Time Nick Message 00:12 benrob0329 Shit. 00:12 benrob0329 I lost more data than I thought 00:14 nore VanessaE: when pronoucing times suchas "19:00" in French I either say "nineteen o'clock" or "nineteen hours zero zero" (although I lot less often), but "nineteen hundred hours" sounds really weird 00:14 nore +' ' 00:15 benrob0329 Its called, "Americans trying to be cool by using 24 hour time" 00:27 VanessaE heh 00:27 VanessaE damn it, always when I want to point him to something. 00:28 VanessaE https://www.google.com/search?q=word+clock&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjklcuy47HTAhVj44MKHWJKCEAQ_AUICSgC&biw=1280&bih=884#imgrc=FyAXxRGrx0vXBM: 00:28 VanessaE http://www.tinkerelectric.com/wordpress/wp-content/uploads/2015/02/Blue.jpg 00:28 VanessaE these are becoming inexplicably popular... 00:32 * Jordach coughs 00:32 Jordach common core dumbs children 00:32 * Jordach coughs again 00:40 benrob0329 Common core is crap 00:41 VanessaE I don't know much about it, except that I understand it IS crap (teaching kids to add/subtract/etc on paper they way they'd do it in their heads is stupid) 00:43 benrob0329 Any ideas for a video? 00:43 benrob0329 I lost my lets play world :-( 00:43 benrob0329 I could do a cinematic video 00:43 benrob0329 Any mapgens that look amazing? 00:49 VanessaE sorry, I have no ideas :) 01:08 paramat mgfractal is neglected, there are fractal options and parameters to adjust 03:10 Zeno` VanessaE, they do it in their heads? 03:11 Zeno` I thought that's what calculators were for 03:11 VanessaE well you know, how people do "ok 25 + 32... 20 + 30 is 50... add the 05 makes 55...add the 02 makes 57" 03:11 Zeno` they do it like that on paper?! 03:11 VanessaE if I understand it right, yes. 03:11 Zeno` wtf for? 03:12 Zeno` that's a "in the head trick" 03:12 VanessaE instead of adding right-to-left with carry 03:12 Zeno` :/ 03:12 Zeno` well, that's... crazy 03:12 VanessaE yes, it is. 03:12 Zeno` What are they going to do when they have to add numbers in a different base? 03:13 Zeno` convert to base-10, do the silly way, convert back? :-o 03:13 Zeno` carries are kinda... fundamental if you ask me :/ 03:15 Zeno` Maybe they do the same with multiplication on paper (e.g. 54 * 4 => 50 * 4 + 4 * 4) 03:16 Zeno` => 200 + 16 => 200 + 10 + 6 03:16 Zeno` much easier 03:35 octacian Night all! 03:45 benrob0329 I still have no idea what to make a video of 05:04 benrob0329 sofar: https://jliljebl.github.io/flowblade/ 05:04 benrob0329 A non-KDE editot for you :-) 05:05 benrob0329 *editor 05:06 benrob0329 (Id reccomend getting the latest release, which just so happens to be in the official arch repos) 05:10 benrob0329 Hi nerzhul 05:10 nerzhul hi 06:03 sofar Flowblade is currently a 100% script application 06:03 sofar wut, lol 06:03 sofar nahhhhh 06:04 sofar Installing Flowblade 06:04 sofar Installing using .deb package 06:04 sofar nahhhhh 06:07 nerzhul what that ? 06:08 sofar he linked a new video editor 06:16 sofar #5619 07:01 Calinou hi 07:01 Calinou the new Nim site is live since yesterday, https://nim-lang.org/ 07:01 Calinou I designed it :) 08:01 shivajiva morning folks 08:06 Amaz Moring shiva :) 08:07 shivajiva Hi Amaz :) 08:09 Zeno` why am I banned from -project? 08:10 shivajiva because you are part of an elite club :D 08:10 Zeno` oh 08:10 Zeno` cool 08:10 Calinou hi Zeno` 08:10 Zeno` hi Calinou 08:11 Calinou Zeno`: I posted this a few hours ago, https://nim-lang.org/ :P (if you haven't seen it) 08:11 Calinou the Nim site went live, and I designed it :) 08:11 shivajiva basically anyone who's pissed OC off is banned from -project 08:11 Amaz Zeno`: You probably said something that could have been interpreted as being insulting to the supreme lord OC... 08:11 Calinou looks like I'm not banned, but I won't talk there anymore anyway 08:12 Zeno` ahh... I see 08:12 Zeno` LOL 08:12 shivajiva it's well presented Calinou.....for a few moments I considered learning Nim 08:12 Zeno` I should not have said "Hi" 08:13 Zeno` my bad 08:13 Calinou shivajiva: thanks :P 08:13 Calinou this is (IIRC) the 4th site I've done for an open source project 08:13 Calinou after Minetest, Godot, OpenRW, now Nim 08:13 Calinou it's a nice way to build a portfolio, I've found 08:14 Calinou it helped me get my internship quite a bit 08:15 shivajiva it keeps you busy and it's a good plan, especially if it has yielded :) 08:15 red-007 shivajiva, I got banned for getting annoyed at being insulted 08:16 shivajiva heh I got banned for exposing the silly game he was playing with me 08:20 Amaz [off 08:21 red-007 Amaz, you are really messing with the bot there 08:21 Amaz That's why it's a stupid design for keyboards to have enter right next to backspace :P 08:23 red-007 nice it did 08:27 nrzkt what the off fuck ? 08:30 tenplus1 hi folks 08:31 red-007 hi tenplus1 08:31 shivajiva Morning tenplus1 :) 08:31 tenplus1 hi red, shiva :P 08:32 Amaz Hello twelveminus1 :P 08:32 tenplus1 hi amaz 08:33 tenplus1 shiva ???? wut ???? 08:33 red-007 tenplus1, OC 08:33 shivajiva lol nicely done Amaz 08:33 tenplus1 ohh 08:41 Shara Morning all 08:41 shivajiva Hi Shara :) 08:42 tenplus1 hi Shara 08:43 Amaz Hello Shara 08:45 Shara How goes the day? 08:46 tenplus1 not bad thanks :) you ? 08:46 Shara Give it another hour or two and I can let you know 08:46 tenplus1 ehehe 08:47 tenplus1 was thinking of adding more seeds to farming redo, but planting the food itself is much easier for players :PPP 08:48 Shara I never liked the seeds much to be honest. 08:49 Shara The idea is nice, but in practice it just makes inventory management more annoying 08:49 tenplus1 yeah... kept seeds for wheat/cotton/barley/hemp only 08:50 shivajiva Blu farms on skyblocks from seed, seems some people like the whole process 08:51 tenplus1 I kinda figured the food itself contains the seed so why not plant the food item :P heh 08:51 tenplus1 still grows at same rate tho 08:55 shivajiva that's okay, we have tomatoes growing in the cracks in the floor of the greenhouse from fruit falling, it's natural enough ;) 08:55 tenplus1 heh 08:58 tenplus1 Q. since line_of_sight is glitchy with nodes like carpet, snow, plantlike etc. should I switch mobs api to only view full nodes as an obstruction ??? 09:02 shivajiva If it returns or enhances functionality it seems the way to go 09:03 tenplus1 in a way it does, but provides it's own glitches in the progress.... like mobs being able to hurt player through a slab wall 09:03 tenplus1 am trying to think of a better way to handle line of sight properly 09:04 shivajiva by the power of slabs I protect thee :) 09:05 shivajiva can you use orientation of the slab to determine if it's a wall? 09:05 tenplus1 the only other way I can think of is handling it entity bases... shoot a very small invisible entity from mob to player, if it hits player then it sees you 09:06 tenplus1 I could but then i'd have to check for rotation against tables etc... and the line of sight is checked a lot during mob fights 09:06 shivajiva cost of the entity route? 09:07 tenplus1 havent written that up yet, but it would save a lot of node checks... so am hoping faster 09:07 shivajiva that's encouraging in itself 09:07 tenplus1 current line of sight function has a facility for air and checking water nodes 09:08 tenplus1 but as soon as it hits water it gets node until hitting player 09:08 tenplus1 a single entity might be able to do it faster without any such checks 09:11 shivajiva it does sound worth trying, any plans to release knockback as a standalone? 09:11 tenplus1 knockback is part of playerplus mod... the whole mod is tailored to enhance player function and be 100% compatible with monoids and 3d_armor 09:12 tenplus1 it adds faster walking on ice, slower walking on snow and suffocation... also cactur hurts 09:12 tenplus1 *cactus 09:13 tenplus1 and gives a modding base for nodes around player without every other mod having to getnode 09:13 shivajiva wondered what the cost of checking the nodes around the player was, that put me off installing it 09:13 tenplus1 I use playerplus, 3d armor and ambiance on xanadu and each get nodes around player and still runs with 20+ players at 0.1 lag... it's negligable 09:14 tenplus1 I was going to rewrite 3d_armor fire nodes to use playerplus gets when running 09:14 shivajiva heh I'm sold then :P 09:16 tenplus1 enable playerplus and have a mob hit you :DDD 09:38 tenplus1 shivajiva: knockback still needs a little work though, gotta sort the rotation thing when punched 09:43 shivajiva is it because you only process yaw and not pitch ? 09:43 tenplus1 pitch is up/down ? no ? 09:44 shivajiva yea but as it's missing I wondered what effect it has asserting it again 10:08 nrzkt what the hell i have many connections on my servers and all slots are used 10:08 tenplus1 hi nrz 10:08 nrzkt many random names, 4 players per second try to join with a different name 10:08 nrzkt hi tenplus1 10:08 tenplus1 someone ddos'ing your server : 10:08 nrzkt CPU is very high but it works :p 10:12 shivajiva for the record I have been told by 2 different players my server reported itself as full when it wasn't 10:12 tenplus1 might be an issue in there somewhere 10:12 shivajiva I suspect so 10:15 Shara shivajiva: that's not rare 10:15 shivajiva it's the first time players have reported it 10:15 Shara DL can start reporting full at around 17 players already, while cap is 22 10:16 Shara RC can report it from about 24, while cap is 30 10:16 shivajiva that is weird 10:18 shivajiva is this specific to a version or have you experienced it across multiple versions? 10:19 Shara My two servers aren't even on the same version :) 10:19 shivajiva I thought that was the case 10:20 Shara DL is getting drowned in name-three number players lately 10:20 Shara 15 of the current 19 players are covered by this 10:21 Zeno` huh 10:21 Shara They rarely ever talk, never seem to show up again. 10:21 Shara I get worried they are maybe preventing the normal players connecting 10:22 nrzkt shivajiva: yeah i have same problem 10:22 nrzkt i have 17 players on the server but server reported 50 10:22 shivajiva wow 10:22 nrzkt limit = 50 10:22 nrzkt i think the count is totally wrong 10:23 shivajiva something is capping the cap 10:23 nrzkt i will verify later yes 10:24 Shara nrzkt: what exactly reports 50? 10:24 nrzkt i think it's connection thread limit 10:24 nrzkt i didn't see a rate limit in server thread 10:25 nrzkt hehe: https://gitlab.com/nerzhul/minetest/pipelines/7752035 10:25 nrzkt i added package dependency if pipeline works, it build, it package and it try to deploy :D 10:26 nrzkt oh 10:26 nrzkt i see the problem 10:26 nrzkt it's i nserver thread yes 10:26 nrzkt but it looks at CS_Created state, and this state can be very used if there are many awaiting sessions 10:29 tenplus1 *sigh* rotation is being a pain... still not working 10:29 nrzkt the session model of minetest is not very clear, maybe i will rewrite it a little bit in next release, i don't like clientiface model :( 10:30 nrzkt clientiface is a session manager for the server but sessions are not very clear, we have a remote player and player sao 10:32 shivajiva heh seems quite crucial the session manager can report the current ones 10:33 shivajiva Hi MFF ;) 10:33 tenplus1 hi Darcidride 10:33 Shara Would be nice for the cap to actually be the cap. 10:33 Shara Hello Darcidride 10:40 atorian37 how can I clear item frames from users that are not playing anymore? Even as I admin the frame still keeps there in the landsacpe. /clearobjects does not let me erase them. 10:41 tenplus1 the itemframes I use on Xanadu need to be protected instead of owned, that way admin can remove them : github.com/tenplus/itemframe 10:41 shivajiva worldedit 10:43 shivajiva I have a tendency to code access for server priv into stuff, like books, smartshops, itemfames etc 10:44 tenplus1 same :P even castle and homedecor containers respect protection_bypass for admin 10:44 atorian37 @tenplus1: thanks I have noted that and will think about using that one. 10:45 atorian37 shivajiva: I habe worldedit and try to use this first for that issue 10:45 atorian37 thank you all 10:46 shivajiva atorian37: make sure you use reset region before setting a pos with worldedit 10:47 Calinou hi 10:48 tenplus1 hi cal 10:48 shivajiva Hi Calinou :) 10:49 tenplus1 hi Fixer 10:51 tenplus1 is anyone handy with object rotation ? 10:55 shivajiva hmm the player rotates 90 degrees, disappears and slides back in like a setpos 10:56 tenplus1 am getting playeryaw before punch, attaching, setting connected entity to yaw and it still faces same direction... even set_attach rotation isnt happening... 11:01 tenplus1 fixed it... had to convert radians back into degrees for attached rotation.... dammit 11:01 tenplus1 why are all these commands using different rotational values ?!?!?!?!?! 11:01 shivajiva to trip modders up xD 11:02 tenplus1 it's highly annoying, and it's not documented that attached entity rotation needs degrees and not radians 11:03 shivajiva would you consider documenting it on the wiki? 11:04 tenplus1 github updated for playerplus... rotation fixed 11:05 shivajiva nicely thought through 11 :D 11:05 tenplus1 *shakes fist at math* 11:06 tenplus1 lol, I need a break now... gonna make lunch :) 11:07 shivajiva enjoy! 11:07 shivajiva I'll give it a test 11:08 tenplus1 :D 11:10 shivajiva rotation is fixed but the player still disappears and slides back for me 11:10 tenplus1 that part is how minetest handles detached players unfortunately... 11:10 tenplus1 I'll try to find a way to stop that also 11:11 shivajiva awesome :) 11:11 tenplus1 a new armor group called knockback can be added to tools to customize knockback effect without damaging player (check end of code for KB tool) 11:11 shivajiva k 11:12 tenplus1 which means that TNT and mob arrows can use similar to toss player around the map :D 11:12 shivajiva I thought that was where it was leading 11:12 tenplus1 we have iron golems on xanadu, when I get this working well enough I'll add and have it toss players into the air 11:13 tenplus1 and lucky block explosions throw you across the arena :D 11:13 shivajiva hehe the players won't know what's hit them 11:14 tenplus1 once a mob punches them they'll be wondering what changed :P 11:17 shivajiva I'd like to see this in the core if it can look visually correct for 2nd/3rd parties but that's not for me to decide 11:18 tenplus1 entity attachment is still somewhat glitchy 11:19 shivajiva I hope it gets attention at some point 11:20 tenplus1 its jsut the weird way it looks like the player teleports when detaching 11:22 shivajiva yea it's like they are there, displaced, not there and teleported in 11:23 shivajiva I wonder what vector the player has when not there 11:23 tenplus1 almost as if the player themselves re-arrives at that spot from spawn location ?!?! 11:24 shivajiva hence me wondering what the vector is at that point 11:25 tenplus1 prolly a good thing to move around spawn location and see where the player slides in from when hit... would verify 11:26 shivajiva or a couple of debug lines to print the vectors 11:26 * tenplus1 is more visual :PPPPP 11:26 shivajiva LOL okay 11:26 tenplus1 heh... try, test, try, test, try, test etc :P 11:27 shivajiva yes me too but when I get sick of losing it, I add the debug lines and move on :P 11:28 tenplus1 that was me earlier with the rotation thing... 11:29 shivajiva coders need to be tenacious and have the patience of a saint 11:29 tenplus1 now I know how attach rotation works I can simplify mount.lua for riding mobs 11:30 shivajiva :) 11:31 shivajiva need to test if the direction changes for the sliding in depending on where you stand 11:33 shivajiva nope the player always slides back from the same vector 11:34 shivajiva willing to bet it's 0,0,0 11:34 tenplus1 I wonder if entity dismount uses moveto instead of setpos code 11:55 tenplus1 wb nrz 12:11 tenplus1 hi Jordach 12:14 RobbieF Hi tenplus1-greetbot 12:14 tenplus1 hi RobbieF 12:14 RobbieF :p 12:14 RobbieF how are ya today? 12:14 tenplus1 not bad thx, you ?? 12:15 RobbieF great! 12:15 tenplus1 glad to hear :P 12:15 tenplus1 playerplus has been updated on github... fixed that damned rotation blitch 12:15 tenplus1 *glitch 12:29 Calinou original StarCraft has been released for free 12:29 Calinou but it doesn't seem to work in WINE, from what I've heard 12:29 tenplus1 yeah saw that the other day :))) great game... but they are remaking it for HD so will prolly charge for that one :D 12:31 Jordach inb4 dx12 12:31 Calinou inb5 dx13 12:42 tenplus1 hi NathanS21 12:42 NathanS21 hi tenplus1 12:43 tenplus1 got a mod for you to play with :) github.com/tenplus1/playerplus 12:43 NathanS21 looks interesting. 12:44 tenplus1 finally got player knockback working :P 12:45 tenplus1 your nssm 3.0 video was interesting :D 12:45 NathanS21 it was also very long 12:45 tenplus1 30+ minutes... heh 12:46 NathanS21 but when you break it down, there were about 30 mobs, so each mob didn't really have that much time. 12:47 tenplus1 you werent kidding about the snow glitch though... turns out minetest's line_of_sight feature is kinda glitchy around flat nodes and plantlike items 12:48 NathanS21 Yep, I've exploited that in many cases 12:48 tenplus1 I could remove line_of_sight for attacks but that would mean mobs could reach through solid walls and hit player... no good! 12:48 NathanS21 sometimes when you're on the snow you can't take damage and can take on the strongest of mobs without any worries. 12:49 NathanS21 handy little pro tip, to beat all the noobs :D 12:49 tenplus1 eheheh 12:49 tenplus1 am looking into solutions tho... 12:49 tenplus1 matter of time 12:58 tenplus1 hi CWz 12:59 CWz Ello 13:05 shivajiva tenplus: confirmed player is detached at 0,0,0 13:06 tenplus1 that's a definite glitch... 13:06 tenplus1 so player entity is re-added at 0,0,0 and moved to detatchment position 13:07 shivajiva yup that is wrong for sure, stand at that point and hit a player and there is a slight reset but no sliding in 13:08 tenplus1 we should add an issue to mt-engine 13:08 shivajiva agreed :) 13:09 shivajiva your code exposed it so I think you have the honour 13:10 tenplus1 heh, thx :P adding now 13:12 Wayward_One hi all :) 13:12 shivajiva Hi o/ 13:12 tenplus1 hi Wayward_One 13:13 tenplus1 https://github.com/minetest/minetest/issues/5620 13:13 tenplus1 can you view shivajiva and see if there's anything else I shoudl add 13:24 shivajiva that covers the issue, all you can add is that it was tested visually at 0,0,0 13:25 tenplus1 many thanks for the testing assist btw :PP 13:26 shivajiva i's easy to replicate the issue, that will help, you're welcome :) 13:26 tenplus1 checking c+ code for the set_detach command... 13:27 tenplus1 hrm https://github.com/minetest/minetest/blob/f6da7b3fda5bbb793c7795a228ea6f2602b93fbe/src/script/lua_api/l_object.cpp#L733 13:28 shivajiva LOL 13:28 shivajiva aye that would do it 13:29 tenplus1 setAttachment(parent->getId(), bone, position, rotation) 13:30 shivajiva want to compile and test it? 13:31 tenplus1 I wouldnt know where to begin... never compile mt, just download and install 13:33 shivajiva a trick missing from your bag :P 13:33 shivajiva windows? 13:34 tenplus1 nah linux... lubuntu 17.04... I keep machine lite on purpose for mods/web 13:34 shivajiva then its trivial, you're just holding back on us =) 13:36 tenplus1 ehehe... code just needs to set entity pos before dismounting player and make them appear right there... shouldnt take too long to fix 13:40 tenplus1 brb, testing live usb 13:53 tenplus1 allo 13:53 nrzkt allo ? 13:53 tenplus1 allo = hello :P 13:53 tenplus1 ehehe 13:54 tenplus1 tested Xubuntu 17.04 ... really good Os, nice desktop but I prefer the lightness of Lubuntu 14:12 tenplus1 hi paramat 14:29 tenplus1 hi benrob0329 14:29 benrob0329 Hi ten 14:52 tenplus1 hi fixer 14:55 Jordach m e o 14:55 tenplus1 *w 14:55 tenplus1 :P 15:00 sfan5 you read what chat 15:01 benrob0329 Backlog, I had irc connected overnight 15:05 benrob0329 Hi octacian 15:05 tenplus1 hi octacian 15:06 octacian hey tenplus1, benrob0329 15:08 Calinou benrob0329: backlog. the bane of my existence. 15:08 Calinou I realize people talk about interesting things only when I'm asleep, and when I come back, they left :P 15:09 Jordach Calinou, i'm in GMT+0 BST yet my sleep cycle is US Midlands 15:13 Jordach http://i.imgur.com/ESkW6zP.jpg 15:13 tenplus1 ? 15:13 * tenplus1 likes stuffed crust 15:26 tenplus1 hi red 15:29 paramat good grief, tobyplowy is so annoying :P 15:29 tenplus1 lol, what's happenin ? 15:30 paramat just the usual 15:41 paramat i put so much time and effort into dealing with his comments and issues but it is seeming like a waste of my time, i may have to ignore for my sanity 15:41 tenplus1 is this on github ? 15:41 paramat yes MTG 15:41 tenplus1 checking :P 15:42 paramat don't bother, it's more a long term thing 15:42 tenplus1 lol 15:44 tenplus1 +1 on tin addition :) you changing bronze tools to suit also ? 15:44 paramat well they need to reward the extra effort somehow 15:44 paramat not sure how though 15:45 tenplus1 same strength as steel but lasts twice as long... 15:45 tenplus1 that's why I always crafted bronze tools on Clips, cause they lasted longer 15:46 paramat clips? 15:46 tenplus1 Clips Server... was one of the 1st anarchy servers I learned mt on :P 15:48 tenplus1 hi sniper338 15:48 benrob0329 Why are anarchy servers so popular? 15:48 tenplus1 hardcore training... taught me a lot... 15:49 benrob0329 I suppose 15:50 Wayward_One I remember Clip's 15:51 tenplus1 :P so many griefers on that one... in the beginning no matter what I built they would destroy and cover me in lava... was so funny 15:53 Wayward_One Heh, that's why my last house on there was in the middle of an underground lava lake :3 15:53 tenplus1 sweeeeet... I had a mine that went to -1200 and at each 250 step built a base with trees n farms :D enjoyed it there 15:54 Wayward_One Nice 15:57 tenplus1 that was where Protector Redo was born :P muhaha 16:00 creative_rut meep 16:00 tenplus1 hi creative_rut 16:00 tenplus1 aka benrob :P 16:00 creative_rut Heh 16:00 creative_rut My nick shows my current state of mind 16:01 tenplus1 what ya working on ? 16:01 creative_rut Nothing currently 16:01 creative_rut that's the problem 16:01 tenplus1 heh, you'll think of something :D 16:01 creative_rut I have thing I want to do, but nothing I can bring myself to do right now 16:02 creative_rut *things 16:03 creative_rut Like, the tardis mod, or learning C, or making a video, etc 16:03 creative_rut Renaming a subgame 16:03 tenplus1 heh, yeah forgot about that one... you gotta remove minetest_game and move it's contents up 1 level 16:04 creative_rut Granted, it doesn't help that I lost a good weeks worth of work on an animation 16:04 Krock hello tenplus1 16:04 tenplus1 ouck, wit happened 16:04 creative_rut Hi crock 16:04 tenplus1 hi Krock :PPP 16:04 Krock ouch, gotcha 16:05 creative_rut Well, I got back from vacation 16:05 creative_rut And my computer didn't boot 16:05 tenplus1 windows ? 16:05 creative_rut Linux 16:05 tenplus1 oooh, that not good... which distro ? 16:06 creative_rut KDE Neon 16:06 creative_rut (Ubuntu based) 16:06 tenplus1 havent used the latest one for that... looked good 16:06 creative_rut I was like, ok I can just reinstall (my home folder is on a seperate drive) 16:07 creative_rut So I pop in my Antergos usb stick (been using it on my laptop, pretty happy with it) 16:08 creative_rut And I get everything installed 16:08 creative_rut And it boots, good. 16:08 creative_rut But I can't log in 16:08 tenplus1 kewl, I like how easy it is to fix a linux install :D 16:08 tenplus1 ooh, just got the last line tho :P hah 16:08 tenplus1 did you use same name/pass ? 16:09 creative_rut So I switch to a tty to check dotfiles 16:09 creative_rut Yes 16:09 creative_rut Itd log me in, and then boots me ou 16:09 creative_rut *boot me out 16:10 tenplus1 hi kaeza 16:10 creative_rut So I fugured some config was messing with it 16:10 kaeza hello tenplus1 16:10 tenplus1 did you delete configs to get it working ? 16:10 creative_rut No, because apparently I had checked the "encrypt home foldet" option 16:10 tenplus1 ahh 16:11 creative_rut Which uses encryptfs 16:11 creative_rut Which I have no idea how to mount 16:11 creative_rut Its supposed to come preinstalled 16:11 creative_rut But the tools weren't there 16:12 tenplus1 oof... tried encrypting fs only once and was too slow 16:12 creative_rut So I was like "I have a backup, I can just wipe it!" 16:12 creative_rut Nope, backup is slightly out of date 16:12 creative_rut I lost a weeks worth of work 16:13 tenplus1 crap 16:13 creative_rut yeah, I think that was the nail in the coffin 16:13 creative_rut that project is now officially dead 16:14 tenplus1 shame dude... that's why I store everything on github... 16:14 creative_rut Things I did in that week: 16:14 creative_rut Redid walk cycle 16:15 creative_rut Animated a few bits 16:15 creative_rut downloaded some videos for a flyby thing 16:15 creative_rut lined those up 16:15 creative_rut *sigh* 16:16 tenplus1 duuuuuuuude 16:20 tenplus1 you can redo it, better than before 16:42 depressed Back 16:42 depressed I suppose I could 16:42 tenplus1 wb 17:06 benrob0329 https://forum.minetest.net/viewtopic.php?f=12&t=2021 17:06 benrob0329 This could make a nice video 17:07 tenplus1 lolol, I played that a while back :D 17:08 tenplus1 problem is the dropbox download account isnt there anymore, so no download./screenys 17:08 benrob0329 aww 17:08 benrob0329 We need adventure maps!! 17:09 tenplus1 agreed 17:09 benrob0329 Someone make an adventure map, and ill promote it :D 17:09 tenplus1 the basic_machines mod can be used to make some amazing adventure maps... they have the ability to detect, move, afect all sorts 17:09 benrob0329 couldn't mesecons do the same? 17:10 tenplus1 yes although I think bm's detector does more 17:10 benrob0329 Mesecons + digilines + moremesecons + digistuff 17:11 tenplus1 = laggy 17:11 benrob0329 Maybe on a netbook 17:11 tenplus1 https://forum.minetest.net/viewtopic.php?f=12&t=15876 17:13 benrob0329 I think I might have tried one of those and it crashed on startup :-/ 17:13 benrob0329 Might have been a different one though 17:15 tenplus1 looks like adventus series is parkour and not adventure map 17:15 tenplus1 bah! 17:15 benrob0329 Floeblade is my new favorite editor: https://images.discordapp.net/.eJwNyckNwyAQQNFeuLONWYzbSAEWwgQsGcaCySlK7_HtP_0v-4yLbawS3XOT8jhnwnGISThiyaIglivH-5wiYZORKKbacqcpwSzKWnA-GDBhfSAXZYxVzqlneO8haPlKI-c-K9L-Hth2UNpzZbgOOwC369Pi7oX9_kEfKjk.qFRW3NJrkhPspJ3DY7jUCdjmbNo 17:16 tenplus1 looks pretty good 17:17 Krock yeah, nice link. it's so short 17:17 tenplus1 hehe 17:18 benrob0329 lol 17:18 red-007 https://www.youtube.com/watch?v=LA_DrBwkiJA 17:20 tenplus1 regnam3 uses sneak glitch... dunno if it would still work with new changes 17:20 Krock red-007, where do they all get the numberphile paper from?! 17:20 red-007 dunno 17:20 red-007 the ending is great 17:21 benrob0329 I shoukd redo my minetest skin 17:21 tenplus1 C to printable x86 ? 17:21 benrob0329 That wouldnt make a very good skin.. 17:22 benrob0329 o/ nerzhul 17:23 red-007 http://www.cs.cmu.edu/~tom7/abc/paper.txt 17:23 tenplus1 *watches* 17:27 benrob0329 You know, I nevr though about how strange it seems that we move a 3d camera on a 2d plane 17:28 tenplus1 :p you been watching computerphile again ? 17:28 benrob0329 Nah, just thinking 17:28 tenplus1 ehe 17:43 Krock red-007, didn't expect to be rickrolled 17:44 tenplus1 haaah 17:45 tenplus1 that was pretty good 17:45 paramat tenplus1 you do know there is now an option for using old move code (old sneak)? 17:47 tenplus1 ah, that made it in already :) kewl 17:48 Shara Thanks for that, paramat :) 17:49 paramat there's surprisingly little fuss on the forum about new sneak code, maybe lots of players have already left MT :] 17:51 tenplus1 o.O 17:53 benrob0329 Gosh darn peer resets 17:53 tenplus1 lol 17:53 Krock peer is evil but this time you should sue ping. 17:53 Jordach connection reset by beer 18:11 tenplus1 Mobs Redo API updated on git (line_of_sight function only counts 'normal' nodeboxes as obstruction, fixes snow glitch) 18:11 tenplus1 this also means that using glass panes for windows, mobs can see you through pane and attack 18:26 tenplus1 crap, shark ate me!!! 18:27 shivajiva tenplus1: compiled and tested :P 18:27 tenplus1 that was quick :) how'd it go ? 18:27 shivajiva works :) 18:27 tenplus1 wb ben 18:27 tenplus1 ooh! can you add a pull for the change :))) 18:28 shivajiva the player just shoots back now ;) 18:28 tenplus1 sweeeeet! :P 18:30 shivajiva hmm better pass it by a dev me thinks before getting shot down 18:30 tenplus1 good point, although I would up the pull anyhow, devs see it there :D 18:33 benrob0329 A pull for what? 18:33 tenplus1 detatching from entity slide effect... 18:33 benrob0329 Ahh 18:33 benrob0329 As in when you rejoin? 18:34 tenplus1 only detatching from things like boat/cart/animal/kb 18:34 shivajiva detaching from an entity currently drags you back from 0,0,0 18:38 shivajiva creates a slide effect as the player is placed at the correct vector for the detach 18:38 tenplus1 wb paramat 18:39 shivajiva Hi paramat 18:51 benrob03291 !ping 18:51 ShadowBot pong 18:56 red-007 !pong 18:57 benrob03291 ping 18:58 Krock shouldn't that be -ping? 18:58 benrob03291 ~ping 18:58 ShadowBot pong 18:58 benrob03291 !ping 18:58 ShadowBot pong 18:58 benrob03291 -ping 18:59 benrob03291 +ping 18:59 benrob03291 ¶ping 19:01 benrob03291 „Oll3H„ 19:01 tenplus1 !ping 19:01 ShadowBot pong 19:02 * Shara thinks something smells bad 19:02 * tenplus1 hides 19:02 * benrob03291 puts his shoes back on 19:49 shivajiva https://github.com/minetest/minetest/pull/5622 19:51 tenplus1 sweeeeet! thanks shiva :)) 19:51 shivajiva thanks tenplus1 :) 20:08 tenplus1 nite folks :D 20:10 sofar shivajiva: could you write what it actually fixes? 20:10 sofar in the PR? 20:25 shivajiva sofar: done 20:27 sofar cool, that's really clear now 20:28 shivajiva sorry I was juggling bedtime so it was rushed 20:30 sofar no worries 20:31 sofar just making sure it gets the review it deserves 20:37 shivajiva :) 22:31 rubenwardy Please may a moderator unpin this as it is not longer relevant (ie: it's not illustrated, and the wiki contains all the info now): https://forum.minetest.net/viewtopic.php?f=10&t=2870 22:31 rubenwardy and also add a link to http://wiki.minetest.net/Setting_up_a_server at the top 22:37 Brackston Thank you rubenwardy 22:51 rubenwardy anyone know how to spawn a chicken using mobs redo? 22:51 rubenwardy neverming 22:51 rubenwardy found it in the creative inventory 22:51 rubenwardy was expecting it to have spawner in its name 23:03 Fixer rubenwardy actually playing game? 23:05 Fixer gn & hf