Time Nick Message 04:28 paramat #6579 code can be reviewed now, will add docs in 2 hours 04:28 ShadowBot https://github.com/minetest/minetest/issues/6579 -- Player eye height: Make this a settable player object property by paramat 05:49 jas_ (i feel this is related:) the only reference to "crouch", i found out, is through the settting, movement_speed_crouch, which adjusts the sneak speed. 06:01 paramat that should probably be called movement_speed_sneak since we don't have crouch 06:49 jas_ not yet, perhaps easy now with setting eye height? this could be an arugment for AUX2, or special2, or whatever it's called lol 06:56 paramat well we would just auto-reduce eye height when sneaking, doesn't need another key 10:14 paramat will merge #6591 in 15mins 10:14 ShadowBot https://github.com/minetest/minetest/issues/6591 -- LINT whitelist: Add files and organise entries by paramat 10:42 paramat actually i'll also fix the other format issues lint is complaining about 10:43 paramat (spaces to tabs) 10:49 nerzhul paramat, nice 11:11 paramat updated, hopefully will silence lint 11:26 paramat will merge if passes travis 11:30 nerzhul link? 12:03 paramat #6591 12:03 ShadowBot https://github.com/minetest/minetest/issues/6591 -- LINT: Add files to whitelist, fix detected indent errors by paramat 12:04 paramat but lint is still failing, i'll add the files to the whitelist 12:46 paramat passes travis, merge in a moment 12:52 paramat will also merge #6579 12:52 ShadowBot https://github.com/minetest/minetest/issues/6579 -- Player eye height: Make this a settable player object property by paramat 12:59 paramat merged 13:01 paramat just realised i forgot docs for 6579 will do that now 13:17 paramat #6592 13:17 ShadowBot https://github.com/minetest/minetest/issues/6592 -- Lua_api.txt: Add documentation for 'eye_height' player object property by paramat 13:25 paramat can anyone +1 game#1939 ? very simple, and tested 13:25 ShadowBot https://github.com/minetest/minetest_game/issues/1939 -- Player API: Set eye height property for new player model by paramat 13:34 paramat +1 for #6444 will merge with 6592 in a moment 13:34 ShadowBot https://github.com/minetest/minetest/issues/6444 -- Enable item collision detection for sudden movement by DTA7 13:58 paramat merged 14:42 bitofabyte any thoughts on #6555 ? 14:42 ShadowBot https://github.com/minetest/minetest/issues/6555 -- Allow for getting world name and path separately on the command line by BitOfAByte 15:38 paramat i'll merge game#1939 now, trivial 15:38 ShadowBot https://github.com/minetest/minetest_game/issues/1939 -- Player API: Set eye height property for new player model by paramat 15:43 paramat merged 15:44 rubenwardy now to find out what interesting bugs that causes :D 15:45 rubenwardy huh 15:46 rubenwardy oh, the other PR is the one that adds variable eye height 15:47 paramat it will cause players the size of bugs 15:48 rubenwardy lol 15:49 paramat so we have settable: model, collisionbox, step height, eye height. i think that's everything needed for players of various sizes 15:49 rubenwardy how able infinite draw distance? 15:50 rubenwardy you'll need that if players are an infinite height 15:50 rubenwardy *about 15:50 twoelk so now I can take an alice-in-wonderland potion to get through a one block high door? 15:51 paramat yes i await 'drinkme' mods 15:52 twoelk hm, or a mod could make the player model go on all fours to get some place, interesting 16:07 Wayward_One or possibly have actual crouching during sneak? 16:16 paramat the object property 'visual_size' can be used as an easy way to scale the player model 18:37 paramat i intend to improve our coral, now we have underwater plantlike drawtype. someone reminded me how our coral is not great 18:44 twoelk I was pretty dissapointed by the no way back part :-D 18:44 twoelk I had hoped for colorful decoblocks 18:45 twoelk next I tried farming them underwater :-/ 19:07 paramat we wanted to show how the coral life was delicate, so digging kills them leaving the skeleton 19:09 paramat they would die outside water anyway. this way avoids an ABM 19:45 twoelk indeed I sort of learned the hardway about corals 19:45 twoelk in real life 19:46 twoelk now they're gone :-( 19:47 twoelk at least where I harvested lots of them as a kid - so naive and clueless at the time 19:48 twoelk wasn't all my doing though - wasn't quite that industrious as kid 19:49 twoelk nevertheless I had my part in destroying our little paradise :-(