Time Nick Message 15:01 rubenwardy merging #10512 in 10 15:01 ShadowBot https://github.com/minetest/minetest/issues/10512 -- l_object.cpp clean up by Zughy 15:18 zughy[m] nice, time for some more cleaning 15:34 zughy[m] pretty trivial but: in your mind, do you expect to have a getter or a setter function declared first? 15:35 rubenwardy getter, but I don't mind 18:23 Krock rubenwardy: I don't like this nametag background feature, hence I'm neither commenting nor reviewing 18:24 rubenwardy Ok. I didn't like it until I changed it from black to grey. I don't feel too strongly, it seems popular but that might just be because it's the same as Minecraft 18:26 Krock doing a relief shader on text like the IMPACT font in memes would be a nice looking and much faster approach 18:26 Krock especially because shadow drawing is slow (also semi-transparent stuff) 18:38 zughy[m] you mean a black outline? Like, idk, Among Us? 18:43 Krock yes 19:11 MTDiscord > Ok. I didn't like it until I changed it from black to grey. I don't feel too strongly, it seems popular but that might just be because it's the same as Minecraft Agreed, but if it was added, it would be practical to make it toggleable for servers that don't want this 19:14 MTDiscord bordered fonts are always neat imo 19:15 rubenwardy yeah, those tags look nice 19:16 MTDiscord i wish nametags have the option to be center aligned for title stuff 19:17 MTDiscord left align feels a bit awkward when implementing guild tags/titles for players on their nametags 19:17 MTDiscord Can't center manually with spaces? 19:17 rubenwardy I swear they are already center aligned? 19:17 MTDiscord I think when multiline they aren't 19:17 MTDiscord ^ 19:19 MTDiscord kind of liiks like this right now 19:19 MTDiscord https://cdn.discordapp.com/attachments/747163566800633906/768916355096510494/Pixlr.jpg 19:19 MTDiscord looks like 19:19 rubenwardy oh right, in terms of multiple lines 19:20 rubenwardy are those characters different sizes or am I going mad 19:22 MTDiscord let me find a better screenshot 19:23 MTDiscord There 19:23 MTDiscord https://cdn.discordapp.com/attachments/747163566800633906/768917556206501898/Screenshot_at_2019-09-10_08-19-10.png 19:24 MTDiscord rubenwardy, hopefully this helps 19:25 rubenwardy nice 19:27 MTDiscord Thank you, would be nice to implement centered multilines or just add a option for this 19:28 MTDiscord Related issue: ttps://github.com/minetest/minetest/issues/9511 19:28 MTDiscord Fixed: "https://github.com/minetest/minetest/issues/9511" 19:36 rubenwardy oh right 19:36 rubenwardy sounds about right 19:55 Krock Idea. Merge m_blocks_sending, m_blocks_sent and m_blocks_modified in RemoteClient to a single map which then describes the mapblock state using an enum 19:56 Krock rather than pushing and removing data from those three individually 19:59 sfan5 sounds useful 20:02 Krock todolist += 1 23:01 zughy[m] about nametags: I wouldn't drop the idea to have a background image, possibly toggeable via API. Like https://steamcdn-a.akamaihd.net/steam/apps/560380/ss_f23fa7fd9976d59a2a427e92928f4a6a0890ce97.1920x1080.jpg 23:03 zughy[m] the default outline can be neat, it's only a matter of trying that in-game to see how it looks. I have no idea how to do that, so... yeah, rip 23:03 zughy[m] the only thing I know for sure is that right now nametags are quite unreadable 23:05 zughy[m] this is a better screen, as it contains more variety https://gamefabrique.com/storage/screenshots/pc/maplestory-2-07.png