Time Nick Message 01:16 hecks I'm getting some crazy low performance on hud elements, possible issue? 02:01 paramat try a search in issues 02:05 paramat i can't recall such an issue 03:58 rubenwardy Hijiri: terasology is not more active 03:58 rubenwardy Minetest has had a lot more contributors 03:58 rubenwardy And last time I looked, a better pulse 03:59 rubenwardy And having gsoc is due to having mentors and being an easier language 03:59 rubenwardy Not to do with progress or activity 03:59 hecks I don't even know what terasology is 03:59 hecks minetest's bootleg name is working in its favor here 04:02 rubenwardy [21:09:34] <9c27b0paramat> checking if a vector is (0,0,0) is less intensive than a 3D vector rotation 04:02 rubenwardy Not necessarily with branch prediction 06:50 nerzhul in fact voxel games has passed and we have no originality 16:55 Hijiri ah, ok 16:55 Hijiri @rb 17:03 Krock !tell paramat https://github.com/minetest/minetest/issues/7672#issuecomment-424789561 -- the PR only revealed that the unittests (most likely) fail. I don't think that you should rely on him 17:03 ShadowBot Krock: O.K. 17:11 Krock Hey! t4im is back :D 17:34 Krock !tell hecks I just tried the entity light PR but for some reason the player properties are not applied correctly. When flying a little bit down into a full sized node, the entity turns black very quickly. Not sure why, though. 17:34 ShadowBot Krock: O.K. 18:54 Hijiri just noticed something that seems strange to me 18:54 Hijiri The 5.0.0 milestone and the "concept approved" tag on MTG are disjoint 19:01 Hijiri Is priority of features a meaningful argument to make against a feature issue/PR when the prevailing opinion is that devs will work when they feel like it on whatever they want, and that there isn't anything that can be done to change this? 19:02 Hijiri It seems like in that case priority shouldn't matter as much as "if we had a PR in hand, and the implementation was acceptable, would we merge the feature" 19:04 Hijiri I guess it could be meaningful, if some effort is made to convice devs to feel like working on the high priority things, but I don't think there has been an explicit effort to do that 19:14 Hijiri tgstation has a points system and leaderboard based on the tags on your merged PR, though not sure how well that would work in MT 19:15 Hijiri For them I think the main reason is because everyone wants to write meme features instead of bug fixes or high priority features 19:16 Hijiri This is what their scoring values look like: https://atlantaned.space/coderbus/ 19:16 Hijiri no idea what impact it actually has on development 19:28 rubenwardy that sounds interesting 19:30 Hijiri I asked on their rizon channel, and they said people stopped caring about the score after a while 19:31 rubenwardy that project looks stupid though 19:31 Hijiri ss13 is fun