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IRC log for #minetest-hub, 2017-04-13

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Time Nick Message
00:28 benrob0329 Huh, nvm
00:31 octacian joined #minetest-hub
00:31 octacian How can I make a player no longer take damage for my gamemode mod?
00:31 octacian I'm guessing that my best option is to add immortal armor group to the player entity as AFAIK there is no way to entirely disable damage
00:34 octacian huh, seems as though it isn't possible at all.
01:29 sofar that's something we need to get right in the modding base
01:31 nore sofar: when do you want to begin to work on that interesting singleplayer game btw? :)
01:41 sofar oh christ, when I stop committing to other projects and finish one?
01:41 sofar :)
01:41 sofar dinner, afk
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02:26 VanessaE sofar: +1 for your description of the separate PB&J Pup mod :)
02:27 sofar lol
02:27 sofar glad someone noticed
04:45 sofar github.com/minetest-mods/skybox
04:45 sofar https://youtu.be/-m3HFGJ--Ig
05:06 octacian sofar: interesting singleplayer game? I'm hooked..?
05:09 VanessaE sofar: can it cross-fade over the course of the day?
05:09 octacian sofar: interesting mod!
05:10 octacian sofar: what's the music your using in the background? It sounds perfect for one of my upcoming mods
05:24 sofar VanessaE: no, it can't
05:25 VanessaE too bad.  looks great though
05:25 sofar you'd have to fade some other way
05:28 VanessaE sofar: I might...suggest you convert those textures to jpg
05:28 VanessaE they're a bit on the heavy side. ;)
05:30 sofar this is obviously a prototype mod
05:31 sofar MT doesn't render jpg?
05:32 VanessaE sure it does.
05:32 sofar OY
05:32 VanessaE http://i.imgur.com/Xi6fvN1.png
05:32 sofar 102mb -> 17mb if jpg
05:33 VanessaE and you can compress the everloving shit out of them too, since you can't get up close to them
05:33 VanessaE (say 60% quality or so)
05:36 sofar I'll do that in a bit and force push over the old textures
05:36 VanessaE k
05:36 sofar I assume you like it :)
05:37 VanessaE indeed so
05:38 VanessaE one minor critique: fog colors in skyboxes 4-6 are too bright (especially 6)
05:40 sofar they're easily changed
05:40 VanessaE I'm sure.  just thought I'd point it out.  great work
05:40 sofar light level, or color?
05:40 sofar or light level of the fog?
05:40 VanessaE I guess the light level
05:40 VanessaE (the hues are just about right)
05:42 VanessaE or no
05:42 VanessaE the colors
05:42 VanessaE (I misunderstood "light level")
05:42 VanessaE e.g. in skybox six, stuff fades to pretty close to pure white, which is too bright relative to the clouds
05:44 VanessaE sorry to be confusing :)
05:47 VanessaE what happens if the skybox image has alpha?
05:50 VanessaE (obviously it couldn't be jpg then ;) )
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05:51 sofar no idea
05:52 sofar I tried to match to the horizon colors
05:52 sofar but you can't match everything irregardless
05:52 VanessaE just curious.  I was thinking from the standpoint of "generic clouds" with the rendered sun and moon showing/moving behind them (which HDX replaces with images)
05:52 VanessaE no worries
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07:23 Krock joined #minetest-hub
07:41 lumidify joined #minetest-hub
08:08 Shara Hi all
08:09 nerzhul hi
08:14 Krock hello Shara
08:15 atorian37 joined #minetest-hub
09:12 tenplus1 joined #minetest-hub
09:12 tenplus1 hi folks
09:17 Shara hi ten :P
09:17 tenplus1 Hi Shara
09:20 tenplus1 hows the day ?
09:20 Shara Played with skyboxes, so I guess darker than normal :P
09:21 tenplus1 lol
09:21 Shara how about there?
09:21 tenplus1 not long awake...  nomming porridge :P
09:22 tenplus1 might work on mobs api today... I want them to climb uphill properly
09:23 Shara :)
09:24 tenplus1 will up stepheight to 1.1 by default so they climb/follow ok and reduce jump heights
09:24 Shara sounds good
09:25 Shara away for a bit now though
09:25 tenplus1 okie :P
09:56 mogeid joined #minetest-hub
10:05 Fixer joined #minetest-hub
10:05 tenplus1 hi fixer
10:06 Darcidride joined #minetest-hub
10:06 tenplus1 hi Darcidride
10:17 Darcidride Hi tenplus1
10:18 Darcidride Hi everyone :)
10:18 Darcidride Hi shivajiva (sorry for yesterday, i was very busy)
10:18 tenplus1 latest minetest daily has a huge memory leak
10:18 tenplus1 ran singleplayer for 10 minutes while memory filled up and lagged the game down to 2fps
10:19 Darcidride A chance that MFF servers runs only with stable releases :)
10:44 paramat joined #minetest-hub
10:44 tenplus1 hi paramat
11:13 * Shara sneaks back in
11:14 tenplus1 wb Shara
11:14 Shara Thanks :)
11:15 tenplus1 Mob Redo API updated with changes...  recommend fences to be 2 high to stop breakouts :D
11:17 Shara :)
11:49 CWz are free webhosts at least somewhat reliable
11:49 tenplus1 hi CWz, no idea, sorry
11:50 Fixer hi
11:50 CWz ello
11:52 Jordach joined #minetest-hub
11:52 tenplus1 hi Jordach
11:53 Shara CWz: Depends how lucky you get
11:53 CWz Luck...
11:53 Shara I've been using one free webhost for years without problem
11:53 CWz which one is dat
11:53 Shara But did make several accounts there before one suddenly performed fine
11:53 Shara Honestly... I don't remember :D
11:53 Shara I only ever use ftp to access it
11:54 CWz bwa bwa bwa bwa BWwwwaaaa
11:56 Calinou free webhosts are not reliable at all usually
11:56 Calinou save for GitHub/GitLab Pages
11:56 Calinou which do only static hosting though
11:56 tenplus1 bbl
11:56 tenplus1 left #minetest-hub
11:57 Shara I got lucky on the one I use. Can't check what it was with from here, but it rarely ever goes down
11:57 Shara I wouldn't 'recommend' them though, as no one else seemed to have the same luck
12:08 * CWz was walking though  forest when suddenly he was attacked by a Karmic Kuala and a Maverick Meerkat.
12:13 CWz Luckily i had my trusty Trusty Tahr and precise pangolin to aid me, though Rose, Maya, Qiana, Serena and that Natty Narwhal  weren't very helpful
12:48 Jordach Minetest is practically farked on Android 7.1.1 http://imgur.com/a/fJWEP
13:17 sniper570 joined #minetest-hub
13:29 Jordach there
13:29 Jordach https://gist.github.com/Jordach/​a410acaee4c7290339a4f03d97c643d2
13:29 Jordach stairs and slabs with 100% less stupidity
13:30 Jordach it works exactly the damn same, minus the inane code used for slabs to do everything
13:30 Jordach (i forgot to add recipes, but that can be fixed
13:37 Jordach http://imgur.com/a/NQUh9
13:37 Jordach :D
13:38 Jordach no screwdrivers needed
13:38 Jordach and uses the same registration for MTG compat since sofar doesn't want to touch the evils inside that
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15:35 sofar joined #minetest-hub
15:39 Darcidride joined #minetest-hub
15:50 Wayward_One Hi all :)
15:50 rubenwardy joined #minetest-hub
15:53 Shara Hi
15:56 nore hi all ^^
15:58 Shara Hi nore
16:20 benrob0329 sofar: dang, that's pretty neat!
16:21 sofar what is?
16:21 sofar skybox mod?
16:23 * Shara was also working on skyboxes last night
16:24 Shara Mine are lazy ones currently though. Rather than pretty ones.
16:25 sofar the skybox mod has an api that alllows you to easily add more
16:26 benrob0329 sofar: yes
16:26 Shara Well, I need these to work a very specific way, so an API written for anything else probably won't help
16:28 Shara I just keep wishing for a way to have an animated sun/moon in custom skyboxes.
16:29 rubenwardy would be nice to have smooth transitions between times of day and weather events
16:29 rubenwardy but I imagine that would require shaders for performance
16:29 Jordach_ joined #minetest-hub
16:29 rubenwardy of at least some custom rendering thing
16:29 sofar I think you can do smooth transitions, but it will use texture composing
16:30 Shara Even just a sun and moon beyond the default skybox would be nice
16:30 sofar sun/moon and clouds need to be rendered in front of the skybox though
16:30 sofar I think that just just the wrong way around atm
16:30 rubenwardy are textures  (ie: those made by composition)  ref counted? Ie: will you get memory leaks if you make a load of different compositions
16:30 benrob0329 Smooth time transitions would be nice as well
16:31 rubenwardy or some other form of GC
16:31 atorian48 joined #minetest-hub
16:32 Darcidride joined #minetest-hub
16:33 benrob0329 sofar: can you increase the amount of chat log weechat saves?
16:34 sofar don't use weechat
16:49 sofar ohh nice, tenplus1 asking me to take down a video
16:49 benrob0329 ?
16:50 benrob0329 sofar: why?
16:50 sofar I guess whacking a few rocks on xanadu isn't ok to video
16:50 benrob0329 Also, forums mods: there's a bunch of bot spam in offtopic
16:54 sofar well it's his loss, I guess he doesn't want free publicity
16:58 sofar can't take it down until I get home later, he'll have to suffer the whole day
16:58 * sofar & meetings
17:02 paramat smoothly varying skybox can be done now but it has to be a uniform colour
17:02 tenplus1 joined #minetest-hub
17:02 tenplus1 hi folks
17:04 Shara Hi ten
17:04 Krock hi tenplus1
17:04 Shara Hmm, paramat how do you mean?
17:04 tenplus1 hi Shara, Krock :)
17:05 Shara I don't think it matters so much here, since I'm aiming to switch the skybox while the player can't see it, but still curious
17:22 sofar the thing you can do is compose the skybox images
17:23 sofar and then do lots of little steps
17:23 sofar but it'll still be choppy even with e.g. 256 steps
17:23 Jordach_ sofar, not just be smart and use the dynamic sky for colouring?
17:23 sofar plus we'd need new texture modifiers I think
17:24 sofar just having clouds in front of the skybox would be nice
17:25 Jordach_ https://public.etherpad-mozilla.org/p/MT-skybox
17:25 Jordach_ ^ jot your ideas down then
17:26 sofar tenplus1: I am neither legally obligated to take down the video, nor do I feel that I violated anyones IP or copyrights in making that video. But, since you're hell-bent on losing on free publicity for your own project, I'm marking the video private. Your loss, not mine. Have a nice day.
17:27 tenplus1 sofar: Shinji is particular who makes videos, it's a private server using his rules...  gotta respect those if you play tehre
17:27 sofar ban me, I could care less
17:27 * Shara sighs
17:27 tenplus1 why so hostile ? it's a server rule...
17:28 Jordach_ it's a null one that can't be enforced
17:28 nore wait, it's not allowed to make Xanadu videos? :/
17:28 Jordach_ i might not be able to stop people running their own instances of SP servers
17:28 Jordach_ but i'll damn run a good big
17:28 Jordach_ +one
17:28 sofar it's an open source game with open source content, in an open world where everyone can make videos and post them in places you can't see
17:28 tenplus1 the rule board states i 8 languages to ask permission before recording for youtube
17:28 Shara Jordach_: yea, that's why on my servers I merely request that people talk to me before filming.
17:29 paramat erm ..
17:29 nore Jordach_: same with what we intend to do with itb :)
17:29 Jordach_ nore, i understand the need for DRM, ;)
17:30 tenplus1 it's mostly for player privacy while playing on a private server... they dont want chatter leaking onto youtube
17:30 paramat Shara https://forum.minetest.net/v​iewtopic.php?f=11&t=6854 like this
17:30 nore Jordach_: heh, the code will be public, the map won't :)
17:30 Shara paramat: thank you :)
17:31 paramat current skybox code allows frequent and very fine changes in sky colour linked to time of day
17:31 Shara Ugh... now I want to add weather to this thing. Like it wasn't complicated enough :)
17:32 tenplus1 lol, weather always looks nice until you feel the lag :D ehe
17:32 Shara Lag might not be an issue in this case.
17:33 Shara I'm mad enough that I'm planning a server which will probably get hardly any players ever. :)
17:33 tenplus1 :P
17:33 * Jordach_ will dispense monetary bonuses for assisting with Solar Plains
17:34 Shara Jordach_: I doubt you'd want my messy code :P
17:34 paramat i really should do rain this way too, with a few particles and dark sky
17:35 rubenwardy I wouldn't play on a server that banned making videos.  Requiring you to tell people you're recording or not to record chat is fair enough, but otherwise is just unreasonable imo
17:35 Shara paramat: my main issue with weather mods is interference with visibility
17:35 Shara Also rain usually looks bright blue in most I saw, which is just silly
17:35 rubenwardy Particles are incredibly inefficient
17:35 rubenwardy instead of batching particles, or using irrlicht particles,
17:36 paramat heh well particles have to be kept minimal in number so visibility can be kept good
17:36 sofar csm particles are fantastic, though
17:36 sofar just look at my csm torch particle video
17:36 * Shara wants thunder storms
17:36 nore oooh, with csm particles we can do better rain
17:36 rubenwardy we instead implement our particles ourself which send each particle to the driver one-by-one
17:36 rubenwardy o bad
17:36 nore no lag
17:36 Shara nore: please please please :P
17:36 sofar nore: yes, didn't you see my particle count test?
17:36 sofar also a video
17:36 nore sofar: no, never
17:36 nore link?
17:36 sofar sec
17:37 rubenwardy don't see how particles would cause server lag
17:37 sofar https://www.youtube.com/watch?v=pUuNY3TAJqs
17:37 paramat https://youtu.be/iIg2ElH7PrA?t=112 see this rain, lightweight and not visually intrusive
17:37 sofar (ignore the choppy video, I had set recording to 60fps and it was too much for obs)
17:37 paramat that video has inspired me to work on rain again
17:38 sofar https://www.youtube.com/watch?v=sCEYomGL8Lk
17:38 Shara paramat: it's okay, but still so blue
17:38 sofar the choppyness in the rain particle test video is to determine where it is smooth
17:38 paramat the ground is smoking :]
17:38 sofar so it's a performance test (which is why I restart to change the count)
17:38 sofar also: commentary audio explains
17:39 paramat and the rainfall sound is lovely, so soothing
17:39 paramat sorry, i watched with no sound
17:40 nore the rain on the ground is strange :)
17:40 rubenwardy this is my inspiration: https://www.youtube.com/watch?v=Rkydse1LVX0
17:40 sofar actually, I just noticed I typed in chat for commentary
17:40 rubenwardy (cover your eyes paramat)
17:40 paramat lol
17:40 rubenwardy especially 1 min in when it gets lighter
17:40 tenplus1 wow ruben, that looks amazing
17:41 * nore wants moddable rendering :)
17:41 Shara rubenwardy: yes, have seen it before
17:41 Shara I'd love weather effects like this
17:41 rubenwardy I've posted it a few ties
17:41 rubenwardy basically whenever someone mentions weather
17:41 paramat i've seen it before, pretty but not doable for most computers
17:41 tenplus1 the lamp and torch glow at night is really nice
17:42 Shara paramat: note the colour of the raindrops though - not blue
17:42 rubenwardy you'd have to scale back on less powerful ones
17:42 paramat it's like terasology, everyone is giddy about the screenshots, but try playing it with all those shaders on, it's ridiculous
17:42 Krock "Can i run this at 5k 80fps? |  Intel pentium 2 800mhz single core  |  integrated graphics | 512mb of ram "
17:43 tenplus1 lol
17:43 Krock lovely comment
17:43 Shara :D
17:43 paramat yeah not blue is probably better
17:43 Krock I can see the lamps from the darkage mod! :D
17:43 Shara If you have a grey sky, go with grey rain
17:44 rubenwardy that's why you have graphics settings, so you can adjust to match your PC
17:44 Krock with a P2 you could adjust it to 300x200 px
17:45 sofar gameplay beats graphics most of the time
17:45 Shara yea, but the option would be nice to have :)
17:45 rubenwardy true, sofar
17:45 rubenwardy but graphics is nice too
17:45 Krock as long it always runs above 15 fps it's playable
17:46 tenplus1 many little things make a game better: https://www.youtube.com/watch?v=3K53cqqAbgU
17:46 Shara playable maybe, but I'd start turning graphic settings down before then
17:47 paramat "you'd have to scale back on less powerful ones" as in 99.9% of computers, which is why a video like that has little relevance to MT dev, it's just a dream
17:48 Shara A pretty dream :)
17:48 Krock a dream that slowly flows away in the rain that falls down on the streets
17:48 benrob0329 I can barely run Terasolagy on an i7 980ti
17:48 sofar ugh that footstep sound pr has been dangling for too long
17:49 rubenwardy where does one get those sounds?
17:49 rubenwardy is it the PR?
17:49 tenplus1 from the MarkBu video ?
17:49 sofar yes, it's from the person who made the PR
17:49 CWz Terasolagy = badly optimized than, benrob0329 ?
17:50 benrob0329 CWz: I would say so
17:51 benrob0329 and if you thought Minetest's carts mod was laggy, oooohhh boy
17:51 Krock not the carts are laggy, the servers are.
17:51 nore <Krock> as long it always runs above 15 fps it's playable <-- try playing MT with valgrind ^^'
17:52 Krock nore, debug build is already slow enough with barely 3 fps
17:52 nore about carts: I think they would benefit from CSM a bit maybe
17:52 Krock without any further debugging tools attacked
17:52 benrob0329 Krock: carts are laggy in singleplayer
17:52 Krock s/ck/ch/
17:52 nore Krock: I guess <1 fps with *release* build & callgrind
17:53 benrob0329 Heck, they're barely ridable in sp
17:53 nore benrob0329: strange, I didn't get problems with them I think
17:53 Krock nore, hehe. That's real speed!
17:53 sofar tbh we need to profile and optimize the server more than the client
17:53 nore but we should have some sp csm function that is called on *every* frame
17:54 nore -sp
17:54 sofar even my own server sometimes goes out for lunch for 2+ seconds
17:54 benrob0329 try anything other than a straight track
17:54 benrob0329 They lag the hecl ouy
17:54 benrob0329 *heck out
17:54 nore (so that we can predict eg cart path)
17:54 benrob0329 stu's railnet is the best I've seen
17:55 benrob0329 not the most correct when it comes to prediction, but it worked, and it worked well.
17:56 paramat don't worry i will tackle the footsteps PR before release, there are some good sounds like sand and snow
17:56 tenplus1 +1
17:58 paramat carts are ok, they are just affected by lua lag, so it depends on what other mods you run
17:58 paramat and i've noticed many servers are not careful about heavy mods (like moretrees)
17:58 tenplus1 you werent kidding ben, stu's railnet is complicated and precise :D
17:59 Shara paramat: because as we established, new server owners are all silly :)
17:59 Shara I certainly was, but then I learned to go back to those mods and strip them
18:00 Krock moretrees isn't even that heavy. the problem is mainly the placement detection for plants overall
18:00 tenplus1 I think the biome_lib it requires to run in the background causes more lag
18:00 Shara I know moretrees, one way or another, made most of my problems
18:00 Shara tenplus1: probably
18:01 tenplus1 did the shadow glitches get fixed for those ?
18:01 Shara No idea
18:03 tenplus1 I added moretrees saplings to bonemeal mod but the shadows were aweful
18:06 tenplus1 I hope red rebases the 'find_node_near' pull cause that'll be a good addition
18:07 Krock ^ red-004
18:07 tenplus1 https://github.com/minetest/minetest/pull/5255
18:08 red-004 is it not rebased?
18:09 tenplus1 just checked and it says that it needs rebased
18:09 red-004 someone should remove the tag
18:09 red-004 github isn't complaining
18:10 tenplus1 silly github should do that after rebasing...
18:10 sofar github doesn't understand labels
18:12 tenplus1 :P krock
18:13 Krock tenplus1, can't check all pulls for new commits
18:13 tenplus1 a lot to go through.. agree'd
18:15 tenplus1 the opening of a door with slab bug is a biggie tho
18:17 sofar my bet is the fix I recently did was lost or broken
18:18 sofar no worries, we can fix it
18:18 sofar crashes are easy to fix usually
18:31 paramat the lighting bugfix PR apparently fixed shadows caused by moretrees / l-system
18:31 tenplus1 kewl
18:33 VanessaE \o/
18:34 tenplus1 hi Vanessa
18:34 VanessaE hi
18:50 Jordach_ tenplus1, benrob0329: i rewrote stairs
18:50 Jordach_ it's backwards compatible
18:50 benrob0329 Good, now make a pr :-D
18:50 tenplus1 ooh, link me Jordach_
18:50 Jordach_ fuck that
18:54 Jordach_ https://gist.github.com/Jordach/​a410acaee4c7290339a4f03d97c643d2
18:54 Jordach_ slabs no longer look like a trainwreck
18:57 * Jordach_ downsloads skybox for testing
19:03 Jordach_ sofar, semi-transparency isn't supported
19:04 Jordach_ 100% alpha is black
19:06 Jordach_ http://i.imgur.com/1H5hjFh.png
19:08 * Shara is fighting homedecor again
19:09 tenplus1 heh
19:09 tenplus1 who's winning ?
19:09 Shara Me
19:09 Shara Surprisingly
19:09 tenplus1 lol, what ya changing ?
19:09 Shara Just ripping out pieces I want for  aside project
19:09 Shara a side*
19:09 Shara homedecor as a whole would double the total size of my mods... all because I want maybe five things from it
19:10 Jordach_ homedecor is a mess
19:10 Jordach_ we are going to make homedecor great again
19:10 Jordach_ by investing in quality furniture
19:10 Shara I'd already seperated shutters and curtains for Dark lands
19:10 Shara Now got benches and candles from it... then changed textures for benches too
19:11 tenplus1 kewl
19:16 Shara Not gotta hope switching about all the mods ons erver won't cause any explosions :)
19:16 Shara on server*
19:18 VanessaE homedecor is a mess?!  :(
19:18 tenplus1 so many mods to upkeep
19:18 Shara VanessaE: It's just too big :P
19:19 VanessaE :P
19:20 Shara a reasonably sized mod like castle got split up, but homedecor just sits there... huge and hulking and scary :P
19:20 * tenplus1 shrinks Homedecor down to 15kb and adds but a chair :P
19:21 VanessaE well to be fair, it's still "split up" in a way
19:21 Shara 'in a way' :P
19:21 tenplus1 heh yeah, modpacks are handy so you can unselect what you dont need
19:21 Shara It's just the main mod that is giant though
19:22 Shara and which usually has the bits I want
19:23 * tenplus1 is still using an old version of homedecor for it's lightness
19:24 Shara It's more or less intact on my creative, but with textures reduced a lot
19:26 * Shara deletes about half of MTG while at it and sighs
19:27 tenplus1 lol
19:27 Jordach_ https://public.etherpad-mozilla.org/p/MT-skybox Shara please read my ideas
19:28 sofar Jordach_: how does 50% alpha look?
19:28 Jordach_ sofar, the same as no alpha
19:28 Jordach_ all png files were at 20% opacity
19:28 Jordach_ bar the top file
19:29 sofar so semi transparency doesn't work
19:29 sofar doesn't surprise me
19:30 Shara Jordach_: Not sure what I can say other than, please make it so.
19:31 Shara Better skyboxes is one of my long term wishes, and for all I know, the only one that could ever happen
19:33 tenplus1 :)
19:33 sofar http://www.custommapmakers.org/skyboxes.php
19:38 Shara I think I looked there before. Can't recall why I didn't use any of them
19:39 sofar I can find a ton more good ones
19:39 sofar the 6 I include are nice, though
19:39 sofar included*
19:39 sofar big, but nice
19:41 * Shara grabs a bunch to maybe play with later
19:46 sofar http://3delyvisions.co/skf1.htm
19:49 tenplus1 wow!
19:50 rubenwardy installed skybox on my server
19:51 rubenwardy ox' in callback on_joinplayer(): /home/minetest/.minetest/mods/skybox/init.lua:61: attempt to call method 'get_attribute' (a nil value)
19:51 rubenwardy urgh
19:51 rubenwardy time to update my server
19:52 Shara Hmm, so my huge mod update which shrunk the size of mod directory to abotu a third of what it was only broke moreblocks and a couple of homedecor nodes I overlooked.
19:52 Shara about*
19:54 sofar rubenwardy: haha!
19:54 sofar you'd think that was ancient technology already ;)
19:54 nore heh
19:55 nore I guess I might need to update some mods of mine
19:55 nore (wow, I just remembered I still have itest that's a mod only I worked on, lol)
19:56 sofar minetest-mods it?
19:56 nore done it a long time ago
19:56 nore it didn't resurrect it :)
19:57 rubenwardy skybox 2 needs moarjpeg
19:57 nore also, I'm thinking again about making that dev server, always running dev builds so that we can make devs play the game more :)
19:58 nore (I'm including myself in there btw)
19:58 rubenwardy decided 6 is my favourite day time one, even though the horizon is over bright
19:58 sofar what do you mean 2?
19:58 sofar too large file size?
19:58 tenplus1 lol, someone found a PB&J Pup on server, it now graces the brown pathway and Nyan the white
19:59 rubenwardy sofar, http://knowyourmeme.com/memes/needs-more-jpeg
19:59 sofar yes, I know about moarjpeg
19:59 sofar what I don't understand is whether I over-jpeg-ed it or not
19:59 sofar or whether the file is too large
20:00 rubenwardy it looks very grainy in areas, and there's distortion between clouds and sky
20:00 rubenwardy all the others are good though
20:00 sofar the original was like that, I think
20:02 sofar yeah, CloudyLightRays... that one is just like that
20:02 rubenwardy oh ok, fair enough then
20:03 sofar the obvious idea of this mod is to put it on a server and use the API to add a new one special for your server in a worldmod or similar
20:03 sofar I might tweak the API further a bit
20:03 sofar e.g. just pass through a table of 6 textures directly
20:03 sofar and give the sets a "name"
20:04 sofar people running a server really want to *delete* the unused textures... after all
20:12 rubenwardy screenshots: https://forum.minetest.net/vi​ewtopic.php?p=263743#p263743
20:12 Shara I like it
20:13 sofar good fit
20:13 sofar that skybox also doesn't tune light levels down much
20:14 sofar rubenwardy: did you tune the values?
20:15 rubenwardy no,
20:15 rubenwardy added another image to that post
20:16 rubenwardy with a different skybox
20:16 rubenwardy The new ones the best so far, imo
20:17 sofar I made them dramatically tune down the fog and light levels for a reason :)
20:17 sofar makes that dark and gloomy daytime really stand out
20:17 sofar do /skybox off and you go blind, nearly
20:22 rubenwardy I see
20:22 rubenwardy posted another image to that post
20:23 rubenwardy skybox 4 - sunrise - now
20:28 VanessaE rubenwardy: did you see my HDX screenshot with that mod?
20:29 VanessaE http://i.imgur.com/Xi6fvN1.png
20:29 benrob0329 VanessaE: niiiiice
20:34 RobbieF joined #minetest-hub
20:34 tenplus1 hi RobbieF
20:34 RobbieF hey tenplus1
20:34 RobbieF how are ya
20:35 benrob0329 Hi Rob
20:35 benrob0329 ieF
20:35 tenplus1 good thanks... updated mobs api, they walk better uphill now
20:35 RobbieF heya benrob0329 what's new?
20:35 RobbieF oh wicked; thanks man
20:35 tenplus1 what's new with you ?
20:35 benrob0329 Not much, still on "vacation"
20:38 RobbieF oooh that sounds nice benrob0329
20:38 RobbieF tenplus1 well, I just pulled new mobs  :D  Nothing else really
20:38 RobbieF episode 500 is this wednesday
20:38 tenplus1 scweet
20:39 sofar RobbieF: new: github.com/minetest-mods/skybox
20:40 RobbieF that's great sofar! Shara knows I assume?
20:40 RobbieF I like the idea of "api" and assume that means it can be coded by other mods
20:40 sofar people in here have been toying with it all morning
20:40 sofar yes, it's meant for that specifically
20:40 RobbieF oh awesome
20:40 sofar also watch my youtube video explaining it
20:40 RobbieF great so that sounds like something Shara can really use
20:40 RobbieF I'm at work atm but definitely will
20:41 sofar https://www.youtube.com/watch?v=-m3HFGJ--Ig
20:41 RobbieF thanks
20:44 tenplus1 RobbieF: watched the arcade pi video on cat5tv and got hold of a handheld sega master system with 30 games for the nostalgia
20:45 RobbieF Nice tenplus1!
20:45 RobbieF Check this out...
20:45 rubenwardy VanessaE, should hide the hud
20:45 rubenwardy and the window bar
20:45 VanessaE too late :P
20:45 rubenwardy alt+f11
20:45 RobbieF https://www.youtube.com/watch?v=GWQlqOWyCoM
20:46 RobbieF ^^ TenPlus1
20:47 tenplus1 lol, it's not even a genesis... ahahahaha, only master system
20:48 tenplus1 https://www.youtube.com/watch?v=4hg7y1AkVGc <-- ;dis
20:49 Krock can someone confirm that double-jumps (sneak) are possible with the current HEAD?
20:49 * tenplus1 adds Tanookie suit to 3d_armor for mario style double jumps and fluying :P w00t
20:49 tenplus1 nite folks :)
20:49 Krock nite
20:50 Thomas-S Krock, I can confirm this.
20:50 Krock eww.
20:50 Krock okay, thanks
20:50 octacian sofar: what's the music in the background of your skybox mod video? I asked before, don't remember if you answered though
20:50 octacian Krock: I can confirm too :D
20:55 sofar octacian: Lee Rosevere (CC-BY-NC)
20:56 octacian Link?
20:56 octacian also, damnit... (the NC part lol)
21:04 benrob0329 NC is cancer
21:13 benrob0329 http://m.imgur.com/HsAfCfG
21:17 RobbieF that's a good one benrob0329
21:18 RobbieF My show is NC. What's the problem with that?
21:18 RobbieF People can use it for commercial purposes, but requires them get written permission first.
21:18 sofar NC is good for stuff, not good for mods
21:18 RobbieF that way people don't "steal" our content to make money
21:18 RobbieF ah I see
21:19 sofar put it on your server? good
21:19 sofar put it on github? bad
21:19 RobbieF gah
21:19 sofar well, just speaking from a certain perspective
21:19 sofar if I want to charge players money on a server, I can't use any NC assets
21:20 sofar posting your own youtube video as non-commercial entity? probably fine
21:22 benrob0329 RobbieF: your show isn't a texture, or a piece of "free" music
21:23 benrob0329 I see a lot of stuff that'd be awesome to use, but the creator tacks on the NC and makes it unusable.
21:23 paramat joined #minetest-hub
21:24 sofar NC is basically a sign saying "ask me"
21:24 benrob0329 And "screw wikipedia"
21:30 RobbieF yeah gotcha
21:30 RobbieF Well, just ask if you wanna use my show  :D
21:30 RobbieF have a great weekend guys! Happy Easter. Gotta run
21:32 Jordach_ meep meep
21:32 Fixer kek
21:32 Jordach_ sofar, https://public.etherpad-mozilla.org/p/MT-skybox thoughts on default.clouds?
21:36 sofar Jordach_: yes, you're overengineering
21:36 Jordach_ sofar, in case of emergency ;)
21:37 Jordach_ i'd rather furture proof than have it unshippable
21:37 benrob0329 To put it simply, having to hunt down someones contact info, and then wait a few days to even see if I can us the music (abd under what terms) is too big of a pain when your on an upload schedule
21:37 Jordach_ sofar, these features i've marked out alone brings us in line with MC, both visually (and maybe dimensionally, if ever)
21:38 benrob0329 Ill just find music with a license I can use
21:38 Jordach_ i'd love to see MT's own RFTools or myst
21:38 sofar RFTools?
21:39 benrob0329 ditto
21:39 Jordach_ sofar, a MC mod that generates an infinite amount of dimensions and various other tools
21:39 benrob0329 I call bs
21:39 benrob0329 The 32 bit int diesnt go that far :P
21:39 Jordach_ https://github.com/McJty/RFT​ools/wiki/RFTools-Dimensions
21:41 Fixer MT does not even utilise its 6x000 nodes of height to full potential
21:42 benrob0329 True, I've never built anything above a few k in hight
21:42 benrob0329 And that was a sky platform
21:42 benrob0329 There's no way your getting up there in survival
21:43 Jordach_ the reason why dimensions are tied into the skybox is plainly obvious
21:46 Jordach_ it'd require more than a re-write of most of MT to go; you're below X, now you're in X place
21:48 Jordach_ that comes my second point: if you want things to be endlessly moddable, you need to open up everything
21:48 benrob0329 ^^
21:49 Jordach_ yet you complain when someones takes the time to detail it and figure out ideas
21:49 Jordach_ it's almost if you don't want to have good software
21:50 nore Jordach_: we have a cloud API PR, and +1 for stellar API :)
21:51 Jordach_ nore, i'd assume when a mod generates a dimension, you'd probably want to setup the skybox, stellar objects, etc
21:58 Krock Sneaky: https://www.youtube.com/watch?v=coTcDzEfku4
21:58 Jordach_ https://public.etherpad-mozilla​.org/p/MT-skybox#lineNumber=41
21:58 Jordach_ sofar, improvement to bgcolor of set_sky
22:00 sofar sorry, frustrating day at work, I need simple solutions, not looking for complex ones right now
22:00 Jordach_ sofar, well, refer back to it later then :)
22:00 Jordach_ currently it's a proposal
22:01 Jordach_ but one that works forwards (unlike formspecs and HUD API(
22:01 sofar nore: we need a planetary API
22:02 nore exactly
22:02 * sofar back to doing distro work
22:02 Jordach_ fancy
22:02 Jordach_ sofar, i was making a proposal that makes sense for 0.5.x
22:02 * nore just finished verifying the proof he has been working on for the past few days
22:03 nore checking if everything still works, if so, I'll have reached one important milestone \o/
22:03 Jordach_ whatcha doin
22:04 nore Jordach_: proof verification using PVS ( http://pvs.csl.sri.com/ )
22:04 Jordach_ oooo
22:06 benrob0329 Krock: I like the way it feels like your actually climbing
22:06 Jordach_ nore, the reason why i've got dimensions listed in my proposal is that games set in space will find it handy :D
22:06 benrob0329 So imo +1 to your pr
22:07 Fixer <tenplus1> latest minetest daily has a huge memory leak
22:07 Fixer <tenplus1> ran singleplayer for 10 minutes while memory filled up and lagged the game down to 2fps
22:07 Fixer wth is this?
22:08 Krock thanks for the feedback, benrob0329
22:08 Krock gn minetesters
22:08 benrob0329 Gnight krock
22:09 * Jordach_ likes PR 5533
22:12 Jordach_ i mean, you could have added something like a stamina bar
22:12 benrob0329 My only gripe is that two node jumping doesn't work, but that can be added
22:13 Jordach_ eg, sneak jumping uses stamina, as does falling down when holding sneak
22:13 Jordach_ (you could reduce fall damage with it, but not be immune)
22:13 benrob0329 perhaps sneak + falling = bracing?
22:13 Jordach_ why not
22:14 benrob0329 Slows dows the fall (if you have two nides on opposite sides) but uses stamina
22:14 Jordach_ or add a skill roll like mirrors edge (only works to a certain amount of falling, however)
22:15 benrob0329 Heck, if we're redoing sneak, why not take the idea and run with it?
22:15 Jordach_ parkour like features would make getting around a breeze
22:15 benrob0329 instead of reducing mobility, increase it
22:15 Jordach_ devs should play titanfall 2
22:15 benrob0329 Make everyone want to update
22:16 benrob0329 But above all else, sneak should keep you from falling off an edge
22:17 benrob0329 If that doesn't work, its not sneak
22:19 Jordach_ like, a skill roll would reduce upto 3-4 hearts worth of fall damage
22:20 Jordach_ but use up almost a whole stamina bar
22:20 benrob0329 Perhaps adding ctrl (crawl/crouch)
22:20 benrob0329 To do said roll would help
22:22 * benrob0329 imagines minetest, but with an immersive camera (with 3d hands) and proper parkour instead of sneak glitches
22:25 Nathans21 joined #minetest-hub
22:25 Calinou just add strafe jumping to Minetest
22:26 Calinou while we're at it, add a rocket launcher that lets you rocket jump
22:31 Fixer Shinji is an asshole, no offence ;)
22:31 * Fixer reads the logs
22:32 Jordach_ yay
22:32 Jordach_ http://i.imgur.com/4ddFR1F.jpg
22:32 Jordach_ textures that dont look like ass
22:32 Jordach_ (dirt)
22:32 Fixer sofar: shinji banned me from xanadu because I mentioned the minetest bug %)
22:33 Jordach_ what bug :^)
22:33 Fixer Jordach_: spawn at 0 0 0 bug
22:33 Fixer that dude is very strange
22:34 Fixer i guess you can't have it all, good server but fucked up moderator, I have many other wonderful places to play
22:36 sofar sfan5: just remove xanadu from the public server list
22:36 Fixer i do remember there was a rule to post videos of xanadu though
22:36 sofar they don't want to be public anyway
22:36 Fixer to not post*
22:36 sofar might as well de-list them from it
22:36 Fixer sofar: server is public itself
22:37 sofar sfan5: we should have a policy of removing servers that do not allow new users
22:37 sofar well they are advertising that they are public
22:37 Fixer sofar: they open registrations from time to time, videos dissalowed for some reason
22:37 Fixer sofar: it was opened at first iirc
22:37 sofar well but if you randomly ban developers trying to spot and/or fix problems
22:37 Fixer sofar: but then there were trolls/spam so they closed it down
22:37 sofar exactly, just drop them from the server list
22:38 Fixer sofar: shinji is very agressive guy
22:38 sofar I don't see how it hurts xanadu
22:38 sofar he doesn't want a public server
22:38 Fixer sofar: you join and talk @ who is this moron? (his kind of talk)
22:39 Fixer seen it
22:40 Fixer will not join it even if they unban me
22:42 sofar easy enough to ignore any bug that tenplus1 finds on xanadu
22:42 sofar I'm not bitter
22:44 Fixer it is about not leaking chat into youtube?
22:45 sofar who knows, the guy is never in here
22:46 Jordach_ tenplus probably has a real job and doesn't get much time left for MT
22:46 octacian joined #minetest-hub
22:47 sofar fairly sure he does some work
22:47 sofar no idea what, though
22:48 sofar I have my doubts about employment of some regulars in here, though :)
22:48 sofar also, timezone perspective
22:48 octacian for what?
22:48 sofar since I'm PST8PDT, I see most people after they've come back from work
22:49 nore sofar: well, some regulars here are students as well :)
22:50 sofar if run_server then assume_has_job() end
22:50 nore heh
22:50 VanessaE if run_server then assume(has_job or is_retired) end
22:50 VanessaE :)
22:51 sofar you're not retired
22:51 sofar retirement doesn't exist in your state :P
22:51 VanessaE heh
22:51 nore I guess I could run a mt server on my server, but it's rpi-like in computing capacity, so I don't think it would like it :s
22:52 nore max_players = 1
22:52 nore maybe that could work
22:52 sofar I asked OSUSL for hosting a MT server, lol
22:52 sofar they said "maybe?!"
22:52 nore OSUSL?
22:54 sofar osuosl, sorry
22:54 nore oh
22:55 nore in france we have framinetest :)
22:55 sofar o-O
23:01 sofar VanessaE: what's your monthly bandwidth consumption for VE servers?
23:01 sofar rubenwardy: your ctf server?
23:01 VanessaE sofar: not sure, but it ain't too much, https://daconcepts.com/vanessa/h​obbies/minetest/stats-daily.html
23:01 VanessaE you can get some idea from that
23:01 VanessaE (I never bothered to add it up because it's unmetered anyway)
23:02 rubenwardy don't run it anymore, sofar
23:02 sofar 5 players 430kbit /sec?
23:02 Fixer sofar: it is pity that minetest does not have a game with ambience like rain, snow etc because of strange performance reasons, 16 years ago I've played Project I.G.I. with snow/rain in 3D and on loooooooow end GF2MX and it worked on that hardware...
23:02 sofar or is it kbyte/sec?
23:02 VanessaE that's bits, yes
23:02 sofar Fixer: my plan is to eradicate that entirely soon
23:02 Fixer Vanessa'S survival server has insane traffic
23:03 Fixer when I measured I had 50-200 kbyte/sec, Karl
23:03 sofar VanessaE: 140gb / month?
23:03 sofar does that sound reasonable?
23:04 VanessaE sofar: mmm... yeah that's probably about right
23:04 sofar thanks
23:04 VanessaE lemme go see what OVH says
23:04 * benrob0329 could host a server
23:05 rubenwardy my personal server is 0 kbps on average
23:05 rubenwardy not enough time
23:05 benrob0329 But..meh
23:05 benrob0329 Linode expenses
23:05 VanessaE hm.  nothing useful on the control panel there either.
23:05 nore sofar: don't forget it probably depends heavily on the amount of media that needs to be sent
23:05 sofar hosting media on http is easy
23:06 sofar nore: I already do that for itb
23:06 nore yeah, but you need to take that part into account as well if you want to know the total bandwidth you'll need :)
23:06 sofar I need a good server for itb, I don't want to leave a choppy and lagging experience from the start
23:07 sofar nore: yes but media server is hosted somewhere else completely
23:07 * nore agrees
23:07 Fixer did i say about terasology?
23:07 Fixer tried it
23:07 Fixer wanted to see only one thing
23:07 nore would be nice if we can host a few dozen players at once :)
23:07 Fixer jitter/stutter
23:07 nore Fixer: and?
23:07 * benrob0329 goes and grabs laptop
23:07 Fixer found pretty large ocasional freezes
23:08 nore (terasology was unplayable on my computer last time I tried)
23:08 benrob0329 Im going to try Teresolagy on lowest settings
23:08 Fixer have not seen much stutter, just big freezes
23:08 Fixer maybe my amd hd6870 is cursed or smth
23:08 nore also the first times I tried a looong time ago it worked well
23:10 Fixer make minetest great
23:10 Fixer that_cat_with_big_eyes.png
23:11 nore Fixer: there is something I need to try to make updateFastFaceRow faster
23:11 nore it copies waaaaay to much stuff around to be efficient
23:11 Fixer nore: does it improve fps?
23:12 nore Fixer: I think it would improve stutter & general CPU usage
23:12 nore probably not drawtime however
23:12 Fixer doubt stutter will be reduced
23:12 nore hmm why?
23:13 Fixer nore: wrong phrasing
23:13 VanessaE isn't the biggest cause of stutter the mesh gen stalling out the renderer?
23:13 Fixer nore: it may reduce, but will still be very visible
23:13 VanessaE (because of thread priorities or lack or same?)
23:13 Fixer stutter must be eliminated totally
23:13 Fixer it is like someone pisses in your soup, even a little bit is not ok
23:14 Fixer even little stutter ruins the feel (tm)
23:14 Fixer i'm using mesh_gen_inter 15 msec anyway
23:14 Fixer so much better
23:14 Fixer until real fix is available
23:14 VanessaE that ^^ doesn't help my system any
23:14 Fixer it is painful topic for me
23:15 Fixer maybe i'm unlucky, but I had it since 2011
23:15 Fixer on old PC, on new PC
23:15 nore still, stuttering is weird
23:15 Fixer my core i3 system is like 10 years newer than old, yet stutter as crazy as on old one
23:15 nore I mean, why recomputing the mesh should pause the renderer?
23:15 Fixer i was bitching about stutter to celeron like in 0.3.x already
23:16 VanessaE nore: because no threads?
23:16 nore VanessaE: it is not running in its own thread?
23:16 Fixer nore: it is not just mesh
23:16 VanessaE nore: I don't know, but if it is, its priority is not set properly relative to the renderer
23:16 nore Fixer: what is it then?
23:17 Fixer nore: it is not only mesh update stutter, but nonmesh related one, associated with entities and other stuff
23:17 nore hmmm
23:17 Fixer nore: also, load this mod and go to ocean: https://github.com/minetest-mods/dynamic_liquid/ you might observe nonmesh stutter as well alongside usual one
23:19 Fixer i had amazingly big stutter in mainloop_other with this mod
23:19 sofar nore: probably takes a lock somewhere
23:20 sofar mutex, semaphore, whatchamacallittoday
23:20 Fixer nore: https://i.imgur.com/aXOdziD.png
23:21 Fixer it is funny
23:21 sofar .135 mainloop_dtime == 7fps
23:21 Fixer yep
23:21 Fixer but most of it is nondraw
23:21 Fixer for this mod
23:21 Fixer typically it is other way
23:22 Fixer mesh gen is biggest stutter
23:22 Fixer but with this mod it exposes different kind of stutter
23:23 Fixer why can't it be asyncronous? why every crap slow downs the render :(
23:23 rubenwardy it is supposed to by asyncronous
23:23 rubenwardy *be
23:23 rubenwardy I don't get this jitter
23:23 Fixer https://i.imgur.com/Epuw0Rd.png
23:23 sofar Fixer: cpu?
23:23 rubenwardy there are spikes, but not noticable
23:24 Fixer sofar: had this on p4 northwood and now on core i3 sandy bridge
23:25 Fixer rubenwardy: and for me I cap fps at 100, and it goes like this 100 7 100 60 100 80 100 7 10 15 20 100 100 while using this mod
23:25 rubenwardy Fixer: http://pasteboard.co/3YaLAuyo7.png
23:25 Fixer look at graph
23:25 rubenwardy default settings for me whilst flying into the distance
23:25 rubenwardy > 84 processes meshes
23:25 rubenwardy how
23:26 Fixer rubenwardy: 0.055 is example of stutter
23:26 rubenwardy it's not isible though
23:26 rubenwardy like that v
23:27 Fixer it is very visible for me
23:27 rubenwardy what are you doing to get 84 processed meshes in one tick, and barely any packets?
23:27 Fixer in singleplayer a lot
23:27 Fixer rubenwardy: install https://github.com/minetest-mods/dynamic_liquid/ go to ocaen
23:27 rubenwardy that was playing on my server
23:27 Fixer rubenwardy: find underwater cave *wait*
23:27 rubenwardy oh, so it's not normal usage then
23:28 Fixer rubenwardy: that is example of other kind of stutter that is happens when using that mod
23:28 Fixer rubenwardy: stutter happens for me since 2011, end of story
23:28 Fixer i don't want to repeat myself
23:28 Fixer it was visible since 2011
23:28 Fixer still is
23:29 rubenwardy what does the graph look like for you just flying around normally, loading blocks?
23:29 Fixer p4/ati rad9600 -> corei3/ati hd6870
23:29 sofar it may be async, but does the mainloop wait for the thread to finish each server step?
23:29 Fixer rubenwardy: looks shitty, let me doit
23:30 Fixer rubenwardy: depends on terrain btw
23:30 Fixer one sec
23:30 Fixer spawned in a tree
23:30 Fixer again
23:30 Fixer this is not fine
23:30 rubenwardy lol
23:30 * sofar out for a bit
23:30 rubenwardy at least you're not underground
23:31 Fixer rubenwardy: at map start https://i.imgur.com/KWrhjIN.png
23:31 rubenwardy is that singleplayer?
23:31 Fixer yes
23:32 Fixer rubenwardy: during flight https://i.imgur.com/R24JN64.png
23:32 Fixer clusterfuuuuuuuuuuuuck
23:32 Fixer so fucked
23:32 Fixer sorry for background
23:32 rubenwardy I see
23:33 Fixer rubenwardy: that was forest
23:33 rubenwardy I can reproduce it better on singleplayer for some reason
23:33 rubenwardy the packets don't get spread out as much
23:33 Fixer rubenwardy: it is much worse on singleplayer too me
23:33 rubenwardy gtg
23:33 Fixer rubenwardy: one more pic
23:33 rubenwardy will add this to my todo list for the summer
23:33 Fixer rubenwardy: want to show even worse
23:34 Fixer rubenwardy: nevermind, lets say max stutter was close to 0.1 sec, and fuck imgur
23:34 Fixer rubenwardy: https://i.imgur.com/u9I6E5E.png
23:35 Fixer rubenwardy: this is not fine
23:36 Fixer this is mc beta kind of lag: https://i.imgur.com/OBAVKKO.png @ minetest is 7 years old...
23:38 Fixer what can you say about gameplay when you have 300 fps and it stutters down to 14 fps for an instant?
23:38 Fixer i cap it to 90 ofc
23:38 Fixer nobody needs 300 fps
23:39 Fixer refresh rate of lcd is good enough as fps cap
23:41 Fixer default mt config has 65 fps as cap iirc, reasonably good
23:41 Fixer does not help against stutter much though
23:42 Fixer stutter @ z-sorting @ lua oom weirdness @ list goes on
23:43 Fixer looking that skybox mod screenshots, looks nice
23:45 Fixer btw p4 northwood was damn cold cpu, liked it
23:48 Jordach_ >had final version of P4 with netburst
23:49 Jordach_ >flamethrower
23:49 Fixer Jordach_: prescot? hehe
23:49 Jordach_ i mean GTX 480 hot
23:49 Jordach_ it kicked ass with it's IPC
23:49 Fixer my idle temp was like 33*C
23:49 Fixer or even 29*C o.O in winter
23:49 Jordach_ >55C in winter
23:49 Jordach_ feelsbadman
23:49 Fixer LOL
23:50 Fixer 42*C at peak load
23:50 Fixer that is northwood series for you
23:51 Fixer 29*C temp was for mb at winter, cpu min was 32*C or smth
23:52 Fixer 2.8GHz
23:52 Fixer temp was never an issue
23:52 Fixer Jordach_: had fan failure on R9600XT, 83*C temps
23:52 Fixer and smell
23:52 Jordach_ F
23:52 Fixer it had snow and mem problems too
23:54 Fixer hmm
23:54 Fixer 30 degrees Celcius at idle
23:54 Fixer kek
23:54 Fixer northwood overclocked to 3GHz
23:54 Fixer idle
23:56 Fixer Calinou: you mentioned rocket jumping, amazingly few days ago I also was thinking about that, imagine quake action and rocket jumping in minetest
23:57 Fixer was watching a 1vs1 Q3A pro fight
23:59 Fixer Jordach_: yet the gpu was a problem, it was damn hot staying at 40-50*C at idle
23:59 Fixer it is not considered hot these days, lol

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