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IRC log for #minetest-hub, 2017-04-06

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All times shown according to UTC.

Time Nick Message
00:22 octacian joined #minetest-hub
00:49 Jordach sofar, i'm interested in what working for intel is like
00:49 Jordach (is there a cure for my lust of infinite knowledge?)
00:53 benrob0329 Probably not
00:54 Shara Some things should not be cured.
00:54 * benrob0329 mumbles about a built in throwing api
00:54 Jordach projectile
00:54 Jordach **
00:55 benrob0329 id like to have a sort of terasolagy style throwing
00:55 benrob0329 where you hold q to toss an object
01:25 calculon joined #minetest-hub
02:31 benrob0329-phone joined #minetest-hub
02:45 benrob0329-phone joined #minetest-hub
02:56 benrob0329 joined #minetest-hub
03:02 diemartin joined #minetest-hub
03:19 benrob0329 http://imgur.com/a/b7wqO :P
03:19 benrob0329 Editor seption
04:05 benrob0329-latop joined #minetest-hub
04:17 diemartin joined #minetest-hub
04:29 lumidify joined #minetest-hub
05:14 octacian Night all!
05:14 benrob0329 gnight
05:37 nerzhul joined #minetest-hub
05:39 benrob0329 joined #minetest-hub
05:46 lumidify joined #minetest-hub
06:04 calculon joined #minetest-hub
06:10 benrob0329 VanessaE: who manages shadowbot?
06:11 VanessaE Shadowninja does
06:11 VanessaE I host it, but he knows how it works.
06:11 * benrob0329 could use the tell command
06:12 diemartin there's MemoServ in the meantime
06:12 benrob0329 how do i use that?
06:12 VanessaE I left him a message
06:12 diemartin benrob0329, /msg MemoServ help
06:14 diemartin he's named Guest37346 since the last split about two days ago :/
06:14 VanessaE he's still ShadowNinja on inchra
06:14 benrob0329 thanks kaeza / diemartin
06:16 * benrob0329 quite enjoys swapping between channels, and doing everything via terminal and keyboard
06:20 benrob0329 ladies and gentlemen, i present to you
06:20 benrob0329 the very first build of minetest
06:20 benrob0329 http://imgur.com/a/wER84
06:21 benrob0329 his client couldn't handle it :P
06:25 benrob0329 can we have a minetest classic texture pack?
06:25 sofar joined #minetest-hub
06:25 diemartin cp $(find games/minimal -type f -name '*.png') textures/Classic
06:26 VanessaE haha
06:27 benrob0329 no seriously, i think the 0.3 textures look kinda cool
06:27 diemartin aren't the minimal ones still from the 0.3 era?
06:27 benrob0329-phone joined #minetest-hub
06:28 VanessaE yes
06:30 benrob0329-phone I can see it now, "minetest faithful"
06:31 benrob0329-phone taking some old textures, updating others
06:32 benrob0329-phone But always staying in the spirit of classic minetest
06:36 benrob0329-phone Minimal doesn't quite look right
06:36 benrob0329-phone http://m.imgur.com/a/wER84 < actual 0.3
06:42 VanessaE you could also get the textures from Nostalgia game
06:43 benrob0329-phone Potentially
06:43 VanessaE that uses mostly exact 0.3.x textures, and some from 0.2.x
06:45 benrob0329-phone Gnight all
07:02 paramat joined #minetest-hub
07:08 CWz joined #minetest-hub
07:33 calculon joined #minetest-hub
07:46 nrzkt joined #minetest-hub
07:49 nrzkt joined #minetest-hub
07:58 lumidify joined #minetest-hub
08:22 * Megaf|Away quietly sneaks in
08:32 tenplus1 joined #minetest-hub
08:33 tenplus1 hi folks
08:44 Shara hi tenplus1
08:44 tenplus1 hi Shara
08:44 Shara And bye (work time :( )
08:44 tenplus1 aww... ehe... have fun
08:44 * Shara runs away
08:44 Shara I'll try :P
08:53 paramat any support? https://github.com/minetest/minetest/pull/5519 "Sneak: Add option for classic move code" Zeno` tenplus1 shivajiva Sokomine
08:56 Megaf wow, lots of updates for CentOS 6 this morning
09:03 paramat "does it add in the falling sneak bug where you survive ?" yes, it's an option for unchanged old move code with all it's bugs
09:04 tenplus1 hi paramat and thx
09:04 tenplus1 hi Megaf
09:05 Megaf Hi tenplus1
09:16 Amaz paramat: is it at all possible for it to be a server side option?
09:24 paramat i think so, i just don't know how to code that yet
09:24 paramat i agree it probably should be
09:26 nrzkt joined #minetest-hub
09:27 Amaz Okay :)
09:28 Megaf Amaz, try minetest.conf in the game folder
09:28 Amaz Megaf: What do you mean?
09:29 Megaf subgame folder
09:29 Megaf serverroot/games/minetest/minetest.conf
09:29 Amaz That wouldn't make any difference with that setting paramat's adding though.
09:29 Amaz On a server, at least
09:35 Calinou hi
09:35 Calinou note: if I'm not on IRC much these days, it's because I'm a bit busy
09:36 Calinou (I still read it, but I don't participate much)
09:36 Calinou I'm not dead :P
09:36 tenplus1 lol, hi Cal
09:38 shivajiva thanks Paramat, I really appreciate your work to bridge the issue till the wrinkles have been ironed out :)
09:39 Amaz ^
09:39 shivajiva and hello everyone
09:39 tenplus1 hi shiva
09:40 Amaz Morning shiva :)
09:40 * tenplus1 has proper working player knockback when punched :))))))))))
09:40 shivajiva :O
09:40 shivajiva nice tenplus1 !!!!!
09:40 tenplus1 adding in the little extra's... it's soooo funny watching player zoom around and fall off cliffs now :D
09:41 shivajiva Ooo skywars where you can push a player off
09:41 tenplus1 yeah :)) that would be great...  players looking over the edge and... *nudge* oopsie
09:41 tenplus1 when it's complete I'll add it to PlayerPlus mod
09:43 paramat Amaz actually i'm not sure, maybe it is better clientside, different players on a server will want the option
09:48 shivajiva clientside offers the most flexibility for the player so they can decide what behaviour they want until it's no longer needed
09:48 Calinou turn Minetest into Smash Bros!
09:49 Calinou (someone did that with Minecraft, it's quite fun)
09:50 tenplus1 lol...  Question... should weapons have a specific knockback value for this to work, or should I simply calculate using strength or tool ?
09:51 Calinou either way is possible (damage-based or specific metadata)
09:51 Calinou try it damage-based first
09:51 tenplus1 yeahm, prolly easier and will work with all existing tools...
09:51 shivajiva +1
10:04 Fixer joined #minetest-hub
10:04 tenplus1 hi fixer
10:11 sniper338 joined #minetest-hub
10:19 tenplus1 shivajiva: knockback can be calculated with tool strength OR it's own knockback value inside damage_groups :)))
10:23 sniper338 joined #minetest-hub
10:24 Fixer hi
10:47 tenplus1 ah pooh!... I have a niggle with player knockback I cannot seem to figure out
10:47 tenplus1 apart from that it works fine
10:53 shivajiva heh covering all the bases huh :)
10:54 * shivajiva wonders what the niggle is
10:54 tenplus1 am using attached entities to mimic knockback which works great, but when player is hit the rotation is off and then fixes itself after knockback finished...  to fix this I usually put in a delay, but the delay would lag knockback... lol...  will prolly stick with it as it
10:55 shivajiva it's sounds like disorientation, often a facet of being punched xD
10:56 tenplus1 the player being punched is still looking in same direction, but the puncher see's the player turning
10:56 tenplus1 adding to PlayerPlus, will update git shortly if you wanna try
10:58 shivajiva that's not so bad, like an extra animation
10:58 tenplus1 hehe
10:59 shivajiva ofc I'd like to try it :P
11:01 shivajiva Hi Fixer o/
11:01 Fixer hi
11:03 tenplus1 github.com/tenplus1/playerplus <--- updated with player knock-back effects
11:03 tenplus1 lemmie know what you think :)
11:04 Jordach joined #minetest-hub
11:04 tenplus1 hi Jordach
11:06 Fixer tenplus1: player knock-back effects?
11:06 tenplus1 give yourself the playerplus:stick to test out with someone :)) has a knockback level of 11
11:06 tenplus1 yeah fixer :)
11:07 shivajiva :D
11:07 tenplus1 had an idea how to do it and it works, apart from a slight rotational issue
11:07 Fixer kek, very nice
11:07 tenplus1 now we can shove players off of ledges :D
11:08 Fixer tenplus1: mobs also push back?
11:08 tenplus1 yep
11:09 tenplus1 anything that handles player punch and gives a direction
11:09 Fixer tenplus1: what happens if you fall in lava, you get pushback somewhere?
11:09 tenplus1 testing
11:09 shivajiva I'm so glad you didn't forget about this, seems like 12 months since we chatted about it
11:10 tenplus1 yeah, only works with punch... sethp does nothing :P
11:10 tenplus1 so players/mobs can knock you back
11:11 tenplus1 and it makes it a tad harder to fight things when you're being shoved around:D
11:11 tenplus1 you can have specific mobs with 'knockback' damage group added to fling you around
11:12 shivajiva :D
11:12 tenplus1 so the Iron Golem I have on Xanadu can literally chuck you all over the place :DDDD
11:12 tenplus1 will test it more later and tweak it... for now it's nom time :))))   aft
11:12 tenplus1 *afk
11:13 Megaf joined #minetest-hub
11:13 shivajiva PvM arena with levels of difficulty ;)
11:14 tenplus1 wb Megaf
11:15 tenplus1 the playerplus:stick is a test tool but you could easily add 'knockback' to anything for fun games :P
11:15 tenplus1 *cough* first to the end challenge with all other players knocking you away :D
11:16 Megaf cheers
11:17 shivajiva so it can be made work with projectiles like arrows?
11:19 tenplus1 yeah, if bows add knockback value to damaage it can throw you about also...  great for big guns
11:20 tenplus1 also tnt
11:20 shivajiva awesome =)
11:20 tenplus1 *boom* other side of world :D ahahahhaahah
11:22 tenplus1 it's only in test stage for now, can prolly be done a lot better
11:28 VanessaE good morning.
11:29 tenplus1 hi Vanessa
11:41 shivajiva good morning Vanessa
11:41 VanessaE what's news? :)
11:41 tenplus1 https://github.com/tenplus1/playerplus
11:41 Calinou hi VanessaE
11:42 shivajiva player knock back from tenplus1
11:43 shivajiva https://github.com/minetest/minetest/pull/5519
11:43 tenplus1 yay, original sneak code :D
11:43 shivajiva you might want to support that folks :)
11:59 paramat it might be difficult to get that merged so comments of support are useful
12:09 lumidify joined #minetest-hub
12:10 tenplus1 wb lumidify
12:12 WhoAreYou joined #minetest-hub
12:12 lumidify Hi tenplus1
12:12 tenplus1 hi WhoAreYou
12:13 WhoAreYou Hello tenplus1. :)
12:19 NathanS21 joined #minetest-hub
12:19 tenplus1 hi NathanS21
12:19 NathanS21 hi tenplus1
12:34 paramat but, it's an elevenbot that's greeting you :]
12:35 NathanS21 well then I'll greet the bot back.
12:35 tenplus1 lol
12:35 NathanS21 I bet bots get tired of always being ignored.
12:46 Jordach_ joined #minetest-hub
12:46 tenplus1 forum page updated also: https://forum.minetest.net/vi​ewtopic.php?f=11&amp;t=10090
12:47 CWz joined #minetest-hub
12:47 tenplus1 hi CWz
12:48 VanessaE morning, CWz
12:50 CWz morning
12:50 CWz i wonder if minetest will ever have a discord
12:50 CWz we don't need one since irc is far more accessible
12:50 Megaf Core 0:       +89.0°C  (high = +105.0°C, crit = +105.0°C)  ALARM (CRIT)
12:50 Megaf Core 1:       +89.0°C  (high = +105.0°C, crit = +105.0°C)
12:50 Megaf :D
12:51 CWz Megaf, well don't overclock
12:51 Megaf not overclocked, 2,4 GHz stocl
12:51 Megaf stock
12:52 CWz hmm
12:52 CWz need new thermal paste
12:52 Megaf Core 0:       +60.0°C  (high = +105.0°C, crit = +105.0°C)  ALARM (CRIT)
12:52 Megaf Core 1:       +60.0°C  (high = +105.0°C, crit = +105.0°C)
12:52 Megaf better?
12:52 Megaf I was compiling something with the fan turned off, that's why it was a little hot :)
12:52 CWz mine are at 27c gup as well
12:52 VanessaE "a little hot"?
12:53 VanessaE that was "melt down in a blaze of hell" hot.
12:53 Megaf VanessaE, nah, that is my GPU yesterday
12:53 CWz I wonder if TOX fell into obsecurity
12:58 Megaf Core 0:       +46.0°C  (high = +105.0°C, crit = +105.0°C)  ALARM (CRIT)
12:58 Megaf Core 1:       +46.0°C  (high = +105.0°C, crit = +105.0°C)
12:58 Megaf fan working well
12:59 Megaf This 7 years old fan still doing its job
13:00 Megaf I wish I could put my GPU in powersave mode, but it looks like it only has adaptive and high performance modes
13:00 Megaf well, right now it is at 101 MHz, good enough
13:01 tenplus1 did you get anywhere with PowerTop ?
13:02 CWz i wonder what adventure tenplus1 embarked on
13:02 tenplus1 click da link above to find out :D
13:05 VanessaE it's a trap!
13:05 VanessaE :)
13:05 Megaf The battery reports a discharge rate of 9.43 W
13:05 Megaf The estimated remaining time is 5 hours, 50 minutes
13:05 tenplus1 nuuuuuuuuu
13:05 tenplus1 what kinda lappy you running megaf ?
13:05 Megaf macbook pro from 2010
13:05 VanessaE a potato :)
13:06 Megaf with debian 9
13:06 tenplus1 ncie one
13:06 Megaf and gnome 3
13:06 Megaf 2,4 GHz core2duo
13:06 VanessaE but seriously though, Megaf your CPU is still running too hot
13:06 tenplus1 did you see the tech news today... Canonical is dropping Unity8 and moving Ubuntu back to gnome desktop and working more on unity7 for those who want it
13:06 VanessaE you ought to be able to get that thing down into the 30's at idle.
13:07 tenplus1 you running compositor on gnome3 ?
13:08 nrzkt tenplus1: it's a good news, unity is just an enhanced skin for gnome
13:08 VanessaE fuck unity and gnome both.  long live xfce. :)
13:09 tenplus1 unity is a nice launcher but I prefer a bar and menu to run progs from
13:09 Megaf The battery reports a discharge rate of 6.57 W
13:09 Megaf The estimated remaining time is 8 hours, 16 minutes
13:09 Megaf not bad
13:09 Megaf :)
13:09 VanessaE nice
13:09 Megaf I wonder if I close the webbrowser if the power use will still decrease even further
13:09 tenplus1 which browser ?
13:10 Megaf and acording to my calculations my battery still holds around 55 Watts/hours
13:10 Megaf 65 Watts/hour is the original design
13:10 Megaf battery is 7 years old
13:10 Megaf And there is where your money go when you buy an Apple.
13:10 Megaf tenplus1, gnome-web/epiphany
13:11 tenplus1 oof, that's not a great browser dude
13:11 lumidify joined #minetest-hub
13:11 Megaf ok, I closed everything, just hexchat running, lets see the power use now
13:12 Megaf no difference
13:12 Megaf hexchat is actually using quite a lot of battery :P
13:12 VanessaE no, your screen is.
13:13 VanessaE biggest power draw in a mobile device is the backlight on the screen.
13:13 Megaf no hexchat, tracking idle status of all people in all channels I am
13:13 Megaf 53.3%        Display backlight
13:13 Megaf 53% going to backlight
13:13 Megaf 16% to CPU
13:14 VanessaE I rest my case. :)
13:14 tenplus1 you using tmpfs for logging to go to ram instead of polling hdd all the time ?
13:14 nrzkt remember hub is to discuss about minetest guys :)
13:15 * CWz swipes VanessaE's case and sells it on ebay
13:16 VanessaE heh
13:16 Megaf I just disabled logging and other stuff
13:16 Megaf will restart Hexchat, brb
13:17 Megaf joined #minetest-hub
13:17 VanessaE nrzkt: but this is fun :)
13:17 * Megaf observers power status
13:22 * CWz wonders what the F stands for
13:22 tenplus1 falafal
13:22 Megaf The battery reports a discharge rate of 6.09 W
13:22 Megaf The estimated remaining time is 8 hours, 34 minutes
13:22 Megaf I think I wont get any lower than that with GNOME 3
13:23 tenplus1 you would need to switch to a lighter desktop manager (xfce, lxde)
13:23 CWz or one of the even lighter ones
13:23 tenplus1 awesomeWM ?
13:24 CWz neverheard of it
13:24 tenplus1 uses LUA to customize how it looks, feels, works etc
13:25 * tenplus1 uses LXDE which only uses 104mb on a full desktop :P
13:25 tenplus1 http://tinypic.com/view.php?pic=xds1hc&amp;s=9 <-- pic
13:27 * Megaf twicked (no idea how to spell this) his gnome 3 desktop, now will observe watts
13:29 Megaf no effect
13:29 Megaf maybe I have to restart gnome
13:29 VanessaE well since CWz swiped and sold "my case", all I'm left with is "I rest"... so I think I'll go do just that.
13:29 tenplus1 lol
13:29 * VanessaE wanders off to find her dent in the bed :)
13:29 tenplus1 have fun
13:38 Jordach_ MT needs to rethink its position
13:38 tenplus1 in what way ?
13:39 Jordach_ in short: once MC (Java) sorts out that API with MT level ease of use
13:40 Jordach_ you've had 4 years to make it decent since C55's attempt at game enginify'ing MT in 2013
13:40 Megaf my power drain got to 6.04, a raspberry pi basically
13:40 tenplus1 mt api's are quite easy to use already...
13:40 Megaf there we have it, my 7 years old macbook pro is more efficient than a raspberry pi
13:40 tenplus1 just need clearer documentation with examples of use :)
13:40 tenplus1 ncie one Megaf
13:41 Megaf I wish I new how to turn off the IR receiver
13:41 Jordach_ gaffa tape
13:41 tenplus1 try PowerTop... it lists every bit of hardware that can be put into standby and shows u echo commands to do so on boot
13:42 Megaf the IR receiver and card reader are on 100% of the time, using energy for nothing
13:42 Megaf backlight using just 6.7% of battery now
13:45 Jordach_ tenplus1, tl;dr MC is about to remove the 32bit block / item ID limits
13:45 Jordach_ (and eventually provide full replacements for everything)
13:46 Jordach_ it's bad news because then they can get to work on a proper modding API
13:46 tenplus1 but I still wont use mc... I much prefer mt
13:46 Jordach_ tenplus1, defeatism helps nothing
13:46 tenplus1 mt is it's own game :) no point comparing
13:46 Jordach_ the sneak argument has hurt the project
13:48 Jordach_ rather than doing useful features
13:48 Jordach_ you sat around arguing semantics abouta  feature a player wouldn't often use
13:48 tenplus1 I still cannot believe the whole Nyan Cat issue
13:48 Jordach_ (except in the case of ladders)
13:54 tenplus1 ladders ? the climbing speed ?
13:57 Megaf maybe if I disable swap it will use less watts
13:57 tenplus1 +1
13:57 tenplus1 edit  /etc/sysctl.conf and add vm.swappiness = 10
13:57 Megaf I dont know what uses less power, my SSD or my RAM
13:58 Megaf hm
13:58 Megaf tenplus1, I dont have swap partition, it is managed by a daemon called swapspace. It works similar to macOS, it creates various swap files on the disk on demand
13:59 tenplus1 hence the vm.swappiness :) setting to 10 uses available memory more and only relies on swap when it really needs it
13:59 Megaf each with appropriate size, according to RAM use and disk space available
14:00 nrzkt disable swap is not a good idea as it's used by kernel to offload some memory segments, but reduce vm.swapiness to 10% is a good idea
14:00 Megaf reduced to 1 :)
14:01 tenplus1 and adding tmpfs to fstab to stick temp garbage into ram always helps too
14:01 Megaf I usually do that
14:01 tenplus1 disabling web cache for all browsers also
14:01 CWz a button that spams errors messages in the console very useful feature
14:01 shivajiva let's not negate the assets created around the original move code without due consideration, it's short sighted and clearly an emotive issue :)
14:02 tenplus1 shivajiva: huh ?
14:03 CWz minetest is open sauce condiment
14:04 CWz goes good with neckbeard salad
14:04 benrob0329 joined #minetest-hub
14:05 benrob0329 Does anyone have any experience with weechat's remote client system?
14:05 tenplus1 hi benrob
14:05 benrob0329 HI TEN
14:05 benrob0329 caps
14:06 shivajiva I thought that was an issue in terms of existing parkour style games built in the servers
14:06 octacian joined #minetest-hub
14:06 octacian joined #minetest-hub
14:11 lumidify joined #minetest-hub
14:11 CWz I think Park Ore is fine, park biomes are rather empty otherwise
14:12 tenplus1 ehehe
14:12 tenplus1 +100 for new ores though, I still think we should include moreores in default
14:12 shivajiva xD
14:12 CWz moresmores
14:15 RobbieF joined #minetest-hub
14:15 tenplus1 hi robbie
14:15 benrob0329 hi RobbieF
14:15 tenplus1 then we can ditch the steel+copper = bronze recipe and have it tin + copper
14:15 benrob0329 There is a breaking change in the tardis mod
14:16 benrob0329 youll need to rename tardis.owners to tardis.tardises in the world folder
14:18 RobbieF hey benrob0329 - just saw your note, thanks
14:18 RobbieF tenplus1 - so great to see you!
14:19 tenplus1 hows thinw
14:19 tenplus1 *things
14:20 * benrob0329 downloads raspbian
14:22 CWz After Ubuntu Gargling Gargoyle, comes Lamenting/Lopsided Lemur
14:23 CWz i wonder how i could convince the Ubuntu team to use Gargling Gargoyle, that will attract new users
14:23 tenplus1 :P
14:25 benrob0329 so i suppose that Ubuntu-Gnome will probably cease to exist now
14:25 benrob0329 since gnome will be normal ubuntu
14:26 CWz uh, what happened to unity
14:26 CWz ?
14:26 Wayward_One it go poof
14:27 CWz did they abandoned it
14:27 tenplus1 they are stopping development of unity8 (the convergence thing) and giong gnome and unity7 which is desktop only
14:27 benrob0329 yup
14:27 CWz damn
14:27 benrob0329 its kinda sad, mostly for ubuntu touch
14:28 CWz rip
14:28 benrob0329 i was really looking foreward to having something other than android
14:28 tenplus1 dont worry, there's a group taking over ubuntu touch support :P
14:28 CWz Ubuntu-mate still lives on
14:28 Wayward_One me too
14:28 Wayward_One oh, nice!
14:28 benrob0329 tbh Gnome is practically mobile ready
14:28 benrob0329 everything is all tough friendly
14:28 CWz i prefer mate anyway
14:28 benrob0329 touch
14:29 tenplus1 gnome3 is ok but I much prefer lxde.lxfe
14:29 benrob0329 i like my keyboard shortcuts and high level of integration
14:30 benrob0329 the case for my rpi1 is...not lookin so good
14:30 CWz Advert: #minetest-hub, the one stop shop for everything but minetest
14:30 benrob0329 its kinda cloudy, might just be dirty though
14:30 benrob0329 lol, its almost true
14:35 benrob0329 Cheapiemart: Your one stop shop for everything but seeing cheapie himself.
14:39 twoelk joined #minetest-hub
14:40 RobbieF things are great thanks tenplus1. How about you?
14:40 RobbieF My baby boy is sick at home though, wish he was feeling better.
14:41 tenplus1 soryr to hear, hope the 'lil guy feels better soon
14:41 RobbieF thanks
14:59 Jordach_ cyka
14:59 Jordach_ namco pls
14:59 Jordach_ i did not want a goddamn CTD
14:59 Jordach_ *musical REEEEEEEEE*
15:02 Calinou taters gonna tate
15:02 Calinou https://lut.im/eaT8ZRZEoh/9wakcnfhqIJ4Zeit.png
15:04 Jordach_ http://i1.kym-cdn.com/photos/ima​ges/facebook/000/944/564/6dc.jpg
15:04 * Jordach_ sees sofar's stream
15:04 Jordach_ >zooms in, enhances
15:05 benrob0329 "enhance the image"
15:05 paramat https://github.com/minetest/minetest/pull/5527 "Sneak: Detect ledge for 2-node pull-up" needs testing
15:06 Jordach_ http://i.imgur.com/T9YqD3T.png :thinking:
15:07 nrzkt Calinou: https://lut.im/AeYh6BATCj/Uu0fPosnz0e39l3Q.png
15:09 * benrob0329 copies weechat config to rpi
15:10 Megaf joined #minetest-hub
15:14 benrob0329-phone joined #minetest-hub
15:15 benrob0329-phone Sftp is slow
15:18 Megaf rsync for the win
15:19 benrob0329-phone Over the network though?
15:30 benrob0329 joined #minetest-hub
15:30 * benrob0329 is running weechat on headless erver now
15:31 CWz oh and another Ubuntu title, Dubious Dragon
15:31 tenplus1 lol
15:36 benrob0329 joined #minetest-hub
15:36 benrob0329 Woot!
15:37 benrob0329 Weechat android is in the house!
15:39 tenplus1 awww, we have a Taco Cat on Xanadu :) is sooooo cute
15:39 benrob0329 <Announcer> Could this be the long awaited replacement for the nyan cat?
15:40 tenplus1 ehehe
15:40 benrob0329 Will tenplus1 every explain his name?
15:40 * nrzkt announces CSM section opening https://forum.minetest.net/viewforum.php?f=53 TADA
15:40 benrob0329 And why am I british?
15:40 benrob0329 All these questions and more
15:40 benrob0329 Shal be answered next time on
15:40 tenplus1 TenPlus1 = 11
15:41 benrob0329 Minetest-huuuuuuuub!!!
15:44 benrob0329-phone How do I run weechat as a server?
15:45 benrob0329-phone Like, so I can close ssl
15:45 benrob0329-phone Or can I not do that?
15:48 WhoAreYou joined #minetest-hub
15:53 benrob0329 joined #minetest-hub
15:57 benrob0329 There, only one of me now :P
16:01 twoelk left #minetest-hub
16:13 benrob0329 Now, what else could I do with an rpi1?
16:13 nrzkt mediacenter
16:13 benrob0329 And/or my spare rpi 2
16:13 benrob0329 Meh, they don't work the best for a media center
16:14 benrob0329 I mean itlll work, but id really like a netflix/amazon prime addon for kodi
16:14 tenplus1 build a robot sentry to protect your house at night... make it sound like arnold swartznegger
16:14 benrob0329 XD
16:14 sofar build a robot
16:15 benrob0329 I don't have the parts..
16:15 * benrob0329 wonders if there is a robot kit for the rpi
16:16 benrob0329 I suppose I should put my arduino to some use as well..
16:28 sofar this is why I don't have 3 minnowboard max boards at home
16:29 sofar I'd have no use for them
16:29 sofar ideas, plenty
16:29 sofar just no time to hunt down components and build something
16:31 benrob0329 Jordach_: https://youtu.be/ntV8gUsbIsk
16:32 nore btw, do we have a channel for minetest-mod management & development?
16:32 nore (and hi all :))
16:32 benrob0329 Hi nore
16:32 sofar nore: in here is OK
16:32 sofar it seems mod development is a reasonably thing for this channel
16:32 sofar after all most of the minetest-mods admins are in here too
16:32 nore true
16:33 tenplus1 hi nore, hi sofar
16:33 benrob0329 I grabbed #minetest-mods if you guys ever want to use it
16:34 sofar no, and don't grab peoples channels unless they ask you to
16:34 sofar that's just rude
16:34 tenplus1 for the new arrivals, PlayerPlus has been updated to 0.8 and now has player knockback included... github.com/tenplus1/playerplus
16:34 sofar :P
16:35 tenplus1 brb, coffee :P
16:35 benrob0329 sofar: sorry
16:36 sofar this channel isn't full enough
16:36 sofar :)
16:36 Megaf joined #minetest-hub
16:37 nore sofar: let's talk about channels such as #minetest-technic which are almost dead
16:37 nore I guess you could tell they're zombies
16:37 sofar nore: I've said it before, I want technic to join github.com/minetest-mods
16:38 nore sofar: as I said, I'm for it as well
16:38 sofar so who's the hold-out?
16:38 sofar vanessa could care less
16:38 sofar SN isn't bothered by it, I think
16:38 nore hmm, we haven't had any answer for ShadowNinja I think
16:38 nore kaeza spoke for it as well
16:39 sofar it's just you and SN that are in the technic team
16:39 Calinou this reminds me… RBA died more than a year ago :(
16:39 Calinou (it was in March, I think?)
16:40 nore yeah :'(
16:40 red-001 any forum moderators online?
16:42 nore uuh yeah we're a bit more than that be the others are shown as private, and except kaeza, Jordach and VanessaE, they all disappeared
16:43 sofar I'm not in the org, so I can't see
16:43 nore also it looks like I'm the only other owner than SN and I haven't seen him for some time, I should transfer it before it is lost
16:44 Calinou red-001: Megaf
16:44 Calinou me*
16:44 Calinou (accidental tab complete…)
16:44 sofar nore: I'd ping SN irregardless of course
16:44 sofar nore: but, since you're the only owner...!
16:45 sofar nore: there's like 5-6 trees in there as well
16:45 red-001 could you move https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=17092 , https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=17046 and https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=17052 to the new csm section on the forums?
16:45 Calinou doing that…
16:45 Calinou done
16:45 nore anyway, transferred
16:46 red-001 ty
16:46 Calinou I'll remove the "Please move…" replies
16:46 sofar nore: all of the trees?
16:46 nore sofar: only technic for now
16:46 sofar ask VanessaE about unified_inventory?
16:46 benrob0329 Calinou: hi cal
16:46 sofar don't transfer the _game stuff
16:46 nore I need to first understand how to add commit access to the other member of minetest-technic
16:47 nore yeah, I didn't intend to
16:47 sofar no worries
16:47 nore anyway technic_game is dead
16:47 nore as is technic_game 2.0
16:47 sofar ok, then just leave it there
16:47 nore how do teams work?
16:48 sofar don't bother making teams
16:48 sofar it's just going to be a mess of teams
16:48 sofar who do I need to add?
16:48 nore hmm, I think I'm going to create the technic team and port all the members of minetest-technic to that team
16:48 nore no?
16:48 sofar teams are only useful if they are needed for more repos than one
16:48 nore well, there are other mods to transfer
16:48 TommyTreasure being a technic player, i'd love to see it all in one area
16:49 * tenplus1 creates "Team Smirnoff"
16:49 TommyTreasure that too!
16:49 sofar nore: yes but, UI doesn't need a team, really
16:49 sofar neither does `datastorage`
16:49 sofar which is obsolete now
16:49 nore unified_inventory, framedglass, item_tweaks, stargate, mese_crystals
16:50 sofar oh, before you transfer more mods
16:50 nore that's 4 more, if you exclude UI :)
16:50 nore yup?
16:50 sofar I'd like to do a legal review on them
16:50 sofar so one by one please :)
16:50 nore please do
16:50 benrob0329 Team Asdf
16:50 nore don't forget technic as well :)
16:51 sofar technic license is OK. I'm not going to look at the artwork since it is too ugly for anyone to care about
16:51 sofar :)
16:51 nore anyway, if you want the list of people in minetest-technic: Ekdohibs, hdastwb, Jordach, kaeza, kpoppel, RBA, sdzen, ShadowNinja and VanessaE
16:51 tenplus1 lol
16:52 nore please redo all the artwork then :)
16:52 Shara Hello all
16:52 tenplus1 hi Shara :P
16:52 nore hey Shara
16:52 shivajiva Hi Shara :)
16:53 sofar nore: apart from VE/kaeza/SN and jordach, which ones of the others are stilla active
16:53 benrob0329 sofar: at least everything doesn't look like hv cable
16:54 nore hdastwb hasn't had any mt-related activity on github for a year
16:55 nore same for kpoppel and sdzen
16:55 sofar ty for checking
16:55 sofar Calinou: y0 forum admin, can you see who owns the technic forum post?
16:56 sofar is it possible to edit the owner of a post?
16:56 nore sofar: I think it's RBA, and the post is often updated by VanessaE
16:56 sofar ah, since she's a forum admin as well I suppose
16:57 nore yeah
16:58 sofar celeron55: I'd love to be able to have forum admin access so I can update link URL's for mods that have moved to /minetest-mods/...!
16:58 sofar a lot of people just forget to update forum urls
16:58 sofar or they're just not there
16:59 sofar anyway, I've got a meeting for a bit
16:59 sofar bbl
16:59 paramat joined #minetest-hub
17:00 Shara Hi paramat
17:00 Megaf joined #minetest-hub
17:00 nore hi
17:00 celeron55 sofar: i believe that would be moderator access then
17:00 sofar whichever :)
17:01 sofar but, mtng
17:01 nore ^ it would be nice if there was some way to allow write access to the first post for each contributor of the mods
17:02 benrob0329 A github/forum conecrion?
17:02 benrob0329 *connection
17:03 * Shara keeps her own mods for simplicity :P
17:04 Jordach_ benrob0329, watched last night
17:05 Darcidride joined #minetest-hub
17:05 tenplus1 hi Darcidride
17:05 benrob0329 Jordach_: I figured you probably did, but I wanted to make sure
17:06 * Jordach_ isn't no Techmoan plebian
17:06 nore benrob0329: well, it could be just a way to allow to owner of a post to give edit access to other people
17:06 nore (for that specific post)
17:06 tenplus1 back laters :P
17:06 benrob0329 does anyone know if weechat can execute commands?
17:06 tenplus1 left #minetest-hub
17:07 lumidify joined #minetest-hub
17:08 benrob0329 Nvm
17:14 Fixer https://forum.minetest.net/v​iewtopic.php?f=15&amp;t=9103 KEK
17:15 Fixer https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=17134 oooh that is good
17:16 benrob0329 O_O
17:16 benrob0329 VanessaE ^^
17:16 Fixer https://forum.minetest.net/v​iewtopic.php?f=3&amp;t=17166
17:17 celeron55 sofar: you might have moderation access to mod releases now; not sure; phpbb's admin interface is basically impossible to navigate and understand
17:18 celeron55 sofar: i mean, i hope you have, because i haven't found how to actually do it, and didn't find any more options to randomly set
17:18 sfan5 when are we upgrading to punbb :^)
17:18 celeron55 sfan5: once someone makes a migration script
17:19 celeron55 i mean, seriously
17:19 Jordach_ Fixer, that first mod
17:19 Jordach_ damn
17:19 celeron55 preferably to postgresql at the same time
17:19 red-001 Calinou, could you also move https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=17060 ?
17:19 Jordach_ time to fire up the stealy re-writing mod machinery
17:21 sfan5 celeron55: can we somehow quarantine users under specific conditions, meaning that their posts first need to be approved?
17:21 sfan5 because this would be kinda useful to deal with spammers -> quarantine *@mail.ru
17:21 celeron55 phpbb has the concept of posts being put to "moderation queue"
17:21 celeron55 oh you mean by email
17:22 celeron55 well surely not
17:22 celeron55 we need to get some kind of a phpbb extension team going if we want to get any of these special features everyone requests all the time
17:22 sfan5 (╯°□°)╯︵ ┻━┻
17:23 celeron55 phpbb seems flexible, but really all it's doing is overcomplicating simple things
17:24 Fixer phpbb search is weird, it is faster to google the topic you need %)
17:24 celeron55 i haven't checked the extension api, i wonder if it's actually useful
17:25 Fixer i wonder if minetest can have smth like this http://bananas.openttd.org/en/
17:26 Shara I still have nightmares about attempting to moderate forum spam from long ago. I guess the solutions are never just simple.
17:26 Fixer ie mod store
17:27 Megaf joined #minetest-hub
17:27 Shara Hi Megaf
17:27 celeron55 Shara: you don't have much options in a site this popular; the only way is to enable automatic usage of public ip block lists
17:28 Shara celeron55: last forum I moderated on eventually got murdered by spam bots despite the owner trying to put things in place to catch it. It was kind of sad to see.
17:28 celeron55 the forum uses 10s of automatic blocklists
17:28 Shara Can believe it.
17:28 celeron55 like, more than 20 i guess; too lazy to count this
17:29 Shara I still run into the occasional spam, but it's much lower than I got used to elsewhere
17:29 celeron55 and it also sends bans made by our moderators to those lists when a moderator checks the option
17:30 Shara Sounds like a good system for it.
17:31 TommyTreasure celeron55, which reminds me.  my isp is on one of the 'spammer' lists you use, and i would like to change my forum name, or delete my old account and create new.  however, to create new, i'd have to use a connection outside of my current isp.  :(
17:31 * sofar walks back in, forgets entirely what he was doing
17:32 Krock joined #minetest-hub
17:32 Krock o/
17:33 TommyTreasure forum user name*
17:33 Shara Hi Krock
17:33 Krock hello Shara
17:33 Shara You just missed Ten :P
17:33 benrob0329 Hi Krock
17:33 celeron55 TommyTreasure: i can add your specific ip to be not blocked if you need that
17:34 TommyTreasure celeron55, its dynamic
17:34 celeron55 also, you can request your forum nick to be changed, from me
17:34 TommyTreasure however, it may be moot, if the new isp does their install at the end of this month
17:34 TommyTreasure via pm here?
17:34 Megaf joined #minetest-hub
17:35 celeron55 PM on the forum so i don't need to otherwie check if you actually own an account
17:35 celeron55 otherwise*
17:35 TommyTreasure can do, ty
17:36 sofar celeron55: can't seem to edit any posts in mod releases forum
17:36 sofar e.g. technic post has wrong URLs for mesecons
17:37 sofar since mesecons is now under minetest-mods
17:37 celeron55 sofar: ok; i don't think i can succeed with only giving you edit access to mod releases, so if you promise you won't do anything else, i can give you full moderator privileges without making you show up as a moderator
17:37 celeron55 anything else than editing mod releases for minetest-mods purposes
17:38 TommyTreasure forum pm sent.
17:38 sofar pinky promise
17:39 celeron55 sfan5: try now
17:40 celeron55 sofar*
17:40 sofar yup, editing as we speak
17:40 sfan5 in my client i have set tab complete to suggest people who have spoken recently first
17:41 celeron55 i too, i don't know how that happened
17:41 Shara Mine simply won't complete if there are multiple possible options
17:41 benrob0329 joined #minetest-hub
17:43 benrob0329 joined #minetest-hub
17:44 octacian So, let me get this straight. #minetest-hub replaces #minetest-project. Is #minetest-hub open for general discussion not necessarily directly related to Minetest itself but also related to mod development as was #-project?
17:45 Shara octacian: Pretty sure talk about mods is within scope here :)
17:45 sofar I feel that mod development is a critical part to the community
17:45 celeron55 TommyTreasure: changed the name; it's TommyTreasure now (applies to login also)
17:45 sofar so, leaving it out doesn't make sense
17:46 TommyTreasure celeron55, tyvm
17:46 sofar just like server owners should be able to talk about engine bugs
17:46 celeron55 octacian: yes
17:46 TommyTreasure and, hopefully giving server owners more credibility in discussion
17:46 Shara It's sort of the meeting point for all different kinds of contributors to discuss any issues that might matter to all of them :)
17:47 * benrob0329 swapped out pi 1 for pi 2
17:47 octacian OK, makes sense now.
17:48 octacian Welp, with that in mind, I assume questions related to mod development is also within the scope, so..
17:48 * TommyTreasure wonders how many servers are run on non-debian systems
17:49 octacian How do I get the form size (likely using string.match) from a formspec string for my in-game form editor? I tried string.match(form_string, "(size)%[(%d*),(%d*)%]") but it doesn't seem to work quite right
17:49 Krock heh, how many might run on android? :3
17:49 TommyTreasure i'd like to say 'real' servers, but that would be an insult to android servers.  lol
17:49 benrob0329 ha
17:50 TommyTreasure seriously though, i can't be the only one running on slackware
17:51 Shara TommyTreasure: You might be :P
17:51 TommyTreasure :)
17:51 Shara octacian: Not sure sorry
17:52 celeron55 there are like 15 linux users here; i think less than 1/15 of linux users use slackware
17:52 octacian Well... Guess it's back to messing around then until it works :rotfl:
17:52 octacian What's slackware?
17:52 TommyTreasure lol
17:52 celeron55 testing match patterns is easiest if you open a lua shell and mess about in it until it works there
17:53 Shara Only 15 in a channel of over 30?
17:53 sofar octacian: are those parentheses around (size) needed?
17:53 Krock octacian, how about (size)\[\d*,\d*\] ? (regex)
17:53 celeron55 well maybe 25, dunno 8)
17:53 sofar octacian: a linux distro older than you :)
17:53 Shara I think even most dirty windows users like me use linux for their servers, but I also dunno :)
17:54 octacian I believe the parentheses are needed, but again, that's by first real attempt to use string.match or anything like it
17:54 benrob0329 Please raise younr rainbow text if you use linix
17:54 octacian sofar: OK, that answers my questions pretty well :rotfl:
17:54 octacian Ubuntu 16.10 :D
17:55 octacian benrob0329: you meant *linux :P
17:55 benrob0329 Antergos
17:55 benrob0329 octacian: well, yes. But you know how phone keyboards are
17:56 octacian True, ture...
17:56 octacian *true
17:56 octacian And I'm not even using a phone
17:57 octacian Krock: (size)\[\d*,\d*\] ? (regex) returns invalid escape sequence
17:58 sniper338 joined #minetest-hub
17:59 octacian For whatever reason, when using my original pattern all works great on the command line
17:59 octacian However, when used in my Minetest mod, it just returns "size" but not actual sizes
18:00 red-001 are there any mt server which use a really old version?
18:00 Krock hmm.. currently trying to solve it using the LuaJIT CLI
18:00 octacian The parenthesis allow for string captures (letting me capture parts of the string and output them)
18:00 Krock red-001, 1 moment
18:01 octacian While "%" is used instead of "\" to match characters like "[" as string.match uses brackets to group patterns
18:01 octacian That's my understanding anyways
18:01 Krock red-001, http://i.imgur.com/VszPcHQ.png
18:01 Krock good luck, this is already quite old
18:02 Krock gameboom is down, that's what I know
18:02 red-001 wow
18:02 octacian Krock: why using specifically LuaJIT CLI?
18:02 Krock octacian, faster than starting MT all over again to test it
18:02 octacian Is there a difference between it and the "lua" command?
18:02 red-001 I only saw that sort of uptime on the servers of a mt rip off
18:02 Krock too lazy to type it in the chat using /lua
18:02 Krock easier to copypaste too
18:03 octacian Nope, I mean the lua command installed with the lua package on Linux
18:04 Krock > implying that everybody uses Linux
18:05 red-001 I use both linux and windows
18:05 octacian Right....
18:05 octacian Forgot you use Windows don't you xD
18:08 Krock that you use the words "don't you" makes you saying "I don't have an idea, just guessing but this seems logical". But you're right
18:09 Krock btw, also haven't found a way to mask the bracket to make :match accept it
18:10 Krock even "(size)%\x5b" doesn't work (replacing [ with its ASCII value)
18:12 celeron55 if nothing else works, you could just preprocess the formspec, replacing all [] with something matchable 8) i for sure hope that isn't needed
18:12 benrob0329 Note: do not use the matrix weechat plugin. It is...not pretty
18:13 benrob0329 Lets just say it pinned my pi1, so I grabbed my pi2, and it pinned that too
18:16 paramat https://github.com/minetest/minetest/pull/5527 "Sneak glitch: Detect ledge for 2-node climb-up" is an improved implementation, surprisingly it also makes simple sneak ladders work
18:17 Shara paramat: still only specifically for two nodes, instead of default + 1?
18:19 benrob0329 ^^
18:20 Shara I hate to nag on this point, but it won't be usable on my survival otherwise
18:21 benrob0329 If old sneak is to be emulated by new sneak, little stiff like that should be taken into account
18:21 Shara since then the ledge climbing will only be present for people with lower tiers of armour, and it would actually remove the advantage from making the best armour there
18:21 benrob0329 Ot would it add to the challenge?
18:22 Shara benrob0329: Making better equipment is meant to help you, not take away something
18:22 benrob0329 But big heavy armor would take something away
18:23 Shara I didn't mention big heavy armour
18:23 benrob0329 "Best armor" in stu's mod is diamond
18:23 Shara What if I want a pair of boots that gives no defence but adds 1 tojump height
18:23 benrob0329 then that should do exactly that
18:23 Shara but suddenly sneak jump only works for default jump height
18:24 benrob0329 Ahh, I see what your saying now
18:24 Shara So if I have a map, where you must earn a piece of equipment to jump over a wall... suddenly it doesn't work anymore
18:25 Shara and at the least, introduces a weird inconsistency
18:26 Shara it's small subtle things like this that make a huge difference in the end
18:26 paramat yes specifically 2 nodes, sorry, otherwise may be difficult
18:27 Shara Difficult or impossible?
18:29 TommyTreasure https://impossiblehq.com/wp-content/up​loads/2013/07/Impossible-Quote-12.jpg
18:29 paramat i doubt it's impossible
18:29 nerzhul joined #minetest-hub
18:29 Shara Wondering if I dare stare at the code myself
18:30 Shara But the headaches will be bad if I do.
18:30 benrob0329 In 2017: we have a drink names soylant, and a chat protocol named matrix
18:31 benrob0329 What is happening
18:33 paramat as far as i know it would be complex, maybe too complex to be worth it, but am thinking on it
18:33 Shara paramat: thank you.
18:34 Shara That behaviour is probably the make or break point in all of this for me.
18:34 paramat people may have to accept that identical behaviour will not happen, and make minor changes
18:36 Shara Pretty much all the rest I can adjust to, I think.
18:36 Shara Assuming the 'new' weird glitches are fixed
18:38 paramat perhaps i can get the player's jump physics override and use it to calculate how high a ledge to detect. what heights will you require? 3 nodes up only?
18:39 rubenwardy joined #minetest-hub
18:39 Shara The only things I use personally boost default by one only, but Ten mentioned he has things that go further.
18:40 Shara I guess it's about what might be a reasonable height to expect. Servers with low gravity might be another consideration
18:40 Shara Instead of it just being equipment related boosts
18:40 paramat oh crumbs
18:40 TommyTreasure ^^^^hmmmm
18:40 paramat hehe
18:40 Shara But it's all going to be from the override
18:40 nore paramat: if I looked at the code correctly you set the Y speed, right?
18:40 nore (when ledge is detected)
18:40 Shara So if you can get whatever the physics override for a player is, it should be possible to work it out from there
18:41 paramat gravity as well is where it gets too complex
18:41 Shara Hmm, well, even just working correctly on jump height would be good
18:41 nore because if you do the simplest if to set the jump speed
18:41 paramat no i set the jump speed
18:42 Shara We can just say non-standard gravity makes you not able to perform such feats because... you're probably meant to be in a bulky spacesuit
18:42 paramat it acts just like a modified 'physics override jump'
18:42 nore hmm
18:43 nore then I guess we just need to compute the new jump speed knowing the old one
18:43 nore shouldn't be too difficult
18:44 nore (if you do that, I'm surprised it lets climb sneak ladders though)
18:44 nerzhul hi nore ! whatsup ?
18:45 nore hey nerzhul :)
18:45 paramat yes i was surprised too
18:45 nore and nothing new :p
18:48 benrob0329 (Offtopic) https://youtu.be/P5_2C2B1azE
18:49 Megaf joined #minetest-hub
18:53 paramat ok will try this ..
18:55 Fixer mt 0.4.13 in ubuntu 16.04
18:56 Fixer ._o
18:57 benrob0329 that's ubuntu for ya
18:57 Fixer VanessaE: congrats for 5 years on mt forum btw
18:57 benrob0329 Stable as a 3 thousand year old stone
18:57 VanessaE wow
18:58 Fixer cheapie: please publish your chat6 here too: https://forum.minetest.net/viewforum.php?f=53
18:58 Fixer benrob0329: or debian, stable as my 2 billion years old igneous rocks
18:59 benrob0329 Lol, that is true
19:06 Fixer https://i.imgur.com/7IPwrrH.jpg
19:07 benrob0329 Its a..
19:07 benrob0329 ...a....
19:08 benrob0329 Duck snake tire?
19:10 TommyTreasure Duck Tape:  Will fix anything except the crack in your.......  nuff said.
19:14 Fixer VanessaE: this needs to be in your packs: https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=17134
19:15 VanessaE nah, itemframes + big chests works well enough
19:15 Fixer TommyTreasure: http://duckbrand.com/~/media/Images/Duckbrand/Pro​ducts/duck-tape/specialty-duck-tape/extra-wide/si​lver-extra-wide-283-in-x-60-yd-Primary-Image.png
19:15 VanessaE (it's entity based, same as itemframes, so I see no advantage)
19:16 TommyTreasure Fixer, a size that will fit me!  lol
19:16 VanessaE I dunno, maybe I'll add it.
19:17 TommyTreasure VanessaE, it does look interesting.  might give it try myself
19:17 Fixer that mod is heavily used in MC modded
19:17 Fixer drawers
19:18 TommyTreasure interested in seeing how many slots are availble in it
19:25 paramat added 2nd commit, it works but only half the time, maybe others can look. my MT work is over for today (started 7am)
19:26 VanessaE mods like itemframes and that drawers mod really REALLY need meta-set-nodedef..
19:31 Shara paramat: half the time is already a start :)
19:31 Shara thanks for trying this
19:46 Fixer https://forum.minetest.net/viewto​pic.php?f=11&amp;t=16723#p261892 kek
19:49 benrob0329 Its something alright
19:50 * Shara thinks about reative uses WhoAreYou found for that mod
20:05 Megaf Am I the only one here who plays FlightGear?
20:05 VanessaE ontopic: http://hackaday.com/2017/04/06/3d-printed-key-​code-is-plastic-digital-logic/#comment-3509454
20:06 Amaz joined #minetest-hub
20:09 Fixer Megaf: i'm playing some times
20:10 Megaf Im currently on route from EDDM to EDDF
20:10 Megaf 90 mile to EDDF
20:10 Megaf on a c172p
20:10 Megaf Im on mpserver01 as MGF87
20:11 Fixer Megaf: never played online, also cessna only for now
20:12 benrob0329 Megaf: I play it occasionally
20:13 Fixer https://forum.minetest.net/download/​file.php?mode=view&amp;id=9068&amp;s​id=9a0017bcd728c70eab4a2b26461dcd92 KEK
20:13 benrob0329 Cant say I'm any good, I can hardly figure out how to get off the ground half the time XD
20:14 benrob0329 Fixer: new mob?
20:14 Fixer benrob0329: nmob %)
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20:24 VanessaE Calinou: *poke*
20:25 VanessaE Calinou: http://pastebin.ubuntu.com/24329798/  this crash keeps happening every so often.
20:31 Krock heh, divisions by 0?
20:53 shivajiva I see the same error from item_drop, I ended up wrapping it in a check for a valid vector
20:55 Megaf the 172p is the default cessna :)
20:59 Krock In the meanwhile, alternative attempt for sneaking: https://github.com/SmallJok​er/minetest/commit/5d7c879
21:00 Krock I wonder if this ever gets done :3
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21:03 Fixer VanessaE: you have enabled profiler? o_O
21:03 VanessaE profiler is enabled on VE-S, why?
21:05 Fixer VanessaE: it should not be enabled all the time, it can also cause crashes like that above
21:05 VanessaE those crashes were happening without the profiler, too
21:06 VanessaE like, for months.  profiler has only been on for about a week.
21:06 VanessaE and if profiler causes crashes, the profiler needs fixed.
21:08 Fixer VanessaE: it may be some kind of incompatibility of certain mod and profiler, i remember some mod caused the crash, but that is rare and not much of a problem
21:08 VanessaE crashes are ALWAYS a problem in a production server :P
21:09 Fixer VanessaE: maybe it was fixed long time ago, I think I reported it to someone
21:09 Fixer VanessaE: if it happens with profiler off, then it is different problem
21:09 VanessaE it does.
21:10 VanessaE areas mod sometimes dies with a similar fault
21:10 VanessaE Shadowninja blames the engine, as I recall
21:12 shivajiva same for me, the profiler wasn't enabled, and fixing it with a check in item_drop made it appear in another mod so it appears to be the first mod to be supplied with a bad vector causing the crash
21:16 shivajiva that reminds me a player outside of the map can crash the server in a couple of ways
21:17 shivajiva dropping an item is one
21:28 nerzhul guys and girls, i posted a topic about our release
21:28 nerzhul https://forum.minetest.net/vi​ewtopic.php?f=18&amp;t=17179
21:51 shivajiva thanks nerzhul, any indication paramat's proposed changes[#5519] will make it in to that release?
21:52 nerzhul shivajiva, i just want a good stable code for release, i'm not for code duplication, but a good code with a player consensus
21:52 kaeza joined #minetest-hub
21:52 kaeza greetings
21:53 shivajiva hi kaeza
21:53 Shara Hi kaeza
21:53 paramat yeah we don't know, but that PR is obviously high priority for consideration
21:54 Nathans21 joined #minetest-hub
21:54 paramat i'm not for duplication either, but the duplication is for good reason, and is temporary :]
21:55 rubenwardy nerzhul: "Mods should be instead in /clientmods"
21:55 rubenwardy *installed
21:57 nerzhul rubenwardy, nice catch
21:57 shivajiva I'm happy it's being considered, thanks
22:09 Calinou VanessaE: I don't really know how to fix it :(
22:10 Calinou I'm not very familiar with that codebase, I poked randomly in it to add things
22:11 VanessaE :(
22:11 Fixer breaking
22:12 Calinou http://i.imgur.com/Mw032nH.png
22:12 Calinou (CSS frameworks :P)
22:20 Fixer https://github.com/minetest-mods/dynamic_liquid/ o.O
22:20 Fixer Calinou: kilobytes?
22:21 Calinou kilobytes, yeah
22:21 Fixer *audible suspicion*
22:40 Calinou be happy, this isn't MB :P
22:40 Calinou it could be in 10 years!
22:40 kaeza oblig: http://bettermotherfuckingwebsite.com/
22:46 Fixer Calinou: i can only imagine
22:51 Fixer Calinou: if it goes into megabytes @ wait for html purists with bombs strapped waiting near your apartment
22:51 Fixer i still block most of js crap
22:52 Fixer a lot of it is tracking and other not needed stuff
23:21 Sokomine Fixer: exactly
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23:27 * Fixer looks at dynamic liquids mod, very interesting
23:34 Fixer in ocean with basins that mod is quite heavy: https://i.imgur.com/9azLQkm.png
23:36 Fixer water level actually drops down o_O
23:44 Fixer interesting mod
23:44 Fixer causes lots of periodical mainloop_other stuttering
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23:55 VanessaE Fixer: I have a much more predictable test:  place a blinky plant.  connect it to one side of an XOR gate.  connect it also to the input of a delayer.  route the output of the delayer to the other input on the XOR gate.  run about 20 or 30 meters of mesecons wire off of the output of the XOR gate
23:56 VanessaE the XOR+delayer makes a clock doubler if you did it right, so the output will toggle off-on-off every 1.5 seconds or so.
23:56 VanessaE you'll see significant spikes with each cycle
23:57 VanessaE (if you feed the output of the XOR to another delayer+XOR pair, you can quadruple the clock, and the subsequent lag)

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