Time Nick Message 12:14 Krock will merge #9015 in 15 minutes 12:14 ShadowBot https://github.com/minetest/minetest/issues/9015 -- [NO SQUASH] Translation update by SmallJoker 12:15 Krock also DS-minetest should be mentioned in the credits. will propose a patch later 12:17 Krock also merging game#2491 in 12 minutes 12:17 ShadowBot https://github.com/minetest/minetest_game/issues/2491 -- Italian localisation by h4ml3t 12:29 Krock merging 12:32 Krock last possible PR is #2520. Release anyway? 12:32 ShadowBot https://github.com/minetest/minetest/issues/2520 -- Android: noclip, fly, etc. buttons are way too sensitive 12:32 Krock game#2520 12:32 ShadowBot https://github.com/minetest/minetest_game/issues/2520 -- Add Malay translation by MuhdNurHidayat 12:52 Krock could push the 5.1.0 commit to master and wait for GitLab to provide an artefact from the build pipeline. Works well (at least in Wine) 13:22 sfan5 I'm here to provide windows builds 13:30 Krock tagging MTG 13:33 Krock pushing MTG stable-5 inclusive tags in 15 minutes 13:36 sfan5 IMO don't merge that mtg pr, it's too close to release 13:36 sfan5 also since i'll build the windows stuff I'll also do the version bump for the engine 13:38 Krock makes sense 13:38 Krock hence I only mentioned MTG for now :3 13:43 sfan5 well technically I don't need to do the tagging locally to build for windows 13:48 Krock but the it will be committed anway 13:48 Krock the script does all together 13:48 Krock pushing MTG stable 13:52 Krock weird. rebase did not work out well. the branch would need a force push 13:52 sfan5 >Its important to merge, and not just rebase, so that git describe works. 13:52 sfan5 https://dev.minetest.net/Releasing_Minetest 13:54 Krock I see. 5.0.1 also broke MTG, not just minetest 13:54 sfan5 hm right, the page should say that 13:56 Krock tagged 13:56 Krock sable-5 is ready 13:57 sfan5 https://github.com/minetest/minetest/issues/6987 hmm I guess we're still including minimal 13:57 Krock yes 13:58 Krock as long CMakeLists includes minimal in the install target 14:15 sfan5 pushing engine tags 14:17 Krock updating changelog 14:19 Krock oh well. forgot DS-Minetest again. maybe next time. 14:19 sfan5 i'll post a topic in the news section 14:31 Krock updated changelog 14:33 sfan5 website also updated 14:33 Krock great 14:34 Krock Sofar: obligatory ping for Clear Linux package updates 14:35 Krock hmm.. emptty is currently offline 15:55 Krock will merge #8916 in 15 minutes 15:55 ShadowBot https://github.com/minetest/minetest/issues/8916 -- Add more visual feedback for button states by Df458 16:08 paramat wow all done, excellent, and thank you 16:26 paramat i will merge trivial #9035 in a few hours 16:26 ShadowBot https://github.com/minetest/minetest/issues/9035 -- Randomwalk caves: Reduce 'insure' value from 10 to 2 by paramat 16:27 sfan5 Krock: the 5.1.0 tag should be on the commit of the master branch, not on the merge commit of the stable-5 branch 16:27 sfan5 right now if I run git describe on mtg it says "5.0.1-83-g0a9e246" 16:28 sfan5 hmm 16:29 sfan5 if you fix the tag it returns "5.1.0-3-g0a9e246" instead which is not 100% correct either 16:30 sfan5 the engine branch has this too and so does stable-0.4 so I guess that's not actually an issue 16:31 sfan5 force-pushed the fixed tag to mtf 16:31 sfan5 mtg* 16:31 sfan5 merging game#2515 in a few minutes 16:32 ShadowBot https://github.com/minetest/minetest_game/issues/2515 -- Increase (ocean) water opacity to 191 by lhofhansl 16:41 Krock hmm.. the tag should optimally return 5.1.0 for both, which is not really possible 16:42 sfan5 yeah 16:43 Krock thanks for moving that tag to master 16:43 Krock merging #8916 16:43 ShadowBot https://github.com/minetest/minetest/issues/8916 -- Add more visual feedback for button states by Df458 17:18 sofar Krock: on it 17:18 sofar Krock: almost done lol 17:18 Krock ^^ thanks 17:19 sofar no release until monday though 17:41 sfan5 > if 0 then print('a') end 17:41 sfan5 a 17:41 sfan5 > 0 or 2 17:41 sfan5 0 17:41 sfan5 ????????? 17:41 sfan5 inside if, 0 is truthy but when you do the "or" trick 0 is falsy 17:41 sfan5 am I missing something here? 17:43 Krock context? 17:43 p_gimeno 0 is true, therefore 0 or anything = 0 17:43 p_gimeno same as true or anything = true 17:43 sfan5 ok wait 17:43 sfan5 i'm too stupid to read yes 17:43 Krock 0 is non-false, thus "or" abosts 17:43 Krock *non-nil and non-false 17:46 sfan5 I thought the "or" trick *did* work on integers 17:52 Krock unlike other languages, 0 ~= false in Lua.. not just 1-based indices are weird, but also that 23:17 paramat uh almost forgot, merging trivial #9035 23:17 ShadowBot https://github.com/minetest/minetest/issues/9035 -- Randomwalk caves: Reduce 'insure' value from 10 to 2 by paramat