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IRC log for #minetest-dev, 2017-11-06

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All times shown according to UTC.

Time Nick Message
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04:28 paramat #6579 code can be reviewed now, will add docs in 2 hours
04:28 ShadowBot https://github.com/minetest/minetest/issues/6579 -- Player eye height: Make this a settable player object property by paramat
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05:49 jas_ (i feel this is related:) the only reference to "crouch", i found out, is through the settting, movement_speed_crouch, which adjusts the sneak speed.
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06:01 paramat that should probably be called movement_speed_sneak since we don't have crouch
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06:49 jas_ not yet, perhaps easy now with setting eye height?  this could be an arugment for AUX2, or special2, or whatever it's called lol
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06:56 paramat well we would just auto-reduce eye height when sneaking, doesn't need another key
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10:14 paramat will merge #6591 in 15mins
10:14 ShadowBot https://github.com/minetest/minetest/issues/6591 -- LINT whitelist: Add files and organise entries by paramat
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10:42 paramat actually i'll also fix the other format issues lint is complaining about
10:43 paramat (spaces to tabs)
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10:49 nerzhul paramat, nice
11:11 paramat updated, hopefully will silence lint
11:26 paramat will merge if passes travis
11:30 nerzhul link?
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12:03 paramat #6591
12:03 ShadowBot https://github.com/minetest/minetest/issues/6591 -- LINT: Add files to whitelist, fix detected indent errors by paramat
12:04 paramat but lint is still failing, i'll add the files to the whitelist
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12:46 paramat passes travis, merge in a moment
12:52 paramat will also merge #6579
12:52 ShadowBot https://github.com/minetest/minetest/issues/6579 -- Player eye height: Make this a settable player object property by paramat
12:59 paramat merged
13:01 paramat just realised i forgot docs for 6579 will do that now
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13:17 paramat #6592
13:17 ShadowBot https://github.com/minetest/minetest/issues/6592 -- Lua_api.txt: Add documentation for 'eye_height' player object property by paramat
13:25 paramat can anyone +1 game#1939 ? very simple, and tested
13:25 ShadowBot https://github.com/minetest/minetest_game/issues/1939 -- Player API: Set eye height property for new player model by paramat
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13:34 paramat +1 for #6444 will merge with 6592 in a moment
13:34 ShadowBot https://github.com/minetest/minetest/issues/6444 -- Enable item collision detection for sudden movement by DTA7
13:58 paramat merged
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14:42 bitofabyte any thoughts on #6555 ?
14:42 ShadowBot https://github.com/minetest/minetest/issues/6555 -- Allow for getting world name and path separately on the command line by BitOfAByte
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15:38 paramat i'll merge game#1939 now, trivial
15:38 ShadowBot https://github.com/minetest/minetest_game/issues/1939 -- Player API: Set eye height property for new player model by paramat
15:43 paramat merged
15:44 rubenwardy now to find out what interesting bugs that causes :D
15:45 rubenwardy huh
15:46 rubenwardy oh, the other PR is the one that adds variable eye height
15:47 paramat it will cause players the size of bugs
15:48 rubenwardy lol
15:49 paramat so we have settable: model, collisionbox, step height, eye height. i think that's everything needed for players of various sizes
15:49 rubenwardy how able infinite draw distance?
15:50 rubenwardy you'll need that if players are an infinite height
15:50 rubenwardy *about
15:50 twoelk so now I can take an alice-in-wonderland potion to get through a one block high door?
15:51 paramat yes i await 'drinkme' mods
15:52 twoelk hm, or a mod could make the player model go on all fours to get some place, interesting
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16:07 Wayward_One or possibly have actual crouching during sneak?
16:16 paramat the object property 'visual_size' can be used as an easy way to scale the player model
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18:37 paramat i intend to improve our coral, now we have underwater plantlike drawtype. someone reminded me how our coral is not great
18:44 twoelk I was pretty dissapointed by the no way back part :-D
18:44 twoelk I had hoped for colorful decoblocks
18:45 twoelk next I tried farming them underwater :-/
19:07 paramat we wanted to show how the coral life was delicate, so digging kills them leaving the skeleton
19:09 paramat they would die outside water anyway. this way avoids an ABM
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19:45 twoelk indeed I sort of learned the hardway about corals
19:45 twoelk in real life
19:46 twoelk now they're gone :-(
19:47 twoelk at least where I harvested lots of them as a kid - so naive and clueless at the time
19:48 twoelk wasn't all my doing though - wasn't quite that industrious as kid
19:49 twoelk nevertheless I had my part in destroying our little paradise :-(
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