Minetest logo

IRC log for #minetest-dev, 2017-10-26

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
01:23 CalebDavis joined #minetest-dev
01:28 ThomasMonroe joined #minetest-dev
01:42 twoelk left #minetest-dev
02:44 Hijiri joined #minetest-dev
05:04 YuGiOhJCJ joined #minetest-dev
05:09 Hunterz joined #minetest-dev
05:27 lhofhansl joined #minetest-dev
05:27 lhofhansl Merging #6552 in a few
05:27 ShadowBot https://github.com/minetest/minetest/issues/6552 -- Reduce server FOV with forward speed. by lhofhansl
05:58 nerzhul joined #minetest-dev
06:14 lhofhansl done
06:24 AntumD joined #minetest-dev
06:26 torgdor joined #minetest-dev
06:31 lhofhansl left #minetest-dev
09:26 YuGiOhJCJ joined #minetest-dev
09:29 nerzhul joined #minetest-dev
09:30 exio4 a branch for Anastasis's missing include, even though I can build just fine https://github.com/EXio4/mi​netest/tree/missing_include
10:37 Fixer joined #minetest-dev
10:52 proller joined #minetest-dev
11:03 troller joined #minetest-dev
11:25 Darcidride_ joined #minetest-dev
11:35 YuGiOhJCJ joined #minetest-dev
11:43 YuGiOhJCJ joined #minetest-dev
12:05 Lunatrius` joined #minetest-dev
12:24 behalebabo joined #minetest-dev
12:33 ThomasMonroe joined #minetest-dev
12:36 troller joined #minetest-dev
13:37 antims joined #minetest-dev
13:56 troller joined #minetest-dev
15:05 troller joined #minetest-dev
15:13 Hunterz joined #minetest-dev
15:26 troller joined #minetest-dev
15:43 Krock joined #minetest-dev
15:50 Wuzzy joined #minetest-dev
16:18 Warr1024 joined #minetest-dev
16:33 MillersMan joined #minetest-dev
16:35 Darcidride joined #minetest-dev
18:03 Hunterz joined #minetest-dev
18:18 Sokomine quick question: who's aware of how the texture pack system works? the idea is to use the system for models as well (so that machines with less good graphics can use low-poly versions)
18:25 newbie|2 joined #minetest-dev
18:25 sfan5 should'nt be too hard to adapt it for models (code wise)
18:25 sfan5 just a guess tho, never worked on this part of the code
18:27 proller joined #minetest-dev
18:30 Sokomine *nod* would at least be easier than changing the protocol so that the client can tell the server which models to use
18:31 sfan5 uh?
18:31 sfan5 why would the server need to know what the client uses
18:33 sfan5 merging trivial #6558 in 2 mins
18:33 ShadowBot https://github.com/minetest/minetest/issues/6558 -- Add missing include by EXio4
18:33 Sokomine to send the right files. using the texture pack mechanism ought to be much easier and much more practical
18:34 sfan5 texture packs are installed on the client and the client decides that it wants to use something else
18:34 sfan5 this obviously means that server mods can't provide an option of e.g. low-poly models
18:35 sfan5 maybe a different approach is better indeed
18:35 sfan5 this one should just be the least work to implement
18:37 Sokomine if another model is used another texture might also be required, so they're related anyway i guess. a way to tell the server what complexity is desired would be nice; but for most practical cases, a simple model-pack may do just as well
19:11 Krock joined #minetest-dev
19:55 ThomasMonroe joined #minetest-dev
20:10 RobbieF joined #minetest-dev
20:41 asl97 joined #minetest-dev
20:52 Lunatrius` joined #minetest-dev
20:56 twoelk joined #minetest-dev
20:58 twoelk left #minetest-dev
21:02 Fixer joined #minetest-dev
21:05 CalebDavis joined #minetest-dev
21:21 troller joined #minetest-dev
21:23 Fixer joined #minetest-dev
23:51 basicer joined #minetest-dev
23:58 asl97 I just want to let people who saw my latest left drag pr commit message, it's still wip, it seem to work as expected though,  I am still going over the code and refactoring the code flow as well as adding comments.

| Channels | #minetest-dev index | Today | | Google Search | Plaintext