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IRC log for #minetest-dev, 2018-03-12

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All times shown according to UTC.

Time Nick Message
00:02 Fixer minecraft has the best tweaking tbh, from player perspective
00:02 Fixer i was impressed with their gui
00:04 paramat well, inevitably there will be a game with better mapgen tweaking than MT, that's a little irrelevant :]
00:07 Fixer some pics https://i.imgur.com/3yCfPeC.png
00:08 Fixer presets for superflat https://i.imgur.com/NXQj4An.png
00:09 Fixer customize general world:
00:09 Fixer https://i.imgur.com/8zSnTFj.png
00:10 Fixer https://i.imgur.com/xVjyhsJ.png
00:10 Fixer https://i.imgur.com/ijIzY0u.png
00:10 Fixer https://i.imgur.com/bZxXv2Q.png
00:11 Fixer https://i.imgur.com/Dd6TCd9.png (presets)
00:12 Gael-de-Sailly yeah that's something like the last one that I'd like to implement
00:13 Gael-de-Sailly I've not stolen the idea from MC since I did not know it was possible in MC
00:16 Fixer not sure how you can steal common sense settings for mapgen :_)
00:21 Gael-de-Sailly it was about the idea of making mapgen presets
00:22 Gael-de-Sailly paramat: i'm testing your watershed mapgen
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01:52 rubenwardy web#122
01:52 ShadowBot https://github.com/minetest/minetest.github.io/issues/122 -- Redesign homepage by rubenwardy
01:54 rubenwardy Calinou ^
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02:53 paramat #7125
02:53 ShadowBot https://github.com/minetest/minetest/issues/7125 -- Lua_api.txt: Document drawtypes by paramat
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08:14 nerzhul FYI i'm continuing the CSM mod sending PR, but as i have some code refactors to make it proper i will another time create a separate PR to split mod management/loading ouside of server constructor to ServerModConfiguration, which will be renamed ServerModManager
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15:51 Calinou rubenwardy: I submitted a review, looks good to me overall, I've found some possible improvements
15:51 rubenwardy oh nice
15:52 rubenwardy what do you think about the promises it makes?
15:52 Calinou it sounds reasonable to me :)
15:52 rubenwardy not sure if they're the right features to focus on
15:52 rubenwardy I guess see if someone complains
15:52 Calinou I think the new homepage text is better (less vague)
15:52 Calinou the jumbotron one, that is
15:52 rubenwardy that was meant to be a draft, hense the WIP
15:53 rubenwardy it feels a bit clumsy to me in terms of wording
15:53 rubenwardy ^ ironci
15:53 rubenwardy Maybe Shara could help
15:55 rubenwardy anyway, bbl
16:00 rubenwardy Calinou: fixed most and commented on one
16:08 Shara Will take a look
16:19 rubenwardy Calinou: updated web#122
16:19 rubenwardy Shara too
16:19 ShadowBot https://github.com/minetest/minetest.github.io/issues/122 -- Redesign homepage, replace subgame with game by rubenwardy
16:25 Shara Left some comments
16:26 rubenwardy cheers
16:27 rubenwardy anyway, gtg
16:27 rubenwardy bbl
16:27 Shara No problem. Also seems that repo suffers from PRs not touched in over a year... Why don't things get closed?
16:27 rubenwardy lol
16:27 rubenwardy closed now
16:27 Shara :)
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16:56 paramat Gael-de-Sailly you should use this mod with mgwatershed to provide some nodes https://github.com/paramat/volcanic
16:57 Gael-de-Sailly ok
16:58 paramat adds the black volcanic rock around magma vents
17:02 Gael-de-Sailly btw mgwatershed doesn't compile with latest dev core
17:02 Gael-de-Sailly mapgen_watershed.cpp:403:8: error: ‘struct DungeonParams’ has no member named ‘c_water’
17:03 paramat yeah, i need to update it
17:03 paramat but you can compile my branch of course
17:05 paramat selecting from a list of sets of noise parameters is a good idea, essentially multiplies the number of mapgens for anyone
17:10 Megaf Folks, could we merge web#121 please?
17:10 ShadowBot https://github.com/minetest/minetest.github.io/issues/121 -- Channel description improvements 2. by Megaf
17:10 paramat looking
17:14 rubenwardy paramat, you showed some interest in making a PR to rename subgame to game
17:14 rubenwardy would you like to do that, or should I at some point this week?
17:22 paramat i can
17:22 paramat and i will >=)
17:41 Megaf paramat: rubenwardy: web#121
17:42 ShadowBot https://github.com/minetest/minetest.github.io/issues/121 -- Channel description improvements 2. by Megaf
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19:21 nerzhul Krock, rubenwardy are you around ?
19:22 nerzhul i am working on CSM mod sending, and i have a refactor inside it which can be ported to master with a PR, do you think it's a good idea ? (https://github.com/minetest/minetest/pull/7056/commits/d6d921f3237493f7b13430d8d10002695df1c0d8)
19:23 nerzhul i got this idea to help introducing non directly related changes in master and permit reducing the PR size
19:23 nerzhul this change use ServerModConfiguration to make it ServerModManager and move mods parts outside of Server to this object
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20:36 Megaf sfan5: https://github.com/minetest/minetest.github.io/pull/121/files/c04e09d4cbd8369fa5dc314eeae7e387f14997f7#r173936400
20:39 Megaf Open to suggestions from everyone
20:56 Megaf sfan5: Thanks for reviewing. https://github.com/minetest/minetest.github.io/pull/121/commits/691d8fe5fd5ccf6f95b01ad1c356177a1b9a037e
20:56 sfan5 I would appreciate if you didn't highlight me every time I do something on github
20:57 Megaf bad habit, sorry
20:59 Megaf reduced the highlights on GitHub already, will highlight less here as well
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21:35 Megaf Development channel, strictly only for discussions of <a href="https://github.com/minetest">official projects'</a> development.
21:35 Megaf that that makes sense? ^
21:35 Megaf Hi paramat
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21:44 Megaf well, web PR 121 should be good now
21:45 Megaf paramat: BOY!
21:46 Megaf I don't like the link either! We could just rewrite the thing
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21:48 paramat added another comment
21:50 Megaf replied already
21:50 Megaf ah
21:50 Megaf another another you mean
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21:54 paramat more comments, otherwise fine for me
21:56 Megaf paramat: please review the code again for maybe little mistakes and aprove if you agree to do so. Then we can merge.
21:56 Megaf I'm happy with all now
22:08 Megaf need to go to bed, g'night
22:17 ThomasMonroe night Megaf
22:17 DI3HARD139 night
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23:00 paramat #7125 updated, much improved
23:00 ShadowBot https://github.com/minetest/minetest/issues/7125 -- Lua_api.txt: Document drawtypes by paramat
23:02 paramat i was looking at noise param docs below and no wonder few understand, hmmmm made it rather incomprehensible, i 'should' rewrite that
23:02 Shara paramat: why can't you just make it a new commit so it's clear what changed?
23:03 rubenwardy lol
23:04 paramat oops forgot, bad habit
23:05 paramat celeron55_  i forgot to say, mgwatershed has been rewritten since you last tried it, also, you would need to use this mod with it to provide some nodes https://github.com/paramat/volcanic
23:06 paramat added a note in my todo to remind me
23:08 Shara :)
23:10 paramat however, almost everything has been tweaked in this update
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