you point at most times anyhoo :P so long as I have that I'm happy enough
18:44 Shara f1 turns it off
18:44 Shara So just use that to film
18:44 benrob0329 F1 turns almost everything off
18:44 benrob0329 Then idk what I'm looking at
18:44 Shara Well it certainly makes it clean
18:44 benrob0329 Yes, but bad for playing
18:44 Shara as is no visible box
18:45 benrob0329 I can see what I'm pointing at with the crosshair
18:45 benrob0329 I dont need a black box to shove it in my face
18:46 Shara the box also lets you know what's actually in range
18:46 benrob0329 If someone is playing mt for the first time
18:47 benrob0329 And they see the crappy collision boxes we have for mobs
18:47 benrob0329 don't you think that'll but a sour taste in thiet mouth?
18:47 benrob0329 *put
18:47 Shara I've never once heard someone complain about it
18:47 benrob0329 Well, now you have
18:47 Shara Then write a PR and let the devs decide?
18:48 benrob0329 After I spend a year learning c++
18:48 * tenplus1 adds an echo location feature where you can only sense things by sound... and it's default :DD
18:48 benrob0329 And then become familier with mt's source code
18:48 benrob0329 And then wait a year for it to be merged
18:49 Shara It's what I did when I wanted an option added. I didn't ask for it to be default though.
18:49 Shara Didn't take the devs long to add it either.
18:50 benrob0329 Your lucky then
18:51 sofar I wouldn't mind seing a "Node Highlighting - Off" option
18:51 sofar tbh node and entity highlighting style should become the same
18:51 Shara It would be very nice as an option.
18:52 Shara And since it's even directly on the settings tab, not at all difficult for people to change
18:52 benrob0329 True
18:52 Shara I'll even offer to take a look at it myself if no else has by the time I'm done with exams
18:54 tenplus1 tried to possess an anthro fox in creatures but it didnt work... only posessed his left leg...  can make him go in circles tho
18:54 Shara lol?
18:54 tenplus1 :P
18:54 Shara ten, that's the most random/weird thing I heard all day :D
18:55 tenplus1 :) I try
18:56 tenplus1 sofar: here's one for the "what happened a million years ago" thread: https://www.youtube.com/watch?v=dOjGD_0SUqw
18:57 benrob0329 I think that thread died
18:57 tenplus1 yep, "lost my muffin" won
18:58 benrob0329 heh
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19:02 Jordach joined #minetest-hub
19:02 Jordach lmao
19:02 tenplus1 hi Jordach
19:02 tenplus1 quassel seems a bit flakey of late
19:03 Jordach i misclicked
19:03 tenplus1 heh whoopsie
19:05 benrob0329 Hi Jordach
19:06 tenplus1 hrm...  american burger with bacon and peanut butter and pickle.... mmm
19:06 Fixer joined #minetest-hub
19:06 tenplus1 hi Fixer
19:07 benrob0329 tenplus1: *hurl*
19:07 tenplus1 noooooo, that sounds goood
19:08 tenplus1 no hurl
19:08 benrob0329 **hhhuuurrrrrrrlll**
19:08 tenplus1 ehehehehe
19:08 tenplus1 what's your fav. foody ?
19:08 benrob0329 Macaroni and Cheese :P
19:09 tenplus1 ooh, not had that in forever
19:09 tenplus1 five cheese mac n cheese................... with bacon n peanut butter :DDD
19:11 benrob0329 Chicken Bakon :P
19:11 benrob0329 *bacon
19:11 tenplus1 om nom nom
19:12 benrob0329 Man, that's embarrassing..I misspelled Bacon
19:13 * benrob0329 rewatches epicnesd of etheral
19:14 tenplus1 rewatched that the other day :P is well done
19:14 tenplus1 ethereal has improved biomes now... inc. swamp
19:14 Shara It still needs more :P
19:14 tenplus1 agreed
19:14 tenplus1 paramat: how are the cave biomes coming along ???
19:14 paramat there's an issue for rotating collisionboxes, there are problems with that. also there is an issue about showing boxes around entities
19:15 paramat erm haven't started yet
19:15 paramat underground decorations that is
19:15 tenplus1 hehe...  I do like the lighting fixes tho, illumishrooms are actually highlighting surrounding nodes on generation now :D
19:16 Shara paramat: got a link to the boxes issue by any chance?
19:16 paramat release is earlier than i had expected, so am assessing my priorities for work, so maybe underground decorations
19:17 tenplus1 ooh you got a date for release already ?
19:17 paramat sorry no, only 900 to search through though
19:17 paramat 4th June freeze May 21st
19:17 tenplus1 heh...  important fixes come 1st ... entity detach shoudl be one cause it's a common feature
19:17 Shara hehehe
19:18 tenplus1 texture changes can wait
19:20 tenplus1 and if possible finally add the find_node_near bool addition, that's gonna be a great feature for many mods
19:22 tenplus1 https://github.com/minetest/minetest/pull/5255
19:24 nerzhul https://www.youtube.com/watch?v=82QYuYgkygA
19:24 paramat for the boxes issue filter by 'feature request'
19:24 tenplus1 https://github.com/minetest/​minetest/pull/5293/conflicts <-- what conflicts ??????
19:25 paramat i think an option was suggested, but i'm not sure anything was agreed
19:27 paramat sometimes changes to nearby code can cause github to say there is a conflict
19:27 tenplus1 looks fine tho ?!?!
19:37 benrob0329 9/
19:38 benrob0329 Meant / to check if I was still connected
19:38 tenplus1 lol
19:57 RobbieF joined #minetest-hub
19:57 tenplus1 hi RobbieF
19:57 RobbieF \o
19:57 RobbieF Hey tenplus1
19:57 RobbieF so... what'd you think?!
19:57 tenplus1 funny video btw :P
19:58 RobbieF any feedback from your players?
19:58 RobbieF thanks buddy
19:58 tenplus1 you guys got lost for a bit :D
19:58 tenplus1 I've posted link in server and on forum for all to see
19:58 RobbieF We sure did!  :D
19:58 RobbieF heh cool
19:58 tenplus1 it's good you got some help tho :P we had a few admin on server at the time
19:58 tenplus1 bonny regen'd lucky block arena but you never got to see that
19:58 RobbieF wonderful.
19:59 RobbieF yeah
19:59 RobbieF well, it was fun all the same
19:59 tenplus1 yeah, banana!
19:59 Calinou hi
19:59 tenplus1 hi cal
19:59 Calinou going to sleep soon
19:59 RobbieF :p bananas and corn.
19:59 Calinou thank you, uni project
19:59 RobbieF hi calinou
19:59 tenplus1 ehehe, I gave manglefox70 crystal boots and pick if she ever goes back on
20:00 Calinou RobbieF: I ordered a Bluetooth headset a few days ago, btw
20:00 tenplus1 so she can keep up :D
20:00 Calinou with your code
20:00 Calinou will not arrive immediately (it was out of stock)
20:00 Shara hi RobbieF, was a godo video :)
20:00 Jordach good*
20:00 Shara good*
20:00 tenplus1 :PP
20:00 Calinou was a godot video :P
20:00 Shara Jordach: meow :P
20:00 tenplus1 you saw Skrote's roller coaster at the end, that's a fun ride btw
20:01 Shara Calinou: that would involve too much waiting :P
20:04 benrob0329 RobbieF: saw the video (some of it anyways)
20:04 benrob0329 You: "Hiiiiiii!!!"
20:04 benrob0329 Mangle: "hi"
20:05 benrob0329 Me: heh
20:06 tenplus1 was a fun video :D
20:06 RobbieF Woohoo Calinou! Thanks dude! Which headset you get?
20:06 RobbieF thanks Shara  :p
20:07 RobbieF Thanks Calinou also re. video
20:07 RobbieF tenplus1 I just wish I had a minecart! that looked AWESOME
20:07 tenplus1 I gotta refill the chest
20:07 Calinou I'll only have it in 1-2 weeks, but it is https://www.amazon.fr/dp/B00NBR6QMK/
20:07 RobbieF hahah benrob0329 it picked up from there!  LOL
20:07 Calinou I've tested wireless earbuds (using Bluetooth too) and they work on Linux, so the headset should be fine
20:07 RobbieF "Sexy Baby In Thong" scene = priceless.
20:08 tenplus1 ahaha yeah, was giggling at that one...  we have a weird selection of skins :D
20:08 tenplus1 we use to have Dr. Frankenfurter from Rocky Horror Show but removed that for the sexy black man
20:09 RobbieF :p
20:12 RobbieF Holy crap Calinou - those look INSANE! 3hz?!!!
20:13 RobbieF gonna loosen your earwax for you!  :p
20:13 benrob0329 Lol
20:13 benrob0329 Some people's car speakers 'll do more than that :P
20:14 Calinou RobbieF: specs mean nothing
20:15 Calinou I read a few reviews and audio quality seems to be decent, but bass boost adds too much bass (it's fixable with an equalizer anyway)
20:15 Jordach Calinou, http://www.juno.co.uk/products/technics-rp​dj1200-headphones-black-purple/349677-01/
20:15 Jordach tap the specs tab :^)
20:19 Calinou https://www.reddit.com/r/Programmer​Humor/comments/679c2n/how_many_memb​ers_of_stack_overflow_does_it_take/
20:19 Calinou hahahaha
20:19 Calinou this is so true, the best/most useful questions always end up closed
20:23 benrob0329 heh, that's a good one
20:28 Jordach /r9k/ has more useful discussions there; but be careful, theres plenty of autism
20:32 benrob03291 joined #minetest-hub
20:32 tenplus1 wb ben
20:34 tenplus1 niteall
20:44 Fixer Jordach: "plenty of autism" ? How you even detect it...
20:44 Jordach Fixer, /r9k/ is always full of autistic spergs like me
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20:54 RobbieF joined #minetest-hub
21:04 Megaf joined #minetest-hub
21:04 benrob0329 Hi MegaF
21:06 Fixer joined #minetest-hub
21:07 RobbieF night all.
21:07 RobbieF left #minetest-hub
21:09 benrob0329 ~tell tenplus1 http://freemusicarchive.org/music/T​ours/Enthusiast/Tours_-_Enthusiast
21:09 ShadowBot benrob0329: O.K.
21:09 Megaf heya
21:09 benrob0329 Hi
21:10 Megaf benrob0329, so. Yesteday I said I was going for a run
21:10 Megaf and 20 KM was my target
21:10 benrob0329 *nods*
21:11 Megaf it turns out, I was halfway my intended journey and was marking 14 KM already. I just thought to myself, Ok, I guess it will be a little more than 20 KM, and kept going
21:11 Megaf so in total, it was 28.68 KM :D
21:11 Megaf 3 hours and 15 minutes
21:12 Megaf Im quite proud of myself
21:12 Megaf :P
21:12 benrob0329 Wow! Nice
21:16 benrob0329 I'm thinking about making a cinematic of Xanadu
21:17 benrob0329 "The Xenial of Xandu"
21:19 benrob0329 ~tell tenplus1 how does "The Xenial of Xanadu" sound?
21:19 ShadowBot benrob0329: O.K.
21:27 Megaf are you the youtuber?
21:27 paramat joined #minetest-hub
21:28 rubenwardy joined #minetest-hub
21:29 paramat in the issue for optional entity selectionboxes there was strong support for 'on' by default, and i agree
21:30 paramat i want to bump the definable player collisonbox PR again, much needed
21:30 Shara I took a quick look, but couldn;t find the issue
21:31 paramat i don't know why the option did not happen, if i see it i'll link it
21:31 Shara was it just a case of no one making it?
21:32 Shara Might try it if so
21:38 benrob0329 joined #minetest-hub
21:43 benrob0329 MegaF: "the" YouTuber?
21:44 benrob0329 if you mean am I a YouTuber, then yes
21:47 benrob0329 If your wondering if I'm the YouTuber by the same name, then the answer is also yes
21:48 garywhite benrob0329: You want to make a Xanadu movie?
21:48 benrob0329 A Cinematic
21:48 garywhite What's the difference?
21:49 benrob0329 Something akin to the likes of https://youtu.be/t30o-dHo3R0
21:50 benrob0329 (Ill probably do the same for other servers as well, if they don't slow me down to 30 fps)
21:52 Shara Any specific mapgens or anything else you're looking for?
21:53 benrob0329 Not really, just interesting mapgen and builds
21:53 Sokomine if you want to do videos about xanandu - be careful. that server used to have a rule that didn't allow making youtube videos. i don't know if that's still in effect
21:54 Sokomine there's certainly a lot of intresting mapgen and buildings to be found there (and on other servers)
21:54 garywhite Nah, RobbieF made a video for TPS on Xanadu just over the weekend
21:54 Shara ethereal + valleys is still the combo I like best
21:54 Shara garywhite: Robbie had agreement in advance
21:54 Nathans21 joined #minetest-hub
21:54 benrob0329 Sokomine: you just have to ask first
21:55 garywhite That's my point
21:55 benrob0329 I've already spoken to 11 about it
21:55 benrob0329 He seems thrilled with thr idea
21:55 Sokomine ah, ok. i'm not familiar with making videos myshelf. just know that there's that strange rule there
21:55 Sokomine fine :-) there are very intresting places there
21:56 Sokomine lots of impressive mountains with very nice biomes
21:56 Shara Don't forget to give some other servers some love :P
21:57 benrob0329 Oh don't worry, I will :D
21:57 benrob0329 (Not forget)
21:57 Shara Hah, was just going to say something :P
21:57 * Shara is trying to wake up enough to look at selection box thing
21:58 * benrob0329 hands Shara a cuo of coffie, black
21:58 benrob0329 *coffee
21:58 * Shara shakes head
21:58 Shara Tea instead please
21:59 benrob0329 "Computer: Earl Grey, hot"
22:00 Shara That'll work :)
22:05 garywhite C:\>food.exe
22:05 garywhite C:\food.exe\> Beverage, Hot Chocolate
22:08 Shara gary, not helping :P
22:09 benrob0329 $ beverage -n "Hot Chocolate" -t "150f"
22:09 garywhite What?
22:09 garywhite Oh shoot, now I kinda want a hot chocolate for real
22:09 benrob0329 Heh
22:10 benrob0329 That was a *nix version of food.exe, but specialized for beveragez
22:10 benrob0329 *s
22:10 benrob0329 I swear I can type better on desktop
22:12 paramat Shara https://github.com/minetest/minetest/issues/4224 option exists
22:12 Shara benrob0329: there you do. Option is already there!
22:13 Shara paramat: if it's there, any reason it doesn't show in settings?
22:14 paramat the thread explains where to find it
22:14 Shara The dropdown option to select between node outligning/highlighting should surely also have that?
22:14 paramat it's in advanced settings
22:14 Shara But why wouldn't it be where the other options about that are?
22:15 paramat i guess because it's less used
22:15 paramat a setting has to be very important to be in basic settings
22:16 paramat https://github.com/minetest/minetest/pull/2738 is custom player collisionbox
22:16 Shara I don't care about it myself, but it seems very odd to omit it when there is a dropdown there with other options that it would be an either/or choice for
22:16 Shara There's three options but the settings tab shows only two of the three
22:17 Shara That makes it seem like the option doesn't exist
22:17 benrob0329 ^
22:17 paramat node highlighting is a very different thing though
22:17 benrob0329 then add a checkbox
22:18 Shara paramat: You pick one - highlighting, outlining, or nothing
22:18 benrob0329 Its important, so ot should be there
22:18 Shara They go together
22:18 paramat there's an option for no node highlighting?
22:19 Shara No, but you don't pick both highlighting and outlining, you pick one or the other I think?
22:19 Shara it's a dropping down, so you can only select one
22:19 Shara drop down*
22:19 benrob0329 Or add a checkbox right above it to completely disable it
22:19 Shara The third option, which benrob0329 wanted, would be "neither"
22:19 paramat yeah one or other, 'highlighting' is the boxlike aura
22:20 Shara neither seeming to be the show_entity_selectionbox = false
22:20 paramat this has nothing to do with entity boxes
22:20 benrob0329 But it does
22:20 benrob0329 Entity boxes are even more ugly
22:20 paramat many want node highlighting but not entity boxes
22:20 Shara hmm, no I see what paramat means I think
22:21 benrob0329 Then add two check boxes/a check box + dropdown
22:21 paramat yeah you can suggest it :]
22:21 benrob0329 Or make it settable per entity
22:21 Shara Need to test this a moment
22:21 benrob0329 which imo would be even better
22:22 benrob0329 Because soemtimes you need it, but sometimes you need it hidden
22:22 paramat since node highlight options are there in basic settings there could be an argument for entity box options too
22:22 paramat someone can open an issue
22:23 paramat it would use up the last bit of space in the menu
22:23 Shara I don't know if this option is what benrob0329 wanted
22:23 Shara because it only removes the boxes for entities, not the boxes for any nodes
22:24 benrob0329 its a start
22:24 Shara benrob0329: Was I right you wanted the node boxes gone too?
22:24 benrob0329 Yes, but those are less annoying
22:25 Shara paramat: that's why I was thinking it belonged in that drop down.
22:25 benrob0329 I would like both hidden tbh, but entities are a good start
22:25 paramat ok a 3rd option for no node selectionboxes is a separate issue
22:25 Shara Just add show_entity_selectionbox = false to minetest.conf to handle entities selection box
22:25 paramat it would fit in the dropdown
22:25 Shara I just tested and it works
22:27 Megaf joined #minetest-hub
22:27 paramat also, many seem to find the location of the setting weird, it could be moved
22:27 Shara Just seeing if I can work out how to add the setting he actually wants :P
22:28 benrob0329 Should be under graphics, no?
22:28 paramat might be best to first find out if devs would accept it in basic settings menu
22:29 paramat yeah network is not intuitive
22:29 Shara sofar already said he liekd the idea
22:29 Shara liked*
22:30 paramat maybe someone can open an issue for moving the setting to client->graphics
22:30 Shara I'm not talking about the existing setting
22:30 paramat i know
22:30 Shara But nevermind, I'll leave it then
22:31 sofar if entity highlighting could use the same settings as node highlighting, then that would be a win
22:31 sofar even if it just used the entity selection box and not the actual mesh
22:33 paramat bumped https://github.com/minetest/minetest/pull/2738
22:33 benrob0329 Brb
22:33 paramat blub
22:36 Fixer O_____o
22:36 paramat unfortunately that PR has major issues
22:36 benrob0329 joined #minetest-hub
22:37 Fixer paramat: found smth funny on v7 https://i.imgur.com/vNrSWAd.jpg
22:38 paramat wow a rare vertical cliff
22:38 paramat almost looks like a bug
22:41 benrob03291 joined #minetest-hub
22:41 benrob0329 ok, back
22:42 benrob0329 Polari was being wierd
22:43 benrob0329 also, i just updated to Gnome 3.24 \o/
22:53 paramat Shara didn't mean to discourage you, just best to discuss in an issue before doing the work. i'm not opposed to having entity box option in basic setting menu
22:54 Shara Sounds like sofar may have a better idea , and I wouldn't know how to start with that
22:57 Shara I'm not even completely sure I can find what's needed for what I was thinking of
22:59 paramat ok
23:00 paramat however applying the node highlight setting to entities cannot be done, as many want node highlighting while not having entity boxes
23:15 garywhite joined #minetest-hub
23:46 benrob0329 hi garywhite
23:48 garywhite hi
23:52 benrob0329 *sigh* Blender's VSE is just too slow
23:52 benrob0329 looks like im back to Kdenlive

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