Time Nick Message 11:39 pgimeno_ where can I find the translation script? 11:42 pgimeno_ I need to check if translation works for a change in one of the Lua functions in builtin/ 11:50 pgimeno_ ah never mind, guess it's util/updatepo.sh 14:37 pgimeno_ Krock: thanks for your review! About the modpack enable in the GUI, I think that mods_by_name keeps the code quite intelligible, while making two passes would introduce even more complexity. What do you think? 14:40 pgimeno_ It needs a fix though, which I will address too. Mods that belong to the subgame should be left alone, not enabled or disabled. 14:50 kilbith https://www.youtube.com/watch?v=cz4WlSUQ79U 14:50 kilbith still lots of problems to fix though 14:56 Krock pgimeno_, if keeping mods_by_name keeps it more understandable it's fine 14:58 Krock kilbith, for the beginning it looks already quite good :) 14:59 pgimeno_ Krock: I'm afraid that's the case. OK, I'll push the amendment after I test it. 15:00 pgimeno_ kilbith: wow, one step closer to this: http://hardcraft.ru/_ld/2/00235143.jpg 15:08 kilbith keep dreaming 16:00 kilbith https://lut.im/8voevdMbN5/7GiWlwqXcNl6zvu4.png 16:00 sfan5 it's better than nothing though 16:02 Fixer not bad 16:02 Fixer what OpenGL version it requires? 16:03 kilbith >= 2.1 16:13 pgimeno_ in the first video, the shadow direction didn't look right because it moved as you did, were you supposed to yield a light? 16:27 kilbith this depends on the camera position and it's indeed not correct