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IRC log for #minetest-dev, 2019-01-26

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All times shown according to UTC.

Time Nick Message
00:02 sofar seems lua-5.3.5 isn't vulnerable
00:03 sofar luajit doesn't even eat it, so therefore seems not vulnerable either
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07:42 nerzhul sofar: we use lua 5.1
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12:56 Krock https://i.imgur.com/jEPE7K6.png
12:57 Krock https://pastebin.com/raw/yZPx5q3x <-- will push in 20 minutes as a solution for game#2291
12:57 ShadowBot https://github.com/minetest/minetest_game/issues/2291 -- bed formspec requires no_prepend[]
13:01 Krock the "Leave bed" button was no longer visible. enlarged the Y size to 11. https://pastebin.com/raw/t5uS0YCN
13:02 Krock merging trivial #8131 in 10 minutes
13:02 ShadowBot https://github.com/minetest/minetest/issues/8131 -- Rename 'Advanced Settings' button to 'All Settings' by paramat
13:04 Krock #8113 too
13:04 ShadowBot https://github.com/minetest/minetest/issues/8113 -- Fix pkgmgr game install with RUN_IN_PLACE=0 by pauloue
13:11 Krock merging...
13:16 Krock pushing MTG patch..
13:25 nerzhul g
13:25 nerzhul gg
14:03 rubenwardy No krock
14:04 Krock rubenwardy: did I make a mistake?
14:04 rubenwardy Oh nevermind
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14:04 rubenwardy It's fine if you also hid the background
14:05 Krock Thanks for paying attention. I checked whether it's not too large (downscaling on small screens)
14:06 Krock formspecs always hide the background by the gray overlay
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15:12 p_gimeno should forward compatibility of maps be preserved? i.e. should 5.0 maps work in 0.4.17?
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15:13 sfan5 it think so
15:13 sfan5 I*
15:15 p_gimeno until when? 5.1?
15:21 sfan5 wait, nevermind
15:21 sfan5 I don't think we've ever had that kind of forward compatibiltiy
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15:23 p_gimeno thanks (and sorry, I fell right after I asked, but I've read you in the logs)
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16:01 nerzhul for maps we have very very old compat code
16:02 nerzhul and we keep it generally it's the only part where we keep compat, why ?
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16:07 p_gimeno backward compatibility is understandable (up to a point - you have to set a bar past which you require an intermediate version to upgrade, e.g. you can't expect 0.3.x users to upgrade to 5.0 directly, you should require them to use 0.4.something as an intermediate)
16:10 p_gimeno perhaps there should be a tool that reads all nodes of a map and saves them again (not as a raw copy, but reprocessed)
16:12 p_gimeno nodes -> blocks
16:12 nerzhul mapblocks
16:12 nerzhul it's possible to write a such thing yes
16:13 p_gimeno that would allow people to upgrade and the maintainers to drop compatibility of very old versions
16:13 p_gimeno right now, I guess the problem is that some mapblocks can survive for a long time until someone visits them
16:44 Cornelia I don't see why you couldn't bundle that intermediate updating code in it's own package and ship it with the game. Treat it like a database upgrade, when the version changes perform an incremental upgrade.
16:45 Cornelia You could even warn the user that it will take a long time or whatever and give them an option to decline and do something else.
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17:50 rubenwardy #8054
17:50 ShadowBot https://github.com/minetest/minetest/issues/8054 -- Content store: Use composite key to track installations by rubenwardy
17:50 rubenwardy A decision needs to be made here
17:50 rubenwardy is it better to do something easier and technically better?
17:51 rubenwardy or to do something that would allow users to change their usernames on CDB?
17:51 rubenwardy nerzhul ^
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18:01 rubenwardy #8137
18:01 ShadowBot https://github.com/minetest/minetest/issues/8137 -- Content store: Fix storage leak by storing screenshots in cache by rubenwardy
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18:21 nerzhul sounds better than before
18:23 rubenwardy which solution should I use though?
18:24 rubenwardy that PR is currently 1), the 2) would be using the unique ID instead of username/modname
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18:33 paramat p_gimeno we quite often break map forward compatibility, and i certainly see no need for it between 5.0 and 0.4
18:43 paramat #8019 needs some attention, tests well, correct rotation behaviour, but implementation is complex stuff, i can't judge much of it
18:43 ShadowBot https://github.com/minetest/minetest/issues/8019 -- Use true pitch/yaw/roll rotations without loss of precision by pgimeno by pauloue
18:44 paramat i'll test and approve #8102 later then we can clear that blocker
18:44 ShadowBot https://github.com/minetest/minetest/issues/8102 -- Add setting to disable confirmation on new player registration by srifqi
18:56 paramat rubenwardy about #8054 i think 'easier and technically better', changing usernames doesn't seem particularly important, what's your choice?
18:56 ShadowBot https://github.com/minetest/minetest/issues/8054 -- Content store: Use composite key to track installations by rubenwardy
18:56 rubenwardy yeah, that was my conclusion
18:56 rubenwardy hence the PR
18:57 paramat ok i trust you to go ahead instead of waiting for everyone's opinion, many devs are too busy to think about it and we need to progress :)
18:58 rubenwardy well, I just wanted a sanity check
18:59 rubenwardy both those PRs are ready to merge then
18:59 rubenwardy well, pending approval
19:01 paramat heh sanity check
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19:04 paramat you'll always fail that
19:12 paramat is #8119 a blocker?
19:13 ShadowBot https://github.com/minetest/minetest/issues/8119 -- Add translation of LANG_CODE in all languages by Ekdohibs
19:14 Krock yes. client-side translations are broken otherwise
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19:19 paramat ok labelled. good thing we freezed features
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19:20 paramat merging #8102 in 5 mins
19:20 ShadowBot https://github.com/minetest/minetest/issues/8102 -- Add setting to disable confirmation on new player registration by srifqi
19:28 paramat merged, phew
19:31 paramat is #8018 still an issue? "This may be fixed by the deprecate modpack.txt pr"
19:31 ShadowBot https://github.com/minetest/minetest/issues/8018 -- Browse online content: package does not update
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19:45 rubenwardy closed
19:46 paramat great
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20:47 nerzhul i will update translations this evening
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23:47 nerzhul pushing updated translations
23:51 nerzhul done
23:51 nerzhul weblate updated too

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