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IRC log for #minetest-dev, 2019-02-06

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All times shown according to UTC.

Time Nick Message
00:02 ANAND joined #minetest-dev
00:15 Fixer don't release 5.0, vanessae servers on it are ridiculously slow in a weird way
00:15 Fixer during map load
00:15 cheapie See issue #8183
00:15 ShadowBot https://github.com/minetest/minetest/issues/8183 -- Slow networking since 968ce9af
00:15 Fixer slow chunk load, chat is stalling
00:15 cheapie I'm still trying to test some stuff, but it seems to be an issue with the resend timeout calculation.
00:16 cheapie Fixer: It's not just VE's servers. You can reproduce it in singleplayer too, see that issue.
00:16 VanessaE [02-05 19:08] <cheapie> VanessaE: Any chance I could get you to try changing RESEND_TIMEOUT_FACTOR in src/constants.h from 4 (default) to 0.4? Changing that on my end fixes SP (there seems to be a math problem resulting from changing a number format) but I don't know if that fixes server problems since it's a server setting.
00:17 Fixer cheapie: ty!
00:17 VanessaE cheapie: I could do that, sure, but I'd like to let the core devs weigh in.
00:17 Fixer this is critical issue
00:17 cheapie VanessaE: Fair enough, I can wait :P
00:17 VanessaE oh, you opened an issue, missed that.
00:19 Fixer this is blocker ofc
00:20 cheapie Fixer: I think that's mostly up to the devs, but seeing as how this *seems* to be a simple fix (once someone can track down exactly what broke it - my suggestion to VE was just a workaround) I don't think you have too much to worry about :P
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00:50 paramat labeled as blocker
00:51 paramat detaching from vehicles when leaving a world has an issue but is somewhat unavoidable
01:03 paramat thanks for bisecting that
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18:01 paramat #8019 needs as much testing as possible, can we release a RC2 soon with that?
18:01 ShadowBot https://github.com/minetest/minetest/issues/8019 -- Use true pitch/yaw/roll rotations without loss of precision by pgimeno by pauloue
18:02 paramat nerzhul are you able to review that? you left a comment "except minor changes, can is good for me. Anyway untested"
18:12 paramat RC1 should have contained 8019 but we suggested that just a little too late
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18:35 VanessaE paramat: define "soon"?
18:46 paramat i actually mean asap, like now :)
18:48 nerzhul paramat i can in terms of quality and stability but i don't know the feature
18:58 paramat nerz, ok, i can confirm the behaviour is good and it tests well, i'm just not so good with the code and scenenode stuff, so between us all i think we can approve it
19:02 VanessaE paramat: well, that lag issue cheapie filed, and the /giveme issue both need to make it into -rc2 imho.
19:04 paramat yes a critical new blocker #8183
19:04 ShadowBot https://github.com/minetest/minetest/issues/8183 -- Slow networking since 968ce9af
19:06 paramat merging game#2295 as it's very simple
19:06 ShadowBot https://github.com/minetest/minetest_game/issues/2295 -- Remove type="shapeless" from single-item recipes by pauloue
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19:49 nerzhul just revert the problematic commit and we will see how to handle it in a future release
19:49 nerzhul paramat ^
19:54 sfan5 that sounds like the easiest option
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21:25 paramat yeah
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