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IRC log for #minetest-dev, 2018-02-26

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All times shown according to UTC.

Time Nick Message
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14:37 paramat #7067 is updated tested and ready
14:37 ShadowBot https://github.com/minetest/minetest/issues/7067 -- SAO limits: Allow SAOs to exist outside the set 'mapgen limit'. CollisionMoveSimple: Collide with 'ignore' nodes by paramat
14:39 paramat please can we merge this so it can be backported to 0.4.17 as a help against server attacks? =)
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16:42 red-001 put that in #6746?
16:42 ShadowBot https://github.com/minetest/minetest/issues/6746 -- Backport 0.4 by sfan5
16:48 Krock paramat, how about players that fall down a mine with a pond at the bottom?
16:49 Krock if ignore is detected as a collision, that will cause damage
16:57 paramat hmm
16:58 paramat damage may depend on walkable being true, not sure
16:58 paramat players already hit ignore and stop on long falls, i'll test
17:04 paramat no damage luckily
17:04 paramat players actually already collided with ignore somehow due to code elsewhere
17:06 paramat i guess that falling damage doesn't happen for nodes that are walkable = false, like ignore
17:08 Krock paramat, works for me but I'd like to have celeron55's option about the new approach
17:09 Krock ... before merging
17:10 paramat yeah me too
17:10 celeron55 well i was the one who suggested the latest changes, right?
17:11 celeron55 if it tests ok it's good to me
17:13 paramat ok thanks
17:16 paramat and yes i ran all the tests again
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17:20 paramat merging now
17:30 paramat merged, good this will be very useful for servers, will add to backport todo
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18:37 paramat due to that the recent boats code is now not needed, so game#2061 (tested, trivial)
18:37 ShadowBot https://github.com/minetest​/minetest_game/issues/2061 -- Boats: Remove now unnecessary 'ignore' node behaviour by paramat
18:38 paramat theres 4 game PRs i'll merge later
18:40 paramat will do a revert instead of game2061
18:41 paramat so i've never done a commit revert before, how do i do this?
18:41 sfan5 git revert <commit hash>
18:43 paramat after 'git clone', then 'git push'?
18:44 paramat and a 7 character hash is enough?
18:44 Krock 6 chars might do too but the more, the more on the safe side you are
18:45 paramat ok will use full hash
18:45 Krock * after "git revert", then "git log" to check and "git push" if it's fine
18:46 paramat ok
18:46 paramat will try now
18:47 paramat ok looks good
18:50 paramat done and thanks
18:58 Krock !next
18:58 ShadowBot Another satisfied customer. Next!
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