Time Nick Message 04:10 MTDiscord Lemme take a look 04:11 MTDiscord I think this... is a false bug report? #12635 04:11 ShadowBot https://github.com/minetest/minetest/issues/12635 -- Field of view setting doesn't work 04:15 rubenwardy 90+% chance that a mod or game is overriding it 04:18 MTDiscord Could worth asking the reporter to try it on a "vanilla" server in that case?... 08:03 sfan5 rubenwardy: the compiler should catch such things 08:05 sfan5 @x2048 good catch 16:34 MTDiscord Are the shadows expected to drop from 120 to 10 FPS when enabled? Or that depends on the mods/features? I am seeing it goes considerably down even on a 16 VRAM GPU. 16:47 MTDiscord do you have them set to Very High? 16:47 MTDiscord Yes 16:48 MTDiscord I would expect it to work reasonably with plenty of resources, but it seems it don't utilizes them at full potential with that setting. 16:49 MTDiscord With very low I got it working. Perhaps something need to be tuned to get it good without halving the FPS? There are several options on settings I don't know which ones to test first. 16:51 MTDiscord even on medium it still goes down to 15 when I switch to morning at my server spawn 16:53 MTDiscord https://i.imgur.com/Yw1o1OY.jpg 16:53 MTDiscord Without shadows the same spot renders at 60 (or more if I up the cap) but with them enabled even at medium, it goes down to < 20 16:54 MTDiscord I know the feature is new and I was just sharing it because perhaps it is wise to set some settings differently based on the selection in order to have a better experience. 16:55 MTDiscord I did managed to get an amazing visual tho but it seems to get significantly lower FPS when the scene is a bit complex (like in the screenshot above) 16:56 MTDiscord I'm also seeing it quite cloudy (perhaps due to how Ethereal biomes work?) and with too many clouds sometimes I can barely see the shadows as the minetest_game intensity is very low. 16:57 MTDiscord Shadows are expected to reduce framerate to some extent, but your case does sound a bit extreme... 16:59 MTDiscord Yeah.. I honestly play several games at max at 120 FPS so I would expect 16G of VRAM to be plenty for Minetest ... 17:00 MTDiscord or maybe I sort of managed to set some very weird settings? on dev build I'm using RUN_IN_PLACE to avoid things like a high viewing range to tamper with the testing tho. 17:01 MTDiscord These are the settings I have with the last Screenshot: https://paste.debian.net/hidden/a7e4113c/ 19:08 sfan5 release today? 19:14 x2048 Is there anything blocking? 19:14 sfan5 the credits tab 19:14 x2048 Just general review or sign-off from each contributor? 19:15 sfan5 former 19:25 sfan5 oh also #12637 but I can quickly test that 19:25 ShadowBot https://github.com/minetest/minetest/issues/12637 -- Disable dynamic shadow dropdown on OGLES2 by rollerozxa 19:33 x2048 About tab look fine on desktop, I don't have Android to test the extra button. 19:34 sfan5 its the same place & dimensions as "open user data" so that should be fine 19:38 x2048 Yes, just saw that :) 19:47 x2048 In #12637 Greyed out "Dynamic shadows" will pop up if shaders are disabled and disappear if they are enabled. 19:47 ShadowBot https://github.com/minetest/minetest/issues/12637 -- Disable dynamic shadow dropdown on OGLES2 by rollerozxa 19:54 MTDiscord will fix 21:08 sfan5 do you plan to do that soon or 21:09 sfan5 ah nvm 21:09 MTDiscord not today, right? 21:09 sfan5 nah