Time Nick Message 08:45 sfan5 merging #8751 08:45 ShadowBot https://github.com/minetest/minetest/issues/8751 -- Do not add group values of zero to group lists. by shacknetisp 08:51 ANAND sfan5: Would you be able to approve (and hopefully merge) #8746? 08:51 ShadowBot https://github.com/minetest/minetest/issues/8746 -- Use `InteractAction` enum to denote interaction actions by ClobberXD 08:52 sfan5 will look at it later 08:52 ANAND Ok, thanks 09:20 ANAND I thought #8461 was merged months ago. Just noticed it was still open o_O 09:20 ShadowBot https://github.com/minetest/minetest/issues/8461 -- Reimplement particles using the Irrlicht particle system and improve collision handling by DTA7 09:20 sfan5 merging #8759 in 5 minutes (or whenever) 09:20 ShadowBot https://github.com/minetest/minetest/issues/8759 -- Optimize usage of TOSERVER_GOTBLOCKS packet by sfan5 09:32 sfan5 merged. 10:07 sfan5 also merging #8433 10:07 ShadowBot https://github.com/minetest/minetest/issues/8433 -- Fix/Add inventory_overlay for nodes without inventory_image by DS-Minetest 10:18 ANAND yay 11:31 ANAND Trivial PR: #8761 11:31 ShadowBot https://github.com/minetest/minetest/issues/8761 -- guiConfirmRegistration: Automatically set focus to password field by ClobberXD 11:32 ANAND Does anyone know what `dstream` is used for, btw? 11:33 ANAND Is it the "debug stream" of sorts? 11:33 ANAND If so, where are the dstream log messages displayed? 14:33 ANAND sky.cpp is full of magic numbers :'( 14:41 celeron55 it's a piece of art 14:42 celeron55 you don't question the colors used in mona lisa 14:42 celeron55 or the size of the nose 14:44 celeron55 or that the sky is up 14:46 ANAND Makes perfect sense 14:48 * ANAND tries to figure out the "stuff" by himself 15:11 red-045 If sky.cpp is a work of art what is connection.cpp? 15:29 Soni minetest should have native cratera compatibility 15:30 rubenwardy if you keep posting that here, I'll quiet you 15:31 rubenwardy feature suggestions are better in #minetest or Github, and we've already said we don't want support for such a secure language anyway 15:31 rubenwardy if you'd like to see that, I suggest implementing it in a fork 15:31 rubenwardy if you create code to abstract away lua, that may be accepted upstream too 16:44 Krock sfan5: would you prefer if I'd move the player->setModified() call to Server::setInventoryModified? 16:44 Krock context https://github.com/minetest/minetest/pull/8742#discussion_r311437763 16:45 Krock hmm in terms of up-to-date saved inventories that would be a better choice 16:46 Krock or in both places, because l_object directly calls SendInventory 16:54 sfan5 Krock: yes that would make much more sense 16:55 Krock updated the PR acordingly 16:58 Krock will merge #8656 and #8677 in 17 minutes 16:58 ShadowBot https://github.com/minetest/minetest/issues/8656 -- Hide chat when console is open by ClobberXD 16:59 ShadowBot https://github.com/minetest/minetest/issues/8677 -- Unify wield item handling by SmallJoker 17:00 Krock #8761 too 17:00 ShadowBot https://github.com/minetest/minetest/issues/8761 -- guiConfirmRegistration: Automatically set focus to password field by ClobberXD 17:03 Krock sfan5: I assume PR #8746 is also OK for you? The code has again the same structure as before 17:03 ShadowBot https://github.com/minetest/minetest/issues/8746 -- Use `InteractAction` enum to denote interaction actions by ClobberXD 17:06 sfan5 Krock: yes, fine by me 17:08 Krock thanks. will merge that PR too afterwards :) 17:15 Krock merging 17:17 Krock mmh rebasing and pushing #8746 manually 17:17 ShadowBot https://github.com/minetest/minetest/issues/8746 -- Use `InteractAction` enum to denote interaction actions by ClobberXD 17:22 Krock done 18:18 rubenwardy merging #8762 as trivial 18:18 ShadowBot https://github.com/minetest/minetest/issues/8762 -- Fix usage of wrong variable in builtin chat command handling. by shacknetisp 18:18 rubenwardy in a few 18:40 Krock it's great that people use master branch builds so we can do testing in production 18:41 sfan5 that's how it was before we decided that 5.0 was a breaking release 18:41 sfan5 i guess people are just returning to doing that 18:44 Krock yeah, felt very silent around 5.0.0 so that's likely the issue there 18:44 Krock ofc it's great to see them testing Minetest 19:10 rubenwardy regression: players now have infinite range 19:11 Krock excuse me what 19:11 rubenwardy reporter reproduced it with a 5.0.1 server and 5.1-dev client, I can reproduce it in singleplayer 19:12 Krock the heck how did this happen 19:12 Krock looking into it 19:12 sfan5 you managed to break both the anticheat and the client-side behaviour? 19:12 sfan5 impressive 19:12 Krock thanks 19:15 Krock stupid error. found it 19:15 Krock it's only client-side though 19:16 Krock testing.. 19:21 Krock will push https://krock-works.uk.to/u/patches/0001-Game-Fix-double-BS-multiplication.patch in a minute 19:22 rubenwardy nice 19:22 Krock <<<< 19:23 Krock 0c533dc 19:25 * Sokomine tries to sneak the html-like formspecs in with all the merging going on 19:28 Krock I guess such range check errors are only overseen when you focus on detecting the right item (hand slot or main slot) plus checking the digging speeds of how it should be 21:04 paramat merging #8728 21:04 ShadowBot https://github.com/minetest/minetest/issues/8728 -- Avoid crash caused by, and improve, 'findSpawnPos()' by paramat