Time Nick Message 02:46 ANAND Just noticed that #7557 was merged yesterday. Yay :D 02:46 ShadowBot https://github.com/minetest/minetest/issues/7557 -- Add support for per-player FOV overrides and multipliers by ClobberXD 03:26 ANAND It'd be nice if someone fix the triple backticks in the first post of #8947 03:26 ShadowBot https://github.com/minetest/minetest/issues/8947 -- Sound: Audio Open 18:08 sfan5 pushing trivial fix for incorrect doors infotext to mtg in a few minutes 18:55 sfan5 the trapdoor code has the same bug, pushing a fix for that too 18:59 Jordach paramat: branch set_sky_3 is *much* more simplified but at the same time has a few extra controls 19:06 Jordach paramat: the behaviour of old set_sky calls (ie hides the sun in textured or plain mode) will work as expected 19:06 Jordach and will still start on the classic default sky 19:08 paramat ok. it's a good idea to also answer in the thread so that everyone gets to see this information 19:08 Jordach i still think my "hybrid" packet is bad form 19:09 Jordach the "regular" sky sends all the sky colours, while "skybox" only has sun/moon sunrise/set tints 19:19 Jordach i also removed the irrlicht textured skybox scene node in favour of a mesh one 19:20 Jordach which removes any and all graphical artifracting due to ESCRN::SKYBOX collisions 20:22 Jordach paramat: links to comments showing issues would be nice