Time Nick Message 18:02 sfan5 ~tell paramat is it possible that dungeons in deserts are very rare? or am I just unlucky? 18:02 ShadowBot sfan5: O.K. 18:08 sfan5 ok probably the latter 19:02 paramat unlucky, same rarity in all biomes 19:33 paramat rubenwardy someone who seems innocent has discovered their IP is banned from the forum, are you able to help? see https://github.com/minetest/minetest/issues/8684 19:36 paramat (or maybe any other forum mod can help?) 19:36 sfan5 I could, too 19:37 sfan5 it would help the most if they could contact ruben or me on irc 19:39 sfan5 merging #8672 in 5 minutes 19:39 ShadowBot https://github.com/minetest/minetest/issues/8672 -- Add vector.dot and vector.cross by HybridDog 19:39 paramat thanks for review, merging #8678 19:39 ShadowBot https://github.com/minetest/minetest/issues/8678 -- Dungeons: Make multiple large rooms possible by paramat 19:45 sfan5 paramat: does mgv7 use mapgen_cobble at all (for dungeons?) or is this mgv6-only legacy? 19:46 DS-minetest sfan5: #8667 was not auto-closed 19:46 ShadowBot https://github.com/minetest/minetest/issues/8667 -- Builtin dot product 19:49 paramat for non-mgv6 mapgens the mapgen_cobble alias is kept as a fallback 19:50 paramat a fallback for when biome-defined dungeon nodes are not specified in a biome 20:01 paramat but it's sort of 'deprecated' for non-mgv6 mapgens, in future i'd prefer to just fall back to the biome stone 20:05 sfan5 or maybe don't spawn dungeons if it's missing 20:05 sfan5 and/or throw a warning 20:22 paramat +1 20:23 sfan5 mering game#2413 in a few minutes 20:23 ShadowBot https://github.com/minetest/minetest_game/issues/2413 -- Dungeon loot fixes by sfan5 20:23 sfan5 merging* 20:28 sfan5 paramat: are you fine with game#2322 ? 20:28 ShadowBot https://github.com/minetest/minetest_game/issues/2322 -- Enable colored Luacheck output on Travis CI by Calinou 21:06 sfan5 oh great i introduced a luacheck warning 21:30 sfan5 ok, fixed those finally 22:31 sfan5 merging #2414 in 5 minutes 22:31 ShadowBot https://github.com/minetest/minetest/issues/2414 -- ㅤ by Rui-Minetest 22:32 sfan5 game#2414 of course 22:32 ShadowBot https://github.com/minetest/minetest_game/issues/2414 -- Switch to mod.conf, delete deprecated depends.txt by sfan5 22:34 paramat colour is ok for me 22:34 paramat game 2322 22:35 sfan5 thanks 22:35 sfan5 will be merging that too, then 22:35 paramat the dungeon loot PR caused a luacheck problem 22:36 paramat ugh i missed that, should be 'local biome_data = minetest.get_biome_data(cpos)' 22:37 sfan5 the reassignment was intentional, the duplicate "local" wasn't 22:37 paramat too many 'biome's all over the place 22:39 sfan5 github created a merge commit, sigh 22:39 paramat ok, removing the 2nd local is ok, still looks horrible though =) 22:40 paramat biome = biome ... (biome.biome) <_< 22:41 paramat anyway, i'm happy to fix it 22:41 sfan5 I already made luacheck happy 22:42 sfan5 didn't announe the commits earlier, sorry 22:44 paramat ah ... just seen that luacheck warning fix commit 22:49 Calinou thanks for merging :) 22:51 lhofhansl Hi all... Going to merge #8674 soon. Thank you. 22:51 ShadowBot https://github.com/minetest/minetest/issues/8674 -- Optimize getting active objects a bit. by lhofhansl 22:55 lhofhansl done :) 23:00 paramat wow hi 23:00 paramat and bye =)