Time Nick Message 04:52 Lone_Wolf How would I access the Hud class/Object? (Not sure what the correct term is) 04:53 Lone_Wolf I need to get the height of the crosshair/object crosshair from gameui.cpp 15:42 pyrollo Hi! 15:42 pyrollo I'm surprised there is no 3D rotation speed for entities 15:42 pyrollo (there is automatic_rotate btw but only around Y axis) 15:44 sfan5 guess nobody has needed that yet 21:20 pgimeno !tell pyrollo There are reasons why automatic_rotate rotates only around Y axis, that was a conscious decision. You're supposed to build your model in such way that it rotates around that axis. If it must be laid down horizontally (e.g. a plane's propeller) you have set_rotation. What do you need exactly? 21:20 ShadowBot pgimeno: O.K. 22:04 sfan5 merging #10322, #10318 in 5 minutes 22:04 ShadowBot https://github.com/minetest/minetest/issues/10322 -- Fix luacheck warnings in builtin/common/tests/ by Desour 22:04 ShadowBot https://github.com/minetest/minetest/issues/10318 -- Mapgen: Fix on-by-default flags broken since eca6ee9 by SmallJoker 22:20 sfan5 reminder about https://github.com/minetest/minetest/pull/10185