Time Nick Message 17:15 Krock Will merge #10119 in 10 minutes 17:15 ShadowBot https://github.com/minetest/minetest/issues/10119 -- Clean up sound_fade by hecktest 17:21 Krock sfan5: any opinions on #10261 = 17:21 ShadowBot https://github.com/minetest/minetest/issues/10261 -- GUIFormspecMenu: Add mesh element by kilbith 17:22 Krock s/=/\?/ 17:22 sfan5 my main concern would be what are the usecases? 17:22 Krock RPGs or skin selectors 17:22 Krock a wiki containing monster descriptions 17:23 Krock and who knows what the modders will do with that... 17:24 Krock I'm sure Wuzzy will find good use for this in MineClone2 :D 17:25 Krock merging... 17:26 sfan5 okay that sounds good for me 17:36 celeron55 inb4 someone needs a mesh hud element 17:37 celeron55 (which would be fine of course, just needs doing) 17:39 Krock celeron55: it's indeed only a matter of time 17:40 pyrollo There is definitely something to do to make HUD and FS converge. 17:41 Krock oh hello pyrollo :) 17:42 Krock Sharing code would be great, but these two features are very diverged right now :( 17:42 pyrollo Hi Krock :) 17:42 pyrollo Thanks a lot for proposition joining core team. It made my mind back to the code :) 17:43 pyrollo And I cant stop thinking about that convergeance. Unfortunately there is lots of things to be done before 17:43 Krock didn't expect such a fast reaction but I cannot complain 17:45 Sokomine the meshes in formspecs demo video looked very fine. i'm sure a use for it will turn up 17:47 pyrollo Fast reaction to proposition ? 17:49 Krock pyrollo: I meant the fast return from the break you mentioned. I expected it to be a longer period. Speaking of. Did you already have the chance to check with c55 about the member role? 17:50 pyrollo Nope 17:52 celeron55 speaking of that, do the devs present object it? 17:53 sfan5 I don't 17:54 celeron55 i checked our rules some time ago and noted that one person per commercial downstream project shouldn't be a problem due to the 2-devs-agree rule 17:55 pyrollo (I feel like in masonic rite :) ) 17:56 pyrollo I just forgot that could be a problem. Anyway, it's clear in my head about Minetest and Kidscode. I mean, no intention to influence MT project for Kidscode purpose. 17:57 Krock no objections from me nor rubenwardy (according to recent reactions and the pinned teams message) 17:57 pyrollo Of course, it's much better for both projects if efforts can be put in common. 17:58 pyrollo BTW, Kidscode project is on hold for a while, waiting for new demands. 18:33 celeron55 if someone sees v-rob i'd like him to know he's also just an /msg celeron55 away from being a core dev 18:35 celeron55 usually that seems to be the most difficult part in becoming a core dev. you have to get onto this scary old chat protocol and message the mysterious leader 18:48 Krock celeron55: more like having the guts asking for it 18:49 celeron55 well probably, but i mean, it's not like i bite 19:49 v-rob I like scary old chat protocols. So much better than RAM hog probably-tracking-you Discord and whatnot 19:50 pyrollo Do you have a Fax number ? 19:51 v-rob Fax? I'm sorry, I use the Pony Express 19:58 celeron55 i sent you my core team invitation by a pigeon 19:59 celeron55 let me know when it arrives 20:01 Krock IPoAC has a high latency but good throughput 20:03 v-rob Sheesh, open source projects. Couldn't afford a courier on horseback? 20:05 v-rob Well, I never expected to be considered for a core dev when I joined Minetest. 20:05 v-rob A very high and lofty position 20:18 rubenwardy are you sure you did send it? I can't see it in pending 20:18 rubenwardy done now 20:19 rubenwardy oh, I may have misunderstood what c55 meant 20:23 v-rob So, what are the rules for being a core dev? 20:24 v-rob I know some, but I don't know if I know all of them 20:24 rubenwardy https://dev.minetest.net/All_rules_regarding_to_development 20:25 rubenwardy organisation and git are the main ones I guess 20:25 rubenwardy for a dev over a contributor 20:36 v-rob Thanks. Not many, to be honest, and a lot are common sense. 20:45 v-rob Is there anything I should now? 20:46 rubenwardy have you PMd c55 yet? 20:47 v-rob Yes, but no response; I'll try again 21:11 v-rob Well in the meantime, is there any example of using JSON in the engine? 21:11 v-rob I want to look in to how to use it for future formspec parsing 21:12 rubenwardy it's used by the server list 21:12 rubenwardy and other things 21:12 rubenwardy look for uses of jsoncpp 21:14 rubenwardy it's also used by player meta 21:35 v-rob Well, I am now an official core dev. 21:35 v-rob This is really cool... 21:53 v-rob Hmm, do I get to be a part of the developers group on the forums? 21:58 rubenwardy the old, messy formspec code shakes in fear 21:58 v-rob Mwahahaha! 21:58 rubenwardy yeah, that's something for c55 I think though