Time Nick Message 13:36 ANAND Does MT support the RelWithDebInfo CMake build type? 13:36 ANAND Would be interesting if it does 13:45 ANAND It seems to work! :O 17:51 Krock !tell Zughy Why on items? There can be multiple recipes for one item 17:51 ShadowBot Krock: O.K. 19:18 Zughy Krock, why tho a recipe of the same item should call a function and another recipe of the same item shouldn't? Can you provide a practical example? 19:19 Krock yes. when you want to trigger actions on the ingredients 19:20 Zughy huh, like.. diamond now became coal? 19:21 Krock maybe. I rather thought about penalties 19:22 Krock if you have the hunger mod installed, it would be possible to offer variants which take different amounts of hunger 19:22 Krock more expensive recipes might be easier to craft (using chemicals, for example) 19:22 Krock doing it manually takes lots of effort, thus more hunger is consumed 19:23 Krock the crafted item is the same, but the recipe may vary a lot 19:24 Krock triggering on crafted items would also break the logic of crafting. you register a craft recipe, but don't get triggers when it's used? 19:26 Krock serialization functions are a PITA. why the hell is NetworkPacket not used as a base class? 19:27 Krock time to refactor that a bit 19:28 Krock also lots of time seems to be wasted in resizing vectors 19:29 sfan5 base class for what? 19:30 Krock i/ostream 19:30 Zughy PITA = ? 19:30 Krock Pain In The Ass 19:30 Zughy oh, nice. Because it's a Greek dish 19:30 sfan5 you mean NetworkPacket should be a child class of ostream? 19:31 Krock as of now there's read*() for u8* (raw), read*() for istream& and NetworkPacket alone 19:31 Krock ignoring the unused vector and bufreader functions 19:32 Krock yes. NetworkPacket to inherit from istream and ostream 19:32 Krock using it as a base (after renaming) for serialization 19:34 Krock serializeLongString() and alike would then be moved into that class aswell 19:34 Krock istream and ostream inheritance would guarantee compatibility during the migration phase (too many lines to replace) 19:36 sfan5 what if methods want to serialize something that doesn't go in a NetworkPacket? 19:36 Krock for example? 19:36 Krock in any way, conversion to i/ostream would be possible 19:36 sfan5 mapblocks? 19:37 sfan5 serializing them into a NetworkPacket only to retrieve the string would be weird 19:37 Krock ah. cases where ostream is an input 19:39 Krock well.. change the arguments to NetworkPacket (or however its name would be) 19:40 Krock will write an example to clean up confusions 19:40 sfan5 oh of course 19:40 Krock though that'll take a while 19:40 sfan5 you can put all the serialization stuff into a BufWriter class, and then NetworkPacket inherits from that and also contains peer_id, command type, etc. 19:41 Krock yes, that's what I meant. NetworkPacket just happens to contain all needed functions already 19:41 Krock including the desired structure 19:41 sfan5 I fear that having a third way of serialization will just make things worse 19:42 Krock if it's not fully adopted - yes. 19:42 Krock but that would be the case for all attempts to bring a new structure into it 19:43 Krock even currently there are some ugly istream/NetworkPacket conversions around 19:43 Krock those would simply disappear 21:11 Zughy if I add a new file, do I need to mention it in some building file? 21:12 Zughy in order to have it compiled 21:12 sfan5 you do yes 21:12 sfan5 pick the nearest CMakeLists.txt 21:14 Zughy ty 21:24 sfan5 pushing http://sprunge.us/RSzX65?diff in 5 minutes 21:31 sfan5 pushed