Time Nick Message 01:11 paramat will merge game#2057 game#2058 game#2060 now 01:11 ShadowBot https://github.com/minetest/minetest_game/issues/2057 -- Floatland biomes: Add forest, tune beach height by paramat 01:11 ShadowBot https://github.com/minetest/minetest_game/issues/2058 -- Waterlily: Place as Y-offset simple decoration by paramat 01:11 ShadowBot https://github.com/minetest/minetest_game/issues/2060 -- Add dedicated mgv6 register_decoration for fireflies by Ezhh 01:12 paramat and game#2054 01:12 ShadowBot https://github.com/minetest/minetest_game/issues/2054 -- Rename intersects_protection to is_area_protected by SmallJoker 01:24 paramat merged 03:00 CoderForTheBette Anyone know if it is possible to simulate a click/dropdown event on elements in dlg_settings_advanced.lua? Also, is it possible to collapse them as well? 03:01 CoderForTheBette The only way I can simulate it is by setting the selected_settings variable but that only works once per event, so if I need to make multiple events at once it is not possible. 03:03 CoderForTheBette Link to file in question: https://github.com/minetest/minetest/blob/3a5959ae6b268087709dd64b8e723c42defd5463/builtin/mainmenu/dlg_settings_advanced.lua 03:04 CoderForTheBette For example, edit the value at this line to anything > 1: https://github.com/minetest/minetest/blob/3a5959ae6b268087709dd64b8e723c42defd5463/builtin/mainmenu/dlg_settings_advanced.lua#L481 03:05 CoderForTheBette Start Minetest, go to advanced settings, and now if the setting index falls under a "category" type setting then the parent will be expanded. 18:07 paramat game#2062 is ready for review 18:07 ShadowBot https://github.com/minetest/minetest_game/issues/2062 -- Icesheet biome: Add 'default:cave_ice' node to enable caves in land ice by paramat 18:21 paramat #7051 fairly simple 18:21 ShadowBot https://github.com/minetest/minetest/issues/7051 -- Cleanup in flat lighting by numberZero 18:24 paramat will merge #7072 #7076 in an hour 18:24 ShadowBot https://github.com/minetest/minetest/issues/7072 -- Place schematic (on vmanip): Enable use of 'place center' flags by paramat 18:24 ShadowBot https://github.com/minetest/minetest/issues/7076 -- Fix liquid post processing effects being incorrectly applied in third person mode. by red-001 18:28 Krock paramat, about the slippery issue: could you try to enable the fly mode while falling down and retry whether it slides? 18:28 CoderForTheBette @paramat, do you know if there is anyway to use LUA to expand and collapse dropdown settings in the advanced settings tab? For example, how would I expand expand the "Sound" drop down and also collapse it? 18:29 Krock I believe touching_ground is no longer updated if noclip and fly is enabled 18:29 CoderForTheBette Has to do with this file (most likely): https://github.com/minetest/minetest/blob/master/builtin/mainmenu/dlg_settings_advanced.lua 18:30 Krock are you sure you mean a drop-down menu? 18:30 CoderForTheBette Wrong link: https://github.com/minetest/minetest/blob/master/builtin/mainmenu/dlg_settings_advanced.lua 18:30 CoderForTheBette No, not completely. 18:30 CoderForTheBette That's why I provided an example. 18:31 Krock the lines you can fold and unfold in the settings menu are simple table rows 18:32 Krock https://github.com/minetest/minetest/blob/master/builtin/mainmenu/dlg_settings_advanced.lua#L864 18:32 CoderForTheBette Ah, would it be possible to use: https://github.com/minetest/minetest/blob/6c9df2ffa7ee81a05b28fdd6123a926abd284c72/doc/menu_lua_api.txt#L81 18:33 CoderForTheBette Yeah, I've seen that one, but then the settings in that view are somehow nested under it. Example, "Controls" is in the table "list_settings" 18:34 Krock https://github.com/minetest/minetest/blob/master/builtin/mainmenu/dlg_settings_advanced.lua#L920 18:34 Krock moment 18:36 CoderForTheBette Hmm. I did look at that but did not completely understand it. I can expand settings if I set "selected_setting" to something other than one, but that only works once be event. I want to expand and collapse multiple at the same time, if that makes sense. 18:36 CoderForTheBette be = *per 18:37 Krock I believe that would need a new API function 18:39 CoderForTheBette Yeah, that's is what I thought. I've tried everything, even some hacky stuff, but none of it works. Maybe I can figure out how to add a new function. Any idea where functions for core are defined? I haven't got into adding lua functions in the c++ base yet. 18:39 Krock tables currently don't support multiple selected or opened rows: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2141 18:41 CoderForTheBette Just so you know, this work is for the 0.5.0 roadmap: https://github.com/minetest/minetest/issues/3266 18:41 CoderForTheBette I'm trying to help with the simple stuff. 18:43 Krock Here's the documentation about our tables, what Irrlicht offers: http://irrlicht.sourceforge.net/docu/classirr_1_1gui_1_1_i_g_u_i_table.html 18:44 CoderForTheBette Alight, thanks. 18:45 Krock our own class extends that with a few more functions, like "setOpenedTrees", https://github.com/minetest/minetest/blob/master/src/gui/guiTable.cpp#L1105 18:47 CoderForTheBette Ah, that is exactly what I was looking for. 18:48 Krock !next 18:48 ShadowBot Another satisfied customer. Next! 19:37 paramat now merging #7072 #7076 19:37 ShadowBot https://github.com/minetest/minetest/issues/7072 -- Place schematic (on vmanip): Enable use of 'place center' flags by paramat 19:37 ShadowBot https://github.com/minetest/minetest/issues/7076 -- Fix liquid post processing effects being incorrectly applied in third person mode. by red-001 19:40 CoderForTheBette @paramat, me and Krock were talking earlier about how to go about expanding and collapsing settings like "Controls", "Sounds" in the advanced settings menu. I trying to add a expand/collapse all button to that menu. Just wondering if you have any ideas since it seems a new api function will need to be added to allow this. 19:40 CoderForTheBette *I'm 19:41 CoderForTheBette Here's the file where this stuff is handled:https://github.com/minetest/minetest/blob/master/builtin/mainmenu/dlg_settings_advanced.lua 19:48 paramat hi, saw your message earlier, i have no idea i'm not good with this part of the code 19:49 paramat merged, 99 PRs! 19:49 CoderForTheBette Alright, thanks.