Time Nick Message 16:46 * BuckarooBanzai took a deep dive in the mt code today :) 16:47 BuckarooBanzai Is there a reason for all the mutexes in server.cpp and map.cpp? As far as i saw there is only one thread accessing that.. :P 16:53 Krock there's also ServerThread 16:53 Krock which thread did you find? 16:56 BuckarooBanzai This one: https://github.com/minetest/minetest/blob/master/src/server.cpp#L471 16:57 BuckarooBanzai It is only called by this: https://github.com/minetest/minetest/blob/master/src/server.cpp#L92 16:59 BuckarooBanzai The thread is started in https://github.com/minetest/minetest/blob/master/src/server.cpp#L421 Server::start() (only once though) 17:43 BuckarooBanzai For anyone interested in long-term engine metrics, i added a few hooks into the engine: https://pandorabox.io/grafana/d/ifuy9KSZz/minetest-engine?orgId=1&refresh=5s 17:44 Krock impressive 17:45 BuckarooBanzai I'm trying to find out where i can improve the performance, currently its the environment step that consumes the most cpu... 17:45 BuckarooBanzai wip-branch is here: https://github.com/thomasrudin-mt/minetest/commits/pandorabox 17:46 BuckarooBanzai I find the map-save chart mo 17:46 BuckarooBanzai *the map-save chart is pretty confusing: those aren't the times i set for the map_save_interval... :/ 17:47 Krock maybe a force-save? 17:47 Krock dunno 20:29 paramat can anyone review/approve a texture PR game#2399 ? i know almost no-one has time for MTG but i can't merge PRs on my own =) 20:29 ShadowBot https://github.com/minetest/minetest_game/issues/2399 -- new_default_grass_texture by TumeniNodes 20:30 Lone_Wolf From the screenshots it looked great, one sec... 20:36 Lone_Wolf Commented 20:45 paramat sofar this simple keys PR just needs another +1 game#2290 it looks like you might be able to +1 it now 20:45 ShadowBot https://github.com/minetest/minetest_game/issues/2290 -- can_interact_with_node check for group key by Lejo1 20:54 paramat merging game#2275 20:54 ShadowBot https://github.com/minetest/minetest_game/issues/2275 -- Sfinv creative tweaks by bell07 21:11 DS-minetest #8662 and #8665 are missing formspec labels 21:11 ShadowBot https://github.com/minetest/minetest/issues/8662 -- TextArea output color is ignored after first line of text. 21:11 ShadowBot https://github.com/minetest/minetest/issues/8665 -- Formspec: change the appeareance of the cursor on fields and co. by DS-Minetest 21:22 paramat ok 21:23 paramat done 23:34 paramat much needed new permafrost texture game#2406 23:34 ShadowBot https://github.com/minetest/minetest_game/issues/2406 -- New lighter, greyer permafrost texture by paramat 23:35 paramat for dungeons i'll now first experiment with making multiple large rooms possible within 1 dungeon, this seems quite easy but need to check it's practical