Time Nick Message 00:30 paramat merging #7271 00:30 ShadowBot https://github.com/minetest/minetest/issues/7271 -- Mgvalleys: Code cleanup by paramat 00:36 paramat done 00:39 paramat Shara maybe you could open an issue asking for a 'dry river' option for mgvalleys? i was going to do it anyway but it has more chance if it looks requested 00:39 Shara paramat: sure 00:47 Shara paramat: #7274 00:47 ShadowBot https://github.com/minetest/minetest/issues/7274 -- Optional Dry Rivers for Valleys Mapgen 00:47 paramat thanks 00:47 Shara No problem. I did raise it after all :) 00:48 paramat funny thing is they're not really needed since that mapgen already increases humidity around rivers 00:48 Shara I'm not even against the concept, just hate how it looks when you get occasional single nodes of water 00:48 Shara Reminds me of when players dump water on servers to grief 01:08 paramat i might be able to fix the blobbiness too 01:15 Shara No complaints from me if you can 01:16 paramat #7275 trivial will merge after testing 01:16 ShadowBot https://github.com/minetest/minetest/issues/7275 -- Mgvalleys: Update settingtypes.txt by paramat 01:21 paramat merging 01:26 paramat done 02:27 paramat ugh this code .. 02:34 paramat if i am able to understand how mgvalleys mapgen works i might have to rewrite the code (without changing terrain) 02:45 paramat king nightmare 03:05 paramat this is my penance for allowing this mapgen to be merged without understanding it first and insisting on improvement :) 03:06 paramat i seem to remember hmmmm wasn't keen but was in one of his 'i don't care about MT' moods 03:06 ANAND haha 03:42 paramat anyway, #7277 03:42 ShadowBot https://github.com/minetest/minetest/issues/7277 -- Mgvalleys: Add option for lowered / dry rivers in drier biomes by paramat 23:24 paramat merging #7267 in 15mins 23:24 ShadowBot https://github.com/minetest/minetest/issues/7267 -- Dungeons: Mostly fix missing stair nodes by paramat 23:42 paramat merging 23:47 paramat done