Time Nick Message 12:38 Wuzzy Is it normal that object:get_velocity sometimes returns nil inside the object's on_step function? 12:39 rubenwardy yes, if the object is deleted 12:39 Wuzzy wtf 12:40 Wuzzy why is on_step even called if the object is gone? 12:41 Wuzzy oh my bad. it turns out i actually forgot to return after an object:remove() ? 12:43 rubenwardy yeah, that's what I meant to say, sorry 12:43 rubenwardy if the object is deleted whilst in the on_step * 12:55 Wuzzy hmmmm, in MTG is now get this weird console warning 12:55 Wuzzy 2020-04-06 14:54:50: WARNING[Main]: Irrlicht: PNG warning: Interlace handling should be turned on when using png_read_image 12:55 Wuzzy 5.2.0, no mods 12:55 rubenwardy didn't get that before? 12:56 Wuzzy forget it 12:56 Wuzzy i was wrong again 12:56 Wuzzy its not MTG 12:56 Wuzzy one of my mods causes it. too bad that it wont tell me texture name ? 13:04 sfan5 merging game#2612, game#2607 in 10m 13:04 ShadowBot https://github.com/minetest/minetest_game/issues/2612 -- Sort items into correct categories by An0n3m0us 13:04 ShadowBot https://github.com/minetest/minetest_game/issues/2607 -- Transform brick top texture to align bricks correctly by An0n3m0us 13:05 kilbith__ still no use of animated_image and hypertext on MTG 13:08 Wuzzy but where would those be useful anyway? 13:09 sfan5 the furnace could use animated_image for the arrow in its gui 13:09 kilbith__ the fire is animated too 13:10 Wuzzy good idea 13:10 Wuzzy but hypertext? i dont think MTG will ever have an in-game help because it's "too disruptive" 13:10 sfan5 merging game#2622 too when the 10m pass 13:10 ShadowBot https://github.com/minetest/minetest_game/issues/2622 -- Enable animation when Right Click by MoNTE48 13:10 kilbith__ sfan5, you can choose to reset the animated image index when an item is cooked 13:10 sfan5 Wuzzy: a craftguide is on the roadmap actually 13:11 kilbith__ so that can apply to the fire too 13:11 Wuzzy yes, since years ? 13:11 kilbith__ Wuzzy, hypertext for the book 13:11 Wuzzy i still dont see it 13:11 Wuzzy book has only input text 13:12 kilbith__ the read-only view 13:12 kilbith__ as a reader 13:12 Wuzzy wait 13:12 Wuzzy there's a read-only mode for books now? 13:12 Wuzzy since when? 13:12 kilbith__ yes when you are not the author 13:12 Wuzzy ohhhhhhhhhhhhhh 13:13 sfan5 IMO the readonly view should be used by default with an explicit button to edit it 13:14 Wuzzy hmmmmm. why is the default underground fog color (set_sky API) set to gray, not black? o_O 13:14 sfan5 pretty sure it was always grey 13:14 Wuzzy it seems the underground fog bug has returned in a limited extent 13:14 Wuzzy you know... the bug with the underground fog revealing the dark cave structure if you set view dist to minimum 13:16 Wuzzy Here: https://satoshiupload.com/images/3uIgWM8z4j.png 13:16 Wuzzy because the fog is gray, you can reveal the cave structure in darkness 13:16 Wuzzy but it happens not always... 13:16 sfan5 Wuzzy: this? https://a.uguu.se/vf7gngvPcMkK_.png 13:17 Wuzzy yes but this time its not blue, but gray 13:17 sfan5 I just made that screenshot with 5.3-dev though 13:17 Wuzzy me too 13:17 Wuzzy wtf 13:18 sfan5 hm actually if I look into the opposite direction the fog is gray?! 13:18 Wuzzy probably it's dawn? 13:18 sfan5 yeah it's dependent on time of day 13:18 Wuzzy i know the look direction changes sky color at dawn because of sun 13:18 Wuzzy but in the underground the dawn should have no effect... hmm 13:18 Wuzzy better image: https://satoshiupload.com/images/QB436reZRf.png 13:18 sfan5 yet it does 13:18 Wuzzy view distance = 20 13:19 sfan5 would you mind opening a bug? 13:19 Wuzzy and if i increase it, the cave is black 13:19 Wuzzy yea 13:19 Wuzzy it seems the bug only happens when i stand near a light source 13:19 sfan5 a great illustration is view distance = 0 at time = 0 and time = 6000 13:19 sfan5 my screenshot was made in a pitch black cave 13:20 Wuzzy how deep 13:20 sfan5 wait wait 13:20 sfan5 I forgot free_move affects this 13:20 Wuzzy fly mode was off for me ? 13:20 sfan5 my answer is "can't reproduce" then 13:20 Wuzzy try harder ? 13:21 Wuzzy i said you need to stand near a light source 13:21 Wuzzy if the cave is really pitch black everywhere, then the fog is black 13:21 kilbith__ > how deep > wait > try harder > can't reproduce 13:21 kilbith__ lol 13:21 sfan5 sounds like the same old bug with the "is player underground" heuristic then 13:22 Wuzzy zombie bug 13:54 sfan5 merging #9461, #9263, #9521 in 10m 13:54 ShadowBot https://github.com/minetest/minetest/issues/9461 -- Some minor Lua API documentation clarifications by Wuzzy2 13:54 ShadowBot https://github.com/minetest/minetest/issues/9263 -- Add allowed_mapgens option in game.conf. by wt 13:54 ShadowBot https://github.com/minetest/minetest/issues/9521 -- Add tone mapping for entities by dcbrwn 14:43 sfan5 merging #9122, #9597 in 10m 14:43 ShadowBot https://github.com/minetest/minetest/issues/9122 -- Allow relative directories for `screenshot_path`, tweak default path by Calinou 14:43 ShadowBot https://github.com/minetest/minetest/issues/9597 -- Clarify use of minetest.request_insecure_environment() by rubenwardy 15:00 sfan5 ok that's about everything I planned to merge today 15:01 rubenwardy good work 15:02 sfan5 I just noticed this: TNT is probably the only minetest_game mod to ever have support for a third-party mod 15:03 sfan5 because the tnt mod supports being ignited by mesecons out of the box 15:14 kilbith ok great so you can make a submodule for craftguide 18:32 p_gimeno I just noticed this: TNT is probably the only minetest_game mod to ever have support for a third-party mod 18:32 p_gimeno carts used to be like that but no longer :( 18:36 Krock but only since the boost_cart merge 18:58 p_gimeno carts had quite some regressions that broke many worlds 19:09 Krock Devs: "5.2.0 is here, feature freeze is over" 19:10 Krock GH Notifications 1 day later: *explosive noises* 20:02 paramat merging game#2633 game#2628 20:02 ShadowBot https://github.com/minetest/minetest_game/issues/2633 -- Weather mod: Tune cloud density variation by paramat 20:02 ShadowBot https://github.com/minetest/minetest_game/issues/2628 -- Clarify descriptions of dry grass, dry dirt by paramat 20:05 sfan5 there's a few more mtg PRs that are sitting at one approval btw 20:05 paramat and game#2531 20:05 sfan5 so if you happen to have some spare time 20:05 ShadowBot https://github.com/minetest/minetest_game/issues/2531 -- Fire: cleanup by MoNTE48 20:06 paramat yes i will review some if i can 20:36 paramat i am actually intentionally not reviewing many MTG PRs for various reasons. i have much less time for MTG now, no more than the other core devs, and have to prioritise my MTG time