Time Nick Message 09:05 hecks shiny new occlusion culler being made https://a.uguu.se/xuU8GUdGmcTP_depths.gif 12:58 hecks software rasterization of culling primitives, such fun https://a.uguu.se/qGUqlreXLxCD_bounds.gif 18:01 hecks https://a.uguu.se/XfasGVLwgdSj_boxes.gif almost 18:19 pgimeno I remember a server where the owner told me that the fact that spawn was so laggy, acted kind of like a user filter, because users who weren't worth having would give up quickly. You're going to break that feature for them, hecks. 18:20 hecks well, now that you mention it, spawn lag is very useful to identify homedecor using mall servers that should be avoided 18:20 pgimeno nah the server was worth it, that I can tell 18:21 hecks the only server worth anything in this game was just test, it's gone now 18:21 pgimeno (and of course I was kidding... I think they may still be using 0.4.17 or so) 18:22 Krock new HUD concept - what do you think? https://pastebin.com/GmDi8kU8 18:23 hecks the atari 2600 port is coming along nicely though https://a.uguu.se/IbZyqSKVyRWM_blocks.mp4 18:24 hecks yuck, switch statements 18:24 Krock interesting 18:25 hecks one had a problem, he decided to write a software rasterizer for it, now one has two problems