Time Nick Message 11:49 nerzhul hey core team, one month ago i asked for 0.4.17 and it wasn't released. This is a big problem to maintain our presence, whereas the project is active our end users are waiting for our fixes. What is th remaining blocking problem ? (yeah i know i cannot be there at meeting as it's my lunch time and child lunch time) 11:49 nerzhul merging #7313 11:49 ShadowBot https://github.com/minetest/minetest/issues/7313 -- Fix crash guiConfirmRegistration quit menu by Dumbeldor 12:07 Krock nerzhul, in the last meeting there were also some lines about a 0.4.x freeze - but nothing happened since. However, 0.4.17-dev is stable enough for a release 12:08 nerzhul then freeze this saturday 12:08 nerzhul and release in 2 weeks (at least tag, the binary can wait if needed) 12:09 nerzhul and prepare the announcement & release notes 18:14 paramat MTG backports is ready. engine backports needs an important mapgen bugfix adding (< sfan5 ), then it is also ready and we can freeze, certainly this weekend 20:14 Wayward_One I take it this means we won't have an Android release for 0.4.17..? 20:19 Wayward_One ..assuming fixing the build would be too much work/out of the scope of the freeze 20:30 Krock Wayward_One, do we need to backport some additional commits/PRs? Android is quite important for the userbase of Minetest 20:41 Wayward_One Krock, see http://irc.minetest.net/minetest-dev/2018-03-31#i_5264357 20:45 nerzhul Wayward_One, it seems some backports have backported c++11 code 20:47 Wayward_One Yeah, that's what I thought 21:12 Krock Wayward_One, mind creating a PR to fix all together? 21:13 Krock that way it'll also be possible for you to check whether there are further compiling/linking issues 21:14 Krock however, we could also move to c++11 in 0.4.x but I'm not sure if that wouldn't arise more issues 21:20 nerzhul Krock, it's not the deal 21:21 nerzhul C++11 is for 0.5 it was one of the main concerns 21:23 Krock nerzhul, so it's for 0.5.x only and 0.4.x will stay C++03 then? 21:23 nerzhul yes 21:23 nerzhul 0.4.x must keep the old compiler toolchain 21:23 nerzhul it was the deal :) 21:24 nerzhul porting is not difficult, and if there are many issues with the C++11 backports maybe we backport other things than fixes ?