Time Nick Message 00:00 paramat i seem to remember there are bugs with in-cloud fog, this may be why 00:00 Jordach i basically made a special patch that drops rendering of all skybox modes on purpose 00:01 Jordach but keeps the function useful 00:01 paramat #8340 00:01 ShadowBot https://github.com/minetest/minetest/issues/8340 -- Inside cloud fog is broken for very high clouds 00:01 Jordach you mentioned it yourself 00:02 paramat lol 00:02 paramat please add your findings to that issue, good find ... 00:04 Jordach here's the silly bit 00:04 Jordach if you join a world with very high clouds; it'll work fine from below, as video'd 00:04 Jordach *but the moment that threshold is crossed* 00:09 Jordach !tell paramat, re: rotation of sun/moon/stars, i intended to have pitch (starting position of sun/moon/stars) and roll 00:09 ShadowBot Jordach: O.K. 17:20 paramat i will merge #9054 n a few hours if no objection, seems borderline trivial 17:20 ShadowBot https://github.com/minetest/minetest/issues/9054 -- Improve light curve parameter limits and documentation by paramat 17:21 paramat will also merge #9061 later 17:21 ShadowBot https://github.com/minetest/minetest/issues/9061 -- Change some rough/inappropriate language in comments by random-geek 17:22 Krock paramat: please wait for ANAND. He already volunteered to test it before merging 17:27 Krock paramat: I did not test #9026 yet, but I assume chunk borders will be visible there? 17:27 ShadowBot https://github.com/minetest/minetest/issues/9026 -- Mgv7 floatlands: No longer use 'mountain' noise for floatland mountains by paramat 17:27 Krock like - from old blocks vs newly generated 17:28 Krock code looks good 17:35 Krock will merge #8845 in 10 minutes 17:35 ShadowBot https://github.com/minetest/minetest/issues/8845 -- Add 4 missing fallback/default textures by Wuzzy2 17:36 paramat yes as described, terrain will change 17:37 Krock paramat: how about this one? #8783 quite simple 17:37 ShadowBot https://github.com/minetest/minetest/issues/8783 -- Allow calling ItemStack with no arguments by pauloue 17:37 sfan5 will it be less mountain-y? 17:37 Krock actually I could just mark it as trivial... 17:38 Krock will merge #8783 in 10 minutes 17:38 ShadowBot https://github.com/minetest/minetest/issues/8783 -- Allow calling ItemStack with no arguments by pauloue 17:40 paramat i see no reason to wait for ClobberXD to test a very simple PR, i will wait if a core dev wants to test first though. besides, it may be days/weeks/never before he tests 17:41 paramat sfan mountains go just as high, up to around 200 nodes, and rarity of mountains is roughly the same 17:42 sfan5 I see 17:44 paramat concept of 8783 seems ok to me, cannot judge code 17:46 paramat on the 4000x4000 map, mountains are the grey 'chopped' areas 17:47 Krock merging (2) 17:48 Krock done 18:14 Krock #9064 tests passed. Will merge in 15 minutes 18:14 ShadowBot https://github.com/minetest/minetest/issues/9064 -- Fix build issue due to conflicting s64 type definitions by AMDmi3 18:28 Krock merging 18:49 sfan5 merging #9059 in a few minutes 18:49 ShadowBot https://github.com/minetest/minetest/issues/9059 -- Remove legacy flat-file map code by random-geek