Time Nick Message 04:24 paramat core devs, these 2 mapgen PRs are ready #8473 #8481 , they are well tested so you don't need to. although labelled 'feature' these are important steps in cleaning up some horrible hardcoded stuff in mapgen 04:24 ShadowBot https://github.com/minetest/minetest/issues/8473 -- Dungeons: Settable density noise, move number calculation to mapgens by paramat 04:24 ShadowBot https://github.com/minetest/minetest/issues/8481 -- Allow multiple cave liquids in a biome definition by paramat 08:35 ANAND Does nerzhul's approval still apply for #8264? 08:36 ShadowBot https://github.com/minetest/minetest/issues/8264 -- PlayerSAO: Range-limit values passed to setHP and setBreath by ClobberXD 09:35 ANAND One more approval required for trivial #8488 09:35 ShadowBot https://github.com/minetest/minetest/issues/8488 -- Improve readability of debug menu by using '|' by ClobberXD 09:37 p_gimeno unfortunately it's not marked as trivial, although it looks like 09:38 p_gimeno if it's trivial, 1 approval suffices 09:51 Krock Yet Another Debug Information PR 10:14 ANAND Krock: Added https://github.com/minetest/minetest/pull/8488/commits/36db3e37ac4c16e911d32935060f2e9fca4baa22 after your approval. Just letting you know. 10:28 Krock will merge #8261 #8264 and #8488 in 10 mins 10:28 ShadowBot https://github.com/minetest/minetest/issues/8261 -- Use player as starting point instead of camera when pointing node by srifqi 10:28 ShadowBot https://github.com/minetest/minetest/issues/8264 -- PlayerSAO: Range-limit values passed to setHP and setBreath by ClobberXD 10:28 ShadowBot https://github.com/minetest/minetest/issues/8488 -- Improve readability of debug menu by using '|' by ClobberXD 10:28 Krock ack 10:41 ANAND More opinions needed on #7557 10:41 ShadowBot https://github.com/minetest/minetest/issues/7557 -- Expose player FOV to Lua API by ClobberXD 10:44 Krock merging 11:14 ANAND Krock: #8261 had some changes pending. See https://github.com/minetest/minetest/pull/8261#discussion_r279099091 11:14 ShadowBot https://github.com/minetest/minetest/issues/8261 -- Use player as starting point instead of camera when pointing node by srifqi 11:15 ANAND Not strictly related to the PR itself, but would've been nice to combine it with the PR. 11:31 ANAND It looks like the final revision of #8264 has nothing to do with fixing #8212 unlike what it claims. XD 11:31 ShadowBot https://github.com/minetest/minetest/issues/8264 -- PlayerSAO: Range-limit values passed to setHP and setBreath by ClobberXD 11:31 ShadowBot https://github.com/minetest/minetest/issues/8212 -- Players's breath can be greater than breath_max 11:34 ANAND #8493 :tada: 11:34 ShadowBot https://github.com/minetest/minetest/issues/8493 -- Check for out-of-bounds breath when setting breath_max by ClobberXD 11:35 ANAND 3-line addition + minor codestyle/readability improvements around the touched code. I'd consider that trivial. :) 12:40 ANAND 'nother trivial PR #8494 (sorry :P) 12:40 ShadowBot https://github.com/minetest/minetest/issues/8494 -- [NO SQUASH PLS] PlayerSAO::setHP - Don't call on_hpchange callbacks if HP hasn't changed by ClobberXD 12:41 ANAND ^ also improves the documentation of on_punchplayer, with respect to it being invoked even if the punched player is dead. 21:44 sfan5 paramat: you might be interested in some quick code I wrote to get all biomes in floatlands https://github.com/sfan5/minetest_game/tree/floatlands_all 21:45 paramat i am, thanks 21:46 paramat i'm actually a little unhappy with the current way floatland biomes are registered 21:48 paramat howerver, i think i prefer specialised biomes for the floatlands, instead of repeating surface biomes 21:48 paramat *however 21:49 sfan5 so different types of biomes? 21:54 paramat yes, hmm, maybe partly different. but that would be a lot of work and new content. repeating might be fine for now 21:56 paramat of course, the current nodes and resources will be wanted and needed in the floatlands 22:00 paramat i'll look at your code later 22:02 sfan5 it's a proof of concept that repeating surface biomes in floatlands isn't too complicated 23:41 paramat merging #8140 23:41 ShadowBot https://github.com/minetest/minetest/issues/8140 -- Force send a mapblock to a player. by sofar 23:42 p_gimeno yay 23:44 paramat and #8485 23:44 ShadowBot https://github.com/minetest/minetest/issues/8485 -- Remove unnecessary CSM warning by paramat 23:56 sfan5 there seems to be a bug with positioning of the nametag of players sitting in carts when they are not moving