Time Nick Message 00:07 Wuzzy assuming i frequently call player functions on a player 00:07 Wuzzy like set_hp or set_sky 00:08 Wuzzy but always with the exact same values as the current player hp/sky values 00:08 Wuzzy how often is actually data transferred over the net? 00:11 Wuzzy e.g. i call set_hp(20) 1000 times in row and the player never gets hurt. how many times does the server actually sent an update to the client? 00:14 sofar the packet is sent anyway, I think 00:15 sofar wireshark it 00:47 sofar uh, how do I change the blue color of the sky, WITHOUT going from "regular" to "plain" sky and losing my sun/moon? 00:49 Shara sofar: far as I know, you don't 00:50 Shara It's something I'd love though, so please share if you work that out 00:57 sofar seems all hardcoded in src/sky.cpp 00:57 sofar alas 01:00 Shara That was my conclusion as well 01:00 Shara I really want to be able to do things, any things at all really, to the sky without losing the sun and moon 01:44 paramat indeed you can't, it's needed 01:45 paramat we can have clouds plus a custom sky (i think), so we need sun/moon with it too 05:36 paramat will merge #6657 #6665 #6673 now 05:36 ShadowBot https://github.com/minetest/minetest/issues/6657 -- Clearobjects: Send progress messages to terminal using actionstream by paramat 05:36 ShadowBot https://github.com/minetest/minetest/issues/6665 -- Inventory: Restrict access from too far away by SmallJoker 05:36 ShadowBot https://github.com/minetest/minetest/issues/6673 -- Fix some misspellings in the Lua API Documentation by gituser2194 05:49 paramat merged 11:51 geospeck Hi guys, I am trying to compile the project on my Mac but it fails with this error CMake Error at src/CMakeLists.txt:99 (message): Sound enabled, but cannot be used. 11:52 geospeck I think it cant find the OpenAL and Vorbis 11:53 Krock libvorbis, libogg and 11:53 geospeck I've tried to find out how to compile the project on Mac but there is nothing on the Doc 11:53 Krock libopenal are required to enable sound 11:53 geospeck for Mac as well? 11:54 Krock I think so.. 11:54 geospeck Thank you very much Krock! I'll try again 11:55 Krock of course, the development/source packages are required to build minetest 11:56 geospeck what do you mean? 11:56 geospeck dev branch? 11:57 rubenwardy most packages have two versions, a user version and a dev version 11:57 rubenwardy a user version is needed to *run* something that uses the library 11:57 Krock respectively compiled and raw source code 11:57 rubenwardy whereas a dev version is needed to *compile* something that uses the library 11:58 geospeck oh I see, my bad 11:58 rubenwardy although that's the case on Linux, not sure about OS X 11:58 Krock on GNU/Linux these packages usually differ by "-dev" or "-devel" name tailings 11:58 rubenwardy * Mac OS 11:58 rubenwardy yeah, the user version is usually like luajit and the dev luajit-dev 11:58 geospeck on Mac I see homebrew for installing packages 11:59 geospeck use* 11:59 geospeck I guess I need to pull HEAD of each package 12:00 rubenwardy looks like brew install openal-soft 12:00 rubenwardy but I'm not sure, it looks wrong 12:00 rubenwardy there's no other openal packages 12:01 geospeck yes that's the one that I've installed and it worked 12:01 geospeck do I need X11 for mac? 12:02 Krock or use the nail and hammer method by cloning/downloading each library's source code and specify the paths in cmake 12:02 geospeck Could not find X11 12:02 Krock "X11 is no longer included with Mac, but X11 server and client libraries are available from the XQuartz project." 12:02 Krock https://support.apple.com/en-us/HT201341 12:03 rubenwardy I don't see why that would be needed 12:03 geospeck if(NOT HAIKU) find_package(X11 REQUIRED) 12:03 rubenwardy ah, maybe for Irrlicht 12:03 rubenwardy still odd 12:03 geospeck line 308 12:03 Krock then would irrlicht depend on it, not minetest 12:03 geospeck CMakeLists 12:04 rubenwardy you weirdly need to link with jpg and stuff for Irrlicht, Krock 12:05 Krock X11 was already required for Unix before HAIKU "support" was added 12:05 rubenwardy yeah, X11 is needed by Irrlicht along with JPEG, libpng, and opengl 12:06 Krock bzlib2 too, no? 12:06 Krock * bzip2 12:06 Krock https://github.com/minetest/minetest/blame/cd1140f69/src/CMakeLists.txt#L303 12:06 rubenwardy yeah that's listed too, I wasn't sure if I just made a mistake in NBE 12:12 sfan5 rubenwardy: while it may appear weird, it's only logical if you consider static linking 12:47 geospeck success! managed to build the engine 12:48 geospeck thanks guys for your help! 13:45 geospeck looks like this line src/CMakeLists.txt:354:check_include_files(endian.h HAVE_ENDIAN_H) must be conditional for Mac, because 13:45 geospeck endian.h is under machine/ 13:45 geospeck on macs 18:59 paramat #6650 is ready 18:59 ShadowBot https://github.com/minetest/minetest/issues/6650 -- Zoom: Set zoom FOV per-player using a player object property by paramat