Time Nick Message 02:12 rubenwardy I'm bad at searching 02:12 rubenwardy or maybe github is 02:12 rubenwardy but is there an issue for that jittering effect when riding a cart on a multiplayer server? 02:20 rubenwardy found it #7292 02:20 ShadowBot https://github.com/minetest/minetest/issues/7292 -- Trains and minecarts get repositioned to a position they've already been before (anticheat related?) 02:28 rubenwardy hmmm sudo tc qdisc change dev lo root netem delay 100ms 20ms distribution normal 02:32 rubenwardy Error: Qdisc not found. To create specify NLM_F_CREATE flag. 10:59 ANAND nerzhul: When you have the time, could you please take a look at this comment? https://github.com/minetest/minetest/pull/8409#discussion_r270464251 14:07 ANAND Travis build fails due to outdated Xcode 14:07 ANAND https://travis-ci.org/minetest/minetest/jobs/513414177#L2055 17:28 rubenwardy looks like Icedream is the new proller 17:29 rubenwardy :O 17:31 rubenwardy Maybe I should just fix my client 17:35 p_gimeno I have a hexchat script to ignore joins/parts on specific people, I enabled it for Icedream, xerox123 and indiana and got some peace 17:41 rubenwardy not sure if quassel can be scripted 18:21 paramat ugh leaves are default fancy for android, that's crazy 18:23 paramat should be 'simple' (glasslike) 18:26 rubenwardy simple makes it opaque iirc 18:33 paramat even my desktop i5 can't cope with fancy leaves 18:34 Fixer igpu? 18:35 paramat it's opaque-simple-fancy. and yes igpu 18:35 p_gimeno simple shows only the outer side of the whole block of leaves 18:36 Fixer i recommend using opaque leaves on igpus, apart from that I have relatively good fps on i5 as well 18:39 rubenwardy which generation i5? 18:48 Fixer third 18:50 paramat yes i do use opaque 18:56 rubenwardy problem is that i5 is a family. Just being an i5 doesn't make it good today 18:56 rubenwardy probably all better than a celeron though 18:57 rubenwardy I really wish we could have someone do graphics/optimisations 18:57 rubenwardy I want 300+ view 19:40 paramat rubenwardy sfan5 nerzhul Krock who will be around tomorrow evening (EU) for 5.0.1 release? i will 19:40 sfan5 me too 19:40 rubenwardy same 19:40 Krock me too 19:48 paramat good. i'm just wondering what to do about MTG. we could tag 5.0.1 at march 23rd to include the dungeon loot fix, however that also includes a beds fix that is possibly not well tested 19:49 sfan5 create another branch 19:50 paramat fine with me, being 5.0.0 plus the dungeon loot fix only 19:50 paramat (which is 2 commits) 19:55 GreenDimond What's the quickest way to swap the place/use buttons? 19:56 GreenDimond (without flipping all controls) 20:07 paramat that's offtopic here 20:08 GreenDimond Should I ask about engine code in #minetest? 20:09 paramat can anyone review/approve game#2328 ? 1 line commit 20:09 ShadowBot https://github.com/minetest/minetest_game/issues/2328 -- Fix builtin item metatable. by sofar 20:09 paramat oh erm, you're asking about swapping as dev work? sorry 20:10 GreenDimond Its for someone elses personal use, but I figured any info would be really helpful towards making it officially remappable 20:11 paramat ah 20:12 Krock GreenDimond: https://github.com/minetest/minetest/pull/7924 20:12 paramat not offtopic then, i think there's an issue for this too 20:12 paramat and a PR 20:12 GreenDimond oh 20:12 GreenDimond I think Ill apply and test that then 20:14 paramat hm game#2275 is another PR i don't understand 20:14 ShadowBot https://github.com/minetest/minetest_game/issues/2275 -- Sfinv creative tweaks by bell07 20:14 GreenDimond Every time I try to apply a PR using the method I used previously it doesnt work (: 20:15 GreenDimond Should this work? curl -I https://github.com/minetest/minetest/pull/7924.patch | git am 20:16 Krock why only the header info? 20:16 Krock curl -Ls | git am -3 - 20:18 GreenDimond fatal: previous rebase directory .git/rebase-apply stil exists but mbox given 20:20 p_gimeno I think that means you were in the middle of a rebase 20:20 p_gimeno try git status 20:21 GreenDimond True this 20:21 p_gimeno you can abort the rebase if you prefer 20:21 GreenDimond I did 20:21 GreenDimond rant he curl 20:21 sofar you have to abort an in progress rebase if you want to git am 20:21 GreenDimond do I need to apply-patch or something? 20:22 Krock git rebase --abort to abort the previous rebase 20:22 GreenDimond Already did that and did the curl cmd 20:22 sofar then `git log` 20:22 sofar you should be done unless there were errors 20:22 Krock clean the stage entirely if in doubt 20:23 GreenDimond when I built it failed 20:24 p_gimeno game#2328 looks good to me FWIW 20:24 ShadowBot https://github.com/minetest/minetest_game/issues/2328 -- Fix builtin item metatable. by sofar 20:25 Krock GreenDimond: the PR is broken, I see. rebase errors caused by the joystick addition 20:25 GreenDimond ack 20:26 GreenDimond how hard would it be to fix 20:29 Krock not too hard, max. 15' I guess 20:30 paramat merging game#2331 20:30 ShadowBot https://github.com/minetest/minetest_game/issues/2331 -- fire: Document flammable group and remove duplicate code by HybridDog 20:32 Krock trying to fix... 20:49 Krock GreenDimond: compiling #7924 right now with a new commit + rebase 20:49 ShadowBot https://github.com/minetest/minetest/issues/7924 -- Bind mouse buttons (Adopted from #6537) by ClobberXD 20:49 Krock seems OK so far 20:53 GreenDimond how do I un-apply the broken patch 20:54 Krock git reset --hard upstream/master 20:54 Krock if upstream is minetest/minetest 20:54 Krock or HEAD~4 to jump back 4 commits 20:55 Krock git am --abort if it failed, ofc. 20:55 GreenDimond Seems to be working 20:55 GreenDimond wew error 20:55 Krock -> paste 20:55 GreenDimond src/client/inputhandler.cpp:220:38: error: cannot convert ‘std::__cxx11::string {aka std::__cxx11::basic_string}’ to ‘const char*’ for argument ‘1’ to ‘KeyPress getKeySetting(const char*)’ 20:55 GreenDimond keydown.toggle(getKeySetting(i.key)); 20:56 Krock oops. late fix turned out to break the build 20:56 Krock fixed it now 20:57 GreenDimond lel 20:57 Krock I found an issue there after the file was already compiled. Turns out I broke the build by changing that into the right direction 20:59 GreenDimond so far so good 21:00 GreenDimond successful build 21:03 GreenDimond But not successful PR :) 21:03 GreenDimond Cant interact with anything :D 21:04 Krock uh well :/ 21:09 GreenDimond The mouse mapping works great 21:09 GreenDimond Its just that you cant dig or place any more 22:46 paramat #2332 tested, can anyone +1? 22:46 ShadowBot https://github.com/minetest/minetest/issues/2332 -- Change integer size of players' HP in network protocol 22:46 paramat ugh 22:46 paramat game#2332 22:46 ShadowBot https://github.com/minetest/minetest_game/issues/2332 -- Flowers mod: Light check optimisation in mushroom spread by HybridDog