Minetest logo

IRC log for #minetest-dev, 2019-11-28

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:02 pmpp joined #minetest-dev
00:56 ANAND joined #minetest-dev
01:16 paramat joined #minetest-dev
01:29 nepugia joined #minetest-dev
01:48 paramat does anyone know what code causes a player object to be scaled by the parent object's 'visual size' when attached? i would like to fix #419
01:48 ShadowBot https://github.com/minetest/minetest/issues/419 -- 3d player visual_scale changes on attach, uses the entity's visual_scale
01:58 paramat merging game#2539
01:58 ShadowBot https://github.com/minetest/minetest_game/issues/2539 -- Fix cause of doors/coral crash by OgelGames
02:44 ssieb joined #minetest-dev
03:29 NoctisLa1 joined #minetest-dev
03:38 NoctisLabs joined #minetest-dev
03:43 NoctisLa1 joined #minetest-dev
03:51 NoctisLabs joined #minetest-dev
03:53 NoctisLabs joined #minetest-dev
03:59 NoctisLabs joined #minetest-dev
04:03 NoctisLa1 joined #minetest-dev
04:50 Ruslan1 joined #minetest-dev
05:54 exio4 joined #minetest-dev
06:18 NoctisLabs joined #minetest-dev
08:52 ShadowNinja joined #minetest-dev
09:26 hecks joined #minetest-dev
09:58 T4im joined #minetest-dev
11:09 erlehmann joined #minetest-dev
11:41 pmpp joined #minetest-dev
11:58 Fixer joined #minetest-dev
12:11 karamel joined #minetest-dev
13:03 HDMI_STECKDOSE joined #minetest-dev
13:15 erlehmann_ joined #minetest-dev
13:33 tomraceror joined #minetest-dev
14:37 tacotexmex joined #minetest-dev
14:37 kollaps[m] joined #minetest-dev
14:37 MayeulC_backup joined #minetest-dev
14:37 Qiangong2[m] joined #minetest-dev
14:49 Ruslan1 joined #minetest-dev
14:57 twoelk joined #minetest-dev
15:08 luk3yx joined #minetest-dev
15:55 tomraceror joined #minetest-dev
16:34 HDMI_STECKDOSE joined #minetest-dev
17:08 nepugia joined #minetest-dev
17:39 nepugia joined #minetest-dev
18:06 Krock joined #minetest-dev
19:28 Ruslan1 joined #minetest-dev
20:11 ensonic joined #minetest-dev
20:21 ssieb joined #minetest-dev
22:27 fluxflux joined #minetest-dev
22:31 Calinou can I merge https://github.com/minetest/minetest.github.io/pull/182 ?
22:32 Calinou (it's only a buildsystem change)
22:41 sfan5 sure
22:41 nephele joined #minetest-dev
22:44 paramat joined #minetest-dev
22:45 Fixer joined #minetest-dev
22:46 paramat sofar , if possible please could you comment on game#2372 ? it registers 2 additional door nodes and apparently updates existing doors in worlds
22:46 ShadowBot https://github.com/minetest/minetest_game/issues/2372 -- Fix door model UV for open and close by An0n3m0us
23:00 p_gimeno paramat: about #419, maybe it's the parent scene node that does it. If so, you need to add an intermediate scene node that compensates for the scaling of the parent.
23:00 ShadowBot https://github.com/minetest/minetest/issues/419 -- player visual_scale changes on attach, uses the entity's visual_scale
23:05 p_gimeno if the scale can be independent on every axis, that probably won't be too easy, as the rotation of the child comes into play. But I think that the visual_scale is uniform in all directions.
23:12 p_gimeno if it's indeed a problem with the parent scene node, then a workaround that mods can use is to add an invisible node with visual_scale = 1/<parent scale> and attach to it instead
23:12 p_gimeno (with that node attached to the parent)
23:20 twoelk left #minetest-dev
23:43 paramat ah, thanks
23:55 talamh joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext